bool
ProcGameIntro::OnRender(irr::IrrlichtDevice& device)
{	
	device.getVideoDriver()->beginScene(true, true, SColor(255,128,0,255));

	device.getSceneManager()->drawAll();
	device.getGUIEnvironment()->drawAll();

	device.getVideoDriver()->endScene();

	return true;
}
    virtual bool onEvent(irr::ode::IIrrOdeEvent *pEvent) {
      if (g_pCamera && g_pCamera->handlesEvent(pEvent)) g_pCamera->onEvent(pEvent);

      if (pEvent->getType()==irr::ode::eIrrOdeEventLoadScene) {
        searchPlaneBodies(m_pDevice->getSceneManager()->getRootSceneNode());
        searchTankBodies (m_pDevice->getSceneManager()->getRootSceneNode());
        searchCarBodies  (m_pDevice->getSceneManager()->getRootSceneNode());
        searchHeliBodies (m_pDevice->getSceneManager()->getRootSceneNode());

        const c8 sForests[][255]={ "RandomForest1", "RandomForest2", "Forest1", "Forest2" };

        for (u32 i=0; i<2; i++) {
          printf("merging \"%s\"...\n",sForests[i]);
          irr::scene::ISceneManager *smgr=m_pDevice->getSceneManager();
          scene::ISceneNode *p=smgr->getSceneNodeFromName(sForests[i]);
          CRandomForest *pForest=(CRandomForest *)p;
          if (pForest!=NULL) {
            CMeshCombiner *pCombine=new CMeshCombiner(0.8f);
            irr::core::array<irr::scene::IMeshSceneNode *> aMeshSceneNodes;
            irr::core::array<irr::scene::ISceneNode *> aTrees=pForest->getGeneratedTrees();

            for (u32 j=0; j<aTrees.size(); j++) {
              irr::scene::IMeshSceneNode *p=(irr::scene::IMeshSceneNode *)aTrees[j];
              aMeshSceneNodes.push_back(p);
            }

            printf("%i trees\n",aMeshSceneNodes.size());

            if (aMeshSceneNodes.size()>0) {
              c8 s[0xFF];
              sprintf(s,"MyCombinedTrees_%i",i);
              irr::scene::IMesh *pCombined=pCombine->combineMeshes(smgr,m_pDevice->getVideoDriver(),aMeshSceneNodes,s);
              if (pCombined!=NULL) {
                irr::scene::ISceneNode *pRoot=smgr->getSceneNodeFromName(sForests[i+2]);
                irr::scene::IMeshSceneNode *pNode=smgr->addMeshSceneNode(pCombined,pRoot==NULL?smgr->getRootSceneNode():pRoot);
                for (u32 i=0; i<pNode->getMaterialCount(); i++) {
                  pNode->getMaterial(i).setFlag(irr::video::EMF_LIGHTING,false);
                  pNode->getMaterial(i).MaterialType=irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
                }
              }
            }
          }
        }
        return true;
      }

      if (pEvent->getType()==irr::ode::eIrrOdeEventStep) {
        irr::core::list<CCockpitPlane *>::Iterator pit;
        for (pit = m_lPlaneCockpits.begin(); pit != m_lPlaneCockpits.end(); pit++) (*pit)->update();

        irr::core::list<CCockpitCar *>::Iterator cit;
        for (cit = m_lCarCockpits.begin(); cit != m_lCarCockpits.end(); cit++) (*cit)->update();

        if (g_pCamera) g_pCamera->update();
      }

      return false;
    }
Exemple #3
0
bool
ProcGame::OnRender(irr::IrrlichtDevice& device)
{
    device.getVideoDriver()->beginScene(true, true, SColor(255,128,0,255));

    device.getSceneManager()->drawAll();
    device.getGUIEnvironment()->drawAll();

#ifdef AI_TEST_DISPLAY_INFO
    //add sk for AI
    EntityMgr.DrawExtraInfo();
    //end add sk for AI
#endif

    device.getVideoDriver()->endScene();

    return true;
}