void CausticsMapApp::LightDensityHandler(KlayGE::UISlider const & sender) { float density_min = 1000.0f; float density_max = 20000.0f; int min_val, max_val; sender.GetRange(min_val, max_val); light_density_ = (static_cast<float>(sender.GetValue()) - min_val) / (max_val - min_val) * (density_max - density_min) + density_min; }
void CausticsMapApp::PointSizeHandler(KlayGE::UISlider const & sender) { float pt_min = 0.01f; float pt_max = 0.1f; int min_val, max_val; sender.GetRange(min_val, max_val); point_size_ = (static_cast<float>(sender.GetValue()) - min_val) / (max_val - min_val) * (pt_max - pt_min) + pt_min; }
//UI Handler void CausticsMapApp::RefractIndexHandler(KlayGE::UISlider const & sender) { float idx_min = 1.0f; float idx_max = 2.0f; int min_val, max_val; sender.GetRange(min_val, max_val); refract_idx_ = (static_cast<float>(sender.GetValue()) - min_val) / (max_val - min_val) * (idx_max - idx_min) + idx_min; }
void DeferredRenderingApp::NumLightsChangedHandler(KlayGE::UISlider const & sender) { int num_lights = sender.GetValue(); for (size_t i = num_lights; i < particle_lights_.size(); ++ i) { particle_lights_[i]->DelFromSceneManager(); particle_light_srcs_[i]->DelFromSceneManager(); } size_t old_size = particle_lights_.size(); particle_lights_.resize(num_lights); particle_light_srcs_.resize(num_lights); for (size_t i = old_size; i < particle_lights_.size(); ++ i) { particle_lights_[i] = MakeSharedPtr<PointLightSource>(); particle_lights_[i]->Attrib(LightSource::LSA_NoShadow); particle_lights_[i]->Falloff(float3(1, 0, 1)); particle_lights_[i]->AddToSceneManager(); particle_light_srcs_[i] = MakeSharedPtr<SceneObjectLightSourceProxy>(particle_lights_[i]); checked_pointer_cast<SceneObjectLightSourceProxy>(particle_light_srcs_[i])->Scaling(0.1f, 0.1f, 0.1f); particle_light_srcs_[i]->AddToSceneManager(); } std::wostringstream stream; stream << L"# lights: " << num_lights; dialog_->Control<UIStatic>(id_num_lights_static_)->SetText(stream.str()); }
void GlobalIlluminationApp::ILScaleChangedHandler(KlayGE::UISlider const & sender) { il_scale_ = sender.GetValue() / 10.0f; deferred_rendering_->IndirectScale(il_scale_); std::wostringstream stream; stream << L"Scale: " << il_scale_ << " x"; dialog_->Control<UIStatic>(id_il_scale_static_)->SetText(stream.str()); }
void TessellationApp::InsideChangedHandler(KlayGE::UISlider const & sender) { tess_factor_.w() = sender.GetValue() / 10.0f; checked_pointer_cast<TriangleObject>(polygon_)->TessFactors(tess_factor_); std::wostringstream stream; stream << L"Inside: " << tess_factor_.w(); dialog_->Control<UIStatic>(id_inside_static_)->SetText(stream.str()); }
void DetailedSurfaceApp::ScaleChangedHandler(KlayGE::UISlider const & sender) { height_scale_ = sender.GetValue() / 100.0f; checked_pointer_cast<PolygonObject>(polygon_)->HeightScale(height_scale_); std::wostringstream stream; stream << L"Scale: " << height_scale_; dialog_->Control<UIStatic>(id_scale_static_)->SetText(stream.str()); }
void SSSSSApp::TranslucencyStrengthChangedHandler(KlayGE::UISlider const & sender) { float strength = static_cast<float>(sender.GetValue()); deferred_rendering_->TranslucencyStrength(strength); std::wostringstream stream; stream << L"Translucency strength: " << strength; dialog_params_->Control<UIStatic>(id_translucency_strength_static_)->SetText(stream.str()); }
void SSSSSApp::SSSCorrectionChangedHandler(KlayGE::UISlider const & sender) { float correction = sender.GetValue() * 0.1f; deferred_rendering_->SSSCorrection(correction); std::wostringstream stream; stream << L"SSS Correction: " << correction; dialog_params_->Control<UIStatic>(id_sss_correction_static_)->SetText(stream.str()); }
void SSSSSApp::SSSStrengthChangedHandler(KlayGE::UISlider const & sender) { float strength = sender.GetValue() * 0.1f; deferred_rendering_->SSSStrength(strength); std::wostringstream stream; stream << L"SSS strength: " << strength; dialog_params_->Control<UIStatic>(id_sss_strength_static_)->SetText(stream.str()); }
void ScreenSpaceReflectionApp::MaxSampleNumHandler(KlayGE::UISlider const & sender) { int32_t sample_num = sender.GetValue(); if (teapot_) { checked_pointer_cast<ReflectMesh>(teapot_->GetRenderable())->MaxSamples(sample_num); std::wostringstream oss; oss << "Max Samples: " << sample_num; parameter_dialog_->Control<UIStatic>(id_max_sample_num_static_)->SetText(oss.str()); } }
void ShadowCubeMap::ScaleFactorChangedHandler(KlayGE::UISlider const & sender) { esm_scale_factor_ = static_cast<float>(sender.GetValue()); for (size_t i = 0; i < scene_objs_.size(); ++ i) { checked_pointer_cast<OccluderMesh>(scene_objs_[i]->GetRenderable())->ScaleFactor(esm_scale_factor_); } std::wostringstream stream; stream << L"Scale Factor: " << esm_scale_factor_; dialog_->Control<UIStatic>(id_scale_factor_static_)->SetText(stream.str()); }
void AtmosphericScatteringApp::DensityHandler(KlayGE::UISlider const & sender) { float value = sender.GetValue() / 100000.0f; checked_pointer_cast<PlanetMesh>(planet_->GetRenderable())->Density(value); checked_pointer_cast<AtmosphereMesh>(atmosphere_->GetRenderable())->Density(value); }
void AtmosphericScatteringApp::AtmosphereTopHandler(KlayGE::UISlider const & sender) { float value = 1 + sender.GetValue() / 1000.0f; checked_pointer_cast<AtmosphereMesh>(atmosphere_->GetRenderable())->AtmosphereTop(value); }