bool CvQuestInfo::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; m_bInternal = kResults.GetBool("Internal"); m_bEnabled = kResults.GetBool("Enabled"); m_bGlobal = kResults.GetBool("Global"); m_bRevokeOnBully = kResults.GetBool("RevokeOnBully"); m_bContest = kResults.GetBool("Contest"); m_iMinPlayers = kResults.GetInt("MinPlayers"); m_iDuration = kResults.GetInt("Duration"); m_iFriendship = kResults.GetInt("Friendship"); m_iBiasFriendly = kResults.GetInt("BiasFriendly"); m_iBiasNeutral = kResults.GetInt("BiasNeutral"); m_iBiasHostile = kResults.GetInt("BiasHostile"); m_iBiasIrrational = kResults.GetInt("BiasIrrational"); m_iBiasMaritime = kResults.GetInt("BiasMaritime"); m_iBiasMercantile = kResults.GetInt("BiasMercantile"); m_iBiasCultured = kResults.GetInt("BiasCultured"); m_iBiasMilitaristic = kResults.GetInt("BiasMilitaristic"); m_iBiasReligious = kResults.GetInt("BiasReligious"); m_strDisabledOnOption = kResults.GetText("DisabledOnOption"); m_strStartSummary = kResults.GetText("StartSummary"); m_strStartMessage = kResults.GetText("StartMessage"); m_strFinishSummary = kResults.GetText("FinishSummary"); m_strFinishMessage = kResults.GetText("FinishMessage"); m_strCancelSummary = kResults.GetText("CancelSummary"); m_strCancelMessage = kResults.GetText("CancelMessage"); return true; }
bool CvAchievementInfo::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; m_bBroken = kResults.GetBool("Broken"); m_bAchieved = kResults.GetBool("Achieved"); return true; }
bool CvPlotInfo::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; m_bWater = kResults.GetBool("Water"); m_bImpassable = kResults.GetBool("Impassable"); //Arrays const char* szPlotType = GetType(); kUtility.SetYields(m_piYields, "Plot_Yields", "PlotType", szPlotType); return true; }
bool CvUnitEntry::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; //Basic Properties m_iProductionCost = kResults.GetInt("Cost"); m_iFaithCost = kResults.GetInt("FaithCost"); m_bRequiresFaithPurchaseEnabled = kResults.GetBool("RequiresFaithPurchaseEnabled"); m_iHurryCostModifier = kResults.GetInt("HurryCostModifier"); m_iAdvancedStartCost = kResults.GetInt("AdvancedStartCost"); m_iMinAreaSize = kResults.GetInt("MinAreaSize"); m_iMoves = kResults.GetInt("Moves"); m_bMoves = kResults.GetInt("Immobile"); m_iBaseSightRange = kResults.GetInt("BaseSightRange"); m_iRange = kResults.GetInt("Range"); m_iAirInterceptRange = kResults.GetInt("AirInterceptRange"); m_iAirUnitCap = kResults.GetInt("AirUnitCap"); m_iNukeDamageLevel = kResults.GetInt("NukeDamageLevel"); m_iWorkRate = kResults.GetInt("WorkRate"); m_iNumFreeTechs = kResults.GetInt("NumFreeTechs"); m_iBaseBeakersTurnsToCount = kResults.GetInt("BaseBeakersTurnsToCount"); m_iBaseHurry = kResults.GetInt("BaseHurry"); m_iHurryMultiplier = kResults.GetInt("HurryMultiplier"); m_bRushBuilding= kResults.GetInt("RushBuilding"); m_iBaseGold = kResults.GetInt("BaseGold"); m_iNumGoldPerEra = kResults.GetInt("NumGoldPerEra"); m_bSpreadReligion = kResults.GetBool("SpreadReligion"); m_bRemoveHeresy = kResults.GetBool("RemoveHeresy"); m_iReligionSpreads = kResults.GetInt("ReligionSpreads"); m_iReligiousStrength = kResults.GetInt("ReligiousStrength"); m_bFoundReligion = kResults.GetBool("FoundReligion"); m_bRequiresEnhancedReligion = kResults.GetBool("RequiresEnhancedReligion"); m_bProhibitsSpread = kResults.GetBool("ProhibitsSpread"); m_iCombat = kResults.GetInt("Combat"); m_iCombatLimit = kResults.GetInt("CombatLimit"); m_iRangedCombat = kResults.GetInt("RangedCombat"); m_iRangedCombatLimit = kResults.GetInt("RangedCombatLimit"); m_iXPValueAttack = kResults.GetInt("XPValueAttack"); m_iXPValueDefense = kResults.GetInt("XPValueDefense"); m_iConscriptionValue = kResults.GetInt("Conscription"); m_iExtraMaintenanceCost = kResults.GetInt("ExtraMaintenanceCost"); m_bNoMaintenance = kResults.GetBool("NoMaintenance"); m_iUnhappiness = kResults.GetInt("Unhappiness"); m_iUnitFlagIconOffset = kResults.GetInt("UnitFlagIconOffset"); m_iUnitPortraitOffset = kResults.GetInt("PortraitIndex"); m_iLeaderExperience = kResults.GetInt("LeaderExperience"); m_bFoodProduction = kResults.GetBool("Food"); m_bNoBadGoodies = kResults.GetBool("NoBadGoodies"); m_bRivalTerritory = kResults.GetBool("RivalTerritory"); m_bMilitarySupport = kResults.GetBool("MilitarySupport"); m_bMilitaryProduction = kResults.GetBool("MilitaryProduction"); m_bPillage = kResults.GetBool("Pillage"); m_bFound = kResults.GetBool("Found"); m_bFoundAbroad = kResults.GetBool("FoundAbroad"); m_iCultureBombRadius = kResults.GetInt("CultureBombRadius"); m_iGoldenAgeTurns = kResults.GetInt("GoldenAgeTurns"); m_bIgnoreBuildingDefense = kResults.GetBool("IgnoreBuildingDefense"); m_bPrereqResources = kResults.GetBool("PrereqResources"); m_bMechanized = kResults.GetBool("Mechanized"); m_bSuicide = kResults.GetBool("Suicide"); m_bCaptureWhileEmbarked = kResults.GetBool("CaptureWhileEmbarked"); m_bRangeAttackOnlyInDomain = kResults.GetBool("RangeAttackOnlyInDomain"); m_strUnitArtInfoTag = kResults.GetText("UnitArtInfo"); m_bUnitArtInfoCulturalVariation = kResults.GetBool("UnitArtInfoCulturalVariation"); m_bUnitArtInfoEraVariation = kResults.GetBool("UnitArtInfoEraVariation"); //References const char* szTextVal = NULL; szTextVal = kResults.GetText("Class"); m_iUnitClassType = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("Special"); m_iSpecialUnitType = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("Capture"); m_iUnitCaptureClassType = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("CombatClass"); m_iUnitCombatType = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("Domain"); m_iDomainType = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("CivilianAttackPriority"); m_iCivilianAttackPriority = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("DefaultUnitAI"); m_iDefaultUnitAIType = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("PillagePrereqTech"); m_iPrereqPillageTech = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("PrereqTech"); m_iPrereqAndTech = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("ObsoleteTech"); m_iObsoleteTech = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("GoodyHutUpgradeUnitClass"); m_iGoodyHutUpgradeUnitClass = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("SpecialCargo"); m_iSpecialCargo = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("DomainCargo"); m_iDomainCargo = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("ProjectPrereq"); m_iProjectPrereq = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("SpaceshipProject"); m_iSpaceshipProject = GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("LeaderPromotion"); m_iLeaderPromotion = GC.getInfoTypeForString(szTextVal, true); //Arrays const char* szUnitType = GetType(); kUtility.SetFlavors(m_piFlavorValue, "Unit_Flavors", "UnitType", szUnitType); kUtility.PopulateArrayByValue(m_piProductionTraits, "Traits", "Unit_ProductionTraits", "TraitType", "UnitType", szUnitType, "Trait"); kUtility.PopulateArrayByValue(m_piResourceQuantityRequirements, "Resources", "Unit_ResourceQuantityRequirements", "ResourceType", "UnitType", szUnitType, "Cost"); kUtility.PopulateArrayByValue(m_piProductionModifierBuildings, "Buildings", "Unit_ProductionModifierBuildings", "BuildingType", "UnitType", szUnitType, "ProductionModifier"); kUtility.PopulateArrayByValue(m_piYieldFromKills, "Yields", "Unit_YieldFromKills", "YieldType", "UnitType", szUnitType, "Yield"); kUtility.PopulateArrayByExistence(m_pbFreePromotions, "UnitPromotions", "Unit_FreePromotions", "PromotionType", "UnitType", szUnitType); kUtility.PopulateArrayByExistence(m_pbUpgradeUnitClass, "UnitClasses", "Unit_ClassUpgrades", "UnitClassType", "UnitType", szUnitType); kUtility.PopulateArrayByExistence(m_pbUnitAIType, "UnitAIInfos", "Unit_AITypes", "UnitAIType", "UnitType", szUnitType); kUtility.PopulateArrayByExistence(m_pbNotUnitAIType, "UnitAIInfos", "Unit_NotAITypes", "UnitAIType", "UnitType", szUnitType); kUtility.PopulateArrayByExistence(m_pbBuilds, "Builds", "Unit_Builds", "BuildType", "UnitType", szUnitType); kUtility.PopulateArrayByExistence(m_pbGreatPeoples, "Specialists", "Unit_GreatPersons", "GreatPersonType", "UnitType", szUnitType); kUtility.PopulateArrayByExistence(m_pbBuildings, "Buildings", "Unit_Buildings", "BuildingType", "UnitType", szUnitType); kUtility.PopulateArrayByExistence(m_pbBuildingClassRequireds, "BuildingClasses", "Unit_BuildingClassRequireds", "BuildingClassType", "UnitType", szUnitType); //TechTypes { //Initialize array to NO_TECH kUtility.InitializeArray(m_piPrereqAndTechs, "Technologies", (int)NO_TECH); std::string strKey = "Units - TechTypes"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Technologies.ID from Unit_TechTypes inner join Technologies on TechType = Technologies.Type where UnitType = ?"); } pResults->Bind(1, szUnitType, -1, false); int i = 0; while(pResults->Step()) { m_piPrereqAndTechs[i++] = pResults->GetInt(0); } pResults->Reset(); } //Unit Unique Names Count { std::string strKey = "Units - UniqueNameCount"; Database::Results* pUnitNameCount = kUtility.GetResults(strKey); if(pUnitNameCount == NULL) { pUnitNameCount = kUtility.PrepareResults(strKey, "select count(*) from Unit_UniqueNames where UnitType = ?"); } pUnitNameCount->Bind(1, szUnitType, -1, false); pUnitNameCount->Step(); m_iNumUnitNames = pUnitNameCount->GetInt(0); pUnitNameCount->Reset(); } //Unit Unique Names { if(m_iNumUnitNames > 0) { m_paszUnitNames = FNEW(CvString[m_iNumUnitNames], c_eCiv5GameplayDLL, 0); std::string strKey = "Units - UniqueNames"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select UniqueName from Unit_UniqueNames where UnitType = ?"); } pResults->Bind(1, szUnitType, -1, false); int i = 0; while(pResults->Step()) { m_paszUnitNames[i++] = pResults->GetText(0); } pResults->Reset(); } } //MovementRates { std::string strKey = "Units - MovementRates"; Database::Results* pMovementRates = kUtility.GetResults(strKey); if(pMovementRates == NULL) { pMovementRates = kUtility.PrepareResults(strKey, "SELECT * FROM MovementRates where Type = ? ORDER BY NumHexes"); } const char* szMovementRate = kResults.GetText("MoveRate"); pMovementRates->Bind(1, szMovementRate, -1, false); while(pMovementRates->Step()) { int f0 = pMovementRates->GetInt("NumHexes") - 1; float f1 = pMovementRates->GetFloat("TotalTime"); float f2 = pMovementRates->GetFloat("EaseIn"); float f3 = pMovementRates->GetFloat("EaseOut"); float f4 = pMovementRates->GetFloat("IndividualOffset"); float f5 = pMovementRates->GetFloat("RowOffset"); float f6 = pMovementRates->GetFloat("CurveRoll"); int iPathSubdivision = pMovementRates->GetInt("PathSubdivision"); if(f0 >= 0 && f0 <= 11) { m_unitMoveRate[f0].m_fTotalMoveRate = f1; m_unitMoveRate[f0].m_fEaseIn = f2; m_unitMoveRate[f0].m_fEaseOut = f3; m_unitMoveRate[f0].m_fIndividualOffset = f4; m_unitMoveRate[f0].m_fRowOffset = f5; m_unitMoveRate[f0].m_fCurveRoll = f6; m_unitMoveRate[f0].m_iPathSubdivision = iPathSubdivision; } } pMovementRates->Reset(); } // Calculate military Power and cache it DoUpdatePower(); return true; }
