void GoApp::check_for_computed_move()
{
	//return;

	if (game_status != COMPUTER_THINKING) {
		return;
	}

	auto status = computed_move.wait_for(std::chrono::seconds(0));
	if (status == std::future_status::ready) {
		try {
			auto move = computed_move.get();
			state.do_move(move);

			// Are there any more moves possible?
			if (state.get_moves().empty()) {
				game_status = GAME_OVER;
			}
			else {
				next_player();
			}

		} catch (std::exception& error) {
			game_status = GAME_ERROR;
			error_string = error.what();
		}
	}
}
Exemple #2
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void StopHTTPServer()
{
    LogPrint(BCLog::HTTP, "Stopping HTTP server\n");
    if (workQueue) {
        LogPrint(BCLog::HTTP, "Waiting for HTTP worker threads to exit\n");
        workQueue->WaitExit();
        delete workQueue;
        workQueue = nullptr;
    }
    if (eventBase) {
        LogPrint(BCLog::HTTP, "Waiting for HTTP event thread to exit\n");
        // Give event loop a few seconds to exit (to send back last RPC responses), then break it
        // Before this was solved with event_base_loopexit, but that didn't work as expected in
        // at least libevent 2.0.21 and always introduced a delay. In libevent
        // master that appears to be solved, so in the future that solution
        // could be used again (if desirable).
        // (see discussion in https://github.com/bitcoin/bitcoin/pull/6990)
        if (threadResult.valid() && threadResult.wait_for(std::chrono::milliseconds(2000)) == std::future_status::timeout) {
            LogPrintf("HTTP event loop did not exit within allotted time, sending loopbreak\n");
            event_base_loopbreak(eventBase);
        }
        threadHTTP.join();
    }
    if (eventHTTP) {
        evhttp_free(eventHTTP);
        eventHTTP = 0;
    }
    if (eventBase) {
        event_base_free(eventBase);
        eventBase = 0;
    }
    LogPrint(BCLog::HTTP, "Stopped HTTP server\n");
}
Exemple #3
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  static bool IsReady(std::future<void>& future)
  {
#if defined(__clang__) || (defined(__GNUC__) && __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ > 6))
    return future.wait_for(std::chrono::seconds(0)) == std::future_status::ready;
#else
    return future.wait_for(std::chrono::seconds(0));
#endif
  }
    /**
     * Close the task. This will raise in this thread any exception the
     * task generated in the other thread. Calling this function is
     * optional, because the destructor will also call this function.
     * But because it can throw an exception, it is better to call it
     * explicitly.
     */
    void close() {
        // If an exception happened in the task, re-throw
        // it in this thread. This will block if the task
        // isn't finished.
        if (m_future.valid()) {
            m_future.get();
        }

        // Make sure task is done.
        if (m_thread.joinable()) {
            m_thread.join();
        }
    }
void handleFuture( std::future< _2Real::BlockResult > &obj, std::string const& info = "" )
{
	obj.wait();
	_2Real::BlockResult val = obj.get();
	switch ( val )
	{
	case _2Real::BlockResult::CARRIED_OUT:
		std::cout << "---- " << info << " was carried out" << std::endl;
		break;
	case _2Real::BlockResult::IGNORED:
		std::cout << "---- " << info << " was ignored" << std::endl;
		break;
	}
}
Exemple #6
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 std::pair<long double, int> getResult(
     std::chrono::system_clock::time_point deadline, int maxPrecision)
 {
     long double result = 1;
     int precision = 1;
     if (std::chrono::system_clock::now() < deadline) {        
         while (precision < maxPrecision) {
             const int nextPrecision = std::min(maxPrecision, precision * 2);
             future = std::async(std::launch::async, compute, nextPrecision);
             if (future.wait_until(deadline) == std::future_status::timeout)
                 break;
             result = future.get();
             precision = nextPrecision;
         }
     }
     return { result, precision };
 }
void interruptible_wait(std::future<T>& uf)
{
	while (!this_thread_interrupt_flag.is_set())
	{
		if (uf.wait_for(lk, std::future_status::ready == std::chrono::milliseconds(1)))
			break;
	}
}
Exemple #8
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void AI::WaitForFuture(const std::future<void>& fut, bool bPondering)
{
	std::uint64_t timePerMove = GetTimePerMove();
	if(bPondering)
	{
		timePerMove /= 2;
	}

	// Wait until the thread finishes or it gets timed out
	if(fut.wait_for(std::chrono::nanoseconds(timePerMove)) == std::future_status::timeout)
	{
		// If the thread did not finish execution, signal the thread to exit, and wait till the thread exits.
	
