void CGUITextLayout::AppendToUTF32(const CStdStringW &utf16, character_t colStyle, vecText &utf32) { // NOTE: Assumes a single line of text utf32.reserve(utf32.size() + utf16.size()); for (unsigned int i = 0; i < utf16.size(); i++) utf32.push_back(utf16[i] | colStyle); }