void CBlendingAnimationsView::OnTimer(UINT_PTR nIDEvent) { CEngine *Engine = ((CBlendingAnimationsApp*)AfxGetApp())->m_Engine; Ogre::Root *Root = Engine->GetRoot(); Ogre::SceneNode *RobotNode = Root->getSceneManager("Walking")->getSceneNode("Robot"); Ogre::Entity *RobotEntity = Root->getSceneManager("Walking")->getEntity("Robot"); Ogre::Skeleton *Skeleton = RobotEntity->getSkeleton(); if (m_WeightDlg->m_IsAverage) { Skeleton->setBlendMode(Ogre::SkeletonAnimationBlendMode::ANIMBLEND_AVERAGE); } else { Skeleton->setBlendMode(Ogre::SkeletonAnimationBlendMode::ANIMBLEND_CUMULATIVE); } double WalkWeight; double SlumpWeight; switch(nIDEvent) { case 1: WalkWeight = m_WeightDlg->m_WalkWeight.GetPos() / 10.0; SlumpWeight = m_WeightDlg->m_SlumpWeight.GetPos() / 10.0; m_WalkAnimation->setWeight(WalkWeight); m_SlumpAnimation->setWeight(SlumpWeight); m_WalkAnimation->addTime(0.01); m_SlumpAnimation->addTime(0.01); break; case 2: m_WalkAnimation->addTime(0.01); break; case 3: m_SlumpAnimation->addTime(0.01); break; } Root->renderOneFrame(); CView::OnTimer(nIDEvent); }
void NavigationCell::debugDrawClassification( Ogre::Vector3 start, Ogre::Vector3 end ) { Ogre::Root *root = Ogre::Root::getSingletonPtr(); Ogre::SceneManager* mgr = root->getSceneManager( "SceneManagerInstance" ); Ogre::ManualObject* debug; Ogre::SceneNode* node; if( mgr->hasManualObject( "debugDrawClassification" ) ) debug = mgr->getManualObject( "debugDrawClassification" ); else { debug = mgr->createManualObject( "debugDrawClassification" ); node = mgr->getRootSceneNode()->createChildSceneNode(); node->attachObject( debug ); node->translate( 0, 1, 0 ); debug->setQueryFlags( 0 ); debug->setRenderQueueGroup( Ogre::RENDER_QUEUE_OVERLAY ); } debug->begin( "debug/blue", Ogre::RenderOperation::OT_LINE_LIST ); debug->position( start ); debug->position( end ); debug->end(); // debugDrawCell( debug, "debug/yellow", "debug/blue" ); }
void CSceletalAnimationView::OnTimer(UINT_PTR nIDEvent) { CEngine *Engine = ((CSceletalAnimationApp*)AfxGetApp())->m_Engine; Ogre::Root *Root = Engine->GetRoot(); Ogre::SceneManager *SceneManager = Root->getSceneManager("Animation"); Ogre::Entity *Entity = SceneManager->getEntity("Animation"); Ogre::Skeleton *Skeleton = Entity->getSkeleton(); m_AnimationState->addTime(0.1); Root->renderOneFrame(); CView::OnTimer(nIDEvent); }
void NavigationCell::debugDrawCellAndNeigbours() { Ogre::Root *root = Ogre::Root::getSingletonPtr(); Ogre::SceneManager* mgr = root->getSceneManager( "SceneManagerInstance" ); Ogre::ManualObject* debug; Ogre::SceneNode* debugNode; if( mgr->hasSceneNode( "debugDrawNode" ) ) { debugNode = mgr->getSceneNode( "debugDrawNode" ); } else { debugNode = mgr->getRootSceneNode()->createChildSceneNode( "debugDrawNode" ); debugNode->translate( 0, 1, 0 ); // Move up slightly to see lines better. } if( mgr->hasManualObject( "debugDraw" ) ) debug = mgr->getManualObject( "debugDraw" ); else { debug = mgr->createManualObject( "debugDraw" ); debugNode->attachObject( debug ); debug->setQueryFlags( 0 ); debug->setRenderQueueGroup( Ogre::RENDER_QUEUE_OVERLAY ); } for( int i = 0; i < 3; i++ ) { if( mLinks[i] ) { debug->begin( "debug/blue", Ogre::RenderOperation::OT_LINE_STRIP ); debug->position( mLinks[i]->mVertices[0] ); debug->position( mLinks[i]->mVertices[1] ); debug->position( mLinks[i]->mVertices[2] ); debug->position( mLinks[i]->mVertices[0] ); debug->end(); } } debug->begin( "debug/yellow", Ogre::RenderOperation::OT_LINE_STRIP ); debug->position( mVertices[0].x, mVertices[0].y+1, mVertices[0].z ); debug->position( mVertices[1].x, mVertices[1].y+1, mVertices[1].z ); debug->position( mVertices[2].x, mVertices[2].y+1, mVertices[2].z ); debug->position( mVertices[0].x, mVertices[0].y+1, mVertices[0].z ); debug->end(); }