		m_bStopMinimax = true;
		fut.wait();
		m_bStopMinimax = false;
	}
}
Exemple #9
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int factorial1(std::future<int>& f)
{
    int n = f.get();
    int result = 1;
    for (int i = 1; i <= n; ++i)
        result *= i;

    return result;
}
Exemple #10
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void test(std::future<void> fut)
{    
    switch (fut.wait_for(std::chrono::milliseconds(500)))
    {
        case std::future_status::ready: std::cout << "ready\n"; break;
        case std::future_status::deferred: std::cout << "deferred\n"; break;
        case std::future_status::timeout: std::cout << "timeout\n"; break;
    };
}
//----------------------------------------------------------------------//
void SoftServo::threadFunc(std::future<bool> shutdown,
			   SoftServo *const servo) // change this in the future to use a thread safe shared pipe reader/writer
{
  while (shutdown.wait_for(std::chrono::nanoseconds(0)) != 
	 std::future_status::ready)
    {
      servo->updateMove();
    }
}
Exemple #12
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            /**
             * Get the header data from the file.
             *
             * @returns Header.
             * @throws Some form of osmium::io_error if there is an error.
             */
            osmium::io::Header header() {
                if (m_status == status::error) {
                    throw io_error("Can not get header from reader when in status 'error'");
                }

                try {
                    if (m_header_future.valid()) {
                        m_header = m_header_future.get();
                        if (m_read_which_entities == osmium::osm_entity_bits::nothing) {
                            m_status = status::eof;
                        }
                    }
                } catch (...) {
                    close();
                    m_status = status::error;
                    throw;
                }
                return m_header;
            }
void C4Network2UPnPP::ClearMappings()
{
	action = std::async([this, action = std::move(action)]() {
		action.wait();

		for (auto mapping : added_mappings)
			RemovePortMapping(mapping);

		added_mappings.clear();
	});
}
static bool checkIfFinished(std::future<void>& match) {
    auto status = match.wait_for(std::chrono::seconds(0));
    if(status == std::future_status::timeout) {
        return false;
    }
    else if(status == std::future_status::ready) {
        return true;
    }
    else {
        return false;
    }
}
Exemple #15
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//----------------------------------------------------------------------//
void JoyStick::threadFunc(std::future<bool> shutdown,
			  const JoyStick *const js)
{
  while (shutdown.wait_for(std::chrono::nanoseconds(0)) != 
	 std::future_status::ready)
    {
      if (!js->readEvent())
	{
	  js->d_owner->handleReadError();
	}
    }
}
void C4Network2UPnPP::AddMapping(C4Network2IOProtocol protocol, uint16_t intport, uint16_t extport)
{
	PortMapping mapping;
	mapping.external_port = extport;
	mapping.internal_port = intport;
	mapping.protocol = (protocol == P_TCP ? "TCP" : "UDP");

	added_mappings.push_back(mapping);

	action = std::async([this, action = std::move(action), mapping]() {
		action.wait();
		AddPortMapping(mapping);
	});
}
    void on_update(const UpdateEvent & e) override
    {
        // Around 60 fps
        if (fixedTimer.milliseconds().count() >= 16 && turret.fired)
        {
            float timestep_ms = fixedTimer.milliseconds().count() / 1000.f;
            turret.projectile.fixed_update(timestep_ms);
            std::cout << timestep_ms << std::endl;
            //std::cout << turret.projectile.p.position << std::endl;
            fixedTimer.reset();
        }

        cameraController.update(e.timestep_ms);
        time += e.timestep_ms;
        shaderMonitor.handle_recompile();

        // If a new mesh is ready, retrieve it
        if (pointerFuture.valid())
        {
            auto status = pointerFuture.wait_for(std::chrono::seconds(0));
            if (status != std::future_status::timeout)
            {
                auto m = pointerFuture.get();
                supershape = m;
                supershape.pose.position = {0, 2, -2};
                pointerFuture = {};
            }
        }

        // If we don't currently have a background task, begin working on the next mesh
        if (!pointerFuture.valid() && regeneratePointer)
        {
            pointerFuture = std::async([]() {
                return make_supershape_3d(16, ssM, ssN1, ssN2, ssN3);
            });
        }
    }
Exemple #18
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//========================================================================
void CSirServer::NotifyResult(CLIENT* client, std::future<SCRESULT>& result)
{
	SCRESULT rc = result.get();
	stringstream ss;

	switch (rc)
	{
		case SCR_SUCCESS:
			ss << "OK";
		break;

		case SCR_TIMEOUT:
			ss << "TIMEOUT";
		break;

		default:
			ss << "ERROR";
		break;
	}
	ss << std::endl;

	Notify(client, ss.str());
}
TEST_F(DBusConnectionTest, LibdbusConnectionsMayCommitSuicide) {
    const ::DBusBusType libdbusType = ::DBusBusType::DBUS_BUS_SESSION;
    ::DBusError libdbusError;
    dbus_error_init(&libdbusError);
    ::DBusConnection* libdbusConnection = dbus_bus_get_private(libdbusType, &libdbusError);

    assert(libdbusConnection);
    dbus_connection_set_exit_on_disconnect(libdbusConnection, false);

    auto dispatchThread = std::thread(&dispatch, libdbusConnection);

    ::DBusMessage* libdbusMessageCall = dbus_message_new_method_call(
                    "org.freedesktop.DBus",
                    "/org/freedesktop/DBus",
                    "org.freedesktop.DBus",
                    "ListNames");

    dbus_message_set_signature(libdbusMessageCall, "");

