bool LLCOFMgr::isLinkInCOF(const LLUUID& idItem) { LLInventoryModel::cat_array_t folders; LLInventoryModel::item_array_t items; LLLinkedItemIDMatches f(gInventory.getLinkedItemID(idItem)); gInventory.collectDescendentsIf(getCOF(), folders, items, LLInventoryModel::EXCLUDE_TRASH, f); return (!items.empty()); }
//static bool LLLandmarkActions::hasParcelLandmark() { LLFirstAgentParcelLandmark get_first_agent_landmark; LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; fetch_landmarks(cats, items, get_first_agent_landmark); return !items.empty(); }
// *TODO: This could be made more efficient by only fetching the FIRST // landmark that meets the criteria LLViewerInventoryItem* LLLandmarkActions::findLandmarkForGlobalPos(const LLVector3d &pos) { // Determine whether there are landmarks pointing to the current parcel. LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; LLFetchlLandmarkByPos is_current_pos_landmark(pos); fetch_landmarks(cats, items, is_current_pos_landmark); if(items.empty()) { return NULL; } return items[0]; }
// Checked: 2010-03-14 (RLVa-1.1.3a) | Added: RLVa-1.2.0a void RlvRenameOnWearObserver::doneIdle() { const LLViewerInventoryCategory* pRlvRoot = NULL; LLVOAvatar* pAvatar = gAgentAvatarp; if ( (RlvSettings::getEnableSharedWear()) || (!RlvSettings::getSharedInvAutoRename()) || (LLStartUp::getStartupState() < STATE_STARTED) || (!pAvatar) || ((pRlvRoot = RlvInventory::instance().getSharedRoot()) == NULL) ) { delete this; return; } const LLViewerJointAttachment* pAttachPt = NULL; S32 idxAttachPt = 0; // RLV_ASSERT(mComplete.size() > 0); // Catch instances where we forgot to call startFetch() for (uuid_vec_t::const_iterator itItem = mComplete.begin(); itItem != mComplete.end(); ++itItem) { const LLUUID& idAttachItem = *itItem; // If the item resides under #RLV we'll rename it directly; otherwise settle for "renaming" all of its links residing under #RLV LLInventoryModel::item_array_t items; if (gInventory.isObjectDescendentOf(idAttachItem, pRlvRoot->getUUID())) items.push_back(gInventory.getItem(idAttachItem)); else items = gInventory.collectLinkedItems(idAttachItem, pRlvRoot->getUUID()); if (items.empty()) continue; if ( ((pAttachPt = pAvatar->getWornAttachmentPoint(idAttachItem)) == NULL) || ((idxAttachPt = RlvAttachPtLookup::getAttachPointIndex(pAttachPt)) == 0) ) { // RLV_ASSERT(false); continue; } static const std::string &new_category_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_NONE); for (S32 idxItem = 0, cntItem = items.count(); idxItem < cntItem; idxItem++) { LLViewerInventoryItem* pItem = items.get(idxItem); if (!pItem) continue; S32 idxAttachPtItem = RlvAttachPtLookup::getAttachPointIndex(pItem); if ( (idxAttachPt == idxAttachPtItem) || (idxAttachPtItem) ) continue; std::string strAttachPt = pAttachPt->getName(); LLStringUtil::toLower(strAttachPt); // If we can modify the item then we rename it directly, otherwise we create a new folder and move it if (pItem->getPermissions().allowModifyBy(gAgent.getID())) { std::string strName = pItem->getName(); LLStringUtil::truncate(strName, DB_INV_ITEM_NAME_STR_LEN - strAttachPt.length() - 3); strName += " (" + strAttachPt + ")"; pItem->rename(strName); pItem->updateServer(FALSE); gInventory.addChangedMask(LLInventoryObserver::LABEL, pItem->getUUID()); } else { // Don't do anything if the item is a direct descendant of the shared root, or a folded folder LLViewerInventoryCategory* pFolder = gInventory.getCategory(pItem->getParentUUID()); if ( (pFolder) && (pFolder->getUUID() != pRlvRoot->getUUID()) && (!RlvInventory::isFoldedFolder(pFolder, false)) ) { std::string strFolderName = ".(" + strAttachPt + ")"; // Rename the item's parent folder if it's called "New Folder", isn't directly under #RLV and contains exactly 1 object if ( (new_category_name == pFolder->getName()) && (pFolder->getParentUUID() != pRlvRoot->getUUID()) && (1 == RlvInventory::getDirectDescendentsCount(pFolder, LLAssetType::AT_OBJECT)) ) { pFolder->rename(strFolderName); pFolder->updateServer(FALSE); gInventory.addChangedMask(LLInventoryObserver::LABEL, pFolder->getUUID()); } else { // "No modify" item with a non-renameable parent: create a new folder named and move the item into it LLUUID idAttachFolder = gInventory.createNewCategory(pFolder->getUUID(), LLFolderType::FT_NONE, strFolderName); move_inventory_item(gAgent.getID(), gAgent.getSessionID(), pItem->getUUID(), idAttachFolder, std::string(), NULL); } } } } } gInventory.notifyObservers(); delete this; }