int main(int argc, char *argv[]) { FMOD::System *system = 0; FMOD::Sound *sound = 0; FMOD::Channel *channel = 0; FMOD_RESULT result; FMOD_CREATESOUNDEXINFO exinfo; int key, driver, recorddriver, numdrivers, count; unsigned int version; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return 0; } /* System initialization */ printf("---------------------------------------------------------\n"); printf("Select OUTPUT type\n"); printf("---------------------------------------------------------\n"); printf("1 : OSS - Open Sound System\n"); printf("2 : ALSA - Advanced Linux Sound Architecture\n"); printf("3 : ESD - Enlightenment Sound Daemon\n"); printf("4 : PULSEAUDIO - Pulse Audio Sound Server\n"); printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); do { key = getch(); } while (key != 27 && key < '1' && key > '5'); switch (key) { case '1' : result = system->setOutput(FMOD_OUTPUTTYPE_OSS); break; case '2' : result = system->setOutput(FMOD_OUTPUTTYPE_ALSA); break; case '3' : result = system->setOutput(FMOD_OUTPUTTYPE_ESD); break; case '4' : result = system->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO); break; default : return 1; } ERRCHECK(result); /* Enumerate playback devices */ result = system->getNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a PLAYBACK driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); do { key = getch(); if (key == 27) { return 0; } driver = key - '1'; } while (driver < 0 || driver >= numdrivers); result = system->setDriver(driver); ERRCHECK(result); /* Enumerate record devices */ result = system->getRecordNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a RECORD driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getRecordDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); recorddriver = 0; do { key = getch(); if (key == 27) { return 0; } recorddriver = key - '1'; } while (recorddriver < 0 || recorddriver >= numdrivers); printf("\n"); result = system->init(32, FMOD_INIT_NORMAL, 0); ERRCHECK(result); memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO)); exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO); exinfo.numchannels = 2; exinfo.format = FMOD_SOUND_FORMAT_PCM16; exinfo.defaultfrequency = 44100; exinfo.length = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5; result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_OPENUSER, &exinfo, &sound); ERRCHECK(result); printf("===================================================================\n"); printf("Recording example. Copyright (c) Firelight Technologies 2004-2011.\n"); printf("===================================================================\n"); printf("\n"); printf("Press 'r' to record a 5 second segment of audio and write it to a wav file.\n"); printf("Press 'p' to play the 5 second segment of audio.\n"); printf("Press 'l' to turn looping on/off.\n"); printf("Press 's' to stop recording and playback.\n"); printf("Press 'w' to save the 5 second segment to a wav file.\n"); printf("Press 'Esc' to quit\n"); printf("\n"); /* Main loop. */ do { static FMOD::Channel *channel = 0; static bool looping = false; bool recording = false; bool playing = false; unsigned int recordpos = 0; unsigned int playpos = 0; unsigned int length; if (kbhit()) { key = getch(); switch (key) { case 'r' : case 'R' : { result = system->recordStart(recorddriver, sound, looping); ERRCHECK(result); break; } case 'p' : case 'P' : { if (looping) { sound->setMode(FMOD_LOOP_NORMAL); } else { sound->setMode(FMOD_LOOP_OFF); } ERRCHECK(result); result = system->playSound(FMOD_CHANNEL_REUSE, sound, false, &channel); ERRCHECK(result); break; } case 'l' : case 'L' : { looping = !looping; break; } case 's' : case 'S' : { result = system->recordStop(recorddriver); if (channel) { channel->stop(); channel = 0; } break; } case 'w' : case 'W' : { printf("Writing to record.wav ... \r"); SaveToWav(sound); Sleep(500); break; } } } sound->getLength(&length, FMOD_TIMEUNIT_PCM); ERRCHECK(result); system->isRecording(recorddriver, &recording); ERRCHECK(result); system->getRecordPosition(recorddriver, &recordpos); ERRCHECK(result); if (channel) { channel->isPlaying(&playing); ERRCHECK(result); channel->getPosition(&playpos, FMOD_TIMEUNIT_PCM); ERRCHECK(result); } printf("State: %-19s. Record pos = %6d : Play pos = %6d : Loop %-3s\r", recording ? playing ? "Recording / playing" : "Recording" : playing ? "Playing" : "Idle", recordpos, playpos, looping ? "On" : "Off"); fflush(stdout); system->update(); fflush(stdout); Sleep(10); } while (key != 27); printf("\n"); /* Shut down */ result = sound->release(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
int main(int argc, char *argv[]) { FMOD::System *system; FMOD::Sound *sound; FMOD::Channel *channel = 0; FMOD_RESULT result; FMOD_MODE mode = FMOD_2D | FMOD_HARDWARE | FMOD_CREATESTREAM; unsigned int version; if (argc != 3) { std::cout << "unpacker.exe fsbPath outdirPath" << std::endl; return 1; } auto fsbPath = std::string(argv[1]); auto outPath = std::string(argv[2]); //fsbPath = "LoL_SFX_ziggs.fsb"; //fsbPath = "LoL_SFX_karma_base.fsb"; //fsbPath = "LoL_SFX_fiddlesticks.fsb"; result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return 0; } //system->setOutput(FMOD_OUTPUTTYPE_WAVWRITER); result = system->init(1, FMOD_INIT_NORMAL, 0); ERRCHECK(result); auto codecHandle = registerLeagueCodec(system, 50); int numsubsounds; FMOD::Sound *subSound = nullptr; char name[256]; int soundNum = 0; try { result = system->createSound(fsbPath.c_str(), mode, nullptr, &sound); ERRCHECK(result); result = sound->getNumSubSounds(&numsubsounds); ERRCHECK(result); soundNum = 0; sound->getSubSound(0, &subSound); subSound->getName(name, 256); subSound->release(); makePath(outPath.c_str()); sound->release(); system->close(); system->release(); std::set<std::string> writtenFiles; FMOD::Channel* channel; bool playing; for (int sndIdx = 0; sndIdx < numsubsounds; sndIdx++) { ERRCHECK(FMOD::System_Create(&system)); ERRCHECK(system->getVersion(&version)); system->setOutput(FMOD_OUTPUTTYPE_WAVWRITER_NRT); auto outFilePath = outPath + "\\" + std::string(name) + ".wav"; if (writtenFiles.find(outFilePath) != writtenFiles.end()) { int cnt = 1; char arr[80]; do { _itoa_s(cnt, arr, 10); outFilePath = outPath + "\\" + std::string(name) + "_" + std::string(arr) + ".wav"; cnt++; } while (writtenFiles.find(outFilePath) != writtenFiles.end()); } writtenFiles.insert(outFilePath); ERRCHECK(system->init(1, FMOD_INIT_STREAM_FROM_UPDATE, (void*)outFilePath.c_str())); auto codecHandle = registerLeagueCodec(system, 50); system->createSound(fsbPath.c_str(), mode, nullptr, &sound); sound->getSubSound(sndIdx, &subSound); system->playSound(FMOD_CHANNEL_FREE, subSound, false, &channel); do { system->update(); channel->isPlaying(&playing); } while (playing); subSound->release(); if (sndIdx < numsubsounds - 1) { sound->getSubSound(sndIdx+1, &subSound); subSound->getName(name, 256); subSound->release(); outFilePath = outPath + "\\" + std::string(name) + ".wav"; } sound->release(); system->close(); system->release(); } } catch (const std::runtime_error& error) { std::cout << "Exception caught:" << std::endl; std::cout << " " << error.what() << std::endl; } return 0; }