//------------------------------------------------------------------------------ bool CvProjectEntry::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; m_iMaxGlobalInstances = kResults.GetInt("MaxGlobalInstances"); m_iMaxTeamInstances = kResults.GetInt("MaxTeamInstances"); m_iProductionCost = kResults.GetInt("Cost"); m_iNukeInterception = kResults.GetInt("NukeInterception"); m_iCultureBranchesRequired = kResults.GetInt("CultureBranchesRequired"); m_iTechShare = kResults.GetInt("TechShare"); m_iVictoryDelayPercent = kResults.GetInt("VictoryDelayPercent"); m_bSpaceship = kResults.GetBool("Spaceship"); m_bAllowsNukes = kResults.GetBool("AllowsNukes"); #if defined(MOD_BALANCE_CORE) const char* szFreeBuilding = kResults.GetText("FreeBuildingClassIfFirst"); if(szFreeBuilding) { m_eFreeBuilding = (BuildingClassTypes)GC.getInfoTypeForString(szFreeBuilding, true); } const char* szFreePolicy = kResults.GetText("FreePolicyIfFirst"); if(szFreePolicy) { m_eFreePolicy = (PolicyTypes)GC.getInfoTypeForString(szFreePolicy, true); } #endif m_strMovieArtDef = kResults.GetText("MovieDefineTag"); const char* szVictoryPrereq = kResults.GetText("VictoryPrereq"); m_iVictoryPrereq = GC.getInfoTypeForString(szVictoryPrereq, true); const char* szTechPrereq = kResults.GetText("TechPrereq"); m_iTechPrereq = GC.getInfoTypeForString(szTechPrereq, true); const char* szEveryoneSpecialUnit = kResults.GetText("EveryoneSpecialUnit"); m_iEveryoneSpecialUnit = GC.getInfoTypeForString(szEveryoneSpecialUnit, true); const char* szCreateSound = kResults.GetText("CreateSound"); SetCreateSound(szCreateSound); const char* szAnyonePrereqProject = kResults.GetText("AnyonePrereqProject"); m_iAnyoneProjectPrereq = GC.getInfoTypeForString(szAnyonePrereqProject, true); //Arrays const char* szProjectType = GetType(); kUtility.PopulateArrayByValue(m_piResourceQuantityRequirements, "Resources", "Project_ResourceQuantityRequirements", "ResourceType", "ProjectType", szProjectType, "Quantity"); //Victory Thresholds { const int iNumVictories = kUtility.MaxRows("Victories"); kUtility.InitializeArray(m_piVictoryThreshold, iNumVictories); kUtility.InitializeArray(m_piVictoryMinThreshold, iNumVictories); Database::Results kDBResults; char szQuery[512] = {0}; sprintf_s(szQuery, "select VictoryType, Threshold, MinThreshold from Project_VictoryThresholds where ProjectType = '%s';", szProjectType); if(DB.Execute(kDBResults, szQuery)) { while(kDBResults.Step()) { const char* szVictoryType = kDBResults.GetText("VictoryType"); const int idx = GC.getInfoTypeForString(szVictoryType, true); const int iThreshold = kDBResults.GetInt("Threshold"); const int iMinThreshold = kDBResults.GetInt("MinThreshold"); m_piVictoryThreshold[idx] = iThreshold; m_piVictoryMinThreshold[idx] = iMinThreshold; } } } kUtility.SetFlavors(m_piFlavorValue, "Project_Flavors", "ProjectType", szProjectType); kUtility.PopulateArrayByValue(m_piProjectsNeeded, "Projects", "Project_Prereqs", "PrereqProjectType", "ProjectType", szProjectType, "AmountNeeded"); return true; }
bool CvCorporationEntry::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; m_iMaxFranchises = kResults.GetInt("MaxFranchises"); m_iNumFreeTradeRoutes = kResults.GetInt("NumFreeTradeRoutes"); m_iTradeRouteLandDistanceModifier = kResults.GetInt("TradeRouteLandDistanceModifier"); m_iTradeRouteSeaDistanceModifier = kResults.GetInt("TradeRouteSeaDistanceModifier"); m_iTradeRouteSpeedModifier = kResults.GetInt("TradeRouteSpeedModifier"); m_iTradeRouteVisionBoost = kResults.GetInt("TradeRouteVisionBoost"); m_bTradeRoutesInvulnerable = kResults.GetBool("TradeRoutesInvulnerable"); m_iTradeRouteRecipientBonus = kResults.GetInt("TradeRouteRecipientBonus"); m_iTradeRouteTargetBonus = kResults.GetInt("TradeRouteTargetBonus"); //References const char* szTextVal = NULL; szTextVal = kResults.GetText("HeadquartersBuildingClass"); m_eHeadquartersBuildingClass = (BuildingClassTypes) GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("OfficeBuildingClass"); m_eOfficeBuildingClass = (BuildingClassTypes) GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("FranchiseBuildingClass"); m_eFranchiseBuildingClass = (BuildingClassTypes) GC.getInfoTypeForString(szTextVal, true); szTextVal = kResults.GetText("OfficeBenefitHelper"); m_strOfficeBenefitHelper = szTextVal; // This is not ideal, but Corporations are loaded last, and I want an easy way to tell if a building class is owned by a Corporation // Note: Intellisense may lie here! This will compile (declared as friend) CvBuildingClassInfo* pkBuildingInfo = GC.getBuildingClassInfo(m_eHeadquartersBuildingClass); if (pkBuildingInfo) { pkBuildingInfo->m_eCorporationType = (CorporationTypes) GetID(); pkBuildingInfo->m_bIsHeadquarters = true; } pkBuildingInfo = GC.getBuildingClassInfo(m_eOfficeBuildingClass); if (pkBuildingInfo) { pkBuildingInfo->m_eCorporationType = (CorporationTypes) GetID(); pkBuildingInfo->m_bIsOffice = true; } pkBuildingInfo = GC.getBuildingClassInfo(m_eFranchiseBuildingClass); if (pkBuildingInfo) { pkBuildingInfo->m_eCorporationType = (CorporationTypes) GetID(); pkBuildingInfo->m_bIsFranchise = true; } const char* szCorporationType = GetType(); kUtility.PopulateArrayByExistence(m_piResourceMonopolyAnd, "Resources", "Corporation_ResourceMonopolyAnds", "ResourceType", "CorporationType", szCorporationType); kUtility.PopulateArrayByExistence(m_piResourceMonopolyOrs, "Resources", "Corporation_ResourceMonopolyOrs", "ResourceType", "CorporationType", szCorporationType); kUtility.PopulateArrayByValue(m_piNumFreeResource, "Resources", "Corporation_NumFreeResource", "ResourceType", "CorporationType", szCorporationType, "NumResource"); kUtility.PopulateArrayByValue(m_piUnitResourceProductionModifier, "Resources", "Corporation_UnitResourceProductionModifier", "ResourceType", "CorporationType", szCorporationType, "Modifier"); kUtility.SetYields(m_piTradeRouteCityMod, "Corporation_TradeRouteCityYield", "CorporationType", szCorporationType); kUtility.SetYields(m_piTradeRouteMod, "Corporation_TradeRouteMod", "CorporationType", szCorporationType); //BuildingClassYieldChanges { kUtility.Initialize2DArray(m_ppiBuildingClassYieldChanges, "BuildingClasses", "Yields"); std::string strKey("Corporation_BuildingClassYieldChanges"); Database::Results* pResults = kUtility.GetResults(strKey); if (pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select BuildingClasses.ID as BuildingClassID, Yields.ID as YieldID, YieldChange from Corporation_BuildingClassYieldChanges inner join BuildingClasses on BuildingClasses.Type = BuildingClassType inner join Yields on Yields.Type = YieldType where CorporationType = ?"); } pResults->Bind(1, szCorporationType); while (pResults->Step()) { const int BuildingClassID = pResults->GetInt(0); const int iYieldID = pResults->GetInt(1); const int iYieldChange = pResults->GetInt(2); m_ppiBuildingClassYieldChanges[BuildingClassID][iYieldID] = iYieldChange; } } //ResourceYieldChanges { kUtility.Initialize2DArray(m_ppaiResourceYieldChange, "Resources", "Yields"); std::string strKey("Corporation_ResourceYieldChanges"); Database::Results* pResults = kUtility.GetResults(strKey); if (pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Resources.ID as ResourceID, Yields.ID as YieldID, Yield from Corporation_ResourceYieldChanges inner join Resources on Resources.Type = ResourceType inner join Yields on Yields.Type = YieldType where CorporationType = ?"); } pResults->Bind(1, szCorporationType); while (pResults->Step()) { const int ResourceID = pResults->GetInt(0); const int YieldID = pResults->GetInt(1); const int yield = pResults->GetInt(2); m_ppaiResourceYieldChange[ResourceID][YieldID] = yield; } } //SpecialistYieldChanges { kUtility.Initialize2DArray(m_ppaiSpecialistYieldChange, "Specialists", "Yields"); std::string strKey("Corporation_SpecialistYieldChanges"); Database::Results* pResults = kUtility.GetResults(strKey); if (pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Specialists.ID as SpecialistID, Yields.ID as YieldID, Yield from Corporation_SpecialistYieldChanges inner join Specialists on Specialists.Type = SpecialistType inner join Yields on Yields.Type = YieldType where CorporationType = ?"); } pResults->Bind(1, szCorporationType); while (pResults->Step()) { const int SpecialistID = pResults->GetInt(0); const int YieldID = pResults->GetInt(1); const int yield = pResults->GetInt(2); m_ppaiSpecialistYieldChange[SpecialistID][YieldID] = yield; } } return true; }
/// Read from XML file bool CvImprovementEntry::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; //Basic properties const char* szArtDefineTag = kResults.GetText("ArtDefineTag"); SetArtDefineTag(szArtDefineTag); m_iGoldMaintenance = kResults.GetInt("GoldMaintenance"); m_iCultureBombRadius = kResults.GetInt("CultureBombRadius"); m_iRequiresXAdjacentLand = kResults.GetInt("RequiresXAdjacentLand"); #if defined(MOD_API_EXTENSIONS) m_iRequiresXAdjacentWater = kResults.GetInt("RequiresXAdjacentWater"); #endif #if defined(MOD_GLOBAL_STACKING_RULES) m_iAdditionalUnits = kResults.GetInt("AdditionalUnits"); #endif m_iCultureAdjacentSameType = kResults.GetInt("CultureAdjacentSameType"); m_bHillsMakesValid = kResults.GetBool("HillsMakesValid"); #if defined(MOD_GLOBAL_ALPINE_PASSES) m_bMountainsMakesValid = kResults.GetBool("MountainsMakesValid"); #endif #if defined(MOD_GLOBAL_PASSABLE_FORTS) m_bMakesPassable = kResults.GetBool("MakesPassable"); #endif m_bFreshWaterMakesValid = kResults.GetBool("FreshWaterMakesValid"); m_bRiverSideMakesValid = kResults.GetBool("RiverSideMakesValid"); m_bNoFreshWater = kResults.GetBool("NoFreshWater"); #if defined(MOD_API_EXTENSIONS) if (MOD_API_EXTENSIONS) { m_bAddsFreshWater = kResults.GetBool("AddsFreshWater"); } #endif m_bRequiresFlatlands = kResults.GetBool("RequiresFlatlands"); m_bRequiresFlatlandsOrFreshWater = kResults.GetBool("RequiresFlatlandsOrFreshWater"); m_bRequiresFeature = kResults.GetBool("RequiresFeature"); m_bRequiresImprovement = kResults.GetBool("RequiresImprovement"); m_bRemovesResource = kResults.GetBool("RemovesResource"); m_bPromptWhenComplete = kResults.GetBool("PromptWhenComplete"); m_bWater = kResults.GetBool("Water"); m_bCoastal = kResults.GetBool("Coastal"); m_bDestroyedWhenPillaged = kResults.GetBool("DestroyedWhenPillaged"); m_bDisplacePillager = kResults.GetBool("DisplacePillager"); m_bBuildableOnResources = kResults.GetBool("BuildableOnResources"); m_eImprovementUsageType = m_bBuildableOnResources ? IMPROVEMENTUSAGE_LANDMARK : IMPROVEMENTUSAGE_BASIC; m_bBarbarianCamp = kResults.GetBool("BarbarianCamp"); m_bGoody = kResults.GetBool("Goody"); m_bPermanent = kResults.GetBool("Permanent"); m_iTilesPerGoody = kResults.GetInt("TilesPerGoody"); m_iGoodyUniqueRange = kResults.GetInt("GoodyRange"); m_iFeatureGrowthProbability = kResults.GetInt("FeatureGrowth"); m_iUpgradeTime = kResults.GetInt("UpgradeTime"); m_iRiverSideUpgradeMod = kResults.GetInt("RiverSideUpgradeMod"); m_iCoastalLandUpgradeMod = kResults.GetInt("CoastalLandUpgradeMod"); m_iHillsUpgradeMod = kResults.GetInt("HillsUpgradeMod"); m_iFreshWaterUpgradeMod = kResults.GetInt("FreshWaterUpgradeMod"); m_iDefenseModifier = kResults.GetInt("DefenseModifier"); m_iNearbyEnemyDamage = kResults.GetInt("NearbyEnemyDamage"); m_iPillageGold = kResults.GetInt("PillageGold"); m_bOutsideBorders = kResults.GetBool("OutsideBorders"); m_bInAdjacentFriendly = kResults.GetBool("InAdjacentFriendly"); m_bIgnoreOwnership = kResults.GetBool("IgnoreOwnership"); m_bOnlyCityStateTerritory = kResults.GetBool("OnlyCityStateTerritory"); #if defined(MOD_DIPLOMACY_CITYSTATES) if (MOD_DIPLOMACY_CITYSTATES) { m_bIsEmbassy = kResults.GetBool("IsEmbassy"); } #endif #if defined(MOD_BALANCE_CORE) const char* szObsoleteTech = kResults.GetText("ObsoleteTech"); m_iGetObsoleteTech = (CivilizationTypes)GC.getInfoTypeForString(szObsoleteTech, true); m_bAdjacentLake = kResults.GetBool("Lakeside"); m_bAdjacentCity = kResults.GetBool("Cityside"); m_iGrantsVision = kResults.GetInt("GrantsVisionXTiles"); #endif m_bNoTwoAdjacent = kResults.GetBool("NoTwoAdjacent"); m_bAdjacentLuxury = kResults.GetBool("AdjacentLuxury"); m_bAllowsWalkWater = kResults.GetBool("AllowsWalkWater"); m_bCreatedByGreatPerson = kResults.GetBool("CreatedByGreatPerson"); m_bSpecificCivRequired = kResults.GetBool("SpecificCivRequired"); m_iResourceExtractionMod = kResults.GetInt("ResourceExtractionMod"); m_iLuxuryCopiesSiphonedFromMinor = kResults.GetInt("LuxuryCopiesSiphonedFromMinor"); #if defined(MOD_DIPLOMACY_CITYSTATES) if (MOD_DIPLOMACY_CITYSTATES) { m_iImprovementLeagueVotes = kResults.GetInt("ImprovementLeagueVotes"); } #endif const char* szCivilizationType = kResults.GetText("CivilizationType"); m_eRequiredCivilization = (CivilizationTypes)GC.getInfoTypeForString(szCivilizationType, true); #if defined(MOD_BALANCE_CORE) const char* szImprovementResource = kResults.GetText("ImprovementResource"); m_iImprovementResource = (ResourceTypes)GC.getInfoTypeForString(szImprovementResource, true); m_iImprovementResourceQuantity = kResults.GetInt("ImprovementResourceQuantity"); const char* szTextVal; szTextVal = kResults.GetText("UnitFreePromotion"); if(szTextVal != NULL) { m_iUnitFreePromotionImprovement = GC.getInfoTypeForString(szTextVal, true); } #endif //References const char* szWorldsoundscapeAudioScript = kResults.GetText("WorldSoundscapeAudioScript"); if(szWorldsoundscapeAudioScript != NULL) { m_iWorldSoundscapeScriptId = gDLL->GetAudioTagIndex(szWorldsoundscapeAudioScript, AUDIOTAG_SOUNDSCAPE); } else { m_iWorldSoundscapeScriptId = -1; Remark(1, "Warning: Missing soundscape definition in XML for feature: '%s'", GetType()); } const char* szImprovementPillage = kResults.GetText("ImprovementPillage"); m_iImprovementPillage = GC.getInfoTypeForString(szImprovementPillage, true); const char* szImprovementUpgrade = kResults.GetText("ImprovementUpgrade"); m_iImprovementUpgrade = GC.getInfoTypeForString(szImprovementUpgrade, true); //Arrays const char* szImprovementType = GetType(); const size_t lenImprovementType = strlen(szImprovementType); kUtility.PopulateArrayByExistence(m_pbTerrainMakesValid, "Terrains", "Improvement_ValidTerrains", "TerrainType", "ImprovementType", szImprovementType); kUtility.PopulateArrayByExistence(m_pbFeatureMakesValid, "Features", "Improvement_ValidFeatures", "FeatureType", "ImprovementType", szImprovementType); kUtility.PopulateArrayByExistence(m_pbImprovementMakesValid, "Improvements", "Improvement_ValidImprovements", "PrereqImprovement", "ImprovementType", szImprovementType); #if defined(MOD_API_UNIFIED_YIELDS) kUtility.SetYields(m_piAdjacentSameTypeYield, "Improvement_YieldAdjacentSameType", "ImprovementType", szImprovementType); kUtility.SetYields(m_piAdjacentTwoSameTypeYield, "Improvement_YieldAdjacentTwoSameType", "ImprovementType", szImprovementType); #endif kUtility.SetYields(m_piYieldChange, "Improvement_Yields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piYieldPerEra, "Improvement_YieldPerEra", "ImprovementType", szImprovementType); kUtility.SetYields(m_piAdjacentCityYieldChange, "Improvement_AdjacentCityYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piAdjacentMountainYieldChange, "Improvement_AdjacentMountainYieldChanges", "ImprovementType", szImprovementType); kUtility.SetYields(m_piCoastalLandYieldChange, "Improvement_CoastalLandYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piFreshWaterChange, "Improvement_FreshWaterYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piHillsYieldChange, "Improvement_HillsYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piRiverSideYieldChange, "Improvement_RiverSideYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piPrereqNatureYield, "Improvement_PrereqNatureYields", "ImprovementType", szImprovementType); kUtility.SetFlavors(m_piFlavorValue, "Improvement_Flavors", "ImprovementType", szImprovementType); { //Initialize Improvement Resource Types to number of Resources const int iNumResources = kUtility.MaxRows("Resources"); m_paImprovementResource = FNEW(CvImprovementResourceInfo[iNumResources], c_eCiv5GameplayDLL, 0); kUtility.InitializeArray(m_piResourceQuantityRequirements, iNumResources); std::string strResourceTypesKey = "Improvements - ResourceTypes"; Database::Results* pResourceTypes = kUtility.GetResults(strResourceTypesKey); if(pResourceTypes == NULL) { pResourceTypes = kUtility.PrepareResults(strResourceTypesKey, "select Resources.ID, ResourceType, ResourceMakesValid, ResourceTrade, DiscoveryRand from Improvement_ResourceTypes inner join Resources on ResourceType = Resources.Type where ImprovementType = ?"); } std::string strYieldResultsKey = "Improvements - YieldResults"; Database::Results* pYieldResults = kUtility.GetResults(strYieldResultsKey); if(pYieldResults == NULL) { pYieldResults = kUtility.PrepareResults(strYieldResultsKey, "select Yields.ID, Yield from Improvement_ResourceType_Yields inner join Yields on YieldType = Yields.Type where ImprovementType = ? and ResourceType = ?"); } pResourceTypes->Bind(1, szImprovementType, lenImprovementType, false); while(pResourceTypes->Step()) { const int idx = pResourceTypes->GetInt("ID"); CvImprovementResourceInfo& pResourceInfo = m_paImprovementResource[idx]; const char* szResourceType = pResourceTypes->GetText("ResourceType"); pResourceInfo.m_bResourceMakesValid = pResourceTypes->GetBool("ResourceMakesValid"); pResourceInfo.m_bResourceTrade = pResourceTypes->GetBool("ResourceTrade"); pResourceInfo.m_iDiscoverRand = pResourceTypes->GetInt("DiscoveryRand"); m_piResourceQuantityRequirements[idx] = pResourceTypes->GetInt("QuantityRequirement"); //Populate Yields for structure kUtility.InitializeArray(pResourceInfo.m_piYieldChange, "Yields"); pYieldResults->Bind(1, szImprovementType, lenImprovementType, false); pYieldResults->Bind(2, szResourceType, -1, false); while(pYieldResults->Step()) { const int yieldIdx = pYieldResults->GetInt("ID"); const int yield = pYieldResults->GetInt("Yield"); pResourceInfo.m_piYieldChange[yieldIdx] = yield; } pYieldResults->Reset(); } pResourceTypes->Reset(); } const int iNumYields = kUtility.MaxRows("Yields"); #if defined(MOD_BALANCE_CORE) //AdjacentImprovementYieldChanges { const int iNumImprovements = kUtility.MaxRows("Improvements"); CvAssertMsg(iNumImprovements > 0, "Num Improvement Infos <= 0"); kUtility.Initialize2DArray(m_ppiAdjacentImprovementYieldChanges, iNumImprovements, iNumYields); std::string strKey = "Improvements - AdjacentImprovementYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Improvements.ID as ImprovementID, Yield from Improvement_AdjacentImprovementYieldChanges inner join Yields on YieldType = Yields.Type inner join Improvements on OtherImprovementType = Improvements.Type where ImprovementType = ?"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int improvement_idx = pResults->GetInt(1); CvAssert(improvement_idx > -1); const int yield = pResults->GetInt(2); m_ppiAdjacentImprovementYieldChanges[improvement_idx][yield_idx] = yield; } pResults->Reset(); } #endif const int iNumTechs = GC.getNumTechInfos(); CvAssertMsg(iNumTechs > 0, "Num Tech Infos <= 0"); //TechYieldChanges { kUtility.Initialize2DArray(m_ppiTechYieldChanges, iNumTechs, iNumYields); std::string strKey = "Improvements - TechYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Technologies.ID as TechID, Yield from Improvement_TechYieldChanges inner join Yields on YieldType = Yields.Type inner join Technologies on TechType = Technologies.Type where ImprovementType = ?"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int tech_idx = pResults->GetInt(1); CvAssert(tech_idx > -1); const int yield = pResults->GetInt(2); m_ppiTechYieldChanges[tech_idx][yield_idx] = yield; } } //TechNoFreshWaterYieldChanges { kUtility.Initialize2DArray(m_ppiTechNoFreshWaterYieldChanges, iNumTechs, iNumYields); std::string strKey = "Improvements - TechNoFreshWaterYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Technologies.ID as TechID, Yield from Improvement_TechNoFreshWaterYieldChanges inner join Yields on YieldType = Yields.Type inner join Technologies on TechType = Technologies.Type where ImprovementType = ?"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int tech_idx = pResults->GetInt(1); CvAssert(tech_idx > -1); const int yield = pResults->GetInt(2); m_ppiTechNoFreshWaterYieldChanges[tech_idx][yield_idx] = yield; } pResults->Reset(); } //TechFreshWaterYieldChanges { kUtility.Initialize2DArray(m_ppiTechFreshWaterYieldChanges, iNumTechs, iNumYields); std::string strKey = "Improvements - TechFreshWaterYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Technologies.ID as TechID, Yield from Improvement_TechFreshWaterYieldChanges inner join Yields on YieldType = Yields.Type inner join Technologies on TechType = Technologies.Type where ImprovementType = ?"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int tech_idx = pResults->GetInt(1); CvAssert(tech_idx > -1); const int yield = pResults->GetInt(2); m_ppiTechFreshWaterYieldChanges[tech_idx][yield_idx] = yield; } pResults->Reset(); } //RouteYieldChanges { const int iNumRoutes = kUtility.MaxRows("Routes"); kUtility.Initialize2DArray(m_ppiRouteYieldChanges, iNumRoutes, iNumYields); std::string strKey = "Improvements - RouteYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Routes.ID as RouteID, Yield from Improvement_RouteYieldChanges inner join Yields on YieldType = Yields.Type inner join Routes on RouteType = Routes.Type where ImprovementType = ?;"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int route_idx = pResults->GetInt(1); CvAssert(route_idx > -1); const int yield = pResults->GetInt(2); m_ppiRouteYieldChanges[route_idx][yield_idx] = yield; } pResults->Reset(); } return true; }
/// Read from XML file bool CvImprovementEntry::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; //Basic properties const char* szArtDefineTag = kResults.GetText("ArtDefineTag"); SetArtDefineTag(szArtDefineTag); m_iGoldMaintenance = kResults.GetInt("GoldMaintenance"); m_iCultureBombRadius = kResults.GetInt("CultureBombRadius"); m_iCultureAdjacentSameType = kResults.GetInt("CultureAdjacentSameType"); m_bHillsMakesValid = kResults.GetBool("HillsMakesValid"); m_bFreshWaterMakesValid = kResults.GetBool("FreshWaterMakesValid"); m_bRiverSideMakesValid = kResults.GetBool("RiverSideMakesValid"); m_bNoFreshWater = kResults.GetBool("NoFreshWater"); m_bRequiresFlatlands = kResults.GetBool("RequiresFlatlands"); m_bRequiresFlatlandsOrFreshWater = kResults.GetBool("RequiresFlatlandsOrFreshWater"); m_bRequiresFeature = kResults.GetBool("RequiresFeature"); m_bWater = kResults.GetBool("Water"); m_bCoastal = kResults.GetBool("Coastal"); m_bDestroyedWhenPillaged = kResults.GetBool("DestroyedWhenPillaged"); m_bBuildableOnResources = kResults.GetBool("BuildableOnResources"); m_eImprovementUsageType = m_bBuildableOnResources ? IMPROVEMENTUSAGE_LANDMARK : IMPROVEMENTUSAGE_BASIC; m_bBarbarianCamp = kResults.GetBool("BarbarianCamp"); m_bGoody = kResults.GetBool("Goody"); m_bPermanent = kResults.GetBool("Permanent"); m_iTilesPerGoody = kResults.GetInt("TilesPerGoody"); m_iGoodyUniqueRange = kResults.GetInt("GoodyRange"); m_iFeatureGrowthProbability = kResults.GetInt("FeatureGrowth"); m_iUpgradeTime = kResults.GetInt("UpgradeTime"); m_iRiverSideUpgradeMod = kResults.GetInt("RiverSideUpgradeMod"); m_iCoastalLandUpgradeMod = kResults.GetInt("CoastalLandUpgradeMod"); m_iHillsUpgradeMod = kResults.GetInt("HillsUpgradeMod"); m_iFreshWaterUpgradeMod = kResults.GetInt("FreshWaterUpgradeMod"); m_iDefenseModifier = kResults.GetInt("DefenseModifier"); m_iNearbyEnemyDamage = kResults.GetInt("NearbyEnemyDamage"); m_iPillageGold = kResults.GetInt("PillageGold"); m_bOutsideBorders = kResults.GetBool("OutsideBorders"); m_bInAdjacentFriendly = kResults.GetBool("InAdjacentFriendly"); m_bCreatedByGreatPerson = kResults.GetBool("CreatedByGreatPerson"); m_bSpecificCivRequired = kResults.GetBool("SpecificCivRequired"); m_iResourceExtractionMod = kResults.GetInt("ResourceExtractionMod"); const char* szCivilizationType = kResults.GetText("CivilizationType"); m_eRequiredCivilization = (CivilizationTypes)GC.getInfoTypeForString(szCivilizationType, true); //References const char* szWorldsoundscapeAudioScript = kResults.GetText("WorldSoundscapeAudioScript"); if(szWorldsoundscapeAudioScript != NULL) { m_iWorldSoundscapeScriptId = gDLL->GetAudioTagIndex(szWorldsoundscapeAudioScript, AUDIOTAG_SOUNDSCAPE); } else { m_iWorldSoundscapeScriptId = -1; Remark(1, "Warning: Missing soundscape definition in XML for feature: '%s'", GetType()); } const char* szImprovementPillage = kResults.GetText("ImprovementPillage"); m_iImprovementPillage = GC.getInfoTypeForString(szImprovementPillage, true); const char* szImprovementUpgrade = kResults.GetText("ImprovementUpgrade"); m_iImprovementUpgrade = GC.getInfoTypeForString(szImprovementUpgrade, true); //Arrays const char* szImprovementType = GetType(); const size_t lenImprovementType = strlen(szImprovementType); kUtility.PopulateArrayByExistence(m_pbTerrainMakesValid, "Terrains", "Improvement_ValidTerrains", "TerrainType", "ImprovementType", szImprovementType); kUtility.PopulateArrayByExistence(m_pbFeatureMakesValid, "Features", "Improvement_ValidFeatures", "FeatureType", "ImprovementType", szImprovementType); kUtility.SetYields(m_piYieldChange, "Improvement_Yields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piAdjacentCityYieldChange, "Improvement_AdjacentCityYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piAdjacentMountainYieldChange, "Improvement_AdjacentMountainYieldChanges", "ImprovementType", szImprovementType); kUtility.SetYields(m_piCoastalLandYieldChange, "Improvement_CoastalLandYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piFreshWaterChange, "Improvement_FreshWaterYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piHillsYieldChange, "Improvement_HillsYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piRiverSideYieldChange, "Improvement_RiverSideYields", "ImprovementType", szImprovementType); kUtility.SetYields(m_piPrereqNatureYield, "Improvement_PrereqNatureYields", "ImprovementType", szImprovementType); kUtility.SetFlavors(m_piFlavorValue, "Improvement_Flavors", "ImprovementType", szImprovementType); { //Initialize Improvement Resource Types to number of Resources const int iNumResources = kUtility.MaxRows("Resources"); m_paImprovementResource = FNEW(CvImprovementResourceInfo[iNumResources], c_eCiv5GameplayDLL, 0); kUtility.InitializeArray(m_piResourceQuantityRequirements, iNumResources); std::string strResourceTypesKey = "Improvements - ResourceTypes"; Database::Results* pResourceTypes = kUtility.GetResults(strResourceTypesKey); if(pResourceTypes == NULL) { pResourceTypes = kUtility.PrepareResults(strResourceTypesKey, "select Resources.ID, ResourceType, ResourceMakesValid, ResourceTrade, DiscoveryRand from Improvement_ResourceTypes inner join Resources on ResourceType = Resources.Type where ImprovementType = ?"); } std::string strYieldResultsKey = "Improvements - YieldResults"; Database::Results* pYieldResults = kUtility.GetResults(strYieldResultsKey); if(pYieldResults == NULL) { pYieldResults = kUtility.PrepareResults(strYieldResultsKey, "select Yields.ID, Yield from Improvement_ResourceType_Yields inner join Yields on YieldType = Yields.Type where ImprovementType = ? and ResourceType = ?"); } pResourceTypes->Bind(1, szImprovementType, lenImprovementType, false); while(pResourceTypes->Step()) { const int idx = pResourceTypes->GetInt("ID"); CvImprovementResourceInfo& pResourceInfo = m_paImprovementResource[idx]; const char* szResourceType = pResourceTypes->GetText("ResourceType"); pResourceInfo.m_bResourceMakesValid = pResourceTypes->GetBool("ResourceMakesValid"); pResourceInfo.m_bResourceTrade = pResourceTypes->GetBool("ResourceTrade"); pResourceInfo.m_iDiscoverRand = pResourceTypes->GetInt("DiscoveryRand"); m_piResourceQuantityRequirements[idx] = pResourceTypes->GetInt("QuantityRequirement"); //Populate Yields for structure kUtility.InitializeArray(pResourceInfo.m_piYieldChange, "Yields"); pYieldResults->Bind(1, szImprovementType, lenImprovementType, false); pYieldResults->Bind(2, szResourceType, -1, false); while(pYieldResults->Step()) { const int yieldIdx = pYieldResults->GetInt("ID"); const int yield = pYieldResults->GetInt("Yield"); pResourceInfo.m_piYieldChange[yieldIdx] = yield; } pYieldResults->Reset(); } pResourceTypes->Reset(); } const int iNumYields = kUtility.MaxRows("Yields"); const int iNumTechs = GC.getNumTechInfos(); CvAssertMsg(iNumTechs > 0, "Num Tech Infos <= 0"); //TechYieldChanges { kUtility.Initialize2DArray(m_ppiTechYieldChanges, iNumTechs, iNumYields); std::string strKey = "Improvements - TechYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Technologies.ID as TechID, Yield from Improvement_TechYieldChanges inner join Yields on YieldType = Yields.Type inner join Technologies on TechType = Technologies.Type where ImprovementType = ?"