void testIssue216() { RDNumeric::DoubleSymmMatrix dmat(4); dmat.setVal(0, 0, 0.0); dmat.setVal(0, 1, 1.0); dmat.setVal(0, 2, 1.0); dmat.setVal(0, 3, 1.0); dmat.setVal(1, 1, 0.0); dmat.setVal(1, 2, 1.0); dmat.setVal(1, 3, 1.0); dmat.setVal(2, 2, 0.0); dmat.setVal(2, 3, 1.0); dmat.setVal(3, 3, 0.0); std::cout << dmat; RDGeom::PointPtrVect pos; for (int i = 0; i < 4; i++) { RDGeom::Point3D *pt = new RDGeom::Point3D(); pos.push_back(pt); } bool gotCoords = DistGeom::computeInitialCoords(dmat, pos); CHECK_INVARIANT(gotCoords, ""); for (int i = 1; i < 4; i++) { RDGeom::Point3D pti = *(RDGeom::Point3D *)pos[i]; for (int j = 0; j < i; j++) { RDGeom::Point3D ptj = *(RDGeom::Point3D *)pos[j]; ptj -= pti; CHECK_INVARIANT(RDKit::feq(ptj.length(), 1.0, 0.02), ""); } } }
double getAngleRad(Conformer &conf, unsigned int iAtomId, unsigned int jAtomId, unsigned int kAtomId) { RDGeom::POINT3D_VECT &pos = conf.getPositions(); RANGE_CHECK(0, iAtomId, pos.size() - 1); RANGE_CHECK(0, jAtomId, pos.size() - 1); RANGE_CHECK(0, kAtomId, pos.size() - 1); RDGeom::Point3D rJI = pos[iAtomId] - pos[jAtomId]; double rJISqLength = rJI.lengthSq(); if(rJISqLength <= 1.e-16) throw ValueErrorException("atoms i and j have identical 3D coordinates"); RDGeom::Point3D rJK = pos[kAtomId] - pos[jAtomId]; double rJKSqLength = rJK.lengthSq(); if(rJKSqLength <= 1.e-16) throw ValueErrorException("atoms j and k have identical 3D coordinates"); return rJI.angleTo(rJK); }
double calculateCosY(const RDGeom::Point3D &iPoint, const RDGeom::Point3D &jPoint, const RDGeom::Point3D &kPoint, const RDGeom::Point3D &lPoint) { RDGeom::Point3D rJI = iPoint - jPoint; RDGeom::Point3D rJK = kPoint - jPoint; RDGeom::Point3D rJL = lPoint - jPoint; rJI /= rJI.length(); rJK /= rJK.length(); rJL /= rJL.length(); RDGeom::Point3D n = rJI.crossProduct(rJK); n /= n.length(); return n.dotProduct(rJL); }
double TorsionConstraintContrib::getEnergy(double *pos) const { PRECONDITION(dp_forceField, "no owner"); PRECONDITION(pos, "bad vector"); RDGeom::Point3D p1(pos[3 * d_at1Idx], pos[3 * d_at1Idx + 1], pos[3 * d_at1Idx + 2]); RDGeom::Point3D p2(pos[3 * d_at2Idx], pos[3 * d_at2Idx + 1], pos[3 * d_at2Idx + 2]); RDGeom::Point3D p3(pos[3 * d_at3Idx], pos[3 * d_at3Idx + 1], pos[3 * d_at3Idx + 2]); RDGeom::Point3D p4(pos[3 * d_at4Idx], pos[3 * d_at4Idx + 1], pos[3 * d_at4Idx + 2]); RDGeom::Point3D r1 = p1 - p2; RDGeom::Point3D r2 = p3 - p2; RDGeom::Point3D r3 = p2 - p3; RDGeom::Point3D r4 = p4 - p3; RDGeom::Point3D t1 = r1.crossProduct(r2); RDGeom::Point3D t2 = r3.crossProduct(r4); double d1 = std::max(t1.length(), 0.0); double d2 = std::max(t2.length(), 0.0); t1 /= d1; t2 /= d2; double cosPhi = t1.dotProduct(t2); RDGeom::Point3D n123 = (-r1).crossProduct(r2); double n123SqLength = n123.lengthSq(); RDGeom::Point3D n234 = r2.crossProduct(r4); double n234SqLength = n234.lengthSq(); RDGeom::Point3D m = n123.crossProduct(r2); // we want a signed dihedral, that's why we use atan2 instead of acos double dihedral = RAD2DEG * (-atan2(m.dotProduct(n234) / sqrt(n234SqLength * m.lengthSq()), n123.dotProduct(n234) / sqrt(n123SqLength * n234SqLength))); double ave = 0.5 * (d_minDihedralDeg + d_maxDihedralDeg); dihedral += 360.0 * boost::math::round((ave - dihedral) / 360.0); double dihedralTerm = 0.0; if (dihedral < d_minDihedralDeg) { dihedralTerm = dihedral - d_minDihedralDeg; } else if (dihedral > d_maxDihedralDeg) { dihedralTerm = dihedral - d_maxDihedralDeg; } double const c = 0.5 * DEG2RAD * DEG2RAD; double res = c * d_forceConstant * dihedralTerm * dihedralTerm; return res; }
