/* this function is responsible for mirroring keyframes */ static void mirror_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditData bed; BeztEditFunc edit_cb; /* get beztriple editing callbacks */ edit_cb= ANIM_editkeyframes_mirror(mode); memset(&bed, 0, sizeof(BeztEditData)); bed.scene= ac->scene; /* for 'first selected marker' mode, need to find first selected marker first! */ // XXX should this be made into a helper func in the API? if (mode == ACTKEYS_MIRROR_MARKER) { TimeMarker *marker= NULL; /* find first selected marker */ if (ac->markers) { for (marker= ac->markers->first; marker; marker=marker->next) { if (marker->flag & SELECT) { break; } } } /* store marker's time (if available) */ if (marker) bed.f1= (float)marker->frame; else return; } /* filter data */ if (ac->datatype == ANIMCONT_GPENCIL) filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT); else filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* mirror keyframes */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, edit_cb, calchandles_fcurve); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } //else if (ale->type == ACTTYPE_GPLAYER) // snap_gplayer_frames(ale->data, mode); else ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, edit_cb, calchandles_fcurve); } BLI_freelistN(&anim_data); }
static void graphkeys_select_leftright(bAnimContext *ac, short leftright, short select_mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc ok_cb, select_cb; KeyframeEditData ked = {{NULL}}; Scene *scene = ac->scene; /* if select mode is replace, deselect all keyframes (and channels) first */ if (select_mode == SELECT_REPLACE) { select_mode = SELECT_ADD; /* - deselect all other keyframes, so that just the newly selected remain * - channels aren't deselected, since we don't re-select any as a consequence */ deselect_graph_keys(ac, 0, SELECT_SUBTRACT, false); } /* set callbacks and editing data */ ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); select_cb = ANIM_editkeyframes_select(select_mode); if (leftright == GRAPHKEYS_LRSEL_LEFT) { ked.f1 = MINAFRAMEF; ked.f2 = (float)(CFRA + 0.1f); } else { ked.f1 = (float)(CFRA - 0.1f); ked.f2 = MAXFRAMEF; } /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* select keys */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } /* Cleanup */ BLI_freelistN(&anim_data); }
/* this function is responsible for mirroring keyframes */ static void mirror_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked = {{NULL}}; KeyframeEditFunc edit_cb; /* get beztriple editing callbacks */ edit_cb = ANIM_editkeyframes_mirror(mode); ked.scene = ac->scene; /* for 'first selected marker' mode, need to find first selected marker first! */ /* XXX should this be made into a helper func in the API? */ if (mode == ACTKEYS_MIRROR_MARKER) { TimeMarker *marker = ED_markers_get_first_selected(ac->markers); if (marker) ked.f1 = (float)marker->frame; else return; } /* filter data */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_NODUPLIS); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* mirror keyframes */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, calchandles_fcurve); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } //else if (ale->type == ACTTYPE_GPLAYER) // snap_gplayer_frames(ale->data, mode); else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, calchandles_fcurve); ale->update |= ANIM_UPDATE_DEFAULT; } ANIM_animdata_update(ac, &anim_data); ANIM_animdata_freelist(&anim_data); }
/* this function is responsible for snapping keyframes to frame-times */ static void snap_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked = {{NULL}}; KeyframeEditFunc edit_cb; /* filter data */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing callbacks */ edit_cb = ANIM_editkeyframes_snap(mode); ked.scene = ac->scene; if (mode == ACTKEYS_SNAP_NEAREST_MARKER) { ked.list.first = (ac->markers) ? ac->markers->first : NULL; ked.list.last = (ac->markers) ? ac->markers->last : NULL; } /* snap keyframes */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (ale->type == ANIMTYPE_GPLAYER) { ED_gplayer_snap_frames(ale->data, ac->scene, mode); } else if (ale->type == ANIMTYPE_MASKLAYER) { ED_masklayer_snap_frames(ale->data, ac->scene, mode); } else if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, calchandles_fcurve); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else { ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, edit_cb, calchandles_fcurve); } ale->update |= ANIM_UPDATE_DEFAULT; } ANIM_animdata_update(ac, &anim_data); ANIM_animdata_freelist(&anim_data); }
