the_application(agg::pix_format_e format, bool flip_y) : agg::platform_support(format, flip_y), m_alpha(2, 2, 200, 30, 6, !flip_y) { m_alpha.value(0, 1.0); m_alpha.value(1, 1.0); m_alpha.value(2, 1.0); m_alpha.value(3, 0.5); m_alpha.value(4, 0.5); m_alpha.value(5, 1.0); m_alpha.update_spline(); add_ctrl(m_alpha); }
virtual void on_key(int x, int y, unsigned key, unsigned flags) { if(key == ' ') { FILE* fd = fopen(full_file_name("alpha"), "w"); int i; for(i = 0; i < agg::span_conv_brightness_alpha_rgb8::array_size; i++) { int alpha = agg::int8u(m_alpha.value(double(i) / double(agg::span_conv_brightness_alpha_rgb8::array_size)) * 255.0); if(i % 32 == 0) fprintf(fd, "\n"); fprintf(fd, "%3d, ", alpha); } fclose(fd); } }
virtual void on_draw() { typedef agg::renderer_base<pixfmt> base_ren_type; pixfmt pf(rbuf_window()); base_ren_type ren_base(pf); ren_base.clear(agg::rgba(1, 1, 1)); agg::scanline_u8 sl; agg::rasterizer_scanline_aa<> ras; // Draw some background agg::ellipse ell; srand(1234); unsigned i; unsigned w = unsigned(width()); unsigned h = unsigned(height()); for (i = 0; i < 100; i++) { ell.init(rand() % w, rand() % h, rand() % 60 + 5, rand() % 60 + 5, 50); ras.add_path(ell); agg::render_scanlines_aa_solid( ras, sl, ren_base, agg::rgba(rand() / double(RAND_MAX), rand() / double(RAND_MAX), rand() / double(RAND_MAX), rand() / double(RAND_MAX) / 2.0)); } double parallelogram[6]; parallelogram[0] = m_x[0]; parallelogram[1] = m_y[0]; parallelogram[2] = m_x[1]; parallelogram[3] = m_y[1]; parallelogram[4] = m_x[2]; parallelogram[5] = m_y[2]; // Gradient shape function (linear, radial, custom, etc) //----------------- typedef agg::gradient_circle gradient_func_type; // Alpha gradient shape function (linear, radial, custom, etc) //----------------- typedef agg::gradient_xy gradient_alpha_func_type; // Span interpolator. This object is used in all span generators // that operate with transformations during iterating of the spans, // for example, image transformers use the interpolator too. //----------------- typedef agg::span_interpolator_linear<> interpolator_type; // Span allocator is an object that allocates memory for // the array of colors that will be used to render the // color spans. One object can be shared between different // span generators. //----------------- typedef agg::span_allocator<color_type> span_allocator_type; // Gradient colors array adaptor //----------------- typedef agg::pod_auto_array<color_type, 256> gradient_colors_type; // Finally, the gradient span generator working with the color_type // color type. //----------------- typedef agg::span_gradient<color_type, interpolator_type, gradient_func_type, gradient_colors_type> span_gradient_type; // Gradient alpha array adaptor //----------------- typedef agg::pod_auto_array<color_type::value_type, 256> gradient_alpha_type; // The alpha gradient span converter working with the color_type // color type. //----------------- typedef agg::span_gradient_alpha< color_type, interpolator_type, gradient_alpha_func_type, gradient_alpha_type> span_gradient_alpha_type; // Span converter type //----------------- typedef agg::span_converter<span_gradient_type, span_gradient_alpha_type> span_conv_type; // The gradient objects declarations //---------------- gradient_func_type gradient_func; // The gradient function gradient_alpha_func_type alpha_func; // The gradient function agg::trans_affine gradient_mtx; // Gradient affine transformer agg::trans_affine alpha_mtx; // Alpha affine transformer interpolator_type span_interpolator( gradient_mtx); // Span gradient interpolator interpolator_type span_interpolator_alpha( alpha_mtx); // Span alpha interpolator span_allocator_type span_allocator; // Span Allocator gradient_colors_type color_array; // The gradient colors // Declare the gradient span itself. // The last two arguments are so called "d1" and "d2" // defining two distances in pixels, where the gradient starts // and where it ends. The actual meaning of "d1" and "d2" depands // on the gradient function. //---------------- span_gradient_type span_gradient(span_interpolator, gradient_func, color_array, 0, 150); // Declare the gradient span