Exemple #1
0
void Repair::updateRepairView()
{
    MWWorld::LiveCellRef<ESM::Repair> *ref =
        mRepair.getTool().get<ESM::Repair>();

    int uses = (mRepair.getTool().getCellRef().mCharge != -1) ? mRepair.getTool().getCellRef().mCharge : ref->mBase->mData.mUses;

    float quality = ref->mBase->mData.mQuality;

    std::stringstream qualityStr;
    qualityStr << std::setprecision(3) << quality;

    mUsesLabel->setCaptionWithReplacing("#{sUses} " + boost::lexical_cast<std::string>(uses));
    mQualityLabel->setCaptionWithReplacing("#{sQuality} " + qualityStr.str());

    bool toolBoxVisible = (mRepair.getTool().getRefData().getCount() != 0);
    mToolBox->setVisible(toolBoxVisible);

    bool toolBoxWasVisible = (mRepairBox->getPosition().top != mToolBox->getPosition().top);

    if (toolBoxVisible && !toolBoxWasVisible)
    {
        // shrink
        mRepairBox->setPosition(mRepairBox->getPosition() + MyGUI::IntPoint(0,mToolBox->getSize().height));
        mRepairBox->setSize(mRepairBox->getSize() - MyGUI::IntSize(0,mToolBox->getSize().height));
    }
    else if (!toolBoxVisible && toolBoxWasVisible)
    {
        // expand
        mRepairBox->setPosition(MyGUI::IntPoint (mRepairBox->getPosition().left, mToolBox->getPosition().top));
        mRepairBox->setSize(mRepairBox->getSize() + MyGUI::IntSize(0,mToolBox->getSize().height));
    }

    while (mRepairView->getChildCount())
        MyGUI::Gui::getInstance().destroyWidget(mRepairView->getChildAt(0));

    int currentY = 0;

    MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
    MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player);
    int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor;
    for (MWWorld::ContainerStoreIterator iter (store.begin(categories));
         iter!=store.end(); ++iter)
    {
        if (MWWorld::Class::get(*iter).hasItemHealth(*iter))
        {
            int maxDurability = MWWorld::Class::get(*iter).getItemMaxHealth(*iter);
            int durability = (iter->getCellRef().mCharge == -1) ? maxDurability : iter->getCellRef().mCharge;
            if (maxDurability == durability)
                continue;

            MyGUI::TextBox* text = mRepairView->createWidget<MyGUI::TextBox> (
                        "SandText", MyGUI::IntCoord(8, currentY, mRepairView->getWidth()-8, 18), MyGUI::Align::Default);
            text->setCaption(MWWorld::Class::get(*iter).getName(*iter));
            text->setNeedMouseFocus(false);
            currentY += 19;

            MyGUI::ImageBox* icon = mRepairView->createWidget<MyGUI::ImageBox> (
                        "ImageBox", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
            std::string path = std::string("icons\\");
            path += MWWorld::Class::get(*iter).getInventoryIcon(*iter);
            int pos = path.rfind(".");
            path.erase(pos);
            path.append(".dds");
            icon->setImageTexture (path);
            icon->setUserString("ToolTipType", "ItemPtr");
            icon->setUserData(*iter);
            icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onRepairItem);
            icon->eventMouseWheel += MyGUI::newDelegate(this, &Repair::onMouseWheel);

            Widgets::MWDynamicStatPtr chargeWidget = mRepairView->createWidget<Widgets::MWDynamicStat>
                    ("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
            chargeWidget->setValue(durability, maxDurability);
            chargeWidget->setNeedMouseFocus(false);

            currentY += 32 + 4;
        }
    }
    mRepairView->setCanvasSize (MyGUI::IntSize(mRepairView->getWidth(), std::max(mRepairView->getHeight(), currentY)));
}
Exemple #2
0
void Repair::updateRepairView()
{
    MWWorld::LiveCellRef<ESM::Repair> *ref =
        mRepair.getTool().get<ESM::Repair>();

    int uses = mRepair.getTool().getClass().getItemHealth(mRepair.getTool());

    float quality = ref->mBase->mData.mQuality;

    std::stringstream qualityStr;
    qualityStr << std::setprecision(3) << quality;

    mUsesLabel->setCaptionWithReplacing("#{sUses} " + boost::lexical_cast<std::string>(uses));
    mQualityLabel->setCaptionWithReplacing("#{sQuality} " + qualityStr.str());

    bool toolBoxVisible = (mRepair.getTool().getRefData().getCount() != 0);
    mToolBox->setVisible(toolBoxVisible);

    bool toolBoxWasVisible = (mRepairBox->getPosition().top != mToolBox->getPosition().top);

