void SimpleMultiThreadedSenderApp::mouseUp( MouseEvent event )
{
	osc::Message msg( "/mouseclick/1" );
	msg.append( (float)event.getPos().x / getWindowWidth() );
	msg.append( (float)event.getPos().y / getWindowHeight() );
	
	mSender.send( msg );
}
void SimpleMultiThreadedSenderApp::mouseMove( cinder::app::MouseEvent event )
{
	mCurrentMousePositon = event.getPos();
	osc::Message msg( "/mousemove/1" );
	msg.append( mCurrentMousePositon.x );
	msg.append( mCurrentMousePositon.y );
	
	mSender.send( msg );
}
void ArmyDemoApp::mouseDown( MouseEvent event )
{
	mCamUi.mouseDown( event.getPos() );

	osc::Message msg( "/mouseclick/1" );
	msg.append( (float)event.getPos().x / getWindowWidth() );
	msg.append( (float)event.getPos().y / getWindowHeight() );
	
	mSender.send( msg );
}
void ArmyDemoApp::mouseMove( MouseEvent event )
{
	mMouseHorizontalPos = float( event.getX() );

	mCurrentMousePositon = event.getPos();
	osc::Message msg( "/mousemove/1" );
	msg.append( mCurrentMousePositon.x );
	msg.append( mCurrentMousePositon.y );
	
	mSender.send( msg );
}