Exemple #1
0
void Game::getModules(std::vector<Common::UString> &modules) {
	modules.clear();

	Common::UString moduleDir = ConfigMan.getString("KOTOR_moduleDir");
	if (moduleDir.empty())
		return;

	Common::FileList mods;
	mods.addDirectory(moduleDir);

	for (Common::FileList::const_iterator m = mods.begin(); m != mods.end(); ++m) {
		Common::UString file = m->toLower();
		if (!file.endsWith("_s.rim"))
			continue;

		file = Common::FilePath::getStem(file);
		file.truncate(file.size() - Common::UString("_s").size());

		modules.push_back(file);
	}

	std::sort(modules.begin(), modules.end(), Common::UString::iless());
}