void video_display(VideoState *is) { VideoPicture *vp; vp = &is->pictq[is->pictq_rindex]; if (is->video_st->codec->width != 0 && is->video_st->codec->height != 0) { Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton ().getByName("VideoTexture"); if (texture.isNull () || texture->getWidth() != is->video_st->codec->width || texture->getHeight() != is->video_st->codec->height) { Ogre::TextureManager::getSingleton ().remove ("VideoTexture"); texture = Ogre::TextureManager::getSingleton().createManual( "VideoTexture", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, is->video_st->codec->width, is->video_st->codec->height, 0, Ogre::PF_BYTE_RGBA, Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE); } Ogre::PixelBox pb(is->video_st->codec->width, is->video_st->codec->height, 1, Ogre::PF_BYTE_RGBA, vp->data); Ogre::HardwarePixelBufferSharedPtr buffer = texture->getBuffer(); buffer->blitFromMemory(pb); } free(vp->data); }
void GraphicsController::addTextureDebugOverlay(const Ogre::String& texname, size_t i) { using namespace Ogre; Overlay* debugOverlay = OverlayManager::getSingleton().getByName("PRJZ/DebugOverlay"); MaterialPtr debugMat = MaterialManager::getSingleton().getByName("PRJZ/BasicTexture", "PROJECT_ZOMBIE"); if(debugMat.isNull()) OGRE_EXCEPT(Ogre::Exception::ERR_INVALIDPARAMS, "PRJZ/BasicTexture material was not found.", "GraphicsController::addTextureDebugOverlay"); debugMat->getTechnique(0)->getPass(0)->setLightingEnabled(false); TextureUnitState *t = debugMat->getTechnique(0)->getPass(0)->createTextureUnitState(texname); t->setTextureAddressingMode(TextureUnitState::TAM_CLAMP); Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton().getByName(texname); Ogre::Real tWidth = tex->getWidth(); Ogre::Real tHeight = tex->getHeight(); //ratio Ogre::Real ratio = tHeight / tWidth; OverlayContainer* debugPanel = (OverlayContainer*) (OverlayManager::getSingleton().createOverlayElement("Panel", "Ogre/DebugTexPanel" + StringConverter::toString(i))); debugPanel->_setPosition(0.0, 0.0); debugPanel->_setDimensions(0.5f, 0.5f * ratio); debugPanel->setMaterialName(debugMat->getName()); debugOverlay->add2D(debugPanel); }
//! //! Processes the node's input data to generate the node's output image. //! void BadPrintingNode::processOutputImage () { // obtain input image Ogre::TexturePtr inputTexture = getTextureValue("Input Map"); if (inputTexture.isNull()) { //disable compositor (now that the input texture name was set) if (m_compositor) m_compositor->setEnabled(false); //render and set output m_renderTexture->getBuffer()->getRenderTarget()->update(); setValue("Image", m_defaultTexture); Log::warning("No input image connected.", "BadPrintingNode::processOutputImage"); } else if (!m_renderTexture.isNull()) { //resize render texture size_t width = inputTexture->getWidth(); size_t height = inputTexture->getHeight(); resizeRenderTexture(width, height); //enable compositor (now that the input texture name was set) if (m_compositor) m_compositor->setEnabled(true); m_renderTexture->getBuffer()->getRenderTarget()->update(); setValue("Image", m_renderTexture); } }
//------------------------------------------------------------------------------ void OgreVideoTexture::_initTexture(Ogre::TexturePtr _texture) { // Get the pixel buffer Ogre::HardwarePixelBufferSharedPtr pixelBuffer = _texture->getBuffer(); // Lock the pixel buffer and get a pixel box pixelBuffer->lock(Ogre::HardwareBuffer::HBL_NORMAL); // for best performance use HBL_DISCARD! const Ogre::PixelBox& pixelBox = pixelBuffer->getCurrentLock(); Ogre::uint8* pDest = static_cast<Ogre::uint8*>(pixelBox.data); for (size_t j = 0; j < _texture->getHeight(); j++) for(size_t i = 0; i < _texture->getWidth() ; i++) { if (j<480-5 && i<640-5) { *pDest++ = 255; // B *pDest++ = 0; // G *pDest++ = 255; // R } else { *pDest++ = 255; // B *pDest++ = 0; // G *pDest++ = 0; // R } } pixelBuffer->unlock(); }