/* Get the min/max keyframes*/ static void get_keyframe_extents (bAnimContext *ac, float *min, float *max, const short onlySel) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; /* get data to filter, from Action or Dopesheet */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_SEL | ANIMFILTER_CURVESONLY | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* set large values to try to override */ *min= 999999999.0f; *max= -999999999.0f; /* check if any channels to set range with */ if (anim_data.first) { /* go through channels, finding max extents */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); FCurve *fcu= (FCurve *)ale->key_data; float tmin, tmax; /* get range and apply necessary scaling before processing */ calc_fcurve_range(fcu, &tmin, &tmax, onlySel); if (adt) { tmin= BKE_nla_tweakedit_remap(adt, tmin, NLATIME_CONVERT_MAP); tmax= BKE_nla_tweakedit_remap(adt, tmax, NLATIME_CONVERT_MAP); } /* try to set cur using these values, if they're more extreme than previously set values */ *min= MIN2(*min, tmin); *max= MAX2(*max, tmax); } /* free memory */ BLI_freelistN(&anim_data); } else { /* set default range */ if (ac->scene) { *min= (float)ac->scene->r.sfra; *max= (float)ac->scene->r.efra; } else { *min= -5; *max= 100; } } }
/* this function is responsible for snapping keyframes to frame-times */ static void insert_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; ReportList *reports = ac->reports; Scene *scene = ac->scene; short flag = 0; /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); if (mode == 2) filter |= ANIMFILTER_SEL; else if (mode == 3) filter |= ANIMFILTER_ACTGROUPED; ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* init keyframing flag */ flag = ANIM_get_keyframing_flags(scene, 1); /* insert keyframes */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); FCurve *fcu = (FCurve *)ale->key_data; float cfra; /* adjust current frame for NLA-scaling */ if (adt) cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP); else cfra = (float)CFRA; /* read value from property the F-Curve represents, or from the curve only? * - ale->id != NULL: Typically, this means that we have enough info to try resolving the path * - ale->owner != NULL: If this is set, then the path may not be resolvable from the ID alone, * so it's easier for now to just read the F-Curve directly. * (TODO: add the full-blown PointerRNA relative parsing case here...) */ if (ale->id && !ale->owner) insert_keyframe(reports, ale->id, NULL, ((fcu->grp) ? (fcu->grp->name) : (NULL)), fcu->rna_path, fcu->array_index, cfra, flag); else insert_vert_fcurve(fcu, cfra, fcu->curval, 0); ale->update |= ANIM_UPDATE_DEFAULT; } ANIM_animdata_update(ac, &anim_data); ANIM_animdata_freelist(&anim_data); }
/* TODO, this is almost an _exact_ duplicate of a function of the same name in graph_select.c * should de-duplicate - campbell */ static void markers_selectkeys_between(bAnimContext *ac) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc ok_cb, select_cb; KeyframeEditData ked = {{NULL}}; float min, max; /* get extreme markers */ ED_markers_get_minmax(ac->markers, 1, &min, &max); min -= 0.5f; max += 0.5f; /* get editing funcs + data */ ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); select_cb = ANIM_editkeyframes_select(SELECT_ADD); ked.f1 = min; ked.f2 = max; /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY */ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* select keys in-between */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else if (ale->type == ANIMTYPE_GPLAYER) { ED_gplayer_frames_select_border(ale->data, min, max, SELECT_ADD); } else if (ale->type == ANIMTYPE_MASKLAYER) { ED_masklayer_frames_select_border(ale->data, min, max, SELECT_ADD); } else { ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } } /* Cleanup */ ANIM_animdata_freelist(&anim_data); }
/* Option 3) Selects all visible keyframes in the same frame as the mouse click */ static void actkeys_mselect_column(bAnimContext *ac, short select_mode, float selx) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc select_cb, ok_cb; KeyframeEditData ked = {{NULL}}; /* set up BezTriple edit callbacks */ select_cb = ANIM_editkeyframes_select(select_mode); ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY */ | ANIMFILTER_NODUPLIS); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* set frame for validation callback to refer to */ if (adt) ked.f1 = BKE_nla_tweakedit_remap(adt, selx, NLATIME_CONVERT_UNMAP); else ked.f1 = selx; /* select elements with frame number matching cfra */ if (ale->type == ANIMTYPE_GPLAYER) ED_gpencil_select_frame(ale->key_data, selx, select_mode); else if (ale->type == ANIMTYPE_MASKLAYER) ED_mask_select_frame(ale->key_data, selx, select_mode); else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } /* free elements */ BLI_freelistN(&ked.list); ANIM_animdata_freelist(&anim_data); }