    DBusPendingCall* libdbusPendingCall;

    dbus_connection_send_with_reply(
                    libdbusConnection,
                    libdbusMessageCall,
                    &libdbusPendingCall,
                    500);

    dbus_pending_call_set_notify(
                    libdbusPendingCall,
                    notifyThunk,
                    libdbusConnection,
                    NULL);

    ASSERT_EQ(true, future.get());
    dispatchThread.join();
}
Exemple #20
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 bool is_ready(std::future<R> const& f) {
    return f.wait_for(std::chrono::microseconds(0)) == std::future_status::ready;
 }
 void schedule(std::weak_ptr<Mailbox>) final {
     promise.set_value();
     future.wait();
     std::this_thread::sleep_for(1ms);
     waited = true;
 }
 void wait() {
     promise.set_value();
     future.wait();
     std::this_thread::sleep_for(1ms);
     waited = true;
 }
#include <boost/asio/use_future.hpp>
#include <boost/asio/yield.hpp>

#include <vector>
#include <array>

namespace bp = boost::process;

BOOST_AUTO_TEST_CASE(future, *boost::unit_test::timeout(15))
{
    using boost::unit_test::framework::master_test_suite;

    boost::asio::io_context ios;

    std::future<int> fut = bp::async_system(
                              ios, boost::asio::use_future,
                              master_test_suite().argv[1],
                              "test", "--exit-code", "42");

    ios.run();

    int exit_code = 0;
    BOOST_CHECK_NO_THROW(exit_code = fut.get());

    BOOST_CHECK_EQUAL(exit_code, 42);
}

BOOST_AUTO_TEST_CASE(future_error, *boost::unit_test::timeout(15))
{
    using boost::unit_test::framework::master_test_suite;

    boost::asio::io_context ios;
// return from thread
int getNum2(std::future<int> &f) {
  print("In getNum1");
  return f.get() + 10;
}
Exemple #25
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bool waitForFuture(std::future<T>& f, std::chrono::seconds timeout = std::chrono::seconds{5})
{
  return f.wait_for(timeout) == std::future_status::ready;
}
Exemple #26
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bool is_ready(std::future<T>& f)
{
    return f.wait_for(std::chrono::seconds(0)) == std::future_status::ready;
}
void thread_pool::handle_task(std::future<void> f) {
	f.get();
}
Exemple #28
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void s(std::future<double>& fut)
{
    double x = fut.get();
    std::cout << " fut = " << x << std::endl;
}
  void hook_post_step()
  {
    parent_t::hook_post_step(); // includes output

    this->mem->barrier();

    if (this->rank == 0) 
    {
      // assuring previous async step finished ...
#if defined(STD_FUTURE_WORKS)
      if (
        params.async && 
        this->timestep != 0 && // ... but not in first timestep ...
        ((this->timestep - 1) % this->outfreq != 0) // ... and not after diag call
        //!((this->timestep-1) == 0 || ((this->timestep-1) % this->outfreq == 0 && (this->timestep-1) >= this->spinup)) // .. and not after diag
      ) {
        assert(ftr.valid());
        ftr.get();
      } else assert(!ftr.valid());
#endif

      // running synchronous stuff
      prtcls->step_sync(
        params.cloudph_opts,
        make_arrinfo(this->mem->advectee(ix::th)),
        make_arrinfo(this->mem->advectee(ix::rv))
      ); 

      // running asynchronous stuff
      {
        using libcloudphxx::lgrngn::particles_t;
        using libcloudphxx::lgrngn::CUDA;
        using libcloudphxx::lgrngn::multi_CUDA;

#if defined(STD_FUTURE_WORKS)
        if (params.async)
        {
          assert(!ftr.valid());

          if(params.backend == multi_CUDA)
            ftr = std::async(
              std::launch::async, 
              &particles_t<real_t, multi_CUDA>::step_async, 
              dynamic_cast<particles_t<real_t, multi_CUDA>*>(prtcls.get()),
              params.cloudph_opts
            );
          else if(params.backend == CUDA)
            ftr = std::async(
              std::launch::async, 
              &particles_t<real_t, CUDA>::step_async, 
              dynamic_cast<particles_t<real_t, CUDA>*>(prtcls.get()),
              params.cloudph_opts
            );
          assert(ftr.valid());
        } else 
#endif
          prtcls->step_async(params.cloudph_opts);
      }

      // performing diagnostics
      //if (this->timestep == 0 || (this->timestep % this->outfreq == 0 && this->timestep >= this->spinup))
      if (this->timestep % this->outfreq == 0) 
      { 
#if defined(STD_FUTURE_WORKS)
        if (params.async)
        {
          assert(ftr.valid());
          ftr.get();
        }
#endif
        diag();
      }
    }

    this->mem->barrier();
  }
void helper(std::future<void>& task, ray_tracing::Semaphore& semaphore)
{
    task.get();
    semaphore.increase();
}