int main(int argc, char *argv[]) { FMOD::System *system = 0; FMOD::Sound *sound = 0; FMOD::Channel *channel = 0; FMOD_RESULT result; FMOD_CREATESOUNDEXINFO exinfo; int key, driver, recorddriver, numdrivers, count, outputfreq, bin; unsigned int version; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return 0; } /* System initialization */ printf("---------------------------------------------------------\n"); printf("Select OUTPUT type\n"); printf("---------------------------------------------------------\n"); printf("1 : OSS - Open Sound System\n"); printf("2 : ALSA - Advanced Linux Sound Architecture\n"); printf("3 : ESD - Enlightenment Sound Daemon\n"); printf("4 : PULSEAUDIO - Pulse Audio Sound Server\n"); printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); do { key = getch(); } while (key != 27 && key < '1' && key > '5'); switch (key) { case '1' : result = system->setOutput(FMOD_OUTPUTTYPE_OSS); break; case '2' : result = system->setOutput(FMOD_OUTPUTTYPE_ALSA); break; case '3' : result = system->setOutput(FMOD_OUTPUTTYPE_ESD); break; case '4' : result = system->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO); break; default : return 1; } ERRCHECK(result); /* Enumerate playback devices */ result = system->getNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a PLAYBACK driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); do { key = getch(); if (key == 27) { return 0; } driver = key - '1'; } while (driver < 0 || driver >= numdrivers); result = system->setDriver(driver); ERRCHECK(result); /* Enumerate record devices */ result = system->getRecordNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a RECORD driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getRecordDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); recorddriver = 0; do { key = getch(); if (key == 27) { return 0; } recorddriver = key - '1'; } while (recorddriver < 0 || recorddriver >= numdrivers); printf("\n"); result = system->setSoftwareFormat(OUTPUTRATE, FMOD_SOUND_FORMAT_PCM16, 1, 0, FMOD_DSP_RESAMPLER_LINEAR); ERRCHECK(result); result = system->init(32, FMOD_INIT_NORMAL, 0); ERRCHECK(result); system->getSoftwareFormat(&outputfreq, 0, 0, 0, 0, 0); ERRCHECK(result); /* Create a sound to record to. */ memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO)); exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO); exinfo.numchannels = 1; exinfo.format = FMOD_SOUND_FORMAT_PCM16; exinfo.defaultfrequency = OUTPUTRATE; exinfo.length = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5; result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound); ERRCHECK(result); /* Start the interface */ printf("=========================================================================\n"); printf("Pitch detection example. Copyright (c) Firelight Technologies 2004-2014.\n"); printf("=========================================================================\n"); printf("\n"); printf("Record something through the selected recording device and FMOD will\n"); printf("Determine the pitch. Sustain the tone for at least a second to get an\n"); printf("accurate reading.\n"); printf("Press 'Esc' to quit\n"); printf("\n"); result = system->recordStart(recorddriver, sound, true); ERRCHECK(result); Sleep(200); /* Give it some time to record something */ result = system->playSound(FMOD_CHANNEL_REUSE, sound, false, &channel); ERRCHECK(result); /* Dont hear what is being recorded otherwise it will feedback. Spectrum analysis is done before volume scaling in the DSP chain */ result = channel->setVolume(0); ERRCHECK(result); bin = 0; /* Main loop. */ do { static float spectrum[SPECTRUMSIZE]; float dominanthz = 0; float max; int dominantnote = 0; float binsize = BINSIZE; if (kbhit()) { key = getch(); } result = channel->getSpectrum(spectrum, SPECTRUMSIZE, 0, FMOD_DSP_FFT_WINDOW_TRIANGLE); ERRCHECK(result); max = 0; for (count = 0; count < SPECTRUMSIZE; count++) { if (spectrum[count] > 0.01f && spectrum[count] > max) { max = spectrum[count]; bin = count; } } dominanthz = (float)bin * BINSIZE; /* dominant frequency min */ dominantnote = 0; for (count = 0; count < 120; count++) { if (dominanthz >= notefreq[count] && dominanthz < notefreq[count + 1]) { /* which is it closer to. This note or the next note */ if (fabs(dominanthz - notefreq[count]) < fabs(dominanthz - notefreq[count+1])) { dominantnote = count; } else { dominantnote = count + 1; } break; } } printf("Detected rate : %7.1f -> %7.1f hz. Detected musical note. %-3s (%7.1f hz)\r", dominanthz, ((float)bin + 0.99f) * BINSIZE, note[dominantnote], notefreq[dominantnote]); fflush(stdout); system->update(); Sleep(10); } while (key != 27); printf("\n"); /* Shut down */ result = sound->release(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
int main(int argc, char *argv[]) { FMOD::System *system; FMOD::Sound *sound1, *sound2, *sound3; FMOD::Channel *channel = 0; FMOD_RESULT result; int key; unsigned int version; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); getch(); return 0; } result = system->setOutput(FMOD_OUTPUTTYPE_ALSA); ERRCHECK(result); result = system->init(32, FMOD_INIT_NORMAL, 0); ERRCHECK(result); result = system->createSound("../media/drumloop.wav", FMOD_SOFTWARE, 0, &sound1); ERRCHECK(result); result = sound1->setMode(FMOD_LOOP_OFF); ERRCHECK(result); result = system->createSound("../media/jaguar.wav", FMOD_SOFTWARE, 0, &sound2); ERRCHECK(result); result = system->createSound("../media/swish.wav", FMOD_SOFTWARE, 0, &sound3); ERRCHECK(result); printf("===================================================================\n"); printf("PlaySound Example. Copyright (c) Firelight Technologies 2004-2014.\n"); printf("===================================================================\n"); printf("\n"); printf("Press '1' to Play a mono sound using software mixing\n"); printf("Press '2' to Play a mono sound using software mixing\n"); printf("Press '3' to Play a stereo sound using software mixing\n"); printf("Press 'Esc' to quit\n"); printf("\n"); /* Main loop. */ do { if (kbhit()) { key = getch(); switch (key) { case '1' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, 0, &channel); ERRCHECK(result); break; } case '2' : { result = system->playSound(FMOD_CHANNEL_FREE, sound2, 0, &channel); ERRCHECK(result); break; } case '3' : { result = system->playSound(FMOD_CHANNEL_FREE, sound3, 0, &channel); ERRCHECK(result); break; } } } system->update(); { unsigned int ms = 0; unsigned int lenms = 0; bool playing = 0; bool paused = 0; int channelsplaying = 0; if (channel) { FMOD::Sound *currentsound = 0; result = channel->isPlaying(&playing); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } result = channel->getPaused(&paused); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } result = channel->getPosition(&ms, FMOD_TIMEUNIT_MS); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } channel->getCurrentSound(¤tsound); if (currentsound) { result = currentsound->getLength(&lenms, FMOD_TIMEUNIT_MS); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } } } system->getChannelsPlaying(&channelsplaying); printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s : Channels Playing %2d\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", channelsplaying); fflush(stdout); } Sleep(10); } while (key != 27); printf("\n"); /* Shut down */ result = sound1->release(); ERRCHECK(result); result = sound2->release(); ERRCHECK(result); result = sound3->release(); ERRCHECK(result); result = system->close(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
