Exemple #1
0
void OSystem_SDL_Symbian::initBackend() {
	// Calculate the default savepath
	Common::String savePath;
	savePath = Symbian::GetExecutablePath();
	savePath += DEFAULT_SAVE_PATH "\\";
	_savefileManager = new DefaultSaveFileManager(savePath);

	// If savepath has not already been set then set it
	if (!ConfMan.hasKey("savepath")) {
		ConfMan.set("savepath", savePath);
	}

	// Ensure that the current set path (might have been altered by the user) exists
	Common::String currentPath = ConfMan.get("savepath");
	TFileName fname;
	TPtrC8 ptr((const unsigned char*)currentPath.c_str(), currentPath.size());
	fname.Copy(ptr);
	BaflUtils::EnsurePathExistsL(static_cast<OSystem_SDL_Symbian *>(g_system)->FsSession(), fname);

	ConfMan.setBool("FM_high_quality", false);
#if !defined(S60) || defined(S60V3) // S60 has low quality as default
	ConfMan.setBool("FM_medium_quality", true);
#else
	ConfMan.setBool("FM_medium_quality", false);
#endif
	// Symbian OS  should have joystick_num set to 0 in the ini file,
	// but uiq devices might refuse opening the joystick
	ConfMan.setInt("joystick_num", 0);
	ConfMan.flushToDisk();

	GUI::Actions::init();

	// Creates the backend managers
	if (_eventSource == 0)
		_eventSource = new SymbianSdlEventSource();
	if (_mixerManager == 0) {
		_mixerManager = new SymbianSdlMixerManager();

		// Setup and start mixer
		_mixerManager->init();
	}
	if (_graphicsManager == 0)
		_graphicsManager = new SymbianSdlGraphicsManager(_eventSource, _window);

	// Call parent implementation of this method
	OSystem_SDL::initBackend();

	// Initialize global key mapping for Smartphones
	GUI::Actions* actions = GUI::Actions::Instance();

	actions->initInstanceMain(this);
	actions->loadMapping();
}
void OSystem_SDL_Symbian::initBackend() {
	ConfMan.setBool("FM_high_quality", false);
#if !defined(S60) || defined(S60V3) // S60 has low quality as default
	ConfMan.setBool("FM_medium_quality", true);
#else
	ConfMan.setBool("FM_medium_quality", false);
#endif
	ConfMan.setInt("joystick_num", 0); // Symbian OS  should have joystick_num set to 0 in the ini file , but uiq devices might refuse opening the joystick
	ConfMan.flushToDisk();
	
	GUI::Actions::init();

	OSystem_SDL::initBackend();
	
	// Initialize global key mapping for Smartphones
	GUI::Actions* actions = GUI::Actions::Instance();

	actions->initInstanceMain(this);	
	actions->loadMapping();
	initZones();
}