void LLNearbyChatScreenChannel::updateToastFadingTime() { S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime"); toast_list_t::iterator it; for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it) { (*it).get()->setFadingTime(seconds); } }
bool LLNearbyChatScreenChannel::createPoolToast() { LLToastPanelBase* panel= m_create_toast_panel_callback_t(); if(!panel) return false; LLToast::Params p; p.panel = panel; p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime"); p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime"); LLToast* toast = new LLNearbyChatToast(p, this); toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1)); LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << llendl; m_toast_pool.push_back(toast->getHandle()); return true; }
bool LLNearbyChatScreenChannel::createPoolToast() { LLToastPanelBase* panel= m_create_toast_panel_callback_t(); if(!panel) return false; LLToast::Params p; p.panel = panel; p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime"); p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime"); LLToast* toast = new LLNearbyChatToast(p, this); reshapePanel(panel); toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1)); // If the toast gets somehow prematurely destroyed, deactivate it to prevent crash (STORM-1352). toast->setOnToastDestroyedCallback(boost::bind(&LLNearbyChatScreenChannel::onToastDestroyed, this, _1, false)); LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << llendl; m_toast_pool.push_back(toast->getHandle()); return true; }
void LLNearbyChatScreenChannel::addNotification(LLSD& notification) { //look in pool. if there is any message if(mStopProcessing) return; /* find last toast and check ID */ if(m_active_toasts.size()) { LLUUID fromID = notification["from_id"].asUUID(); // agent id or object id std::string from = notification["from"].asString(); LLToast* toast = m_active_toasts[0].get(); if (toast) { LLNearbyChatToastPanel* panel = dynamic_cast<LLNearbyChatToastPanel*>(toast->getPanel()); if(panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText()) { panel->addMessage(notification); reshapePanel(panel); toast->reshapeToPanel(); toast->startTimer(); arrangeToasts(); return; } } } if(m_toast_pool.empty()) { //"pool" is empty - create one more panel LL_DEBUGS("NearbyChat") << "Empty pool" << llendl; if(!createPoolToast())//created toast will go to pool. so next call will find it return; addNotification(notification); return; } int chat_type = notification["chat_type"].asInteger(); if( ((EChatType)chat_type == CHAT_TYPE_DEBUG_MSG)) { if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE) return; if(gSavedSettings.getS32("ShowScriptErrorsLocation")== 1) return; } //take 1st element from pool, (re)initialize it, put it in active toasts LL_DEBUGS("NearbyChat") << "Getting toast from pool" << llendl; LLToast* toast = m_toast_pool.back().get(); m_toast_pool.pop_back(); LLToastPanelBase* panel = dynamic_cast<LLToastPanelBase*>(toast->getPanel()); if(!panel) return; panel->init(notification); reshapePanel(panel); toast->reshapeToPanel(); toast->startTimer(); m_active_toasts.push_back(toast->getHandle()); arrangeToasts(); }