int main(int argc, char *argv[]) { FMOD::System *system; FMOD::Sound *sound1, *sound2, *sound3; FMOD::Channel *channel1 = 0, *channel2 = 0, *channel3 = 0; FMOD_RESULT result; int key, numdrivers; bool listenerflag = true; FMOD_VECTOR listenerpos = { 0.0f, 0.0f, -1.0f * DISTANCEFACTOR }; unsigned int version; FMOD_SPEAKERMODE speakermode; FMOD_CAPS caps; char name[256]; printf("===============================================================\n"); printf("3d Example. Copyright (c) Firelight Technologies 2004-2015.\n"); printf("===============================================================\n"); printf("This example plays 2 3D sounds in hardware. Optionally you can\n"); printf("play a 2D hardware sound as well.\n"); printf("===============================================================\n\n"); /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return 0; } result = system->getNumDrivers(&numdrivers); ERRCHECK(result); if (numdrivers == 0) { result = system->setOutput(FMOD_OUTPUTTYPE_NOSOUND); ERRCHECK(result); } else { result = system->getDriverCaps(0, &caps, 0, &speakermode); ERRCHECK(result); result = system->setSpeakerMode(speakermode); /* Set the user selected speaker mode. */ ERRCHECK(result); if (caps & FMOD_CAPS_HARDWARE_EMULATED) /* The user has the 'Acceleration' slider set to off! This is really bad for latency!. */ { /* You might want to warn the user about this. */ result = system->setDSPBufferSize(1024, 10); ERRCHECK(result); } result = system->getDriverInfo(0, name, 256, 0); ERRCHECK(result); if (strstr(name, "SigmaTel")) /* Sigmatel sound devices crackle for some reason if the format is PCM 16bit. PCM floating point output seems to solve it. */ { result = system->setSoftwareFormat(48000, FMOD_SOUND_FORMAT_PCMFLOAT, 0,0, FMOD_DSP_RESAMPLER_LINEAR); ERRCHECK(result); } } result = system->init(100, FMOD_INIT_NORMAL, 0); if (result == FMOD_ERR_OUTPUT_CREATEBUFFER) /* Ok, the speaker mode selected isn't supported by this soundcard. Switch it back to stereo... */ { result = system->setSpeakerMode(FMOD_SPEAKERMODE_STEREO); ERRCHECK(result); result = system->init(100, FMOD_INIT_NORMAL, 0);/* ... and re-init. */ ERRCHECK(result); } /* Set the distance units. (meters/feet etc). */ result = system->set3DSettings(1.0, DISTANCEFACTOR, 1.0f); ERRCHECK(result); /* Load some sounds */ result = system->createSound("../media/drumloop.wav", FMOD_3D, 0, &sound1); ERRCHECK(result); result = sound1->set3DMinMaxDistance(0.5f * DISTANCEFACTOR, 5000.0f * DISTANCEFACTOR); ERRCHECK(result); result = sound1->setMode(FMOD_LOOP_NORMAL); ERRCHECK(result); result = system->createSound("../media/jaguar.wav", FMOD_3D, 0, &sound2); ERRCHECK(result); result = sound2->set3DMinMaxDistance(0.5f * DISTANCEFACTOR, 5000.0f * DISTANCEFACTOR); ERRCHECK(result); result = sound2->setMode(FMOD_LOOP_NORMAL); ERRCHECK(result); result = system->createSound("../media/swish.wav", FMOD_SOFTWARE | FMOD_2D, 0, &sound3); ERRCHECK(result); /* Play sounds at certain positions */ { FMOD_VECTOR pos = { -10.0f * DISTANCEFACTOR, 0.0f, 0.0f }; FMOD_VECTOR vel = { 0.0f, 0.0f, 0.0f }; result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel1); ERRCHECK(result); result = channel1->set3DAttributes(&pos, &vel); ERRCHECK(result); result = channel1->setPaused(false); ERRCHECK(result); } { FMOD_VECTOR pos = { 15.0f * DISTANCEFACTOR, 0.0f, 0.0f }; FMOD_VECTOR vel = { 0.0f, 0.0f, 0.0f }; result = system->playSound(FMOD_CHANNEL_FREE, sound2, true, &channel2); ERRCHECK(result); result = channel2->set3DAttributes(&pos, &vel); ERRCHECK(result); result = channel2->setPaused(false); ERRCHECK(result); } /* Display help */ { int numchannels; result = system->getHardwareChannels(&numchannels); ERRCHECK(result); printf("Hardware channels : %d\n", numchannels); } printf("=========================================================================\n"); printf("Press 1 Pause/Unpause 16bit 3D sound at any time\n"); printf(" 2 Pause/Unpause 8bit 3D sound at any time\n"); printf(" 3 Play 16bit STEREO 2D sound at any time\n"); printf(" < Move listener left (in still mode)\n"); printf(" > Move listener right (in still mode)\n"); printf(" SPACE Stop/Start listener automatic movement\n"); printf(" ESC Quit\n"); printf("=========================================================================\n"); /* Main loop */ do { if (_kbhit()) { key = _getch(); if (key == '1') { bool paused; channel1->getPaused(&paused); channel1->setPaused(!paused); } if (key == '2') { bool paused; channel2->getPaused(&paused); channel2->setPaused(!paused); } if (key == '3') { result = system->playSound(FMOD_CHANNEL_FREE, sound3, false, &channel3); ERRCHECK(result); } if (key == ' ') { listenerflag = !listenerflag; } if (!listenerflag) { if (key == '<') { listenerpos.x -= 1.0f * DISTANCEFACTOR; if (listenerpos.x < -35 * DISTANCEFACTOR) { listenerpos.x = -35 * DISTANCEFACTOR; } } if (key == '>') { listenerpos.x += 1.0f * DISTANCEFACTOR; if (listenerpos.x > 36 * DISTANCEFACTOR) { listenerpos.x = 36 * DISTANCEFACTOR; } } } } // ========================================================================================== // UPDATE THE LISTENER // ========================================================================================== { static float t = 0; static FMOD_VECTOR lastpos = { 0.0f, 0.0f, 0.0f }; FMOD_VECTOR forward = { 0.0f, 0.0f, 1.0f }; FMOD_VECTOR up = { 0.0f, 1.0f, 0.0f }; FMOD_VECTOR vel; if (listenerflag) { listenerpos.x = (float)sin(t * 0.05f) * 33.0f * DISTANCEFACTOR; // left right pingpong } // ********* NOTE ******* READ NEXT COMMENT!!!!! // vel = how far we moved last FRAME (m/f), then time compensate it to SECONDS (m/s). vel.x = (listenerpos.x - lastpos.x) * (1000 / INTERFACE_UPDATETIME); vel.y = (listenerpos.y - lastpos.y) * (1000 / INTERFACE_UPDATETIME); vel.z = (listenerpos.z - lastpos.z) * (1000 / INTERFACE_UPDATETIME); // store pos for next time lastpos = listenerpos; result = system->set3DListenerAttributes(0, &listenerpos, &vel, &forward, &up); ERRCHECK(result); t += (30 * (1.0f / (float)INTERFACE_UPDATETIME)); // t is just a time value .. it increments in 30m/s steps in this example // print out a small visual display { char s[80]; sprintf(s, "|.......................<1>......................<2>....................|"); s[(int)(listenerpos.x / DISTANCEFACTOR) + 35] = 'L'; printf("%s\r", s); } } system->update(); Sleep(INTERFACE_UPDATETIME - 1); } while (key != 27); printf("\n"); /* Shut down */ result = sound1->release(); ERRCHECK(result); result = sound2->release(); ERRCHECK(result); result = sound3->release(); ERRCHECK(result); result = system->close(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
int main(int argc, char *argv[]) { FMOD::System *system = 0; FMOD::Sound *sound = 0; FMOD_RESULT result; FMOD_CREATESOUNDEXINFO exinfo; int key, recorddriver, numdrivers, count; unsigned int version; FILE *fp; unsigned int datalength = 0, soundlength; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return 0; } /* System initialization */ printf("---------------------------------------------------------\n"); printf("Select OUTPUT type\n"); printf("---------------------------------------------------------\n"); printf("1 : DirectSound\n"); printf("2 : Windows Multimedia WaveOut\n"); printf("3 : ASIO\n"); printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); do { key = _getch(); } while (key != 27 && key < '1' && key > '5'); switch (key) { case '1' : result = system->setOutput(FMOD_OUTPUTTYPE_DSOUND); break; case '2' : result = system->setOutput(FMOD_OUTPUTTYPE_WINMM); break; case '3' : result = system->setOutput(FMOD_OUTPUTTYPE_ASIO); break; default : return 1; } ERRCHECK(result); /* Enumerate record devices */ result = system->getRecordNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a RECORD driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getRecordDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); recorddriver = 0; do { key = _getch(); if (key == 27) { return 0; } recorddriver = key - '1'; } while (recorddriver < 0 || recorddriver >= numdrivers); printf("\n"); result = system->init(32, FMOD_INIT_NORMAL, 0); ERRCHECK(result); memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO)); exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO); exinfo.numchannels = 1; exinfo.format = FMOD_SOUND_FORMAT_PCM16; exinfo.defaultfrequency = 44100; exinfo.length = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 2; result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_OPENUSER, &exinfo, &sound); ERRCHECK(result); printf("========================================================================\n"); printf("Record to disk example. Copyright (c) Firelight Technologies 2004-2014.