double calcOopChi(const RDGeom::Point3D &iPoint, const RDGeom::Point3D &jPoint, const RDGeom::Point3D &kPoint, const RDGeom::Point3D &lPoint) { RDGeom::Point3D rJI = iPoint - jPoint; RDGeom::Point3D rJK = kPoint - jPoint; RDGeom::Point3D rJL = lPoint - jPoint; rJI /= rJI.length(); rJK /= rJK.length(); rJL /= rJL.length(); RDGeom::Point3D n = rJI.crossProduct(rJK); n /= n.length(); double sinChi = n.dotProduct(rJL); clipToOne(sinChi); return RAD2DEG * asin(sinChi); }
TorsionConstraintContrib::TorsionConstraintContrib(ForceField *owner, unsigned int idx1, unsigned int idx2, unsigned int idx3, unsigned int idx4, bool relative, double minDihedralDeg, double maxDihedralDeg, double forceConst) { PRECONDITION(owner,"bad owner"); const RDGeom::PointPtrVect &pos = owner->positions(); RANGE_CHECK(0, idx1, pos.size() - 1); RANGE_CHECK(0, idx2, pos.size() - 1); RANGE_CHECK(0, idx3, pos.size() - 1); RANGE_CHECK(0, idx4, pos.size() - 1); PRECONDITION((!(maxDihedralDeg < minDihedralDeg)) && ((maxDihedralDeg - minDihedralDeg) < 360.0), "bad bounds"); double dihedral = 0.0; if (relative) { RDGeom::Point3D p1 = *((RDGeom::Point3D *)pos[idx1]); RDGeom::Point3D p2 = *((RDGeom::Point3D *)pos[idx2]); RDGeom::Point3D p3 = *((RDGeom::Point3D *)pos[idx3]); RDGeom::Point3D p4 = *((RDGeom::Point3D *)pos[idx4]); RDGeom::Point3D r12 = p2 - p1; RDGeom::Point3D r23 = p3 - p2; RDGeom::Point3D r34 = p4 - p3; RDGeom::Point3D n123 = r12.crossProduct(r23); double nIJKSqLength = n123.lengthSq(); RDGeom::Point3D n234 = r23.crossProduct(r34); double nJKLSqLength = n234.lengthSq(); RDGeom::Point3D m = n123.crossProduct(r23); // we want a signed dihedral, that's why we use atan2 instead of acos dihedral = RAD2DEG * (-atan2(m.dotProduct(n234) / sqrt(nJKLSqLength * m.lengthSq()), n123.dotProduct(n234) / sqrt(nIJKSqLength * nJKLSqLength))); } dp_forceField = owner; d_at1Idx = idx1; d_at2Idx = idx2; d_at3Idx = idx3; d_at4Idx = idx4; minDihedralDeg += dihedral; maxDihedralDeg += dihedral; _pretreatDihedrals(minDihedralDeg, maxDihedralDeg); d_minDihedralDeg = minDihedralDeg; d_maxDihedralDeg = maxDihedralDeg; d_forceConstant = forceConst; }
void setBondLength(Conformer &conf, unsigned int iAtomId, unsigned int jAtomId, double value) { RDGeom::POINT3D_VECT &pos = conf.getPositions(); RANGE_CHECK(0, iAtomId, pos.size() - 1); RANGE_CHECK(0, jAtomId, pos.size() - 1); ROMol &mol = conf.getOwningMol(); Bond *bond = mol.getBondBetweenAtoms(iAtomId, jAtomId); if(!bond) throw ValueErrorException("atoms i and j must be bonded"); if(queryIsBondInRing(bond)) throw ValueErrorException("bond (i,j) must not belong to a ring"); RDGeom::Point3D v = pos[iAtomId] - pos[jAtomId]; double origValue = v.length(); if(origValue <= 1.e-8) throw ValueErrorException("atoms i and j have identical 3D coordinates"); // get all atoms bonded to j std::list<unsigned int> alist; _toBeMovedIdxList(mol, iAtomId, jAtomId, alist); v *= (value / origValue - 1.); for (std::list<unsigned int>::iterator it = alist.begin(); it != alist.end(); ++it) { pos[*it] -= v; } }