/* snap current-frame indicator to 'average time' of selected keyframe */ static int actkeys_framejump_exec(bContext *C, wmOperator *op) { bAnimContext ac; ListBase anim_data= {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditData bed; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* init edit data */ memset(&bed, 0, sizeof(BeztEditData)); /* loop over action data, averaging values */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(&ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, bezt_calc_average, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, bezt_calc_average, NULL); } BLI_freelistN(&anim_data); /* set the new current frame value, based on the average time */ if (bed.i1) { Scene *scene= ac.scene; CFRA= (int)floor((bed.f1 / bed.i1) + 0.5f); } /* set notifier that things have changed */ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, ac.scene); return OPERATOR_FINISHED; }
/* this function is responsible for snapping keyframes to frame-times */ static void snap_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; BeztEditData bed; BeztEditFunc edit_cb; /* filter data */ if (ac->datatype == ANIMCONT_GPENCIL) filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT); else filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing callbacks */ edit_cb= ANIM_editkeyframes_snap(mode); memset(&bed, 0, sizeof(BeztEditData)); bed.scene= ac->scene; if (mode == ACTKEYS_SNAP_NEAREST_MARKER) { bed.list.first= (ac->markers) ? ac->markers->first : NULL; bed.list.last= (ac->markers) ? ac->markers->last : NULL; } /* snap keyframes */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, edit_cb, calchandles_fcurve); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } //else if (ale->type == ACTTYPE_GPLAYER) // snap_gplayer_frames(ale->data, mode); else ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, edit_cb, calchandles_fcurve); } BLI_freelistN(&anim_data); }
/* snap current-frame indicator to 'average time' of selected keyframe */ static int actkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op)) { bAnimContext ac; ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked = {{NULL}}; /* get editor data */ if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; /* init edit data */ /* loop over action data, averaging values */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY */ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(&ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, bezt_calc_average, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, bezt_calc_average, NULL); } ANIM_animdata_freelist(&anim_data); /* set the new current frame value, based on the average time */ if (ked.i1) { Scene *scene = ac.scene; CFRA = iroundf(ked.f1 / ked.i1); SUBFRA = 0.f; } /* set notifier that things have changed */ WM_event_add_notifier(C, NC_SCENE | ND_FRAME, ac.scene); return OPERATOR_FINISHED; }
/* this function is responsible for snapping keyframes to frame-times */ static void insert_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; Scene *scene= ac->scene; float cfra= (float)CFRA; short flag = 0; /* filter data */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY); if (mode == 2) filter |= ANIMFILTER_SEL; else if (mode == 3) filter |= ANIMFILTER_ACTGROUPED; ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* init keyframing flag */ if (IS_AUTOKEY_FLAG(AUTOMATKEY)) flag |= INSERTKEY_MATRIX; if (IS_AUTOKEY_FLAG(INSERTNEEDED)) flag |= INSERTKEY_NEEDED; if (IS_AUTOKEY_MODE(scene, EDITKEYS)) flag |= INSERTKEY_REPLACE; /* insert keyframes */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); FCurve *fcu= (FCurve *)ale->key_data; /* adjust current frame for NLA-scaling */ if (adt) cfra= BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP); else cfra= (float)CFRA; /* if there's an id */ if (ale->id) insert_keyframe(ale->id, NULL, ((fcu->grp)?(fcu->grp->name):(NULL)), fcu->rna_path, fcu->array_index, cfra, flag); else insert_vert_fcurve(fcu, cfra, fcu->curval, 0); } BLI_freelistN(&anim_data); }
/* this function is responsible for snapping keyframes to frame-times */ static void insert_action_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; ReportList *reports = ac->reports; Scene *scene = ac->scene; short flag = 0; /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_FOREDIT /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); if (mode == 2) filter |= ANIMFILTER_SEL; else if (mode == 3) filter |= ANIMFILTER_ACTGROUPED; ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* init keyframing flag */ flag = ANIM_get_keyframing_flags(scene, 1); /* insert keyframes */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); FCurve *fcu = (FCurve *)ale->key_data; float cfra; /* adjust current frame for NLA-scaling */ if (adt) cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP); else cfra = (float)CFRA; /* if there's an id */ if (ale->id) insert_keyframe(reports, ale->id, NULL, ((fcu->grp) ? (fcu->grp->name) : (NULL)), fcu->rna_path, fcu->array_index, cfra, flag); else insert_vert_fcurve(fcu, cfra, fcu->curval, 0); } BLI_freelistN(&anim_data); }