\n"); printf("========================================================================\n"); printf("\n"); printf("Press a key to start recording to record.wav\n"); printf("\n"); _getch(); result = system->recordStart(recorddriver, sound, true); ERRCHECK(result); printf("Press 'Esc' to quit\n"); printf("\n"); fp = fopen("record.wav", "wb"); if (!fp) { printf("ERROR : could not open record.wav for writing.\n"); return 1; } /* Write out the wav header. As we don't know the length yet it will be 0. */ WriteWavHeader(fp, sound, datalength); result = sound->getLength(&soundlength, FMOD_TIMEUNIT_PCM); ERRCHECK(result); /* Main loop. */ do { static unsigned int lastrecordpos = 0; unsigned int recordpos = 0; if (_kbhit()) { key = _getch(); } system->getRecordPosition(recorddriver, &recordpos); ERRCHECK(result); if (recordpos != lastrecordpos) { void *ptr1, *ptr2; int blocklength; unsigned int len1, len2; blocklength = (int)recordpos - (int)lastrecordpos; if (blocklength < 0) { blocklength += soundlength; } /* Lock the sound to get access to the raw data. */ sound->lock(lastrecordpos * exinfo.numchannels * 2, blocklength * exinfo.numchannels * 2, &ptr1, &ptr2, &len1, &len2); /* * exinfo.numchannels * 2 = stereo 16bit. 1 sample = 4 bytes. */ /* Write it to disk. */ if (ptr1 && len1) { datalength += fwrite(ptr1, 1, len1, fp); } if (ptr2 && len2) { datalength += fwrite(ptr2, 1, len2, fp); } /* Unlock the sound to allow FMOD to use it again. */ sound->unlock(ptr1, ptr2, len1, len2); } lastrecordpos = recordpos; printf("%-23s. Record buffer pos = %6d : Record time = %02d:%02d\r", (timeGetTime() / 500) & 1 ? "Recording to record.wav" : "", recordpos, datalength / exinfo.defaultfrequency / exinfo.numchannels / 2 / 60, (datalength / exinfo.defaultfrequency / exinfo.numchannels / 2) % 60); system->update(); Sleep(10); } while (key != 27); printf("\n"); /* Write back the wav header now that we know its length. */ WriteWavHeader(fp, sound, datalength); fclose(fp); /* Shut down */ result = sound->release(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
int PitchDetector::DetectPitch() { FMOD::System *system = 0; FMOD::Sound *sound = 0; FMOD::Channel *channel = 0; FMOD_RESULT result; FMOD_CREATESOUNDEXINFO exinfo; int key, driver, recorddriver, numdrivers, count, bin; unsigned int version; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return(-1); } /* System initialization */ printf("---------------------------------------------------------\n"); printf("Select OUTPUT type\n"); printf("---------------------------------------------------------\n"); printf("1 : DirectSound\n"); printf("2 : Windows Multimedia WaveOut\n"); printf("3 : ASIO\n"); printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); do { //key = _getch(); key = '1'; //TODO: this uses the default io device rather than using user input } while (key != 27 && key < '1' && key > '5'); switch (key) { case '1' : result = system->setOutput(FMOD_OUTPUTTYPE_DSOUND); break; case '2' : result = system->setOutput(FMOD_OUTPUTTYPE_WINMM); break; case '3' : result = system->setOutput(FMOD_OUTPUTTYPE_ASIO); break; default : return(0); } ERRCHECK(result); /* Enumerate playback devices */ result = system->getNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a PLAYBACK driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); do { //key = _getch(); key = '1'; //TODO: io devices if (key == 27) { return(0); } driver = key - '1'; } while (driver < 0 || driver >= numdrivers); result = system->setDriver(driver); ERRCHECK(result); /* Enumerate record devices */ result = system->getRecordNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a RECORD driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getRecordDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); recorddriver = 0; do { //key = _getch(); key = '1'; //TODO: io devices if (key == 27) { return(0); } recorddriver = key - '1'; } while (recorddriver < 0 || recorddriver >= numdrivers); printf("\n"); result = system->setSoftwareFormat(OUTPUT_RATE, FMOD_SOUND_FORMAT_PCM16, 1, 0, FMOD_DSP_RESAMPLER_LINEAR); ERRCHECK(result); result = system->init(32, FMOD_INIT_NORMAL, 0); ERRCHECK(result); /* Create a sound to record to. */ memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO)); exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO); exinfo.numchannels = 1; exinfo.format = FMOD_SOUND_FORMAT_PCM16; exinfo.defaultfrequency = OUTPUT_RATE; exinfo.length = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5; result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound); ERRCHECK(result); /* Start the interface */ printf("=========================================================================\n"); printf("Pitch detection example. Copyright (c) Firelight Technologies 2004-2011.\n"); printf("=========================================================================\n"); printf("\n"); printf("Record something through the selected recording device and FMOD will\n"); printf("Determine the pitch. Sustain the tone for at least a second to get an\n"); printf("accurate reading.\n"); printf("Press 'Esc' to quit\n"); printf("\n"); result = system->recordStart(recorddriver, sound, true); ERRCHECK(result); Sleep(100); /* Give it some time to record something */ result = system->playSound(FMOD_CHANNEL_REUSE, sound, false, &channel); ERRCHECK(result); /* Dont hear what is being recorded otherwise it will feedback. Spectrum analysis is done before volume scaling in the DSP chain */ result = channel->setVolume(0); ERRCHECK(result); bin = 0; /* Main loop. */ do { static float spectrum[SPECTRUM_SIZE]; float dominantHz = 0; float max; int dominantNote = 0; float binSize = BIN_SIZE; bool hasUpdated = false; char windowTitle[sizeof("Pitch Detector: ---")] = "Pitch Detector: ---"; int noteIndex; double noteDeviation; if (_kbhit()) { key = _getch(); } result = channel->getSpectrum(spectrum, SPECTRUM_SIZE, 0, FMOD_DSP_FFT_WINDOW_TRIANGLE); ERRCHECK(result); max = 0; for (count = 0; count < SPECTRUM_SIZE; count++) { if (spectrum[count] > 0.01f && spectrum[count] > max) { max = spectrum[count]; bin = count; hasUpdated = true; } } dominantHz = (float)bin * BIN_SIZE; /* dominant frequency min */ dominantNote = 0; for (count = 0; count < 120; count++) { if (dominantHz >= noteFreq[count] && dominantHz < noteFreq[count + 1]) { /* which is it closer to. This note or the next note */ if (fabs(dominantHz - noteFreq[count]) < fabs(dominantHz - noteFreq[count+1])) { dominantNote = count; } else { dominantNote = count + 1; } break; } } printf("Detected rate : %7.1f -> %7.1f hz. Detected musical note. %-3s (%7.1f hz)\r", dominantHz, ((float)bin + 0.99f) * BIN_SIZE, note[dominantNote], noteFreq[dominantNote]); // Sets the window title to Pitch Detector: (NOTE)(#|)([0-9]) \| (KEY_MAPPING) string noteStr = note[dominantNote]; noteStr = noteStr[0]; string keyMapping = " | " + mappingsInterface->GetBoxText(noteStr); strncpy(windowTitle + sizeof("Pitch Detector: ") - 1, note[dominantNote], 3); if (!hasUpdated) { strncpy(windowTitle + sizeof("Pitch Detector: ") - 1, "---", 3); keyMapping = ""; } string windowTitleStr = windowTitle; emit UpdateTitleSignal(QString((windowTitleStr + keyMapping).c_str())); // Sets the feedback of what note is being played if (!hasUpdated) { noteIndex = -1; noteDeviation = 0; } else { noteIndex = NoteToIndex(dominantNote); noteDeviation = GetNoteDeviation(dominantHz, dominantNote); } emit UpdateNoteDisplaySignal(noteIndex, noteDeviation); system->update(); Sleep(10); } while (key != 27); printf("\n"); /* Shut down */ result = sound->release(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
