void ItemView::layoutWidgets() { if (!mScrollView->getChildCount()) return; int x = 0; int y = 0; MyGUI::Widget* dragArea = mScrollView->getChildAt(0); int maxHeight = mScrollView->getHeight(); int rows = maxHeight/42; rows = std::max(rows, 1); bool showScrollbar = int(std::ceil(dragArea->getChildCount()/float(rows))) > mScrollView->getWidth()/42; if (showScrollbar) maxHeight -= 18; for (unsigned int i=0; i<dragArea->getChildCount(); ++i) { MyGUI::Widget* w = dragArea->getChildAt(i); w->setPosition(x, y); y += 42; if (y > maxHeight-42 && i < dragArea->getChildCount()-1) { x += 42; y = 0; } } x += 42; MyGUI::IntSize size = MyGUI::IntSize(std::max(mScrollView->getSize().width, x), mScrollView->getSize().height); // Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden mScrollView->setVisibleVScroll(false); mScrollView->setVisibleHScroll(false); mScrollView->setCanvasSize(size); mScrollView->setVisibleVScroll(true); mScrollView->setVisibleHScroll(true); dragArea->setSize(size); }
void ItemView::layoutWidgets() { if (!mScrollView->getChildCount()) return; int x = 0; int y = 0; int maxHeight = mScrollView->getSize().height - 58; MyGUI::Widget* dragArea = mScrollView->getChildAt(0); for (unsigned int i=0; i<dragArea->getChildCount(); ++i) { MyGUI::Widget* w = dragArea->getChildAt(i); w->setPosition(x, y); y += 42; if (y > maxHeight) { x += 42; y = 0; } } x += 42; MyGUI::IntSize size = MyGUI::IntSize(std::max(mScrollView->getSize().width, x), mScrollView->getSize().height); // Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden mScrollView->setVisibleVScroll(false); mScrollView->setVisibleHScroll(false); mScrollView->setCanvasSize(size); mScrollView->setVisibleVScroll(true); mScrollView->setVisibleHScroll(true); dragArea->setSize(size); }
void ToolTips::onFrame(float frameDuration) { while (mDynamicToolTipBox->getChildCount()) { MyGUI::Gui::getInstance().destroyWidget(mDynamicToolTipBox->getChildAt(0)); } // start by hiding everything for (unsigned int i=0; i < mMainWidget->getChildCount(); ++i) { mMainWidget->getChildAt(i)->setVisible(false); } const IntSize &viewSize = RenderManager::getInstance().getViewSize(); if (!mEnabled) { return; } if (!mGameMode) { const MyGUI::IntPoint& mousePos = InputManager::getInstance().getMousePosition(); if (mWindowManager->getWorldMouseOver() && ((mWindowManager->getMode() == GM_Console) || (mWindowManager->getMode() == GM_Container) || (mWindowManager->getMode() == GM_Inventory))) { std::string handle = MWBase::Environment::get().getWorld()->getFacedHandle(); try { mFocusObject = MWBase::Environment::get().getWorld()->getPtrViaHandle(handle); } catch (std::exception& e) { return; } MyGUI::IntSize tooltipSize = getToolTipViaPtr(true); IntPoint tooltipPosition = InputManager::getInstance().getMousePosition() + IntPoint(0, 24); // make the tooltip stay completely in the viewport if ((tooltipPosition.left + tooltipSize.width) > viewSize.width) { tooltipPosition.left = viewSize.width - tooltipSize.width; } if ((tooltipPosition.top + tooltipSize.height) > viewSize.height) { tooltipPosition.top = viewSize.height - tooltipSize.height; } setCoord(tooltipPosition.left, tooltipPosition.top, tooltipSize.width, tooltipSize.height); } else { const MyGUI::IntPoint& lastPressed = InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left); if (mousePos == lastPressed) // mouseclick makes tooltip disappear return; if (mousePos.left == mLastMouseX && mousePos.top == mLastMouseY) { mRemainingDelay -= frameDuration; } else { mRemainingDelay = mDelay; } mLastMouseX = mousePos.left; mLastMouseY = mousePos.top; if (mRemainingDelay > 0) return; Widget* focus = InputManager::getInstance().getMouseFocusWidget(); if (focus == 0) { return; } IntSize tooltipSize; // try to go 1 level up until there is a widget that has tooltip // this is necessary because some skin elements