itself. // The last two arguments are so called "d1" and "d2" // defining two distances in pixels, where the gradient starts // and where it ends. The actual meaning of "d1" and "d2" depands // on the gradient function. //---------------- gradient_alpha_type alpha_array; span_gradient_alpha_type span_gradient_alpha( span_interpolator_alpha, alpha_func, alpha_array, 0, 100); // Span converter declaration span_conv_type span_conv(span_gradient, span_gradient_alpha); // Finally we can draw a circle. //---------------- gradient_mtx *= agg::trans_affine_scaling(0.75, 1.2); gradient_mtx *= agg::trans_affine_rotation(-agg::pi / 3.0); gradient_mtx *= agg::trans_affine_translation(width() / 2, height() / 2); gradient_mtx.invert(); alpha_mtx.parl_to_rect(parallelogram, -100, -100, 100, 100); fill_color_array(color_array, agg::rgba(0, 0.19, 0.19), agg::rgba(0.7, 0.7, 0.19), agg::rgba(0.31, 0, 0)); // Fill Alpha array //---------------- for (i = 0; i < 256; i++) { alpha_array[i] = color_type::from_double(m_alpha.value(i / 255.0)); } ell.init(width() / 2, height() / 2, 150, 150, 100); ras.add_path(ell); // Render the circle with gradient plus alpha-gradient agg::render_scanlines_aa(ras, sl, ren_base, span_allocator, span_conv); // Draw the control points and the parallelogram //----------------- agg::rgba color_pnt(0, 0.4, 0.4, 0.31); ell.init(m_x[0], m_y[0], 5, 5, 20); ras.add_path(ell); agg::render_scanlines_aa_solid(ras, sl, ren_base, color_pnt); ell.init(m_x[1], m_y[1], 5, 5, 20); ras.add_path(ell); agg::render_scanlines_aa_solid(ras, sl, ren_base, color_pnt); ell.init(m_x[2], m_y[2], 5, 5, 20); ras.add_path(ell); agg::render_scanlines_aa_solid(ras, sl, ren_base, color_pnt); agg::vcgen_stroke stroke; stroke.add_vertex(m_x[0], m_y[0], agg::path_cmd_move_to); stroke.add_vertex(m_x[1], m_y[1], agg::path_cmd_line_to); stroke.add_vertex(m_x[2], m_y[2], agg::path_cmd_line_to); stroke.add_vertex(m_x[0] + m_x[2] - m_x[1], m_y[0] + m_y[2] - m_y[1], agg::path_cmd_line_to); stroke.add_vertex(0, 0, agg::path_cmd_end_poly | agg::path_flags_close); ras.add_path(stroke); agg::render_scanlines_aa_solid(ras, sl, ren_base, agg::rgba(0, 0, 0)); agg::render_ctrl(ras, sl, ren_base, m_alpha); }
virtual void on_draw() { typedef agg::pixfmt_bgr24 pixfmt; typedef agg::renderer_base<pixfmt> renderer_base; pixfmt pixf(rbuf_window()); renderer_base rb(pixf); rb.clear(agg::rgba(1.0, 1.0, 1.0)); agg::trans_affine src_mtx; src_mtx *= agg::trans_affine_translation(-initial_width()/2, -initial_height()/2); src_mtx *= agg::trans_affine_rotation(10.0 * agg::pi / 180.0); src_mtx *= agg::trans_affine_translation(initial_width()/2, initial_height()/2); src_mtx *= trans_affine_resizing(); agg::trans_affine img_mtx = src_mtx; img_mtx.invert(); typedef agg::span_allocator<agg::rgba8> span_alloc; unsigned i; unsigned char brightness_alpha_array[agg::span_conv_brightness_alpha_rgb8::array_size]; for(i = 0; i < agg::span_conv_brightness_alpha_rgb8::array_size; i++) { brightness_alpha_array[i] = agg::int8u(m_alpha.value(double(i) / double(agg::span_conv_brightness_alpha_rgb8::array_size)) * 255.0); } agg::span_conv_brightness_alpha_rgb8 color_alpha(brightness_alpha_array); typedef agg::image_accessor_clip<pixfmt> img_source_type; typedef agg::span_interpolator_linear<> interpolator_type; typedef agg::span_image_filter_rgb_bilinear<img_source_type, interpolator_type> span_gen; typedef agg::span_converter<span_gen, agg::span_conv_brightness_alpha_rgb8> span_conv; span_alloc sa; interpolator_type interpolator(img_mtx); pixfmt img_pixf(rbuf_img(0)); img_source_type img_src(img_pixf, agg::rgba(0,0,0,0)); span_gen sg(img_src, interpolator); span_conv sc(sg, color_alpha); agg::ellipse ell; agg::rasterizer_scanline_aa<> ras; agg::scanline_u8 sl; for(i = 0; i < 50; i++) { ell.init(m_x[i], m_y[i], m_rx[i], m_ry[i], 50); ras.add_path(ell); agg::render_scanlines_aa_solid(ras, sl, rb, m_colors[i]); } ell.init(initial_width() / 2.0, initial_height() / 2.0, initial_width() / 1.9, initial_height() / 1.9, 200); agg::conv_transform<agg::ellipse> tr(ell, src_mtx); ras.add_path(tr); agg::render_scanlines_aa(ras, sl, rb, sa, sc); agg::render_ctrl(ras, sl, rb, m_alpha); }