int main(int argc, char *argv[]) { FMOD::System *system = 0; FMOD::Sound *sound = 0; FMOD_RESULT result; FMOD_CREATESOUNDEXINFO exinfo; int key, recorddriver, numdrivers, count; unsigned int version; FILE *fp; unsigned int datalength = 0, soundlength; bool iscoreaudio = false; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return 0; } result = system->setOutput(FMOD_OUTPUTTYPE_COREAUDIO); ERRCHECK(result); /* Enumerate record devices */ result = system->getRecordNumDrivers(&numdrivers); ERRCHECK(result); printf("---------------------------------------------------------\n"); printf("Choose a RECORD driver\n"); printf("---------------------------------------------------------\n"); for (count=0; count < numdrivers; count++) { char name[256]; result = system->getRecordDriverInfo(count, name, 256, 0); ERRCHECK(result); printf("%d : %s\n", count + 1, name); } printf("---------------------------------------------------------\n"); printf("Press a corresponding number or ESC to quit\n"); recorddriver = 0; do { key = getch(); if (key == 27) { return 0; } recorddriver = key - '1'; } while (recorddriver < 0 || recorddriver >= numdrivers); printf("\n"); result = system->init(32, FMOD_INIT_NORMAL, 0); ERRCHECK(result); memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO)); exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO); exinfo.numchannels = 2; exinfo.defaultfrequency = 44100; if (iscoreaudio) { exinfo.format = FMOD_SOUND_FORMAT_PCMFLOAT; exinfo.length = exinfo.defaultfrequency * sizeof(float) * exinfo.numchannels * 2; } else { exinfo.format = FMOD_SOUND_FORMAT_PCM16; exinfo.length = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 2; } result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_OPENUSER, &exinfo, &sound); ERRCHECK(result); printf("========================================================================\n"); printf("Record to disk example. Copyright (c) Firelight Technologies 2004-2014.\n"); printf("========================================================================\n"); printf("\n"); printf("Press a key to start recording to record.wav\n"); printf("\n"); getch(); result = system->recordStart(recorddriver, sound, true); ERRCHECK(result); printf("Press 'Esc' to quit\n"); printf("\n"); fp = fopen("record.wav", "wb"); if (!fp) { printf("ERROR : could not open record.wav for writing.\n"); return 1; } /* Write out the wav header. As we don't know the length yet it will be 0. */ WriteWavHeader(fp, sound, datalength); result = sound->getLength(&soundlength, FMOD_TIMEUNIT_PCM); ERRCHECK(result); /* Main loop. */ do { static unsigned int lastrecordpos = 0; unsigned int recordpos = 0; if (kbhit()) { key = getch(); } system->getRecordPosition(recorddriver, &recordpos); ERRCHECK(result); if (recordpos != lastrecordpos) { void *ptr1, *ptr2; int blocklength; unsigned int len1, len2; blocklength = (int)recordpos - (int)lastrecordpos; if (blocklength < 0) { blocklength += soundlength; } /* Lock the sound to get access to the raw data. */ if(iscoreaudio) { sound->lock(lastrecordpos * 8, blocklength * 8, &ptr1, &ptr2, &len1, &len2); /* *8 = stereo 32bit. 1 sample = 8 bytes. */ } else { sound->lock(lastrecordpos * 4, blocklength * 4, &ptr1, &ptr2, &len1, &len2); /* *4 = stereo 16bit. 1 sample = 4 bytes. */ } /* Write it to disk. */ if (ptr1 && len1) { #ifdef __BIG_ENDIAN__ if (exinfo.format == FMOD_SOUND_FORMAT_PCM16) { signed short *wptr = (signed short *)ptr1; for (int count = 0; count < len1 >> 1; count++) { wptr[count] = SWAPENDIAN_WORD(wptr[count]); } } else if (exinfo.format == FMOD_SOUND_FORMAT_PCMFLOAT) { float *fptr = (float *)ptr1; for (int count = 0; count < len1 >> 2; count++) { SWAPENDIAN_FLOAT(fptr[count]); } } #endif datalength += fwrite(ptr1, 1, len1, fp); } if (ptr2 && len2) { #ifdef __BIG_ENDIAN__ if (exinfo.format == FMOD_SOUND_FORMAT_PCM16) { signed short *wptr = (signed short *)ptr2; for (int count = 0; count < len2 >> 1; count++) { wptr[count] = SWAPENDIAN_WORD(wptr[count]); } } else if (exinfo.format == FMOD_SOUND_FORMAT_PCMFLOAT) { float *fptr = (float *)ptr2; for (int count = 0; count < len2 >> 2; count++) { SWAPENDIAN_FLOAT(fptr[count]); } } #endif datalength += fwrite(ptr2, 1, len2, fp); } /* Unlock the sound to allow FMOD to use it again. */ sound->unlock(ptr1, ptr2, len1, len2); } lastrecordpos = recordpos; printf("\rRecord buffer pos = %6d : Record time = %02d:%02d", recordpos, datalength / exinfo.defaultfrequency / 4 / 60, (datalength / exinfo.defaultfrequency / 4) % 60); fflush(stdout); system->update(); Sleep(10); } while (key != 27); printf("\n"); /* Write back the wav header now that we know its length. */ WriteWavHeader(fp, sound, datalength); fclose(fp); /* Shut down */ result = sound->release(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
int FMOD_Main() { cout << "Tellale Music Extractor" << endl; cout << "FMOD Bank Extractor" << endl; cout << "Copyright (c) 2015 Bennyboy" << endl; cout << "Http://quickandeasysoftware.net" << endl << endl; //cout << "Dumping to " << argv[0] << endl << endl; cout << "Dumping will take some time, please be patient." << endl << endl; void *extraDriverData = 0; Common_Init(&extraDriverData); //Studio high level system FMOD::Studio::System* system = NULL; FMOD_RESULT result = FMOD::Studio::System::create(&system); ERRCHECK(result); //Low level system //FMOD::System* lowLevel; //system->getLowLevelSystem(&lowLevel); //Set output to wav file. NRT means we control the playback speed with update() //lowLevel->setOutput(FMOD_OUTPUTTYPE_WAVWRITER_NRT); //Initialise the system. result = system->initialize(32, FMOD_STUDIO_INIT_ALLOW_MISSING_PLUGINS, FMOD_INIT_NORMAL, extraDriverData); ERRCHECK(result); //Load all .bank files from dir into vector std::vector<std::string> FilesInDir; GetBankFilesInDirectory(FilesInDir, "C:/Program Files (x86)/FMOD SoundSystem/FMOD Studio API Windows/api/studio/examples/test/"); //Create vector to hold all the bank instances std::vector<FMOD::Studio::Bank* > vbank_; int FileArraySize = FilesInDir.size(); //Set size of the vector to the number of banks and initialise each bank to null vbank_.resize(FileArraySize); for (int i = 0; i <= FileArraySize - 1; i++) { vbank_[i] = NULL; //initialise banks } //Loop through and load the banks from our bank instances for (int i = 0; i <= FileArraySize - 1; i++) { system->loadBankFile(FilesInDir[i].c_str(), FMOD_STUDIO_LOAD_BANK_NORMAL, &vbank_[i]); //Bank loading is asynchronous - so make sure its finished loading before we do operations on it. Easier just to wait here after we load each bank. FMOD_STUDIO_LOADING_STATE bankloadingState = FMOD_STUDIO_LOADING_STATE_LOADING; while (bankloadingState != FMOD_STUDIO_LOADING_STATE_LOADED) { system->update(); ERRCHECK(vbank_[i]->getLoadingState(&bankloadingState)); } } //Preload all samples in all banks //for ( int i = 0 ; i <= FileArraySize-1 ; i++ ) //{ // vbank_[i]->loadSampleData(); // FMOD_STUDIO_LOADING_STATE loadingState = FMOD_STUDIO_LOADING_STATE_UNLOADED; // while (loadingState !