void NavigationMesh::resetPathfinding() { mOpenList.clear(); for( CellVector::iterator i = mCells.begin(); i != mCells.end(); i++ ) { i->path = -1; // Not strictly required. i->parent = 0; // Or this either. i->isOpen = false; i->isClosed = false; } Ogre::Root *root = Ogre::Root::getSingletonPtr(); Ogre::SceneManager* mgr = root->getSceneManager( "SceneManagerInstance" ); mgr->destroyManualObject( "debugDrawClassification" ); mgr->destroyManualObject( "debugDraw" ); }
void NavigationMesh::setShow( bool show ) { Ogre::Root *root = Ogre::Root::getSingletonPtr(); Ogre::SceneManager* mgr = root->getSceneManager( "SceneManagerInstance" ); Ogre::ManualObject* debug; Ogre::SceneNode* debugNode; mShow = show; if( mgr->hasSceneNode( "debugDrawNode2" ) ) { debugNode = mgr->getSceneNode( "debugDrawNode2" ); } else { debugNode = mgr->getRootSceneNode()->createChildSceneNode( "debugDrawNode2" ); debugNode->translate( 0, 1, 0 ); // Move up slightly to see lines better. } if( mgr->hasManualObject( "debugDraw2" ) ) debug = mgr->getManualObject( "debugDraw2" ); else { debug = mgr->createManualObject( "debugDraw2" ); debugNode->attachObject( debug ); debug->setQueryFlags( 0 ); debug->setRenderQueueGroup( Ogre::RENDER_QUEUE_OVERLAY ); } if( !mShow ) { mgr->destroyManualObject( debug ); return; } for( CellVector::iterator i = mCells.begin(); i != mCells.end(); i++ ) { i->debugDrawCell( debug, "debug/yellow", "debug/blue" ); } return; }
void CTerrainWalkingView::OnTimer(UINT_PTR nIDEvent) { Ogre::Quaternion Quaternion; CEngine *Engine = ((CTerrainWalkingApp*)AfxGetApp())->m_Engine; Ogre::Root *Root = Engine->GetRoot(); Ogre::SceneNode *RobotNode = Root->getSceneManager("Walking")->getSceneNode("Robot"); Ogre::Entity *RobotEntity = Root->getSceneManager("Walking")->getEntity("Robot"); Ogre::AxisAlignedBox RobotBox = RobotEntity->getBoundingBox(); Ogre::Entity *TopographyEntity = Root->getSceneManager("Walking")->getEntity("Topography"); Ogre::AxisAlignedBox TopographyBox = TopographyEntity->getBoundingBox(); Ogre::Vector3 Start = TopographyBox.getMinimum(); Ogre::Vector3 Finish = TopographyBox.getMaximum(); double x = Start[0] + (Finish[0] - Start[0]) * m_RelativeDistance; double y = Start[1] + (Finish[1] - Start[1]) * m_RelativeDistance; double z = Start[2] + (Finish[2] - Start[2]) * m_RelativeDistance; Ogre::Vector3 Elevation(x, y, z); Ogre::Vector3 CameraMove; switch (nIDEvent) { case 1: m_Animation->addTime(0.01); m_RelativeDistance += 0.01; if (m_CollisionTools->collidesWithEntity(Elevation, Ogre::Vector3(x,y - 1,z), Ogre::Vector3(x,y + 1,z), 100.0f, 0.0f, 4294967295)) { x = Elevation[0]; y = Elevation[1] + RobotBox.getSize()[1]; z = Elevation[2]; } RobotNode->setPosition(x, y, z); m_Camera->lookAt(x, y, z); if (m_RelativeDistance > 1.0) KillTimer(1); break; case 2: CameraMove[0] = -100; CameraMove[1] = 0; CameraMove[2] = 0; m_Camera->moveRelative(CameraMove); break; case 3: CameraMove[0] = 0; CameraMove[1] = 100; CameraMove[2] = 0; m_Camera->moveRelative(CameraMove); break; case 4: CameraMove[0] = 100; CameraMove[1] = 0; CameraMove[2] = 0; m_Camera->moveRelative(CameraMove); break; case 5: CameraMove[0] = 0; CameraMove[1] = -100; CameraMove[2] = 0; m_Camera->moveRelative(CameraMove); break; } Root->renderOneFrame(); CView::OnTimer(nIDEvent); }