/* helper for find_nearest_fcurve_vert() - build the list of nearest matches */ static void get_nearest_fcurve_verts_list(bAnimContext *ac, const int mval[2], ListBase *matches) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; SpaceIpo *sipo = (SpaceIpo *)ac->sl; View2D *v2d = &ac->ar->v2d; short mapping_flag = 0; /* get curves to search through * - if the option to only show keyframes that belong to selected F-Curves is enabled, * include the 'only selected' flag... */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS); if (sipo->flag & SIPO_SELCUVERTSONLY) // FIXME: this should really be check for by the filtering code... filter |= ANIMFILTER_SEL; mapping_flag |= ANIM_get_normalization_flags(ac); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { FCurve *fcu = (FCurve *)ale->key_data; AnimData *adt = ANIM_nla_mapping_get(ac, ale); float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag); /* apply NLA mapping to all the keyframes */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0); if (fcu->bezt) { BezTriple *bezt1 = fcu->bezt, *prevbezt = NULL; int i; for (i = 0; i < fcu->totvert; i++, prevbezt = bezt1, bezt1++) { /* keyframe */ nearest_fcurve_vert_store(matches, v2d, fcu, bezt1, NULL, NEAREST_HANDLE_KEY, mval, unit_scale); /* handles - only do them if they're visible */ if (fcurve_handle_sel_check(sipo, bezt1) && (fcu->totvert > 1)) { /* first handle only visible if previous segment had handles */ if ((!prevbezt && (bezt1->ipo == BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ))) { nearest_fcurve_vert_store(matches, v2d, fcu, bezt1, NULL, NEAREST_HANDLE_LEFT, mval, unit_scale); } /* second handle only visible if this segment is bezier */ if (bezt1->ipo == BEZT_IPO_BEZ) { nearest_fcurve_vert_store(matches, v2d, fcu, bezt1, NULL, NEAREST_HANDLE_RIGHT, mval, unit_scale); } } } } else if (fcu->fpt) { // TODO; do this for samples too } /* un-apply NLA mapping from all the keyframes */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 0); } /* free channels */ BLI_freelistN(&anim_data); }
/* Option 3) Selects all visible keyframes in the same frame as the mouse click */ static void graphkeys_mselect_column(bAnimContext *ac, const int mval[2], short select_mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc select_cb, ok_cb; KeyframeEditData ked; tNearestVertInfo *nvi; float selx = (float)ac->scene->r.cfra; /* find the beztriple that we're selecting, and the handle that was clicked on */ nvi = find_nearest_fcurve_vert(ac, mval); /* check if anything to select */ if (nvi == NULL) return; /* get frame number on which elements should be selected */ // TODO: should we restrict to integer frames only? if (nvi->bezt) selx = nvi->bezt->vec[1][0]; else if (nvi->fpt) selx = nvi->fpt->vec[0]; /* if select mode is replace, deselect all keyframes first */ if (select_mode == SELECT_REPLACE) { /* reset selection mode to add to selection */ select_mode = SELECT_ADD; /* - deselect all other keyframes, so that just the newly selected remain * - channels aren't deselected, since we don't re-select any as a consequence */ deselect_graph_keys(ac, 0, SELECT_SUBTRACT, false); } /* initialize keyframe editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); /* set up BezTriple edit callbacks */ select_cb = ANIM_editkeyframes_select(select_mode); ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* set frame for validation callback to refer to */ if (adt) ked.f1 = BKE_nla_tweakedit_remap(adt, selx, NLATIME_CONVERT_UNMAP); else ked.f1 = selx; /* select elements with frame number matching cfra */ ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } /* free elements */ MEM_freeN(nvi); BLI_freelistN(&ked.list); BLI_freelistN(&anim_data); }
static void region_select_action_keys(bAnimContext *ac, const rctf *rectf_view, short mode, short selectmode, void *data) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked; KeyframeEditFunc ok_cb, select_cb; View2D *v2d = &ac->ar->v2d; rctf rectf, scaled_rectf; float ymin = 0, ymax = (float)(-ACHANNEL_HEIGHT_HALF(ac)); /* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */ UI_view2d_region_to_view_rctf(v2d, rectf_view, &rectf); /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing/validation funcs */ select_cb = ANIM_editkeyframes_select(selectmode); ok_cb = ANIM_editkeyframes_ok(mode); /* init editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); if (mode == BEZT_OK_CHANNEL_LASSO) { KeyframeEdit_LassoData *data_lasso = data; data_lasso->rectf_scaled = &scaled_rectf; ked.data = data_lasso; } else if (mode == BEZT_OK_CHANNEL_CIRCLE) { KeyframeEdit_CircleData *data_circle = data; data_circle->rectf_scaled = &scaled_rectf; ked.data = data; } else { ked.data = &scaled_rectf; } /* loop over data, doing region select */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* get new vertical minimum extent of channel */ ymin = ymax - ACHANNEL_STEP(ac); /* compute midpoint of channel (used for testing if the key is in the region or not) */ ked.channel_y = ymin + ACHANNEL_HEIGHT_HALF(ac); /* if channel is mapped in NLA, apply correction * - Apply to the bounds being checked, not all the keyframe points, * to avoid having scaling everything * - Save result to the scaled_rect, which is all that these operators * will read from */ if (adt) { ked.iterflags &= ~(KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP); ked.f1 = BKE_nla_tweakedit_remap(adt, rectf.xmin, NLATIME_CONVERT_UNMAP); ked.f2 = BKE_nla_tweakedit_remap(adt, rectf.xmax, NLATIME_CONVERT_UNMAP); } else { ked.iterflags |= (KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP); /* for summary tracks */ ked.f1 = rectf.xmin; ked.f2 = rectf.xmax; } /* Update values for scaled_rectf - which is used to compute the mapping in the callbacks * NOTE: Since summary tracks need late-binding remapping, the callbacks may overwrite these * with the properly remapped ked.f1/f2 values, when needed */ scaled_rectf.xmin = ked.f1; scaled_rectf.xmax = ked.f2; scaled_rectf.ymin = ymin; scaled_rectf.ymax = ymax; /* perform vertical suitability check (if applicable) */ if ((mode == ACTKEYS_BORDERSEL_FRAMERANGE) || !((ymax < rectf.ymin) || (ymin > rectf.ymax))) { /* loop over data selecting */ switch (ale->type) { #if 0 /* XXX: Keyframes are not currently shown here */ case ANIMTYPE_GPDATABLOCK: { bGPdata *gpd = ale->data; bGPDlayer *gpl; for (gpl = gpd->layers.first; gpl; gpl = gpl->next) { ED_gplayer_frames_select_region(&ked, ale->data, mode, selectmode); } break; } #endif case ANIMTYPE_GPLAYER: { ED_gplayer_frames_select_region(&ked, ale->data, mode, selectmode); break; } case ANIMTYPE_MASKDATABLOCK: { Mask *mask = ale->data; MaskLayer *masklay; for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { ED_masklayer_frames_select_region(&ked, masklay, mode, selectmode); } break; } case ANIMTYPE_MASKLAYER: { ED_masklayer_frames_select_region(&ked, ale->data, mode, selectmode); break; } default: ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL); break; } } /* set minimum extent to be the maximum of the next channel */ ymax = ymin; } /* cleanup */ ANIM_animdata_freelist(&anim_data); }
/* This function is used to loop over the keyframe data in a DopeSheet summary */ static short summary_keyframes_loop(KeyframeEditData *ked, bAnimContext *ac, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter, ret_code = 0; /* sanity check */ if (ac == NULL) return 0; /* get F-Curves to take keyframes from */ filter = ANIMFILTER_DATA_VISIBLE; ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* loop through each F-Curve, working on the keyframes until the first curve aborts */ for (ale = anim_data.first; ale; ale = ale->next) { switch (ale->datatype) { case ALE_MASKLAY: case ALE_GPFRAME: break; case ALE_FCURVE: default: { if (ked && ked->iterflags) { /* make backups of the current values, so that a localised fix * (e.g. NLA time remapping) can be applied to these values */ float f1 = ked->f1; float f2 = ked->f2; if (ked->iterflags & (KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP)) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (ked->iterflags & KED_F1_NLA_UNMAP) ked->f1 = BKE_nla_tweakedit_remap(adt, f1, NLATIME_CONVERT_UNMAP); if (ked->iterflags & KED_F2_NLA_UNMAP) ked->f2 = BKE_nla_tweakedit_remap(adt, f2, NLATIME_CONVERT_UNMAP); } /* now operate on the channel as per normal */ ret_code = ANIM_fcurve_keyframes_loop(ked, ale->data, key_ok, key_cb, fcu_cb); /* reset */ ked->f1 = f1; ked->f2 = f2; } else { /* no special handling required... */ ret_code = ANIM_fcurve_keyframes_loop(ked, ale->data, key_ok, key_cb, fcu_cb); } break; } } if (ret_code) break; } ANIM_animdata_freelist(&anim_data); return ret_code; }
static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_mode, bool column, bool same_channel) { ListBase anim_data = {NULL, NULL}; DLRBT_Tree anim_keys; bAnimListElem *ale; int filter; View2D *v2d = &ac->ar->v2d; bDopeSheet *ads = NULL; int channel_index; bool found = false; float frame = 0.0f; /* frame of keyframe under mouse - NLA corrections not applied/included */ float selx = 0.0f; /* frame of keyframe under mouse */ float key_hsize; float x, y; rctf rectf; /* get dopesheet info */ if (ac->datatype == ANIMCONT_DOPESHEET) ads = ac->data; /* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */ UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); UI_view2d_listview_view_to_cell(v2d, 0, ACHANNEL_STEP(ac), 0, (float)ACHANNEL_HEIGHT_HALF(ac), x, y, NULL, &channel_index); /* x-range to check is +/- 7px for standard keyframe under standard dpi/y-scale (in screen/region-space), * on either side of mouse click (size of keyframe icon) */ key_hsize = ACHANNEL_HEIGHT(ac) * 0.8f; /* standard channel height (to allow for some slop) */ key_hsize = roundf(key_hsize / 2.0f); /* half-size (for either side), but rounded up to nearest int (for easier targetting) */ UI_view2d_region_to_view(v2d, mval[0] - (int)key_hsize, mval[1], &rectf.xmin, &rectf.ymin); UI_view2d_region_to_view(v2d, mval[0] + (int)key_hsize, mval[1], &rectf.xmax, &rectf.ymax); /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* try to get channel */ ale = BLI_findlink(&anim_data, channel_index); if (ale == NULL) { /* channel not found */ printf("Error: animation channel (index = %d) not found in mouse_action_keys()\n", channel_index); ANIM_animdata_freelist(&anim_data); return; } else { /* found match - must return here... */ AnimData *adt = ANIM_nla_mapping_get(ac, ale); ActKeyColumn *ak, *akn = NULL; /* make list of keyframes */ BLI_dlrbTree_init(&anim_keys); if (ale->key_data) { switch (ale->datatype) { case ALE_SCE: { Scene *scene = (Scene *)ale->key_data; scene_to_keylist(ads, scene, &anim_keys, NULL); break; } case ALE_OB: { Object *ob = (Object *)ale->key_data; ob_to_keylist(ads, ob, &anim_keys, NULL); break; } case ALE_ACT: { bAction *act = (bAction *)ale->key_data; action_to_keylist(adt, act, &anim_keys, NULL); break; } case ALE_FCURVE: { FCurve *fcu = (FCurve *)ale->key_data; fcurve_to_keylist(adt, fcu, &anim_keys, NULL); break; } } } else if (ale->type == ANIMTYPE_SUMMARY) { /* dopesheet summary covers everything */ summary_to_keylist(ac, &anim_keys, NULL); } else if (ale->type == ANIMTYPE_GROUP) { // TODO: why don't we just give groups key_data too? bActionGroup *agrp = (bActionGroup *)ale->data; agroup_to_keylist(adt, agrp, &anim_keys, NULL); } else if (ale->type == ANIMTYPE_GPLAYER) { // TODO: why don't we just give gplayers key_data too? bGPDlayer *gpl = (bGPDlayer *)ale->data; gpl_to_keylist(ads, gpl, &anim_keys); } else if (ale->type == ANIMTYPE_MASKLAYER) { // TODO: why don't we just give masklayers key_data too? MaskLayer *masklay = (MaskLayer *)ale->data; mask_to_keylist(ads, masklay, &anim_keys); } /* start from keyframe at root of BST, traversing until we find one within the range that was clicked on */ for (ak = anim_keys.root; ak; ak = akn) { if (IN_RANGE(ak->cfra, rectf.xmin, rectf.xmax)) { /* set the frame to use, and apply inverse-correction for NLA-mapping * so that the frame will get selected by the selection functions without * requiring to map each frame once again... */ selx = BKE_nla_tweakedit_remap(adt, ak->cfra, NLATIME_CONVERT_UNMAP); frame = ak->cfra; found = true; break; } else if (ak->cfra < rectf.xmin) akn = ak->right; else akn = ak->left; } /* remove active channel from list of channels for separate treatment (since it's needed later on) */ BLI_remlink(&anim_data, ale); /* cleanup temporary lists */ BLI_dlrbTree_free(&anim_keys); /* free list of channels, since it's not used anymore */ ANIM_animdata_freelist(&anim_data); } /* for replacing selection, firstly need to clear existing selection */ if (select_mode == SELECT_REPLACE) { /* reset selection mode for next steps */ select_mode = SELECT_ADD; /* deselect all keyframes */ deselect_action_keys(ac, 0, SELECT_SUBTRACT); /* highlight channel clicked on */ if (ELEM(ac->datatype, ANIMCONT_ACTION, ANIMCONT_DOPESHEET)) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight Action-Group or F-Curve? */ if (ale && ale->data) { if (ale->type == ANIMTYPE_GROUP) { bActionGroup *agrp = ale->data; agrp->flag |= AGRP_SELECTED; ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP); } else if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) { FCurve *fcu = ale->data; fcu->flag |= FCURVE_SELECTED; ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ale->type); } } } else if (ac->datatype == ANIMCONT_GPENCIL) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight GPencil Layer */ if ((ale && ale->data) && (ale->type == ANIMTYPE_GPLAYER)) { bGPDlayer *gpl = ale->data; gpl->flag |= GP_LAYER_SELECT; //gpencil_layer_setactive(gpd, gpl); } } else if (ac->datatype == ANIMCONT_MASK) { /* deselect all other channels first */ ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); /* Highlight GPencil Layer */ if ((ale && ale->data) && (ale->type == ANIMTYPE_MASKLAYER)) { MaskLayer *masklay = ale->data; masklay->flag |= MASK_LAYERFLAG_SELECT; //gpencil_layer_setactive(gpd, gpl); } } } /* only select keyframes if we clicked on a valid channel and hit something */ if (ale) { if (found) { /* apply selection to keyframes */ if (column) { /* select all keyframes in the same frame as the one we hit on the active channel * [T41077]: "frame" not "selx" here (i.e. no NLA corrections yet) as the code here * does that itself again as it needs to work on multiple datablocks */ actkeys_mselect_column(ac, select_mode, frame); } else if (same_channel) { /* select all keyframes in the active channel */ actkeys_mselect_channel_only(ac, ale, select_mode); } else { /* select the nominated keyframe on the given frame */ actkeys_mselect_single(ac, ale, select_mode, selx); } } /* free this channel */ MEM_freeN(ale); } }