=FMOD_STUDIO_LOADING_STATE_LOADED) // { // if (vbank_[i]->getSampleLoadingState(&loadingState) == FMOD_OK) // { // system->update(); // } // else // {} // } //} //Create an array to hold all the Event ID's std::vector<std::string> idVector; //Get all the event ID's from the banks and store them in idVector for (int i = 0; i <= FileArraySize - 1; i++) { int eventCount = 0; int maxLen = 255; char buffer[255 + 1]; vbank_[i]->getEventCount(&eventCount); //get the number of events in the bank //Create an array to hold the eventdescriptions FMOD::Studio::EventDescription** eventArray = (FMOD::Studio::EventDescription**)malloc(eventCount * sizeof(void*)); //Fill the array with the events from the bank result = vbank_[i]->getEventList(eventArray, eventCount, &eventCount); if (result == FMOD_OK) { for (int j = 0; j < eventCount; j++) { //Get the ID result = eventArray[j]->getPath(buffer, maxLen, 0); if (result == FMOD_OK) { //OutputDebugString(buffer); OutputDebugString("\n"); if (strncmp(buffer, "event", 5) == 0) //only add "event" ID's { idVector.push_back(buffer); //add it as a new element at the end of the vector } } else { OutputDebugString("OI! couldnt get ID!"); } } } free(eventArray); } //Free the system so we can create a new one and control the output filename result = system->release(); ERRCHECK(result); //Loop through each ID for (int i = 0; i <= idVector.size() - 1; i++) { //Studio high level system FMOD::Studio::System* system = NULL; FMOD_RESULT result = FMOD::Studio::System::create(&system); ERRCHECK(result); //Low level system FMOD::System* lowLevel; system->getLowLevelSystem(&lowLevel); //Set output to wav file. NRT means we control the playback speed with update() lowLevel->setOutput(FMOD_OUTPUTTYPE_WAVWRITER_NRT); //Extract filename std::string tempString = idVector[i];//.c_str(); std::string filename; unsigned found = tempString.find_last_of("/\\"); filename = tempString.substr(found + 1); filename.append(".wav"); //Initialise the system. //Need STREAM_FROM_UPDATE as we're using WAVWRITER_NRT. Need the synchronous here?? Thread unsafe for low level - dunno result = system->initialize(32, FMOD_STUDIO_INIT_SYNCHRONOUS_UPDATE, FMOD_INIT_STREAM_FROM_UPDATE | FMOD_INIT_THREAD_UNSAFE, (char*)filename.c_str()); ERRCHECK(result); //Loop through and load the banks from our bank instances (banks already stored in array earlier) for (int j = 0; j <= FileArraySize - 1; j++) { system->loadBankFile(FilesInDir[j].c_str(), FMOD_STUDIO_LOAD_BANK_NORMAL, &vbank_[j]); //Bank loading is asynchronous - so make sure its finished loading before we do operations on it. Easier just to wait here after we load each bank. system->update(); FMOD_STUDIO_LOADING_STATE bankloadingState = FMOD_STUDIO_LOADING_STATE_LOADING; ERRCHECK(vbank_[j]->getLoadingState(&bankloadingState)); while (bankloadingState == FMOD_STUDIO_LOADING_STATE_LOADING) { ERRCHECK(vbank_[j]->getLoadingState(&bankloadingState)); } } //Playback and save the file outputEventByID(system, idVector[i].c_str()); //Free the system so we can create a new one and control the output filename result = system->release(); ERRCHECK(result); lowLevel->release(); } Common_Close(); return 0; }
int main() { // ================================================================================================ // Application-independent initialization // ================================================================================================ FMOD::System *system; FMOD_RESULT result; unsigned int version; int numDrivers; FMOD_SPEAKERMODE speakerMode; FMOD_CAPS caps; char name[256]; // Create FMOD interface object result = FMOD::System_Create(&system); FMODErrorCheck(result); // Check version result = system->getVersion(&version); FMODErrorCheck(result); if (version < FMOD_VERSION) { std::cout << "Error! You are using an old version of FMOD " << version << ". This program requires " << FMOD_VERSION << std::endl; return 0; } // Get number of sound cards result = system->getNumDrivers(&numDrivers); FMODErrorCheck(result); // No sound cards (disable sound) if (numDrivers == 0) { result = system->setOutput(FMOD_OUTPUTTYPE_NOSOUND); FMODErrorCheck(result); } // At least one sound card else { // Get the capabilities of the default (0) sound card result = system->getDriverCaps(0, &caps, 0, &speakerMode); FMODErrorCheck(result); // Set the speaker mode to match that in Control Panel result = system->setSpeakerMode(speakerMode); FMODErrorCheck(result); // Increase buffer size if user has Acceleration slider set to off if (caps & FMOD_CAPS_HARDWARE_EMULATED) { result = system->setDSPBufferSize(1024, 10); FMODErrorCheck(result); } // Get name of driver result = system->getDriverInfo(0, name, 256, 0); FMODErrorCheck(result); // SigmaTel sound devices crackle for some reason if the format is PCM 16-bit. // PCM floating point output seems to solve it. if (strstr(name, "SigmaTel")) { result = system->setSoftwareFormat(48000, FMOD_SOUND_FORMAT_PCMFLOAT, 0, 0, FMOD_DSP_RESAMPLER_LINEAR); FMODErrorCheck(result); } } // Initialise FMOD result = system->init(100, FMOD_INIT_NORMAL, 0); // If the selected speaker mode isn't supported by this sound card, switch it back to stereo if (result == FMOD_ERR_OUTPUT_CREATEBUFFER) { result = system->setSpeakerMode(FMOD_SPEAKERMODE_STEREO); FMODErrorCheck(result); result = system->init(100, FMOD_INIT_NORMAL, 0); } FMODErrorCheck(result); // ================================================================================================ // Application-specific code // ================================================================================================ bool quit = false; bool fading = false; int fadeLength = 3000; int fadeStartTick; // Open music as a stream FMOD::Sound *song1, *song2, *effect; result = system->createStream("Song1.mp3", FMOD_DEFAULT, 0, &song1); FMODErrorCheck(result); result = system->createStream("Song2.mp3", FMOD_DEFAULT, 0, &song2); FMODErrorCheck(result); // Load sound effects into memory (not streaming) result = system->createSound("Effect.mp3", FMOD_DEFAULT, 0, &effect); FMODErrorCheck(result); // Assign each song to a channel and start them paused FMOD::Channel *channel1, *channel2; result = system->playSound(FMOD_CHANNEL_FREE, song1, true, &channel1); FMODErrorCheck(result); result = system->playSound(FMOD_CHANNEL_FREE, song2, true, &channel2); FMODErrorCheck(result); // Songs should repeat forever channel1->setLoopCount(-1); channel2->setLoopCount(-1); // Print instructions std::cout << "FMOD Simple Demo - (c) Katy Coe 2012 - www.djkaty.com" << std::endl << "=====================================================" << std::endl << std::endl << "Press:" << std::endl << std::endl << " 1 - Toggle song 1 pause on/off" << std::endl << " 2 - Toggle song 2 pause on/off" << std::endl << " F - Fade from song 1 to song 2" << std::endl << " S - Play one-shot sound effect" << std::endl << " Q - Quit" << std::endl; while (!quit) { // Per-frame FMOD update FMODErrorCheck(system->update()); // Q - Quit if (GetAsyncKeyState('Q')) quit = true; // 1 - Toggle song 1 pause state if (GetAsyncKeyState('1')) { bool isPaused; channel1->getPaused(&isPaused); channel1->setPaused(!isPaused); while (GetAsyncKeyState('1')); } // 2 - Toggle song 2 pause state if (GetAsyncKeyState('2')) { bool isPaused; channel2->getPaused(&isPaused); channel2->setPaused(!isPaused); while (GetAsyncKeyState('2')); } // F - Begin fade from song 1 to song 2 if (GetAsyncKeyState('F')) { channel1->setVolume(1.0f); channel2->setVolume(0.0f); channel1->setPaused(false); channel2->setPaused(false); fading = true; fadeStartTick = GetTickCount(); while (GetAsyncKeyState('F')); } // Play one-shot sound effect (without storing channel handle) if (GetAsyncKeyState('S')) { system->playSound(FMOD_CHANNEL_FREE, effect, false, 0); while (GetAsyncKeyState('S')); } // Fade function if fade is in progress if (fading) { // Get volume from 0.0f - 1.0f depending on number of milliseconds elapsed since fade started float volume = min(static_cast<float>(GetTickCount() - fadeStartTick) / fadeLength, 1.0f); // Fade is over if song 2 has reached full volume if (volume == 1.0f) { fading = false; channel1->setPaused(true); channel1->setVolume(1.0f); } // Translate linear volume into a smooth sine-squared fade effect volume = static_cast<float>(sin(volume * M_PI / 2)); volume *= volume; // Fade song 1 out and song 2 in channel1->setVolume(1.0f - volume); channel2->setVolume(volume); } } // Free resources FMODErrorCheck(song1->release()); FMODErrorCheck(song2->release()); FMODErrorCheck(effect->release()); FMODErrorCheck(system->release()); }