void EC_ChatBubble::Refresh() { if (renderer_.expired() || !billboardSet_ || !billboard_) return; // If no messages in the log, hide the chat bubble. if (messages_.isEmpty()) { billboardSet_->setVisible(false); return; } else billboardSet_->setVisible(true); // Get image buffer and texture QImage buffer = GetChatBubblePixmap().toImage(); Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName(texture_name_); if (buffer.isNull() || texture.isNull()) return; // Check texture size if ((int)texture->getWidth() != buffer.width() || (int)texture->getHeight() != buffer.height()) { texture->freeInternalResources(); texture->setWidth(buffer.width()); texture->setHeight(buffer.height()); texture->createInternalResources(); } // Update texture buffer Ogre::Box update_box(0,0, buffer.width(), buffer.height()); Ogre::PixelBox pixel_box(update_box, Ogre::PF_A8R8G8B8, (void*)buffer.bits()); if (!texture->getBuffer().isNull()) texture->getBuffer()->blitFromMemory(pixel_box, update_box); }
void UiManager::setViewSize(const Ogre::TexturePtr &aTexture) { // make sure that the view size matches the texture size if (!aTexture.isNull() && !isViewSizeMatching(aTexture)) { mWidgetView->setGeometry(QRect(0, 0, aTexture->getWidth(), aTexture->getHeight())); } }
MyGUI::IntSize ImageButton::getRequestedSize() { Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName(mImageNormal); if (texture.isNull()) { std::cerr << "ImageButton: can't find " << mImageNormal << std::endl; return MyGUI::IntSize(0,0); } return MyGUI::IntSize (texture->getWidth(), texture->getHeight()); }
void EC_WidgetCanvas::Update() { if (framework->IsHeadless()) return; if (!widget_.data() || texture_name_.empty()) return; if (widget_->width() <= 0 || widget_->height() <= 0) return; try { Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName(texture_name_); if (texture.isNull()) return; if (buffer_.size() != widget_->size()) buffer_ = QImage(widget_->size(), QImage::Format_ARGB32_Premultiplied); if (buffer_.width() <= 0 || buffer_.height() <= 0) return; QPainter painter(&buffer_); widget_->render(&painter); // Set texture to material if (update_internals_ && !material_name_.empty()) { Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().getByName(material_name_); if (material.isNull()) return; // Just for good measure, this is done once in the ctor already if everything went well. OgreRenderer::SetTextureUnitOnMaterial(material, texture_name_); UpdateSubmeshes(); update_internals_ = false; } if ((int)texture->getWidth() != buffer_.width() || (int)texture->getHeight() != buffer_.height()) { texture->freeInternalResources(); texture->setWidth(buffer_.width()); texture->setHeight(buffer_.height()); texture->createInternalResources(); } Blit(buffer_, texture); } catch (Ogre::Exception &e) // inherits std::exception { LogError("Exception occurred while blitting texture data from memory: " + std::string(e.what())); } catch (...) { LogError("Unknown exception occurred while blitting texture data from memory."); } }
void EC_WidgetCanvas::Update(QImage buffer) { if (framework->IsHeadless()) return; if (buffer.width() <= 0 || buffer.height() <= 0) return; if (buffer.format() != QImage::Format_ARGB32 && buffer.format() != QImage::Format_ARGB32_Premultiplied) { LogWarning("EC_WidgetCanvas::Update(QImage buffer): Input format needs to be Format_ARGB32 or Format_ARGB32_Premultiplied, preforming auto conversion!"); buffer = buffer.convertToFormat(QImage::Format_ARGB32); if (buffer.isNull()) { LogError("-- Auto conversion failed, not updating!"); return; } } try { Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName(texture_name_); if (texture.isNull()) return; // Set texture to material if need be if (update_internals_ && !material_name_.empty()) { Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().getByName(material_name_); if (material.isNull()) return; // Just for good measure, this is done once in the ctor already if everything went well. OgreRenderer::SetTextureUnitOnMaterial(material, texture_name_); UpdateSubmeshes(); update_internals_ = false; } if ((int)texture->getWidth() != buffer.width() || (int)texture->getHeight() != buffer.height()) { texture->freeInternalResources(); texture->setWidth(buffer.width()); texture->setHeight(buffer.height()); texture->createInternalResources(); } Blit(buffer, texture); } catch (Ogre::Exception &e) // inherits std::exception { LogError("Exception occurred while blitting texture data from memory: " + std::string(e.what())); } catch (...) { LogError("Unknown exception occurred while blitting texture data from memory."); } }
SimpleRenderContext::SimpleRenderContext(const std::string& prefix, Ogre::TexturePtr texture) : mMainLight(0), mSceneManager(0), mWidth(texture->getWidth()), mHeight(texture->getHeight()), mRenderTexture(0), mCameraNode(0), mCameraPitchNode(0), mEntityNode(0), mRootNode(0), mCamera(0), mViewPort(0), mResourceLoader(*this), mBackgroundColour(Ogre::ColourValue::Black), mCameraPositionMode(CPM_OBJECTCENTER), mTextureOwned(false) { setupScene(prefix); setTexture(texture); Ogre::Real aspectRatio = static_cast<float>(texture->getWidth()) / static_cast<float>(texture->getHeight()); S_LOG_VERBOSE("Setting aspect ratio of camera to " << aspectRatio); mCamera->setAspectRatio(aspectRatio); }
int GUIHelper::getTextureHeight(const Ogre::String &materialName) { Ogre::MaterialPtr mat = Ogre::MaterialManager::getSingleton().getByName(materialName); if(mat.isNull() || /*!mat->getTechnique(0) || !mat->getTechnique(0)->getPass(0) ||*/ !mat->getTechnique(0)->getPass(0)->getTextureUnitState(0)) return -1; Ogre::TexturePtr text = Ogre::TextureManager::getSingleton().getByName( mat->getTechnique(0)->getPass(0)->getTextureUnitState( 0)->getTextureName()); if(text.isNull()) return -1; return text->getHeight(); }
skin::skin(const string &n): _name(n), _prefix("gui/skins/" + _name + "/" + _name) { txml::document doc; doc.LoadFile((engine::DATA_DIR + _prefix + ".xml").c_str()); if (doc.Error()) { engine::log("failed to load GUI skin " + _name); return; } txml::element *rootElem = doc.RootElement(); for (txml::node *i = rootElem->FirstChild(); i; i = i->NextSibling()) { pieceList &pl = _elements[i->Value()]; for (txml::node *j = i->FirstChild(); j; j = j->NextSibling()) { txml::element *element = j->ToElement(); if (element) { piece &p = pl[element->Value()]; string tex = element->attrib<string>("image", string()); if (!tex.empty()) { p.tex = "gui/skins/" + _name + "/" + tex; Ogre::TexturePtr tex = gfx::getTexture(p.tex); if (tex.get()) p.size = vec2(tex->getWidth(), tex->getHeight()); else p.size = vec2(0, 0); } else { p.tex.clear(); p.size = vec2(0, 0); } } } } }
void CLASS::ResizePreviewImage() { MyGUI::IntSize imgSize(0, 0); Ogre::TexturePtr t = Ogre::TextureManager::getSingleton().load(m_preview_image_texture, Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME); if (!t.isNull()) { imgSize.width = (int)t->getWidth() * 10; imgSize.height = (int)t->getHeight() * 10; } if (imgSize.width != 0 && imgSize.height != 0) { MyGUI::IntSize maxSize = m_PreviewBox->getSize(); float imgRatio = imgSize.width / (float)imgSize.height; float maxRatio = maxSize.width / (float)maxSize.height; MyGUI::IntSize newSize(0, 0); MyGUI::IntPoint newPosition(0, 0); // scale with aspect ratio if (imgRatio > maxRatio) { newSize.width = maxSize.width; newSize.height = maxSize.width / imgRatio; newPosition.left = 0; newPosition.top = maxSize.height - newSize.height; } else { newSize.width = maxSize.height * imgRatio; newSize.height = maxSize.height; newPosition.left = maxSize.width - newSize.width; newPosition.top = 0; } m_Preview->setSize(newSize); m_Preview->setPosition(newPosition); } }
