Exemple #1
0
// Demux the call event to the right PeerConnection
void PeerConnectionCtx::onCallEvent_m(ccapi_call_event_e aCallEvent,
                                      CSF::CC_CallPtr aCall,
                                      CSF::CC_CallInfoPtr aInfo) {
    CSFLogDebug(logTag, "onCallEvent()");
    PeerConnectionWrapper pc(aCall->getPeerConnection());
    if (!pc.impl())  // This must be an event on a dead PC. Ignore
        return;

    CSFLogDebug(logTag, "Calling PC");
    pc.impl()->onCallEvent(aCallEvent, aCall, aInfo);
}
void PeerConnectionCtx::onCallEvent(ccapi_call_event_e aCallEvent,
                                    CSF::CC_CallPtr aCall,
                                    CSF::CC_CallInfoPtr aInfo) {
  // This is called on a SIPCC thread.
  //
  // We cannot use SyncRunnable to main thread, as that would deadlock on
  // shutdown. Instead, we dispatch asynchronously. We copy getPeerConnection(),
  // a "weak ref" to the PC, which is safe in shutdown, and CC_CallInfoPtr (an
  // nsRefPtr) is thread-safe and keeps aInfo alive.
  nsAutoPtr<std::string> pcDuped(new std::string(aCall->getPeerConnection()));

  // DISPATCH_NORMAL with duped string
  nsresult rv = gMainThread->Dispatch(WrapRunnableNM(&onCallEvent_m, pcDuped,
                                                     aCallEvent, aInfo),
                                      NS_DISPATCH_NORMAL);
  if (NS_FAILED(rv)) {
    CSFLogError( logTag, "%s(): Could not dispatch to main thread", __FUNCTION__);
  }
}