void setAngleRad(Conformer &conf, unsigned int iAtomId, unsigned int jAtomId, unsigned int kAtomId, double value) { RDGeom::POINT3D_VECT &pos = conf.getPositions(); URANGE_CHECK(iAtomId, pos.size()); URANGE_CHECK(jAtomId, pos.size()); URANGE_CHECK(kAtomId, pos.size()); ROMol &mol = conf.getOwningMol(); Bond *bondJI = mol.getBondBetweenAtoms(jAtomId, iAtomId); if (!bondJI) throw ValueErrorException("atoms i and j must be bonded"); Bond *bondJK = mol.getBondBetweenAtoms(jAtomId, kAtomId); if (!bondJK) throw ValueErrorException("atoms j and k must be bonded"); if (queryIsBondInRing(bondJI) && queryIsBondInRing(bondJK)) throw ValueErrorException( "bonds (i,j) and (j,k) must not both belong to a ring"); RDGeom::Point3D rJI = pos[iAtomId] - pos[jAtomId]; double rJISqLength = rJI.lengthSq(); if (rJISqLength <= 1.e-16) throw ValueErrorException("atoms i and j have identical 3D coordinates"); RDGeom::Point3D rJK = pos[kAtomId] - pos[jAtomId]; double rJKSqLength = rJK.lengthSq(); if (rJKSqLength <= 1.e-16) throw ValueErrorException("atoms j and k have identical 3D coordinates"); // we only need to rotate by delta with respect to the current angle value value -= rJI.angleTo(rJK); RDGeom::Point3D &rotAxisBegin = pos[jAtomId]; // our rotation axis is the normal to the plane of atoms i, j, k RDGeom::Point3D rotAxisEnd = rJI.crossProduct(rJK) + pos[jAtomId]; RDGeom::Point3D rotAxis = rotAxisEnd - rotAxisBegin; rotAxis.normalize(); // get all atoms bonded to j and loop through them std::list<unsigned int> alist; _toBeMovedIdxList(mol, jAtomId, kAtomId, alist); for (std::list<unsigned int>::iterator it = alist.begin(); it != alist.end(); ++it) { // translate atom so that it coincides with the origin of rotation pos[*it] -= rotAxisBegin; // rotate around our rotation axis RDGeom::Transform3D rotByAngle; rotByAngle.SetRotation(value, rotAxis); rotByAngle.TransformPoint(pos[*it]); // translate atom back pos[*it] += rotAxisBegin; } }
double AlignPoints(const RDGeom::Point3DConstPtrVect &refPoints, const RDGeom::Point3DConstPtrVect &probePoints, RDGeom::Transform3D &trans, const DoubleVector *weights, bool reflect, unsigned int maxIterations) { unsigned int npt = refPoints.size(); PRECONDITION(npt == probePoints.size(), "Mismatch in number of points"); trans.setToIdentity(); const DoubleVector *wts; double wtsSum; bool ownWts; if (weights) { PRECONDITION(npt == weights->size(), "Mismatch in number of points"); wts = weights; wtsSum = _sumOfWeights(*wts); ownWts = false; } else { wts = new DoubleVector(npt, 1.0); wtsSum = static_cast<double>(npt); ownWts = true; } RDGeom::Point3D rptSum = _weightedSumOfPoints(refPoints, *wts); RDGeom::Point3D pptSum = _weightedSumOfPoints(probePoints, *wts); double rptSumLenSq = _weightedSumOfLenSq(refPoints, *wts); double pptSumLenSq = _weightedSumOfLenSq(probePoints, *wts); double covMat[3][3]; // compute the co-variance matrix _computeCovarianceMat(refPoints, probePoints, *wts, covMat); if (ownWts) { delete wts; wts = 0; } if (reflect) { rptSum *= -1.0; reflectCovMat(covMat); } // convert the covariance matrix to a 4x4 matrix that needs to be diagonalized double quad[4][4]; _covertCovMatToQuad(covMat, rptSum, pptSum, wtsSum, quad); // get the eigenVecs and eigenVals for the matrix double eigenVecs[4][4], eigenVals[4]; jacobi(quad, eigenVals, eigenVecs, maxIterations); // get the quaternion double quater[4]; quater[0] = eigenVecs[0][0]; quater[1] = eigenVecs[1][0]; quater[2] = eigenVecs[2][0]; quater[3] = eigenVecs[3][0]; trans.SetRotationFromQuaternion(quater); if (reflect) { // put the flip in the rotation matrix trans.Reflect(); } // compute the SSR value double ssr = eigenVals[0] - (pptSum.lengthSq() + rptSum.lengthSq()) / wtsSum + rptSumLenSq + pptSumLenSq; if ((ssr < 0.0) && (fabs(ssr) < TOLERANCE)) { ssr = 0.0; } if (reflect) { rptSum *= -1.0; } // set the translation trans.TransformPoint(pptSum); RDGeom::Point3D move = rptSum; move -= pptSum; move /= wtsSum; trans.SetTranslation(move); return ssr; }
void InversionContrib::getGrad(double *pos, double *grad) const { PRECONDITION(dp_forceField, "no owner"); PRECONDITION(pos, "bad vector"); PRECONDITION(grad, "bad vector"); RDGeom::Point3D p1(pos[3 * d_at1Idx], pos[3 * d_at1Idx + 1], pos[3 * d_at1Idx + 2]); RDGeom::Point3D p2(pos[3 * d_at2Idx], pos[3 * d_at2Idx + 1], pos[3 * d_at2Idx + 2]); RDGeom::Point3D p3(pos[3 * d_at3Idx], pos[3 * d_at3Idx + 1], pos[3 * d_at3Idx + 2]); RDGeom::Point3D p4(pos[3 * d_at4Idx], pos[3 * d_at4Idx + 1], pos[3 * d_at4Idx + 2]); double *g1 = &(grad[3 * d_at1Idx]); double *g2 = &(grad[3 * d_at2Idx]); double *g3 = &(grad[3 * d_at3Idx]); double *g4 = &(grad[3 * d_at4Idx]); RDGeom::Point3D rJI = p1 - p2; RDGeom::Point3D rJK = p3 - p2; RDGeom::Point3D rJL = p4 - p2; double dJI = rJI.length(); double dJK = rJK.length(); double dJL = rJL.length(); if (isDoubleZero(dJI) || isDoubleZero(dJK) || isDoubleZero(dJL)) { return; } rJI /= dJI; rJK /= dJK; rJL /= dJL; RDGeom::Point3D n = (-rJI).crossProduct(rJK); n /= n.length(); double cosY = n.dotProduct(rJL); double sinYSq = 1.0 - cosY * cosY; double sinY = std::max(((sinYSq > 0.0) ? sqrt(sinYSq) : 0.0), 1.0e-8); double cosTheta = rJI.dotProduct(rJK); double sinThetaSq = std::max(1.0 - cosTheta * cosTheta, 1.0e-8); double sinTheta = std::max(((sinThetaSq > 0.0) ? sqrt(sinThetaSq) : 0.0), 1.0e-8); // sin(2 * W) = 2 * sin(W) * cos(W) = 2 * cos(Y) * sin(Y) double dE_dW = -d_forceConstant * (d_C1 * cosY - 4.0 * d_C2 * cosY * sinY); RDGeom::Point3D t1 = rJL.crossProduct(rJK); RDGeom::Point3D t2 = rJI.crossProduct(rJL); RDGeom::Point3D t3 = rJK.crossProduct(rJI); double term1 = sinY * sinTheta; double term2 = cosY / (sinY * sinThetaSq); double tg1[3] = { (t1.x / term1 - (rJI.x - rJK.x * cosTheta) * term2) / dJI, (t1.y / term1 - (rJI.y - rJK.y * cosTheta) * term2) / dJI, (t1.z / term1 - (rJI.z - rJK.z * cosTheta) * term2) / dJI }; double tg3[3] = { (t2.x / term1 - (rJK.x - rJI.x * cosTheta) * term2) / dJK, (t2.y / term1 - (rJK.y - rJI.y * cosTheta) * term2) / dJK, (t2.z / term1 - (rJK.z - rJI.z * cosTheta) * term2) / dJK }; double tg4[3] = { (t3.x / term1 - rJL.x * cosY / sinY) / dJL, (t3.y / term1 - rJL.y * cosY / sinY) / dJL, (t3.z / term1 - rJL.z * cosY / sinY) / dJL }; for (unsigned int i = 0; i < 3; ++i) { g1[i] += dE_dW * tg1[i]; g2[i] += -dE_dW * (tg1[i] + tg3[i] + tg4[i]); g3[i] += dE_dW * tg3[i]; g4[i] += dE_dW * tg4[i]; } }
