bool Coordinator::event(QEvent* event) { if(event->type() != CUSTOM_EVENT_TYPE) { return QObject::event(event); } CustomEvent* customEvent = dynamic_cast<CustomEvent*>(event); assert(customEvent); Ice::DispatcherCallPtr call = customEvent->call(); assert(call); try { call->run(); } catch(const Ice::Exception& ex) { ostringstream error; error << "Ice::DispatcherCall (Ice::Exception):\n" << ex; setError(error.str()); } catch(const exception& ex) { ostringstream error; error << "Ice::DispatcherCall (std::exception):\n" << ex.what(); setError(error.str()); } catch(const string& ex) { ostringstream error; error << "Ice::DispatcherCall (std::string):\n" << ex; setError(error.str()); } catch(const char* ex) { ostringstream error; error << "Ice::DispatcherCall (const char*):\n" << ex; setError(error.str()); } catch(...) { ostringstream error; error << "Ice::DispatcherCall (unknown C++ exception)."; setError(error.str()); } return true; }
void SessionHelperI::dispatchCallback(const Ice::DispatcherCallPtr& call, const Ice::ConnectionPtr& conn) { if(_initData.dispatcher) { #ifdef ICE_CPP11_MAPPING _initData.dispatcher([call]() { call->run(); }, conn); #else _initData.dispatcher->dispatch(call, conn); #endif } else { call->run(); } }
void Dispatcher::run() { while(true) { Ice::DispatcherCallPtr call; { Lock sync(*this); while(!_terminated && _calls.empty()) { wait(); } if(!_calls.empty()) { call = _calls.front(); _calls.pop_front(); } else if(_terminated) { // Terminate only once all calls are dispatched. return; } } if(call) { try { call->run(); } catch(...) { // Exceptions should never propagate here. test(false); } } } }
void SessionHelperI::dispatchCallback(const Ice::DispatcherCallPtr& call, const Ice::ConnectionPtr& conn) { if(_initData.dispatcher) { _initData.dispatcher->dispatch(call, conn); } else { call->run(); } }
void SessionHelperI::dispatchCallbackAndWait(const Ice::DispatcherCallPtr& call, const Ice::ConnectionPtr& conn) { if(_initData.dispatcher) { IceUtilInternal::CountDownLatch cdl(1); Ice::DispatcherCallPtr callWait = new DispatcherCallWait(cdl, call); #ifdef ICE_CPP11_MAPPING _initData.dispatcher([call]() { call->run(); }, conn); #else _initData.dispatcher->dispatch(callWait, conn); #endif cdl.await(); } else { call->run(); } }
void SessionHelperI::dispatchCallbackAndWait(const Ice::DispatcherCallPtr& call, const Ice::ConnectionPtr& conn) { if(_initData.dispatcher) { IceUtilInternal::CountDownLatch cdl(1); Ice::DispatcherCallPtr callWait = new DispatcherCallWait(cdl, call); _initData.dispatcher->dispatch(callWait, conn); cdl.await(); } else { call->run(); } }