int main(int argc, char *argv[]) { FMOD::System *system = 0; FMOD::Sound *sound = 0; FMOD::Channel *channel = 0; FMOD::DSP *dsp = 0; FMOD_RESULT result; FMOD_CREATESOUNDEXINFO exinfo; FMOD_SPEAKERMODE speakermode; FMOD_CAPS caps; int key, numdrivers; unsigned int version; unsigned int datalength = 0, soundlength; char name[256]; unsigned int adjustedlatency; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); return 0; } /* System initialization (recommended startup sequence) */ result = system->getNumDrivers(&numdrivers); ERRCHECK(result); if (numdrivers == 0) { result = system->setOutput(FMOD_OUTPUTTYPE_NOSOUND); ERRCHECK(result); } else { result = system->getDriverCaps(0, &caps, 0, &speakermode); ERRCHECK(result); result = system->setSpeakerMode(speakermode); /* Set the user selected speaker mode. */ ERRCHECK(result); if (caps & FMOD_CAPS_HARDWARE_EMULATED) /* The user has the 'Acceleration' slider set to off! This is really bad for latency!. */ { /* You might want to warn the user about this. */ result = system->setDSPBufferSize(1024, 10); ERRCHECK(result); } #ifdef LOWLATENCY else { result = system->setDSPBufferSize(256, 4); } #endif result = system->getDriverInfo(0, name, 256, 0); ERRCHECK(result); if (strstr(name, "SigmaTel")) /* Sigmatel sound devices crackle for some reason if the format is PCM 16bit. PCM floating point output seems to solve it. */ { result = system->setSoftwareFormat(48000, FMOD_SOUND_FORMAT_PCMFLOAT, 0,0, FMOD_DSP_RESAMPLER_LINEAR); ERRCHECK(result); } } result = system->init(100, FMOD_INIT_NORMAL, 0); if (result == FMOD_ERR_OUTPUT_CREATEBUFFER) /* Ok, the speaker mode selected isn't supported by this soundcard. Switch it back to stereo... */ { result = system->setSpeakerMode(FMOD_SPEAKERMODE_STEREO); ERRCHECK(result); result = system->init(100, FMOD_INIT_NORMAL, 0);/* ... and re-init. */ ERRCHECK(result); } /* System initialization complete (recommended startup sequence) */ /* Create user sound to record into. Set it to loop for playback. */ memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO)); exinfo.cbsize = sizeof(FMOD_CREATESOUNDEXINFO); exinfo.numchannels = 1; exinfo.format = FMOD_SOUND_FORMAT_PCM16; exinfo.defaultfrequency = RECORDRATE; exinfo.length = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5; /* 5 second buffer, doesnt really matter how big this is, but not too small of course. */ result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound); ERRCHECK(result); printf("========================================================================\n"); printf("Record with realtime playback example.\n"); printf("Copyright (c) Firelight Technologies 2004-2014.\n"); printf("\n"); printf("Try #define LOWLATENCY to reduce latency for more modern machines!\n"); printf("========================================================================\n"); printf("\n"); printf("Press a key to start recording. Playback will start %d samples (%d ms) later.\n", LATENCY, LATENCY * 1000 / RECORDRATE); printf("\n"); _getch(); printf("Press 'E' to toggle an effect on/off.\n"); printf("Press 'Esc' to quit\n"); printf("\n"); result = system->recordStart(0, sound, true); ERRCHECK(result); result = sound->getLength(&soundlength, FMOD_TIMEUNIT_PCM); ERRCHECK(result); /* Create a DSP effect to play with. */ result = system->createDSPByType(FMOD_DSP_TYPE_FLANGE, &dsp); ERRCHECK(result); result = dsp->setParameter(FMOD_DSP_FLANGE_RATE, 4.0f); ERRCHECK(result); result = dsp->setBypass(true); ERRCHECK(result); adjustedlatency = LATENCY; /* This might change depending on record block size. */ /* Main loop. */ do { static unsigned int lastrecordpos = 0, samplesrecorded = 0; unsigned int recordpos = 0, recorddelta; key = 0; if (_kbhit()) { key = _getch(); } if (key == 'e' || key == 'E') { bool bypass; dsp->getBypass(&bypass); dsp->setBypass(!bypass); if (bypass) { FMOD_REVERB_PROPERTIES prop = FMOD_PRESET_CONCERTHALL; system->setReverbProperties(&prop); } else { FMOD_REVERB_PROPERTIES prop = FMOD_PRESET_OFF; system->setReverbProperties(&prop); } printf("\n\n *** TURN DSP EFFECT %s ** \n\n", bypass ? "ON" : "OFF"); } system->getRecordPosition(0, &recordpos); ERRCHECK(result); recorddelta = recordpos >= lastrecordpos ? recordpos - lastrecordpos : recordpos + soundlength - lastrecordpos; samplesrecorded += recorddelta; if (samplesrecorded >= adjustedlatency && !channel) { result = system->playSound(FMOD_CHANNEL_FREE, sound, 0, &channel); ERRCHECK(result); result = channel->addDSP(dsp, 0); ERRCHECK(result); } if (channel && recorddelta) { unsigned int playrecorddelta; unsigned int playpos = 0; int adjusting = 0; float smootheddelta; float dampratio = 0.97f; static unsigned int minrecorddelta = (unsigned int)-1; /* If the record driver steps the position of the record cursor in larger increments than the user defined latency value, then we should increase our latency value to match. */ if (recorddelta < minrecorddelta) { minrecorddelta = recorddelta; if (adjustedlatency < recorddelta) { adjustedlatency = recorddelta; } } channel->getPosition(&playpos, FMOD_TIMEUNIT_PCM); playrecorddelta = recordpos >= playpos ? recordpos - playpos : recordpos + soundlength - playpos; /* Smooth total */ { static float total = 0; total = total * dampratio; total += playrecorddelta; smootheddelta = total * (1.0f - dampratio); } if (smootheddelta < adjustedlatency - DRIFTTHRESHOLD || smootheddelta > soundlength / 2) /* if play cursor is catching up to record (or passed it), slow playback down */ { channel->setFrequency(RECORDRATE - (RECORDRATE / 50)); /* Decrease speed by 2% */ adjusting = 1; } else if (smootheddelta > adjustedlatency + DRIFTTHRESHOLD) /* if play cursor is falling too far behind record, speed playback up */ { channel->setFrequency(RECORDRATE + (RECORDRATE / 50)); /* Increase speed by 2% */ adjusting = 2; } else { channel->setFrequency(RECORDRATE); /* Otherwise set to normal rate */ adjusting = 0; } printf("REC %5d (REC delta %5d) : PLAY %5d, PLAY/REC diff %5d %s\r", recordpos, recorddelta, playpos, (int)smootheddelta, adjusting == 1 ? "DECREASE SPEED" : adjusting == 2 ? "INCREASE SPEED" : " "); } lastrecordpos = recordpos; system->update(); Sleep(10); } while (key != 27); printf("\n"); /* Shut down */ result = sound->release(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }
SoundManager::SoundManager() : _systemVolumeMusic(1.0f) , _systemVolumeFX(1.0f) , _userVolumeMusic(1.0f) , _userVolumeFX(1.0f) , _expectedSystemVolumeFX(1.0f) , _expectedSystemVolumeMusic(1.0f) , _expectedUserVolumeFX(1.0f) , _expectedUserVolumeMusic(1.0f) { // Sound Init #ifdef FMOD_ACTIVE // void *extraDriverData = NULL; // utilityInit(&extraDriverData); _system = NULL; ERRCHECK(FMOD::Studio::System::create(&_system) ); #if CC_TARGET_PLATFORM==CC_PLATFORM_ANDROID FMOD::System * lowLevelSystem = nullptr; ERRCHECK(_system->getLowLevelSystem(&lowLevelSystem)); ERRCHECK(lowLevelSystem->setOutput(FMOD_OUTPUTTYPE_AUDIOTRACK)); unsigned int bufferLength; int numBuffers; ERRCHECK(lowLevelSystem->getDSPBufferSize(&bufferLength, &numBuffers)); CCLOG("SoundManager - Default Buffer Length %u", bufferLength); CCLOG("SoundManager - Default Number of Buffer %d", numBuffers); bufferLength = 256; // 512; // 1024; numBuffers = 2; // 2; // 8; ERRCHECK(lowLevelSystem->setDSPBufferSize(bufferLength, numBuffers)); ERRCHECK(lowLevelSystem->getDSPBufferSize(&bufferLength, &numBuffers)); CCLOG("SoundManager - New Buffer Length %u", bufferLength); CCLOG("SoundManager - New Number of Buffer %d", numBuffers); int sampleRate; FMOD_SPEAKERMODE speakerMode; int numRawSpeakers; ERRCHECK(lowLevelSystem->getSoftwareFormat(&sampleRate , &speakerMode, &numRawSpeakers)); CCLOG("SoundManager - Default Sample Rate %d", sampleRate); CCLOG("SoundManager - Default Speaker mode %d", (int)speakerMode); CCLOG("SoundManager - Default Number of Raw Speakers %d", numRawSpeakers); sampleRate = 