void setDihedralRad(Conformer &conf, unsigned int iAtomId, unsigned int jAtomId, unsigned int kAtomId, unsigned int lAtomId, double value) { RDGeom::POINT3D_VECT &pos = conf.getPositions(); URANGE_CHECK(iAtomId, pos.size()); URANGE_CHECK(jAtomId, pos.size()); URANGE_CHECK(kAtomId, pos.size()); URANGE_CHECK(lAtomId, pos.size()); ROMol &mol = conf.getOwningMol(); Bond *bondIJ = mol.getBondBetweenAtoms(iAtomId, jAtomId); if (!bondIJ) throw ValueErrorException("atoms i and j must be bonded"); Bond *bondJK = mol.getBondBetweenAtoms(jAtomId, kAtomId); if (!bondJK) throw ValueErrorException("atoms j and k must be bonded"); Bond *bondKL = mol.getBondBetweenAtoms(kAtomId, lAtomId); if (!bondKL) throw ValueErrorException("atoms k and l must be bonded"); if (queryIsBondInRing(bondJK)) throw ValueErrorException("bond (j,k) must not belong to a ring"); RDGeom::Point3D rIJ = pos[jAtomId] - pos[iAtomId]; double rIJSqLength = rIJ.lengthSq(); if (rIJSqLength <= 1.e-16) throw ValueErrorException("atoms i and j have identical 3D coordinates"); RDGeom::Point3D rJK = pos[kAtomId] - pos[jAtomId]; double rJKSqLength = rJK.lengthSq(); if (rJKSqLength <= 1.e-16) throw ValueErrorException("atoms j and k have identical 3D coordinates"); RDGeom::Point3D rKL = pos[lAtomId] - pos[kAtomId]; double rKLSqLength = rKL.lengthSq(); if (rKLSqLength <= 1.e-16) throw ValueErrorException("atoms k and l have identical 3D coordinates"); RDGeom::Point3D nIJK = rIJ.crossProduct(rJK); double nIJKSqLength = nIJK.lengthSq(); RDGeom::Point3D nJKL = rJK.crossProduct(rKL); double nJKLSqLength = nJKL.lengthSq(); RDGeom::Point3D m = nIJK.crossProduct(rJK); // we only need to rotate by delta with respect to the current dihedral value value -= -atan2(m.dotProduct(nJKL) / sqrt(nJKLSqLength * m.lengthSq()), nIJK.dotProduct(nJKL) / sqrt(nIJKSqLength * nJKLSqLength)); // our rotation axis is the (j,k) bond RDGeom::Point3D &rotAxisBegin = pos[jAtomId]; RDGeom::Point3D &rotAxisEnd = pos[kAtomId]; RDGeom::Point3D rotAxis = rotAxisEnd - rotAxisBegin; rotAxis.normalize(); // get all atoms bonded to k and loop through them std::list<unsigned int> alist; _toBeMovedIdxList(mol, jAtomId, kAtomId, alist); for (std::list<unsigned int>::iterator it = alist.begin(); it != alist.end(); ++it) { // translate atom so that it coincides with the origin of rotation pos[*it] -= rotAxisBegin; // rotate around our rotation axis RDGeom::Transform3D rotByAngle; rotByAngle.SetRotation(value, rotAxis); rotByAngle.TransformPoint(pos[*it]); // translate atom back pos[*it] += rotAxisBegin; } }
double getDihedralRad(const Conformer &conf, unsigned int iAtomId, unsigned int jAtomId, unsigned int kAtomId, unsigned int lAtomId) { const RDGeom::POINT3D_VECT &pos = conf.getPositions(); URANGE_CHECK(iAtomId, pos.size()); URANGE_CHECK(jAtomId, pos.size()); URANGE_CHECK(kAtomId, pos.size()); URANGE_CHECK(lAtomId, pos.size()); RDGeom::Point3D rIJ = pos[jAtomId] - pos[iAtomId]; double rIJSqLength = rIJ.lengthSq(); if (rIJSqLength <= 1.e-16) throw ValueErrorException("atoms i and