static void borderselect_action(bAnimContext *ac, const rcti rect, short mode, short selectmode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked; KeyframeEditFunc ok_cb, select_cb; View2D *v2d = &ac->ar->v2d; rctf rectf; float ymin = 0, ymax = (float)(-ACHANNEL_HEIGHT_HALF(ac)); /* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */ UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin + 2, &rectf.xmin, &rectf.ymin); UI_view2d_region_to_view(v2d, rect.xmax, rect.ymax - 2, &rectf.xmax, &rectf.ymax); /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing/validation funcs */ select_cb = ANIM_editkeyframes_select(selectmode); if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); else ok_cb = NULL; /* init editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); /* loop over data, doing border select */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* get new vertical minimum extent of channel */ ymin = ymax - ACHANNEL_STEP(ac); /* set horizontal range (if applicable) */ if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) { /* if channel is mapped in NLA, apply correction */ if (adt) { ked.iterflags &= ~(KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP); ked.f1 = BKE_nla_tweakedit_remap(adt, rectf.xmin, NLATIME_CONVERT_UNMAP); ked.f2 = BKE_nla_tweakedit_remap(adt, rectf.xmax, NLATIME_CONVERT_UNMAP); } else { ked.iterflags |= (KED_F1_NLA_UNMAP | KED_F2_NLA_UNMAP); /* for summary tracks */ ked.f1 = rectf.xmin; ked.f2 = rectf.xmax; } } /* perform vertical suitability check (if applicable) */ if ((mode == ACTKEYS_BORDERSEL_FRAMERANGE) || !((ymax < rectf.ymin) || (ymin > rectf.ymax))) { /* loop over data selecting */ switch (ale->type) { #if 0 /* XXX: Keyframes are not currently shown here */ case ANIMTYPE_GPDATABLOCK: { bGPdata *gpd = ale->data; bGPDlayer *gpl; for (gpl = gpd->layers.first; gpl; gpl = gpl->next) { ED_gplayer_frames_select_border(gpl, rectf.xmin, rectf.xmax, selectmode); } break; } #endif case ANIMTYPE_GPLAYER: ED_gplayer_frames_select_border(ale->data, rectf.xmin, rectf.xmax, selectmode); break; case ANIMTYPE_MASKDATABLOCK: { Mask *mask = ale->data; MaskLayer *masklay; for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) { ED_masklayer_frames_select_border(masklay, rectf.xmin, rectf.xmax, selectmode); } break; } case ANIMTYPE_MASKLAYER: ED_masklayer_frames_select_border(ale->data, rectf.xmin, rectf.xmax, selectmode); break; default: ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL); break; } } /* set minimum extent to be the maximum of the next channel */ ymax = ymin; } /* cleanup */ ANIM_animdata_freelist(&anim_data); }
static void borderselect_action (bAnimContext *ac, rcti rect, short mode, short selectmode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditData ked; KeyframeEditFunc ok_cb, select_cb; View2D *v2d= &ac->ar->v2d; rctf rectf; float ymin=0, ymax=(float)(-ACHANNEL_HEIGHT_HALF); /* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */ UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin+2, &rectf.xmin, &rectf.ymin); UI_view2d_region_to_view(v2d, rect.xmax, rect.ymax-2, &rectf.xmax, &rectf.ymax); /* filter data */ filter= (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing/validation funcs */ select_cb= ANIM_editkeyframes_select(selectmode); if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); else ok_cb= NULL; /* init editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); /* loop over data, doing border select */ for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); /* get new vertical minimum extent of channel */ ymin= ymax - ACHANNEL_STEP; /* set horizontal range (if applicable) */ if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) { /* if channel is mapped in NLA, apply correction */ if (adt) { ked.f1= BKE_nla_tweakedit_remap(adt, rectf.xmin, NLATIME_CONVERT_UNMAP); ked.f2= BKE_nla_tweakedit_remap(adt, rectf.xmax, NLATIME_CONVERT_UNMAP); } else { ked.f1= rectf.xmin; ked.f2= rectf.xmax; } } /* perform vertical suitability check (if applicable) */ if ( (mode == ACTKEYS_BORDERSEL_FRAMERANGE) || !((ymax < rectf.ymin) || (ymin > rectf.ymax)) ) { /* loop over data selecting */ if (ale->type == ANIMTYPE_GPLAYER) borderselect_gplayer_frames(ale->data, rectf.xmin, rectf.xmax, selectmode); else ANIM_animchannel_keyframes_loop(&ked, ac->ads, ale, ok_cb, select_cb, NULL); } /* set minimum extent to be the maximum of the next channel */ ymax=ymin; } /* cleanup */ BLI_freelistN(&anim_data); }
static void actkeys_select_leftright(bAnimContext *ac, short leftright, short select_mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; KeyframeEditFunc ok_cb, select_cb; KeyframeEditData ked = {{NULL}}; Scene *scene = ac->scene; /* if select mode is replace, deselect all keyframes (and channels) first */ if (select_mode == SELECT_REPLACE) { select_mode = SELECT_ADD; /* - deselect all other keyframes, so that just the newly selected remain * - channels aren't deselected, since we don't re-select any as a consequence */ deselect_action_keys(ac, 0, SELECT_SUBTRACT); } /* set callbacks and editing data */ ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE); select_cb = ANIM_editkeyframes_select(select_mode); if (leftright == ACTKEYS_LRSEL_LEFT) { ked.f1 = MINAFRAMEF; ked.f2 = (float)(CFRA + 