void GlobalMap::exploreCell(int cellX, int cellY) { float originX = static_cast<float>((cellX - mMinX) * mCellSize); // NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is float originY = static_cast<float>(mHeight - (cellY + 1 - mMinY) * mCellSize); if (cellX > mMaxX || cellX < mMinX || cellY > mMaxY || cellY < mMinY) return; Ogre::TexturePtr localMapTexture = Ogre::TextureManager::getSingleton().getByName("Cell_" + boost::lexical_cast<std::string>(cellX) + "_" + boost::lexical_cast<std::string>(cellY)); if (!localMapTexture.isNull()) { int mapWidth = localMapTexture->getWidth(); int mapHeight = localMapTexture->getHeight(); mOverlayTexture->load(); mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(), Ogre::Image::Box(0,0,mapWidth,mapHeight), Ogre::Image::Box(static_cast<Ogre::uint32>(originX), static_cast<Ogre::uint32>(originY), static_cast<Ogre::uint32>(originX + mCellSize), static_cast<Ogre::uint32>(originY + mCellSize))); Ogre::Image backup; std::vector<Ogre::uchar> data; data.resize(mCellSize*mCellSize*4, 0); backup.loadDynamicImage(&data[0], mCellSize, mCellSize, Ogre::PF_A8B8G8R8); localMapTexture->getBuffer()->blitToMemory(Ogre::Image::Box(0,0,mapWidth,mapHeight), backup.getPixelBox()); for (int x=0; x<mCellSize; ++x) for (int y=0; y<mCellSize; ++y) { assert (originX+x < mOverlayImage.getWidth()); assert (originY+y < mOverlayImage.getHeight()); assert (x < int(backup.getWidth())); assert (y < int(backup.getHeight())); mOverlayImage.setColourAt(backup.getColourAt(x, y, 0), static_cast<size_t>(originX + x), static_cast<size_t>(originY + y), 0); } } }
bool RocketInterface::LoadTexture(Rocket::Core::TextureHandle& textureHandle, Rocket::Core::Vector2i& textureDimensions, const Rocket::Core::String& source) { Ogre::TextureManager* tm = Ogre::TextureManager::getSingletonPtr(); Ogre::TexturePtr texture = tm->getByName(Ogre::String(source.CString())); if (texture.isNull()) { texture = tm->load( Ogre::String(source.CString()), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, 0, 1.0f, false, Ogre::PF_UNKNOWN, true); } if (texture.isNull()) return false; textureDimensions.x = texture->getWidth(); textureDimensions.y = texture->getHeight(); textureHandle = reinterpret_cast<Rocket::Core::TextureHandle>(new RocketOgreTexture(texture)); return true; }
bool UiManager::isViewSizeMatching(const Ogre::TexturePtr &aTexture) const { assert(!aTexture.isNull()); return (aTexture->getWidth() == mWidgetView->width() && aTexture->getHeight() == mWidgetView->height()); }
TexturePair AssetsManager::createTextureImage(Ogre::TexturePtr texturePtr, const std::string& imageSetName) { // if (mOgreCEGUITexture) { // GUIManager::getSingleton().getGuiRenderer()->destroyTexture(mOgreCEGUITexture); // mOgreCEGUITexture = 0; // } CEGUI::Imageset* textureImageset; if (CEGUI::ImagesetManager::getSingleton().isDefined(imageSetName)) { textureImageset = &CEGUI::ImagesetManager::getSingleton().get(imageSetName); } else { //create a CEGUI texture from our Ogre texture S_LOG_VERBOSE("Creating new CEGUI texture from Ogre texture."); CEGUI::Texture* ogreCEGUITexture = &GUIManager::getSingleton().getGuiRenderer()->createTexture(texturePtr); //we need a imageset in order to create GUI elements from the ceguiTexture S_LOG_VERBOSE("Creating new CEGUI imageset with name " << imageSetName); textureImageset = &CEGUI::ImagesetManager::getSingleton().create(imageSetName, *ogreCEGUITexture); //we only want one element: the whole texture textureImageset->defineImage("full_image", CEGUI::Rect(0, 0, texturePtr->getWidth(), texturePtr->getHeight()), CEGUI::Point(0, 0)); } //assign our image element to the StaticImage widget const CEGUI::Image* textureImage = &textureImageset->getImage("full_image"); return TexturePair(texturePtr, textureImage, textureImageset); }