j have identical 3D coordinates"); RDGeom::Point3D rJK = pos[kAtomId] - pos[jAtomId]; double rJKSqLength = rJK.lengthSq(); if (rJKSqLength <= 1.e-16) throw ValueErrorException("atoms j and k have identical 3D coordinates"); RDGeom::Point3D rKL = pos[lAtomId] - pos[kAtomId]; double rKLSqLength = rKL.lengthSq(); if (rKLSqLength <= 1.e-16) throw ValueErrorException("atoms k and l have identical 3D coordinates"); RDGeom::Point3D nIJK = rIJ.crossProduct(rJK); double nIJKSqLength = nIJK.lengthSq(); RDGeom::Point3D nJKL = rJK.crossProduct(rKL); double nJKLSqLength = nJKL.lengthSq(); RDGeom::Point3D m = nIJK.crossProduct(rJK); // we want a signed dihedral, that's why we use atan2 instead of acos return -atan2(m.dotProduct(nJKL) / sqrt(nJKLSqLength * m.lengthSq()), nIJK.dotProduct(nJKL) / sqrt(nIJKSqLength * nJKLSqLength)); }
void OopBendContrib::getGrad(double *pos, double *grad) const { PRECONDITION(dp_forceField, "no owner"); PRECONDITION(pos, "bad vector"); PRECONDITION(grad, "bad vector"); RDGeom::Point3D iPoint(pos[3 * d_at1Idx], pos[3 * d_at1Idx + 1], pos[3 * d_at1Idx + 2]); RDGeom::Point3D jPoint(pos[3 * d_at2Idx], pos[3 * d_at2Idx + 1], pos[3 * d_at2Idx + 2]); RDGeom::Point3D kPoint(pos[3 * d_at3Idx], pos[3 * d_at3Idx + 1], pos[3 * d_at3Idx + 2]); RDGeom::Point3D lPoint(pos[3 * d_at4Idx], pos[3 * d_at4Idx + 1], pos[3 * d_at4Idx + 2]); double *g1 = &(grad[3 * d_at1Idx]); double *g2 = &(grad[3 * d_at2Idx]); double *g3 = &(grad[3 * d_at3Idx]); double *g4 = &(grad[3 * d_at4Idx]); RDGeom::Point3D rJI = iPoint - jPoint; RDGeom::Point3D rJK = kPoint - jPoint; RDGeom::Point3D rJL = lPoint - jPoint; double dJI = rJI.length(); double dJK = rJK.length(); double dJL = rJL.length(); if (isDoubleZero(dJI) || isDoubleZero(dJK) || isDoubleZero(dJL)) { return; } rJI /= dJI; rJK /= dJK; rJL /= dJL; RDGeom::Point3D n = (-rJI).crossProduct(rJK); n /= n.length(); double const c2 = MDYNE_A_TO_KCAL_MOL * DEG2RAD * DEG2RAD; double sinChi = rJL.dotProduct(n); clipToOne(sinChi); double cosChiSq = 1.0 - sinChi * sinChi; double cosChi = std::max(((cosChiSq > 0.0) ? sqrt(cosChiSq) : 0.0), 1.0e-8); double chi = RAD2DEG * asin(sinChi); double cosTheta = rJI.dotProduct(rJK); clipToOne(cosTheta); double sinThetaSq = std::max(1.0 - cosTheta * cosTheta, 1.0e-8); double sinTheta = std::max(((sinThetaSq > 0.0) ? sqrt(sinThetaSq) : 0.0), 1.0e-8); double dE_dChi = RAD2DEG * c2 * d_koop * chi; RDGeom::Point3D t1 = rJL.crossProduct(rJK); RDGeom::Point3D t2 = rJI.crossProduct(rJL); RDGeom::Point3D t3 = rJK.crossProduct(rJI); double term1 = cosChi * sinTheta; double term2 = sinChi / (cosChi * sinThetaSq); double tg1[3] = {(t1.x / term1 - (rJI.x - rJK.x * cosTheta) * term2) / dJI, (t1.y / term1 - (rJI.y - rJK.y * cosTheta) * term2) / dJI, (t1.z / term1 - (rJI.z - rJK.z * cosTheta) * term2) / dJI}; double tg3[3] = {(t2.x / term1 - (rJK.x - rJI.x * cosTheta) * term2) / dJK, (t2.y / term1 - (rJK.y - rJI.y * cosTheta) * term2) / dJK, (t2.z / term1 - (rJK.z - rJI.z * cosTheta) * term2) / dJK}; double tg4[3] = {(t3.x / term1 - rJL.x * sinChi / cosChi) / dJL, (t3.y / term1 - rJL.y * sinChi / cosChi) / dJL, (t3.z / term1 - rJL.z * sinChi / cosChi) / dJL}; for (unsigned int i = 0; i < 3; ++i) { g1[i] += dE_dChi * tg1[i]; g2[i] += -dE_dChi * (tg1[i] + tg3[i] + tg4[i]); g3[i] += dE_dChi * tg3[i]; g4[i] += dE_dChi * tg4[i]; } }