are actually separate widgets int i=0; while (!focus->isUserString("ToolTipType")) { focus = focus->getParent(); if (!focus) return; ++i; } std::string type = focus->getUserString("ToolTipType"); std::string text = focus->getUserString("ToolTipText"); if (type == "") { return; } else if (type == "ItemPtr") { mFocusObject = *focus->getUserData<MWWorld::Ptr>(); tooltipSize = getToolTipViaPtr(false); } else if (type == "Spell") { ToolTipInfo info; const ESM::Spell *spell = MWBase::Environment::get().getWorld()->getStore().spells.find(focus->getUserString("Spell")); info.caption = spell->name; Widgets::SpellEffectList effects; std::vector<ESM::ENAMstruct>::const_iterator end = spell->effects.list.end(); for (std::vector<ESM::ENAMstruct>::const_iterator it = spell->effects.list.begin(); it != end; ++it) { Widgets::SpellEffectParams params; params.mEffectID = it->effectID; params.mSkill = it->skill; params.mAttribute = it->attribute; params.mDuration = it->duration; params.mMagnMin = it->magnMin; params.mMagnMax = it->magnMax; params.mRange = it->range; params.mIsConstant = (spell->data.type == ESM::Spell::ST_Ability); effects.push_back(params); } info.effects = effects; tooltipSize = createToolTip(info); } else if (type == "Layout") { // tooltip defined in the layout MyGUI::Widget* tooltip; getWidget(tooltip, focus->getUserString("ToolTipLayout")); tooltip->setVisible(true); if (!tooltip->isUserString("DontResize")) { tooltip->setCoord(0, 0, 450, 300); // this is the maximum width of the tooltip before it starts word-wrapping tooltipSize = MyGUI::IntSize(0, tooltip->getSize().height); } else tooltipSize = tooltip->getSize(); std::map<std::string, std::string> userStrings = focus->getUserStrings(); for (std::map<std::string, std::string>::iterator it = userStrings.begin(); it != userStrings.end(); ++it) { if (it->first == "ToolTipType" || it->first == "ToolTipLayout") continue; size_t underscorePos = it->first.find("_"); std::string propertyKey = it->first.substr(0, underscorePos); std::string widgetName = it->first.substr(underscorePos+1, it->first.size()-(underscorePos+1)); MyGUI::Widget* w; getWidget(w, widgetName); w->setProperty(propertyKey, it->second); } for (unsigned int i=0; i<tooltip->getChildCount(); ++i) { MyGUI::Widget* w = tooltip->getChildAt(i); if (w->isUserString("AutoResizeHorizontal")) { MyGUI::TextBox* text = w->castType<MyGUI::TextBox>(); tooltipSize.width = std::max(tooltipSize.width, w->getLeft() + text->getTextSize().width + 8); } else if (!tooltip->isUserString("DontResize")) tooltipSize.width = std::max(tooltipSize.width, w->getLeft() + w->getWidth() + 8); if (w->isUserString("AutoResizeVertical")) { MyGUI::TextBox* text = w->castType<MyGUI::TextBox>(); int height = text->getTextSize().height; if (height > w->getHeight()) { tooltipSize += MyGUI::IntSize(0, height - w->getHeight()); } if (height < w->getHeight()) { tooltipSize -= MyGUI::IntSize(0, w->getHeight() - height); } } } tooltip->setCoord(0, 0, tooltipSize.width, tooltipSize.height); } else throw std::runtime_error ("unknown tooltip type"); IntPoint tooltipPosition = InputManager::getInstance().getMousePosition() + IntPoint(0, 24); // make the tooltip stay completely in the viewport if ((tooltipPosition.left + tooltipSize.width) > viewSize.width) { tooltipPosition.left = viewSize.width - tooltipSize.width; } if ((tooltipPosition.top + tooltipSize.height) > viewSize.height) { tooltipPosition.top = viewSize.height - tooltipSize.height; } setCoord(tooltipPosition.left, tooltipPosition.top, tooltipSize.width, tooltipSize.height); } } else { if (!mFocusObject.isEmpty()) { IntSize tooltipSize = getToolTipViaPtr(); setCoord(viewSize.width/2 - tooltipSize.width/2, std::max(0, int(mFocusToolTipY*viewSize.height - tooltipSize.height)), tooltipSize.width, tooltipSize.height); mDynamicToolTipBox->setVisible(true); } } }