//------------------------------------------------------ DrawSourceBase::DrawSourceBase(ID srcID, const Ogre::MaterialPtr &mat, const Ogre::TexturePtr &tex) : mMaterial(mat), mTexture(tex), mSourceID(srcID) { mPixelSize.width = tex->getWidth(); mPixelSize.height = tex->getHeight(); };
void Material::update() { if(!baseMaterial.isNull()) { Ogre::ColourValue ambient = baseMaterial->getTechnique(0)->getPass(0)->getAmbient(); Ogre::ColourValue diffuse = baseMaterial->getTechnique(0)->getPass(0)->getDiffuse(); Ogre::ColourValue specular = baseMaterial->getTechnique(0)->getPass(0)->getSpecular(); Ogre::ColourValue emissive = baseMaterial->getTechnique(0)->getPass(0)->getEmissive(); float shininess = baseMaterial->getTechnique(0)->getPass(0)->getShininess(); GLuint tex = 0; if(baseMaterial->getNumTechniques()!=0 && baseMaterial->getTechnique(0)->getNumPasses()!=0 && baseMaterial->getTechnique(0)->getPass(0)->getNumTextureUnitStates()!=0) { Ogre::String texName = baseMaterial->getTechnique(0)->getPass(0)->getTextureUnitState(0)->getTextureName(); if(Ogre::TextureManager::getSingleton().resourceExists(texName)) { Ogre::TexturePtr texPtr = Ogre::TextureManager::getSingleton().getByName(texName); Ogre::Image img; texPtr->convertToImage(img); Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().createManual(texPtr->getName()+"_optixformat", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, texPtr->getWidth(), texPtr->getHeight(), 0, Ogre::PF_FLOAT32_RGBA, Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE); texture->loadImage(img); tex = ((Ogre::GLTexturePtr)texture)->getGLID(); } } prepareMaterial(glm::vec3(ambient.r,ambient.g,ambient.b), glm::vec3(diffuse.r,diffuse.g,diffuse.b), glm::vec3(specular.r,specular.g,specular.b), glm::vec3(emissive.r,emissive.g,emissive.b), shininess,tex); } }
void Terrain::_createAtlasPixmap(size_t pixmapId) { const TerrainData::Pixmap& pixmap = mData->mPixmaps[pixmapId]; size_t textureId = pixmap.textureId; assert(textureId < mData->mTextures.size()); const Ogre::String& textureName = mData->mTextures[textureId]; // If the atlas texture already exist, use it. AtlasArray::const_iterator it; for (it = mAtlases.begin(); it != mAtlases.end(); ++it) { if (it->texture->getName() == textureName) break; } if (it != mAtlases.end()) { // Fill up atlas pixmap info size_t atlasId = it - mAtlases.begin() + 1; mAtlasPixmaps[pixmapId].atlasId = atlasId; mAtlasPixmaps[pixmapId].left = pixmap.left; mAtlasPixmaps[pixmapId].top = pixmap.top; mAtlasPixmaps[pixmapId].right = pixmap.right; mAtlasPixmaps[pixmapId].bottom = pixmap.bottom; return; } // If texture already loaded and is composited, use it without any modify. Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName(textureName); if (!texture.isNull() && (texture->getWidth() > mAtlasPixmapSize || texture->getHeight() > mAtlasPixmapSize)) { mAtlases.push_back(Atlas()); Atlas& atlas = mAtlases.back(); atlas.texture = texture; // Fill up atlas pixmap info size_t atlasId = mAtlases.size(); mAtlasPixmaps[pixmapId].atlasId = atlasId; mAtlasPixmaps[pixmapId].left = pixmap.left; mAtlasPixmaps[pixmapId].top = pixmap.top; mAtlasPixmaps[pixmapId].right = pixmap.right; mAtlasPixmaps[pixmapId].bottom = pixmap.bottom; return; } // Load the image Ogre::Image image; image.load(textureName, BRUSH_RESOURCE_GROUP_NAME); // If