    if (toolBoxVisible && !toolBoxWasVisible)
    {
        // shrink
        mRepairBox->setPosition(mRepairBox->getPosition() + MyGUI::IntPoint(0,mToolBox->getSize().height));
        mRepairBox->setSize(mRepairBox->getSize() - MyGUI::IntSize(0,mToolBox->getSize().height));
    }
    else if (!toolBoxVisible && toolBoxWasVisible)
    {
        // expand
        mRepairBox->setPosition(MyGUI::IntPoint (mRepairBox->getPosition().left, mToolBox->getPosition().top));
        mRepairBox->setSize(mRepairBox->getSize() + MyGUI::IntSize(0,mToolBox->getSize().height));
    }

    while (mRepairView->getChildCount())
        MyGUI::Gui::getInstance().destroyWidget(mRepairView->getChildAt(0));

    int currentY = 0;

    MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
    MWWorld::ContainerStore& store = player.getClass().getContainerStore(player);
    int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor;
    for (MWWorld::ContainerStoreIterator iter (store.begin(categories));
         iter!=store.end(); ++iter)
    {
        if (iter->getClass().hasItemHealth(*iter))
        {
            int maxDurability = iter->getClass().getItemMaxHealth(*iter);
            int durability = iter->getClass().getItemHealth(*iter);
            if (maxDurability == durability)
                continue;

            MyGUI::TextBox* text = mRepairView->createWidget<MyGUI::TextBox> (
                        "SandText", MyGUI::IntCoord(8, currentY, mRepairView->getWidth()-8, 18), MyGUI::Align::Default);
            text->setCaption(iter->getClass().getName(*iter));
            text->setNeedMouseFocus(false);
            currentY += 19;

            ItemWidget* icon = mRepairView->createWidget<ItemWidget> (
                        "MW_ItemIconSmall", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
            icon->setItem(*iter);
            icon->setUserString("ToolTipType", "ItemPtr");
            icon->setUserData(*iter);
            icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onRepairItem);
            icon->eventMouseWheel += MyGUI::newDelegate(this, &Repair::onMouseWheel);

            Widgets::MWDynamicStatPtr chargeWidget = mRepairView->createWidget<Widgets::MWDynamicStat>
                    ("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
            chargeWidget->setValue(durability, maxDurability);
            chargeWidget->setNeedMouseFocus(false);

            currentY += 32 + 4;
        }
    }
    // Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
    mRepairView->setVisibleVScroll(false);
    mRepairView->setCanvasSize (MyGUI::IntSize(mRepairView->getWidth(), std::max(mRepairView->getHeight(), currentY)));
    mRepairView->setVisibleVScroll(true);
}
Exemple #3
0
void Recharge::updateView()
{
    MWWorld::Ptr gem = *mGemIcon->getUserData<MWWorld::Ptr>();

    std::string soul = gem.getCellRef().getSoul();
    const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().find(soul);

    mChargeLabel->setCaptionWithReplacing("#{sCharges} " + MyGUI::utility::toString(creature->mData.mSoul));

    bool toolBoxVisible = (gem.getRefData().getCount() != 0);
    mGemBox->setVisible(toolBoxVisible);

    bool toolBoxWasVisible = (mBox->getPosition().top != mGemBox->getPosition().top);

    if (toolBoxVisible && !toolBoxWasVisible)
    {
        // shrink
        mBox->setPosition(mBox->getPosition() + MyGUI::IntPoint(0, mGemBox->getSize().height));
        mBox->setSize(mBox->getSize() - MyGUI::IntSize(0,mGemBox->getSize().height));
    }
    else if (!toolBoxVisible && toolBoxWasVisible)
    {
        // expand
        mBox->setPosition(MyGUI::IntPoint (mBox->getPosition().left, mGemBox->getPosition().top));
        mBox->setSize(mBox->getSize() + MyGUI::IntSize(0,mGemBox->getSize().height));
    }

    while (mView->getChildCount())
        MyGUI::Gui::getInstance().destroyWidget(mView->getChildAt(0));

    int currentY = 0;

    MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
    MWWorld::ContainerStore& store = player.getClass().getContainerStore(player);
    for (MWWorld::ContainerStoreIterator iter (store.begin());
         iter!=store.end(); ++iter)
    {
        std::string enchantmentName = iter->getClass().getEnchantment(*iter);
        if (enchantmentName.empty())
            continue;
        const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(enchantmentName);
        if (iter->getCellRef().getEnchantmentCharge() >= enchantment->mData.mCharge
                || iter->getCellRef().getEnchantmentCharge() == -1)
            continue;

