/* =============== UI_SaveMenu_f =============== */ static void UI_SaveMenu_f( void ) { ui.PrecacheScreenshot(); trap_Key_SetCatcher( KEYCATCH_UI ); Menus_ActivateByName("ingamesaveMenu"); }
/* =============== UI_SaveMenu_f =============== */ static void UI_SaveMenu_f( void ) { #ifdef JK2_MODE ui.PrecacheScreenshot(); #endif trap_Key_SetCatcher( KEYCATCH_UI ); Menus_ActivateByName("ingamesaveMenu"); }