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int tech_idx = pResults->GetInt(1); CvAssert(tech_idx > -1); const int yield = pResults->GetInt(2); m_ppiTechYieldChanges[tech_idx][yield_idx] = yield; } } //TechNoFreshWaterYieldChanges { kUtility.Initialize2DArray(m_ppiTechNoFreshWaterYieldChanges, iNumTechs, iNumYields); std::string strKey = "Improvements - TechNoFreshWaterYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Technologies.ID as TechID, Yield from Improvement_TechNoFreshWaterYieldChanges inner join Yields on YieldType = Yields.Type inner join Technologies on TechType = Technologies.Type where ImprovementType = ?"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int tech_idx = pResults->GetInt(1); CvAssert(tech_idx > -1); const int yield = pResults->GetInt(2); m_ppiTechNoFreshWaterYieldChanges[tech_idx][yield_idx] = yield; } pResults->Reset(); } //TechFreshWaterYieldChanges { kUtility.Initialize2DArray(m_ppiTechFreshWaterYieldChanges, iNumTechs, iNumYields); std::string strKey = "Improvements - TechFreshWaterYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Technologies.ID as TechID, Yield from Improvement_TechFreshWaterYieldChanges inner join Yields on YieldType = Yields.Type inner join Technologies on TechType = Technologies.Type where ImprovementType = ?"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int tech_idx = pResults->GetInt(1); CvAssert(tech_idx > -1); const int yield = pResults->GetInt(2); m_ppiTechFreshWaterYieldChanges[tech_idx][yield_idx] = yield; } pResults->Reset(); } //RouteYieldChanges { const int iNumRoutes = kUtility.MaxRows("Routes"); kUtility.Initialize2DArray(m_ppiRouteYieldChanges, iNumRoutes, iNumYields); std::string strKey = "Improvements - RouteYieldChanges"; Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select Yields.ID as YieldID, Routes.ID as RouteID, Yield from Improvement_RouteYieldChanges inner join Yields on YieldType = Yields.Type inner join Routes on RouteType = Routes.Type where ImprovementType = ?;"); } pResults->Bind(1, szImprovementType, lenImprovementType, false); while(pResults->Step()) { const int yield_idx = pResults->GetInt(0); CvAssert(yield_idx > -1); const int route_idx = pResults->GetInt(1); CvAssert(route_idx > -1); const int yield = pResults->GetInt(2); m_ppiRouteYieldChanges[route_idx][yield_idx] = yield; } pResults->Reset(); } return true; }
//------------------------------------------------------------------------------ bool CvProjectEntry::CacheResults(Database::Results& kResults, CvDatabaseUtility& kUtility) { if(!CvBaseInfo::CacheResults(kResults, kUtility)) return false; m_iMaxGlobalInstances = kResults.GetInt("MaxGlobalInstances"); m_iMaxTeamInstances = kResults.GetInt("MaxTeamInstances"); m_iProductionCost = kResults.GetInt("Cost"); m_iNukeInterception = kResults.GetInt("NukeInterception"); m_iCultureBranchesRequired = kResults.GetInt("CultureBranchesRequired"); m_iTechShare = kResults.GetInt("TechShare"); m_iVictoryDelayPercent = kResults.GetInt("VictoryDelayPercent"); m_bSpaceship = kResults.GetBool("Spaceship"); m_bAllowsNukes = kResults.GetBool("AllowsNukes"); m_strMovieArtDef = kResults.GetText("MovieDefineTag"); const char* szVictoryPrereq = kResults.GetText("VictoryPrereq"); m_iVictoryPrereq = GC.getInfoTypeForString(szVictoryPrereq, true); const char* szTechPrereq = kResults.GetText("TechPrereq"); m_iTechPrereq = GC.getInfoTypeForString(szTechPrereq, true); const char* szEveryoneSpecialUnit = kResults.GetText("EveryoneSpecialUnit"); m_iEveryoneSpecialUnit = GC.getInfoTypeForString(szEveryoneSpecialUnit, true); const char* szCreateSound = kResults.GetText("CreateSound"); SetCreateSound(szCreateSound); const char* szAnyonePrereqProject = kResults.GetText("AnyonePrereqProject"); m_iAnyoneProjectPrereq = GC.getInfoTypeForString(szAnyonePrereqProject, true); //Arrays const char* szProjectType = GetType(); kUtility.PopulateArrayByValue(m_piResourceQuantityRequirements, "Resources", "Project_ResourceQuantityRequirements", "ResourceType", "ProjectType", szProjectType, "Quantity"); //Victory Thresholds { const int iNumVictories = kUtility.MaxRows("Victories"); kUtility.InitializeArray(m_piVictoryThreshold, iNumVictories); kUtility.InitializeArray(m_piVictoryMinThreshold, iNumVictories); Database::Results kDBResults; char szQuery[512] = {0}; sprintf_s(szQuery, "select VictoryType, Threshold, MinThreshold from Project_VictoryThresholds where ProjectType = '%s';", szProjectType); if(DB.Execute(kDBResults, szQuery)) { while(kDBResults.Step()) { const char* szVictoryType = kDBResults.GetText("VictoryType"); const int idx = GC.getInfoTypeForString(szVictoryType, true); const int iThreshold = kDBResults.GetInt("Threshold"); const int iMinThreshold = kDBResults.GetInt("MinThreshold"); m_piVictoryThreshold[idx] = iThreshold; m_piVictoryMinThreshold[idx] = iMinThreshold; } } } kUtility.SetFlavors(m_piFlavorValue, "Project_Flavors", "ProjectType", szProjectType); kUtility.PopulateArrayByValue(m_piProjectsNeeded, "Projects", "Project_Prereqs", "PrereqProjectType", "ProjectType", szProjectType, "AmountNeeded"); // EventEngine - v0.1, Snarko { m_asziFlagPrereqs.clear(); std::string strKey("Project_PrereqFlags"); Database::Results* pResults = kUtility.GetResults(strKey); if(pResults == NULL) { pResults = kUtility.PrepareResults(strKey, "select * from Project_PrereqFlags where ProjectType = ?"); } pResults->Bind(1, szProjectType); while(pResults->Step()) { std::string szFlag = pResults->GetText("Flag"); int iMinimumValue = pResults->GetInt("MinimumValue"); m_asziFlagPrereqs.push_back(std::make_pair(szFlag, iMinimumValue)); } } // END EventEngine return true; }