Exemple #1
0
Wt::WApplication *createApplication(const Wt::WEnvironment& env)
{
  Wt::WApplication* app = new Wt::WApplication(env);

  if (app->appRoot().empty()) {
    std::cerr << "!!!!!!!!!!" << std::endl
	      << "!! Warning: read the README.md file for hints on deployment,"
	      << " the approot looks suspect!" << std::endl
	      << "!!!!!!!!!!" << std::endl;
  }

  // app->setLayoutDirection(Wt::RightToLeft);

  // Choice of theme: defaults to bootstrap3 but can be overridden using
  // a theme parameter (for testing)
  const std::string *themePtr = env.getParameter("theme");
  std::string theme;
  if (!themePtr)
    theme = "bootstrap3";
  else
    theme = *themePtr;

  if (theme == "bootstrap3") {
    Wt::WBootstrapTheme *bootstrapTheme = new Wt::WBootstrapTheme(app);
    bootstrapTheme->setVersion(Wt::WBootstrapTheme::Version3);
    bootstrapTheme->setResponsive(true);
    app->setTheme(bootstrapTheme);

    // load the default bootstrap3 (sub-)theme
    app->useStyleSheet("resources/themes/bootstrap/3/bootstrap-theme.min.css");
  } else if (theme == "bootstrap2") {
    Wt::WBootstrapTheme *bootstrapTheme = new Wt::WBootstrapTheme(app);
    bootstrapTheme->setResponsive(true);
    app->setTheme(bootstrapTheme);
  } else
    app->setTheme(new Wt::WCssTheme(theme));


  // load text bundles (for the tr() function)
  app->messageResourceBundle().use(app->appRoot() + "report");
  app->messageResourceBundle().use(app->appRoot() + "text");
  app->messageResourceBundle().use(app->appRoot() + "src");
 
  Wt::WHBoxLayout *layout = new Wt::WHBoxLayout(app->root());
  layout->setContentsMargins(0, 0, 0, 0);
  layout->addWidget(new WidgetGallery());

  app->setTitle("Wt Widget Gallery");

  app->useStyleSheet("style/everywidget.css");
  app->useStyleSheet("style/dragdrop.css");
  app->useStyleSheet("style/combostyle.css");
  app->useStyleSheet("style/pygments.css");
  app->useStyleSheet("style/layout.css");
  app->useStyleSheet("style/filedrop.css");

  return app;
}
Exemple #2
0
EarMobileUI::EarMobileUI(const Wt::WEnvironment& env)
  : Wt::WApplication(env)
{
    setTitle("Ear Mobile interface"); 
this->log("notice")<<"Making mobile UI";
    Wt::WBootstrapTheme *theme = new Wt::WBootstrapTheme();
///    theme->setResponsive(true);
    theme->setVersion(Wt::WBootstrapTheme::Version3); 
   // this->removeMetaHeader(Wt::MetaHeaderType::MetaName,"viewport");
    //this->addMetaHeader("viewport",
//			   "width=device-width, height=device-height, initial-scale=2");
//  this->addMetaHeader("viewport",
//			   "width=1024");
  setTheme(theme);
   

Wt::WTemplate *html = new Wt::WTemplate(Wt::WString(
"<div width='device-width' scale='4'   >"
	"<div>"
		"${start-button} ${stop-button} ${play-time}"
	"</div>"
	"<div>"
		"${fragment-tree}"
	"</div>"
"</div>"
),root());

 
this->log("notice")<<"Making button container";
    //Wt::WContainerWidget *buttonContainer = new Wt::WContainerWidget(root());
    //buttonContainer->setMaximumSize(500,Wt::WLength::Auto);
    //Wt::WHBoxLayout *buttonBox = new Wt::WHBoxLayout();
    //buttonContainer->setLayout(buttonBox);
    playPauseButton = new Wt::WPushButton("Play from start");
    //buttonBox->addWidget(playPauseButton);
    playPauseButton->clicked().connect(std::bind([=] ()
    {
this->log("notice")<<"interactnig to pause";
	zmq_conn::interact(std::string("event:pause"));
    }));
    html->bindWidget("start-button",playPauseButton);
    Wt::WPushButton *stopButton = new Wt::WPushButton("Stop"); 
    //buttonBox->addWidget(stopButton);
    html->bindWidget("stop-button",stopButton);

    stopButton->clicked().connect(std::bind([=] ()
    {
this->log("notice")<<"interactnig to stop";
	zmq_conn::interact(std::string("event:stop"));
    }));
    stopButton->setMargin(5, Wt::Left);
    posText = new TimeWidget();
    posText->setMargin(5, Wt::Left);
    html->bindWidget("play-time",posText);
    //buttonBox->addWidget(posText);
   


//    Wt::WContainerWidget *fragmentContainer = new Wt::WContainerWidget(root());
    fragmentTree = new Wt::WTreeTable();
 html->bindWidget("fragment-tree",fragmentTree);
//    fragmentTree->addColumn("",500);
//    fragmentTree->resize(
//			Wt::WLength(100,Wt::WLength::Unit::Percentage), //Width
//			Wt::WLength(80,Wt::WLength::Unit::Percentage)); //Heigth
/*   Wt::WTimer *inputtimer = new Wt::WTimer();   
   inputtimer->setInterval(2500); //For some reason, this actually segfaults (on a RPi) when it fires, before calling updateInputs. Calling updateInputs from any other place works, including the other timer. I'll try and find out the cause later, now it runs
   inputtimer->timeout().connect(std::bind([=] ()
   {
std::cout<< "updating inputs " <<std::endl;
       updateInputs();
   }));
   inputtimer->start();
*/

   updateInputs();


    Wt::WTimer *timer = new Wt::WTimer();  
    timer->setInterval(100);
    timer->timeout().connect(std::bind([=] ()
    {
	Wt::Json::Object posj ;
	bool playing;
	Wt::Json::Object playingj;

	zmq::socket_t *socket = zmq_conn::connect();
	posj = zmq_conn::interact(std::string("pos?"),socket);
	playingj = zmq_conn::interact(std::string("playing?"),socket);
	zmq_conn::disconnect(socket);

	Wt::Json::Value posjv = posj.get("pos");	
	const long long track_time = posjv;
	posText->setTime(track_time);
	mark_current_fragment(fragmentTree,track_time);
	playing = playingj.get("playing");
	if (playing)
	{
		playPauseButton->setText("Pause");
	}
	else
	{
		if(track_time > 0)
		{
			playPauseButton->setText("Continue");
		}
		else
		{
			playPauseButton->setText("Play from start");
		}
	}
updateInputs();
    }));
    timer->start();





 
}