        MyGUI::TextBox* text = mView->createWidget<MyGUI::TextBox> (
                    "SandText", MyGUI::IntCoord(8, currentY, mView->getWidth()-8, 18), MyGUI::Align::Default);
        text->setCaption(iter->getClass().getName(*iter));
        text->setNeedMouseFocus(false);
        currentY += 19;

        ItemWidget* icon = mView->createWidget<ItemWidget> (
                    "MW_ItemIconSmall", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
        icon->setItem(*iter);
        icon->setUserString("ToolTipType", "ItemPtr");
        icon->setUserData(*iter);
        icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onItemClicked);
        icon->eventMouseWheel += MyGUI::newDelegate(this, &Recharge::onMouseWheel);

        Widgets::MWDynamicStatPtr chargeWidget = mView->createWidget<Widgets::MWDynamicStat>
                ("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
        chargeWidget->setValue(static_cast<int>(iter->getCellRef().getEnchantmentCharge()), enchantment->mData.mCharge);
        chargeWidget->setNeedMouseFocus(false);

        currentY += 32 + 4;
    }

    // Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
    mView->setVisibleVScroll(false);
    mView->setCanvasSize (MyGUI::IntSize(mView->getWidth(), std::max(mView->getHeight(), currentY)));
    mView->setVisibleVScroll(true);
}
Exemple #4
0
void Recharge::updateView()
{
    MWWorld::Ptr gem = *mGemIcon->getUserData<MWWorld::Ptr>();

    std::string soul = gem.getCellRef().mSoul;
    const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().find(soul);

    mChargeLabel->setCaptionWithReplacing("#{sCharges} " + boost::lexical_cast<std::string>(creature->mData.mSoul));

    bool toolBoxVisible = (gem.getRefData().getCount() != 0);
    mGemBox->setVisible(toolBoxVisible);

    bool toolBoxWasVisible = (mBox->getPosition().top != mGemBox->getPosition().top);

    if (toolBoxVisible && !toolBoxWasVisible)
    {
        // shrink
        mBox->setPosition(mBox->getPosition() + MyGUI::IntPoint(0, mGemBox->getSize().height));
        mBox->setSize(mBox->getSize() - MyGUI::IntSize(0,mGemBox->getSize().height));
    }
    else if (!toolBoxVisible && toolBoxWasVisible)
    {
        // expand
        mBox->setPosition(MyGUI::IntPoint (mBox->getPosition().left, mGemBox->getPosition().top));
        mBox->setSize(mBox->getSize() + MyGUI::IntSize(0,mGemBox->getSize().height));
    }

    while (mView->getChildCount())
        MyGUI::Gui::getInstance().destroyWidget(mView->getChildAt(0));

    int currentY = 0;

    MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
    MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player);
    for (MWWorld::ContainerStoreIterator iter (store.begin());
            iter!=store.end(); ++iter)
    {
        std::string enchantmentName = iter->getClass().getEnchantment(*iter);
        if (enchantmentName.empty())
            continue;
        const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(enchantmentName);
        if (iter->getCellRef().mEnchantmentCharge >= enchantment->mData.mCharge
                || iter->getCellRef().mEnchantmentCharge == -1)
            continue;

        MyGUI::TextBox* text = mView->createWidget<MyGUI::TextBox> (
                                   "SandText", MyGUI::IntCoord(8, currentY, mView->getWidth()-8, 18), MyGUI::Align::Default);
        text->setCaption(MWWorld::Class::get(*iter).getName(*iter));
        text->setNeedMouseFocus(false);
        currentY += 19;

        MyGUI::ImageBox* icon = mView->createWidget<MyGUI::ImageBox> (
                                    "ImageBox", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
        std::string path = std::string("icons\\");
        path += MWWorld::Class::get(*iter).getInventoryIcon(*iter);
        int pos = path.rfind(".");
        path.erase(pos);
        path.append(".dds");
        icon->setImageTexture (path);
        icon->setUserString("ToolTipType", "ItemPtr");
        icon->setUserData(*iter);
        icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onItemClicked);
        icon->eventMouseWheel += MyGUI::newDelegate(this, &Recharge::onMouseWheel);

        Widgets::MWDynamicStatPtr chargeWidget = mView->createWidget<Widgets::MWDynamicStat>
                ("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
        chargeWidget->setValue(iter->getCellRef().mEnchantmentCharge, enchantment->mData.mCharge);
        chargeWidget->setNeedMouseFocus(false);

        currentY += 32 + 4;
    }
    mView->setCanvasSize (MyGUI::IntSize(mView->getWidth(), std::max(mView->getHeight(), currentY)));
}