void AwesomeSilkApp::setup() { setWindowPos(Vec2i(100,200)); // set Awesomium logging to verbose Awesomium::WebConfig cnf; cnf.log_level = Awesomium::kLogLevel_Verbose; #if defined( CINDER_MAC ) std::string frameworkPath = ( getAppPath() / "Contents" / "MacOS" ).string(); cnf.package_path = Awesomium::WebString::CreateFromUTF8( frameworkPath.c_str(), frameworkPath.size() ); #endif // initialize the Awesomium web engine mWebCorePtr = Awesomium::WebCore::Initialize( cnf ); // create a webview mWebViewPtr = mWebCorePtr->CreateWebView( getWindowWidth(), getWindowHeight() ); mWebViewPtr->LoadURL( Awesomium::WebURL( Awesomium::WSLit( "http://localhost/~vgusev/silk/silk/WebContent/silk.html" ) ) ); mWebViewPtr->Focus(); // load and create a "loading" icon try { mLoadingTexture = gl::Texture( loadImage( loadAsset( "loading.png" ) ) ); } catch( const std::exception &e ) { console() << "Error loading asset: " << e.what() << std::endl; } DialogWebViewListener *listener = new DialogWebViewListener(); mWebViewPtr->set_dialog_listener(listener); mTextureSyphon.setName("Cinder Texture"); useSyphon = false; }
effVOID EFF3DHtmlWindow::Initialise() { EFF3DDevice * device = EFF3DGetDevice(); if ( device == NULL ) { return; } Awesomium::WebCore * webCore = device->GetWebCore(); if ( webView == NULL) { webView = webCore->CreateWebView(width, height); /*EFFInputManager * inputManager = EFF3DGetDevice()->GetInputManager(); inputManager->OnKeyPressed += EFFEventCall(this, &EFF3DWebGUIWindow::KeyPressed); inputManager->OnKeyReleased += EFFEventCall(this, &EFF3DWebGUIWindow::KeyReleased); inputManager->OnMouseMove += EFFEventCall(this, &EFF3DWebGUIWindow::MouseMoved); inputManager->OnMouseButtonPressed += EFFEventCall(this, &EFF3DWebGUIWindow::MousePressed); inputManager->OnMouseButtonReleased += EFFEventCall(this, &EFF3DWebGUIWindow::MouseReleased); clientHandler.onTitleChanged = OnTitleChanged; clientHandler.onURLChanged = OnURLChanged; webView->setClientHandler(&clientHandler);*/ } }
void _TBOX_PREFIX_App::setup() { // set Awesomium logging to verbose Awesomium::WebConfig cnf; cnf.log_level = Awesomium::kLogLevel_Verbose; // initialize the Awesomium web engine mWebCorePtr = Awesomium::WebCore::Initialize( cnf ); // create a webview mWebViewPtr = mWebCorePtr->CreateWebView( getWindowWidth(), getWindowHeight() ); mWebViewPtr->LoadURL( Awesomium::WebURL( Awesomium::WSLit( "http://libcinder.org" ) ) ); mWebViewPtr->Focus(); // load and create a "loading" icon try { mLoadingTexture = gl::Texture( loadImage( loadAsset( "loading.png" ) ) ); } catch( const std::exception &e ) { console() << "Error loading asset: " << e.what() << std::endl; } }