the image is composited, use it without any modify. if (image.getWidth() > mAtlasPixmapSize || image.getHeight() > mAtlasPixmapSize) { mAtlases.push_back(Atlas()); Atlas& atlas = mAtlases.back(); // re-use the loaded image avoid load it again atlas.texture = Ogre::TextureManager::getSingleton() .loadImage(textureName, BRUSH_RESOURCE_GROUP_NAME, image); // Fill up atlas pixmap info size_t atlasId = mAtlases.size(); mAtlasPixmaps[pixmapId].atlasId = atlasId; mAtlasPixmaps[pixmapId].left = pixmap.left; mAtlasPixmaps[pixmapId].top = pixmap.top; mAtlasPixmaps[pixmapId].right = pixmap.right; mAtlasPixmaps[pixmapId].bottom = pixmap.bottom; return; } // Composite into the atlas texture. bool isTransparent = image.getHasAlpha(); AtlasAllocInfo& allocInfo = isTransparent ? mTransparentAtlasAllocInfo : mSolidAtlasAllocInfo; if (allocInfo.blockId >= mMaxAtlasBlockId) { // Use special name to avoid confuse with other reference with this texture Ogre::String atlasName = "<Terrain/Atlas>:" + Ogre::StringConverter::toString(mAtlases.size()); mAtlases.push_back(Atlas()); Atlas& atlas = mAtlases.back(); Ogre::PixelFormat pixelFormat = isTransparent ? Ogre::PF_A8R8G8B8 : Ogre::PF_X8R8G8B8; atlas.image.bind(new Ogre::Image); atlas.image->loadDynamicImage(0, mAtlasTextureSize, mAtlasTextureSize, 1, pixelFormat, true, 1, mAtlasNumMipMaps); memset(atlas.image->getData(), 0, atlas.image->getSize()); atlas.texture = Ogre::TextureManager::getSingleton().createManual(atlasName, BRUSH_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, atlas.image->getWidth(), atlas.image->getHeight(), mAtlasNumMipMaps, atlas.image->getFormat(), Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE, this); allocInfo.atlasId = mAtlases.size(); allocInfo.blockId = 0; } // Copy origin pixmap to atlas image Atlas& atlas = mAtlases[allocInfo.atlasId - 1]; int blockX = allocInfo.blockId % mAtlasBlockSize; int blockY = allocInfo.blockId / mAtlasBlockSize; Ogre::PixelBox dst = atlas.image->getPixelBox().getSubVolume(Ogre::Box( blockX * mAtlasPixmapSize, blockY * mAtlasPixmapSize, blockX * mAtlasPixmapSize + mAtlasPixmapSize, blockY * mAtlasPixmapSize + mAtlasPixmapSize)); Ogre::PixelBox src = image.getPixelBox().getSubVolume(Ogre::Box( fast_ifloor(pixmap.left * image.getWidth() + 0.5f), fast_ifloor(pixmap.top * image.getHeight() + 0.5f), fast_ifloor(pixmap.right * image.getWidth() + 0.5f), fast_ifloor(pixmap.bottom * image.getHeight() + 0.5f))); if (src.getWidth() == mAtlasPixmapSize && src.getHeight() == mAtlasPixmapSize) Ogre::PixelUtil::bulkPixelConversion(src, dst); else Ogre::Image::scale(src, dst); // Generate mipmaps manual for (size_t mipmap = 1; mipmap <= mAtlasNumMipMaps; ++mipmap) { src = dst; size_t pixmapSize = mAtlasPixmapSize >> mipmap; dst = atlas.image->getPixelBox(0, mipmap).getSubVolume(Ogre::Box( blockX * pixmapSize, blockY * pixmapSize, blockX * pixmapSize + pixmapSize, blockY * pixmapSize + pixmapSize)); Ogre::Image::scale(src, dst); } // Notify that the atlas texture need to reload if (atlas.texture->isLoaded()) atlas.texture->unload(); ++allocInfo.blockId; // Fill up atlas pixmap info mAtlasPixmaps[pixmapId].atlasId = allocInfo.atlasId; mAtlasPixmaps[pixmapId].left = blockX * mAtlasBlockTexCoordInc + 0.5f / mAtlasTextureSize; mAtlasPixmaps[pixmapId].top = blockY * mAtlasBlockTexCoordInc + 0.5f / mAtlasTextureSize; mAtlasPixmaps[pixmapId].right = mAtlasPixmaps[pixmapId].left + mAtlasBlockTexCoordInc - 1.0f / mAtlasTextureSize; mAtlasPixmaps[pixmapId].bottom = mAtlasPixmaps[pixmapId].top + mAtlasBlockTexCoordInc - 1.0f / mAtlasTextureSize; }
bool GetViewRect(CefRefPtr<CefBrowser> browser, CefRect &rect) { rect = CefRect(0, 0, m_renderTexture->getWidth(), m_renderTexture->getHeight()); return true; }