void AG_ButtonSurface(AG_Button *bu, AG_Surface *su) { AG_Surface *suDup = (su != NULL) ? AG_SurfaceDup(su) : NULL; AG_ObjectLock(bu); if (bu->lbl != NULL) { AG_ObjectDetach(bu->lbl); AG_ObjectDestroy(bu->lbl); bu->lbl = NULL; } if (bu->surface != -1) { AG_WidgetReplaceSurface(bu, bu->surface, suDup); } else { bu->surface = AG_WidgetMapSurface(bu, suDup); } AG_ObjectUnlock(bu); AG_Redraw(bu); }
/* * Draw function. Invoked from GUI rendering context to draw the widget * at its current location. All primitive and surface operations operate * on widget coordinates. */ static void Draw(void *p) { formaText *my = (formaText*)p; /* * Render some text into a new surface. In OpenGL mode, the * AG_WidgetMapSurface() call involves a texture upload. */ if (my->mySurface == -1) { my->mySurface = AG_WidgetMapSurface(my, surf1); }; //AG_WidgetUpdateSurface(my,my->mySurface); /* Blit the mapped surface at [0,0]. */ AG_WidgetBlitSurface(my, my->mySurface, 0, 0); }
static void Draw(void *obj) { AG_HSVPal *pal = obj; float cur_h, cur_s, cur_v; Uint8 r, g, b, a; int x, y; if (pal->surface == NULL) { if ((pal->surface = AG_SurfaceStdGL(WIDTH(pal), HEIGHT(pal))) == NULL) { return; } pal->surfaceId = AG_WidgetMapSurface(pal, pal->surface); } if (pal->flags & AG_HSVPAL_DIRTY) { pal->flags &= ~(AG_HSVPAL_DIRTY); RenderPalette(pal); AG_WidgetUpdateSurface(pal, pal->surfaceId); } cur_h = (AG_GetFloat(pal, "hue") / 360.0) * 2*AG_PI; cur_s = AG_GetFloat(pal, "saturation"); cur_v = AG_GetFloat(pal, "value"); a = (Uint8)(AG_GetFloat(pal, "alpha")*255); AG_WidgetBlitFrom(pal, pal, pal->surfaceId, NULL, 0, 0); /* Indicate the current selection. */ AG_DrawCircle(pal, pal->circle.x + (pal->circle.rin + pal->circle.width/2)*Cos(cur_h), pal->circle.y + (pal->circle.rin + pal->circle.width/2)*Sin(cur_h), pal->selcircle_r, AG_ColorRGB(0,0,0)); /* The rendering routine uses (v = 1 - x/h), so (x = -v*h + h). */ y = (int)((1.0 - cur_s) * (float)pal->triangle.h); x = (int)(-(cur_v*(float)pal->triangle.h - (float)pal->triangle.h)); if (x < 0) { x = 0; } if (x > y) { x = y; } AG_DrawCircle(pal, pal->triangle.x + x - y/2, pal->triangle.y + y, pal->selcircle_r, AG_ColorRGB(0,0,0)); x = a*pal->rAlpha.w/255; if (x > pal->rAlpha.w-3) { x = pal->rAlpha.w-3; } AG_HSV2RGB((cur_h*360.0)/(2*AG_PI), cur_s, cur_v, &r, &g, &b); /* Draw the color preview. */ if (!(pal->flags & AG_HSVPAL_NOPREVIEW)) { AG_DrawRectFilled(pal, AG_RECT(pal->rAlpha.x, pal->rAlpha.y, pal->rAlpha.w, 8), AG_ColorRGB(r,g,b)); } /* Draw the transparency color preview. */ if (!(pal->flags & AG_HSVPAL_NOALPHA)) { AG_DrawLineV(pal, pal->rAlpha.x + x, pal->rAlpha.y + 1, pal->rAlpha.y + pal->rAlpha.h, AG_ColorRGBA(0,0,0,0)); AG_DrawLineV(pal, pal->rAlpha.x + x + 1, pal->rAlpha.y + 1, pal->rAlpha.y + pal->rAlpha.h, AG_ColorRGBA(240,240,240,0)); AG_DrawLineV(pal, pal->rAlpha.x + x + 2, pal->rAlpha.y + 1, pal->rAlpha.y + pal->rAlpha.h, AG_ColorRGBA(0,0,0,0)); } /* Display RGB/HSV values */ if (pal->flags & (AG_HSVPAL_SHOW_RGB|AG_HSVPAL_SHOW_HSV)) { AG_Surface *s; /* XXX inefficient */ AG_PushTextState(); AG_TextBGColorRGB(0,0,0); AG_TextColorRGB(255,255,255); if ((pal->flags & AG_HSVPAL_SHOW_RGB) && (pal->flags & AG_HSVPAL_SHOW_HSV)) { s = AG_TextRenderf( "RGB: %u,%u,%u\n" "HSV: %.02f,%.02f,%.02f", r, g, b, (cur_h*360.0)/(2.0*AG_PI), cur_s, cur_v); } else if (pal->flags & AG_HSVPAL_SHOW_RGB) { s = AG_TextRenderf("RGB: %u,%u,%u", r, g, b); } else { s = AG_TextRenderf("HSV: %.01f,%.02f,%.02f", (cur_h*360.0)/(2.0*AG_PI), cur_s, cur_v); } AG_WidgetBlit(pal, s, WIDTH(pal)/2 - s->w/2, pal->rAlpha.y + pal->rAlpha.h/2 - s->h/2); AG_SurfaceFree(s); AG_PopTextState(); } }