void TorsionConstraintContrib::getGrad(double *pos, double *grad) const { PRECONDITION(dp_forceField,"no owner"); PRECONDITION(pos,"bad vector"); PRECONDITION(grad,"bad vector"); RDGeom::Point3D p1(pos[3 * d_at1Idx], pos[3 * d_at1Idx + 1], pos[3 * d_at1Idx + 2]); RDGeom::Point3D p2(pos[3 * d_at2Idx], pos[3 * d_at2Idx + 1], pos[3 * d_at2Idx + 2]); RDGeom::Point3D p3(pos[3 * d_at3Idx], pos[3 * d_at3Idx + 1], pos[3 * d_at3Idx + 2]); RDGeom::Point3D p4(pos[3 * d_at4Idx], pos[3 * d_at4Idx + 1], pos[3 * d_at4Idx + 2]); double *g[4] = { &(grad[3 * d_at1Idx]), &(grad[3 * d_at2Idx]), &(grad[3 * d_at3Idx]), &(grad[3 * d_at4Idx]) }; RDGeom::Point3D r[4] = { p1 - p2, p3 - p2, p2 - p3, p4 - p3 }; RDGeom::Point3D t[2] = { r[0].crossProduct(r[1]), r[2].crossProduct(r[3]) }; double d[2] = { t[0].length(), t[1].length() }; if (isDoubleZero(d[0]) || isDoubleZero(d[1])) { return; } t[0] /= d[0]; t[1] /= d[1]; double cosPhi = t[0].dotProduct(t[1]); double sinPhiSq = 1.0 - cosPhi * cosPhi; double sinPhi = ((sinPhiSq > 0.0) ? sqrt(sinPhiSq) : 0.0); // dE/dPhi is independent of cartesians: RDGeom::Point3D n123 = (-r[0]).crossProduct(r[1]); double n123SqLength = n123.lengthSq(); RDGeom::Point3D n234 = r[1].crossProduct(r[3]); double n234SqLength = n234.lengthSq(); RDGeom::Point3D m = n123.crossProduct(r[1]); // we want a signed dihedral, that's why we use atan2 instead of acos double dihedral = RAD2DEG * (-atan2(m.dotProduct(n234) / sqrt(n234SqLength * m.lengthSq()), n123.dotProduct(n234) / sqrt(n123SqLength * n234SqLength))); //double dihedral = RAD2DEG * acos(cosPhi); double ave = 0.5 * (d_minDihedralDeg + d_maxDihedralDeg); dihedral += 360.0 * boost::math::round((ave - dihedral) / 360.0); double dihedralTerm = 0.0; if (dihedral < d_minDihedralDeg) { dihedralTerm = dihedral - d_minDihedralDeg; } else if (dihedral > d_maxDihedralDeg) { dihedralTerm = dihedral - d_maxDihedralDeg; } double dE_dPhi = DEG2RAD * d_forceConstant * dihedralTerm; // FIX: use a tolerance here // this is hacky, but it's per the // recommendation from Niketic and Rasmussen: double sinTerm = -dE_dPhi * (isDoubleZero(sinPhi) ? (1.0 / cosPhi) : (1.0 / sinPhi)); Utils::calcTorsionGrad(r, t, d, g, sinTerm, cosPhi); }
bool comparePts(const RDGeom::Point3D &pt1, const RDGeom::Point3D &pt2, double tol=1.0e-4) { RDGeom::Point3D tpt = pt1; tpt -= pt2; return (tpt.length() < tol); }
bool isLinearArrangement(const RDGeom::Point3D &v1, const RDGeom::Point3D &v2, double tol = 0.035) { // tolerance of 2 degrees return fabs(v2.angleTo(v1) - M_PI) < tol; }
// // Determine bond wedge state /// Bond::BondDir DetermineBondWedgeState(const Bond *bond, const INT_MAP_INT &wedgeBonds, const Conformer *conf) { PRECONDITION(bond, "no bond"); PRECONDITION(bond->getBondType() == Bond::SINGLE, "bad bond order for wedging"); const ROMol *mol = &(bond->getOwningMol()); PRECONDITION(mol, "no mol"); Bond::BondDir res = bond->getBondDir(); if (!conf) { return res; } int bid = bond->getIdx(); INT_MAP_INT_CI wbi = wedgeBonds.find(bid); if (wbi == wedgeBonds.end()) { return res; } unsigned int waid = wbi->second; Atom *atom, *bondAtom; // = bond->getBeginAtom(); if (bond->getBeginAtom()->getIdx() == waid) { atom = bond->getBeginAtom(); bondAtom = bond->getEndAtom(); } else { atom = bond->getEndAtom(); bondAtom = bond->getBeginAtom(); } Atom::ChiralType chiralType = atom->getChiralTag(); CHECK_INVARIANT(chiralType == Atom::CHI_TETRAHEDRAL_CW || chiralType == Atom::CHI_TETRAHEDRAL_CCW, ""); // if we got this far, we really need to think about it: INT_LIST neighborBondIndices; DOUBLE_LIST neighborBondAngles; RDGeom::Point3D centerLoc, tmpPt; centerLoc = conf->getAtomPos(atom->getIdx()); tmpPt = conf->getAtomPos(bondAtom->getIdx()); centerLoc.z = 0.0; tmpPt.z = 0.0; RDGeom::Point3D refVect = centerLoc.directionVector(tmpPt); neighborBondIndices.push_back(bond->getIdx()); neighborBondAngles.push_back(0.0); ROMol::OEDGE_ITER beg, end; boost::tie(beg, end) = mol->getAtomBonds(atom); while (beg != end) { Bond *nbrBond = (*mol)[*beg].get(); Atom *otherAtom = nbrBond->getOtherAtom(atom); if (nbrBond != bond) { tmpPt = conf->getAtomPos(otherAtom->getIdx()); tmpPt.z = 0.0; RDGeom::Point3D tmpVect = centerLoc.directionVector(tmpPt); double angle = refVect.signedAngleTo(tmpVect); if (angle < 0.0) angle += 2. * M_PI; INT_LIST::iterator nbrIt = neighborBondIndices.begin(); DOUBLE_LIST::iterator angleIt = neighborBondAngles.begin(); // find the location of this neighbor in our angle-sorted list // of neighbors: while (angleIt != neighborBondAngles.end() && angle > (*angleIt)) { ++angleIt; ++nbrIt; } neighborBondAngles.insert(angleIt, angle); neighborBondIndices.insert(nbrIt, nbrBond->getIdx()); } ++beg; } // at this point, neighborBondIndices contains a list of bond // indices from the central atom. They are arranged starting // at the reference bond in CCW order (based on the current // depiction). int nSwaps = atom->getPerturbationOrder(neighborBondIndices); // in the case of three-coordinated atoms we may have to worry about // the location of the implicit hydrogen - Issue 209 // Check if we have one of these situation // // 0 1 0 2 // * \*/ // 1 - C - 2 C // // here the hydrogen will be between 1 and 2 and we need to add an additional // swap if (neighborBondAngles.size() == 3) { // three coordinated DOUBLE_LIST::iterator angleIt = neighborBondAngles.begin(); ++angleIt; // the first is the 0 (or reference bond - we will ignoire that double angle1 = (*angleIt); ++angleIt; double angle2 = (*angleIt); if (angle2 - angle1 >= (M_PI - 1e-4)) { // we have the above situation nSwaps++; } } #ifdef VERBOSE_STEREOCHEM BOOST_LOG(rdDebugLog) << "--------- " << nSwaps << std::endl; std::copy(neighborBondIndices.begin(), neighborBondIndices.end(), std::ostream_iterator<int>(BOOST_LOG(rdDebugLog), " ")); BOOST_LOG(rdDebugLog) << std::endl; std::copy(neighborBondAngles.begin(), neighborBondAngles.end(), std::ostream_iterator<double>(BOOST_LOG(rdDebugLog), " ")); BOOST_LOG(rdDebugLog) << std::endl; #endif if (chiralType == Atom::CHI_TETRAHEDRAL_CCW) { if (nSwaps % 2 == 1) { // ^ reverse) { res = Bond::BEGINDASH; } else { res = Bond::BEGINWEDGE; } } else { if (nSwaps % 2 == 1) { // ^ reverse) { res = Bond::BEGINWEDGE; } else { res = Bond::BEGINDASH; } } return res; }