24000; ERRCHECK(lowLevelSystem->setSoftwareFormat(sampleRate, speakerMode, numRawSpeakers)); ERRCHECK(lowLevelSystem->getSoftwareFormat(&sampleRate , &speakerMode, &numRawSpeakers)); CCLOG("SoundManager - New Sample Rate %d", sampleRate); CCLOG("SoundManager - New Speaker mode %d", (int)speakerMode); CCLOG("SoundManager - New Number of Raw Speakers %d", numRawSpeakers); #endif ERRCHECK(_system->initialize(64, FMOD_STUDIO_INIT_LIVEUPDATE, FMOD_INIT_NORMAL, 0) ); // ERRCHECK(_system->initialize(64, FMOD_STUDIO_INIT_NORMAL, FMOD_INIT_NORMAL, 0) ); // ERRCHECK(_system->initialize(32, FMOD_STUDIO_INIT_NORMAL, FMOD_INIT_NORMAL, 0) ); ERRCHECK(FMOD_Debug_Initialize(FMOD_DEBUG_LEVEL_WARNING, FMOD_DEBUG_MODE_TTY, 0, nullptr)); // ERRCHECK(_system->initialize(32, FMOD_STUDIO_INIT_NORMAL, FMOD_INIT_NORMAL, extraDriverData) ); // _masterBank = NULL; // ERRCHECK(_system->loadBankFile(getMediaPath(FILE_BANK_MASTER_DATA_NAME), FMOD_STUDIO_LOAD_BANK_NORMAL, &_masterBank)); //_stringsBank = static_cast<FMOD::Studio::Bank*>(this->loadAudioGroup(FILE_BANK_MASTER_META_NAME)); _stringsBank = NULL; ERRCHECK(_system->loadBankFile(getMediaPath(FILE_BANK_MASTER_META_NAME), FMOD_STUDIO_LOAD_BANK_NORMAL, &_stringsBank)); Director::getInstance()->getScheduler()->schedule(schedule_selector(SoundManager::updateSounds), this, 0.05, false); #endif }
int main(int argc, char *argv[]) { FMOD::System *system; FMOD::Sound *sound1, *sound2; FMOD::Channel *channel = 0; FMOD_RESULT result; int key; unsigned int version; /* Create a System object and initialize. */ result = FMOD::System_Create(&system); ERRCHECK(result); result = system->getVersion(&version); ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); getch(); return 0; } /* Multichannel only supported in ALSA mode in 5.1 and 7.1. If the user doesn't have 5.1 speakers then only the speakers they have will be audible. */ result = system->setOutput(FMOD_OUTPUTTYPE_ALSA); ERRCHECK(result); result = system->setSpeakerMode(FMOD_SPEAKERMODE_5POINT1); ERRCHECK(result); result = system->init(32, FMOD_INIT_NORMAL, 0); ERRCHECK(result); result = system->createSound("../media/drumloop.wav", FMOD_SOFTWARE | FMOD_2D, 0, &sound1); ERRCHECK(result); result = sound1->setMode(FMOD_LOOP_OFF); ERRCHECK(result); result = system->createSound("../media/stereo.ogg", FMOD_SOFTWARE | FMOD_2D, 0, &sound2); ERRCHECK(result); printf("==============================================================================\n"); printf("Multi Speaker Output Example. Copyright (c) Firelight Technologies 2004-2011.\n"); printf("==============================================================================\n"); printf("\n"); printf("Note! You must have your speaker configuration set up correctly\n"); printf(" in the windows control panel for this to work properly.\n"); printf("\n"); printf("Press '1' to play a mono sound on the FRONT LEFT speaker.\n"); printf("Press '2' to play a mono sound on the FRONT RIGHT speaker.\n"); printf("Press '3' to play a mono sound on the CENTER speaker.\n"); printf("Press '4' to play a mono sound on the REAR LEFT speaker.\n"); printf("Press '5' to play a mono sound on the REAR RIGHT speaker.\n"); printf("Press '6' to play a mono sound on the SIDE LEFT speaker.\n"); printf("Press '7' to play a mono sound on the SIDE RIGHT speaker.\n"); printf("Press '8' to play a stereo sound on the front speakers.\n"); printf("Press '9' to play a stereo sound on the front speakers but channel swapped.\n"); printf("Press '0' to play the right part of a stereo sound on the CENTER speaker.\n"); printf("Press 'Esc' to quit\n"); printf("\n"); /* Main loop. */ do { if (kbhit()) { key = getch(); switch (key) { case '1' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel); ERRCHECK(result); result = channel->setSpeakerMix(1.0f, 0, 0, 0, 0, 0, 0, 0); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '2' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel); ERRCHECK(result); result = channel->setSpeakerMix(0, 1.0f, 0, 0, 0, 0, 0, 0); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '3' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel); ERRCHECK(result); result = channel->setSpeakerMix(0, 0, 1.0f, 0, 0, 0, 0, 0); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '4' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel); ERRCHECK(result); result = channel->setSpeakerMix(0, 0, 0, 0, 1.0f, 0, 0, 0); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '5' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel); ERRCHECK(result); result = channel->setSpeakerMix(0, 0, 0, 0, 0, 1.0f, 0, 0); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '6' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel); ERRCHECK(result); result = channel->setSpeakerMix(0, 0, 0, 0, 0, 0, 1.0f, 0); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '7' : { result = system->playSound(FMOD_CHANNEL_FREE, sound1, true, &channel); ERRCHECK(result); result = channel->setSpeakerMix(0, 0, 0, 0, 0, 0, 0, 1.0f); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '8' : { float levels[2] = { 0, 1.0f }; result = system->playSound(FMOD_CHANNEL_FREE, sound2, true, &channel); ERRCHECK(result); /* By default a stereo sound would play in all right and all left speakers, so this forces it to just the front. */ result = channel->setSpeakerMix(1.0f, 1.0f, 0, 0, 0, 0, 0, 0); ERRCHECK(result); result = channel->setPaused(false); ERRCHECK(result); break; } case '9' : { result = system->playSound(FMOD_CHANNEL_FREE, sound2, true, &channel); ERRCHECK(result); /* Clear out all speakers first. */ result = channel->setSpeakerMix(0, 0, 0, 0, 0, 0, 0, 0); ERRCHECK(result); /* Put the left channel of the sound in the right speaker. */ { float levels[2] = { 0, 1.0f }; /* This array represents the source stereo sound. l/r */ result = channel->setSpeakerLevels(FMOD_SPEAKER_FRONT_LEFT, levels, 2); ERRCHECK(result); } /* Put the right channel of the sound in the left speaker. */ { float levels[2] = { 1.0f, 0 }; /* This array represents the source stereo sound. l/r */ result = channel->setSpeakerLevels(FMOD_SPEAKER_FRONT_RIGHT, levels, 2); ERRCHECK(result); } result = channel->setPaused(false); ERRCHECK(result); break; } case '0' : { result = system->playSound(FMOD_CHANNEL_FREE, sound2, true, &channel); ERRCHECK(result); /* Clear out all speakers first. */ result = channel->setSpeakerMix(0, 0, 0, 0, 0, 0, 0, 0); ERRCHECK(result); /* Put the left channel of the sound in the right speaker. */ { float levels[2] = { 0, 1.0f }; /* This array represents the source stereo sound. l/r */ result = channel->setSpeakerLevels(FMOD_SPEAKER_FRONT_CENTER, levels, 2); ERRCHECK(result); } result = channel->setPaused(false); ERRCHECK(result); break; } } } system->update(); { unsigned int ms = 0; unsigned int lenms = 0; bool playing = false; bool paused = false; int channelsplaying = 0; if (channel) { FMOD::Sound *currentsound = 0; result = channel->isPlaying(&playing); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } result = channel->getPaused(&paused); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } result = channel->getPosition(&ms, FMOD_TIMEUNIT_MS); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } channel->getCurrentSound(¤tsound); if (currentsound) { result = currentsound->getLength(&lenms, FMOD_TIMEUNIT_MS); if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN)) { ERRCHECK(result); } } } system->getChannelsPlaying(&channelsplaying); printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s : Channels Playing %2d\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", channelsplaying); } Sleep(10); } while (key != 27); printf("\n"); /* Shut down */ result = sound1->release(); ERRCHECK(result); result = sound2->release(); ERRCHECK(result); result = system->close(); ERRCHECK(result); result = system->release(); ERRCHECK(result); return 0; }