0.1f); } else { ked.f1 = (float)(CFRA - 0.1f); ked.f2 = MAXFRAMEF; } /* filter data */ if (ELEM(ac->datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_NODUPLIS); else filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* select keys */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else if (ale->type == ANIMTYPE_GPLAYER) ED_gplayer_frames_select_border(ale->data, ked.f1, ked.f2, select_mode); else if (ale->type == ANIMTYPE_MASKLAYER) ED_masklayer_frames_select_border(ale->data, ked.f1, ked.f2, select_mode); else ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } /* Sync marker support */ if (select_mode == SELECT_ADD) { SpaceAction *saction = (SpaceAction *)ac->sl; if ((saction) && (saction->flag & SACTION_MARKERS_MOVE)) { ListBase *markers = ED_animcontext_get_markers(ac); TimeMarker *marker; for (marker = markers->first; marker; marker = marker->next) { if (((leftright == ACTKEYS_LRSEL_LEFT) && (marker->frame < CFRA)) || ((leftright == ACTKEYS_LRSEL_RIGHT) && (marker->frame >= CFRA))) { marker->flag |= SELECT; } else { marker->flag &= ~SELECT; } } } } /* Cleanup */ ANIM_animdata_freelist(&anim_data); }
/* Option 3) Selects all visible keyframes in the same frame as the mouse click */ static void graphkeys_mselect_column (bAnimContext *ac, int mval[2], short select_mode) { ListBase anim_data= {NULL, NULL}; bAnimListElem *ale; int filter; SpaceIpo *sipo= (SpaceIpo *)ac->sa->spacedata.first; KeyframeEditFunc select_cb, ok_cb; KeyframeEditData ked; tNearestVertInfo *nvi; float selx = (float)ac->scene->r.cfra; /* find the beztriple that we're selecting, and the handle that was clicked on */ nvi = find_nearest_fcurve_vert(ac, mval); /* check if anything to select */ if (nvi == NULL) return; /* get frame number on which elements should be selected */ // TODO: should we restrict to integer frames only? if (nvi->bezt) selx= nvi->bezt->vec[1][0]; else if (nvi->fpt) selx= nvi->fpt->vec[0]; /* if select mode is replace, deselect all keyframes (and channels) first */ if (select_mode==SELECT_REPLACE) { /* reset selection mode to add to selection */ select_mode= SELECT_ADD; /* deselect all other keyframes */ deselect_graph_keys(ac, 0, SELECT_SUBTRACT); /* deselect other channels too, but only only do this if * selection of channel when the visibility of keyframes * doesn't depend on this */ if ((sipo->flag & SIPO_SELCUVERTSONLY) == 0) ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); } /* initialise keyframe editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); /* set up BezTriple edit callbacks */ select_cb= ANIM_editkeyframes_select(select_mode); ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale= anim_data.first; ale; ale= ale->next) { AnimData *adt= ANIM_nla_mapping_get(ac, ale); /* set frame for validation callback to refer to */ if (adt) ked.f1= BKE_nla_tweakedit_remap(adt, selx, NLATIME_CONVERT_UNMAP); else ked.f1= selx; /* select elements with frame number matching cfra */ ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } /* free elements */ MEM_freeN(nvi); BLI_freelistN(&ked.list); BLI_freelistN(&anim_data); }
/* Get the min/max keyframes*/ static bool get_keyframe_extents(bAnimContext *ac, float *min, float *max, const short onlySel) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; bool found = false; /* get data to filter, from Action or Dopesheet */ /* XXX: what is sel doing here?! * Commented it, was breaking things (eg. the "auto preview range" tool). */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_SEL *//*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* set large values to try to override */ *min = 999999999.0f; *max = -999999999.0f; /* check if any channels to set range with */ if (anim_data.first) { /* go through channels, finding max extents */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); if (ale->datatype == ALE_GPFRAME) { bGPDlayer *gpl = ale->data; bGPDframe *gpf; /* find gp-frame which is less than or equal to cframe */ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) { const float framenum = (float)gpf->framenum; *min = min_ff(*min, framenum); *max = max_ff(*max, framenum); found = true; } } else if (ale->datatype == ALE_MASKLAY) { MaskLayer *masklay = ale->data; MaskLayerShape *masklay_shape; /* find mask layer which is less than or equal to cframe */ for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) { const float framenum = (float)masklay_shape->frame; *min = min_ff(*min, framenum); *max = max_ff(*max, framenum); found = true; } } else { FCurve *fcu = (FCurve *)ale->key_data; float tmin, tmax; /* get range and apply necessary scaling before processing */ if (calc_fcurve_range(fcu, &tmin, &tmax, onlySel, TRUE)) { if (adt) { tmin = BKE_nla_tweakedit_remap(adt, tmin, NLATIME_CONVERT_MAP); tmax = BKE_nla_tweakedit_remap(adt, tmax, NLATIME_CONVERT_MAP); } /* try to set cur using these values, if they're more extreme than previously set values */ *min = min_ff(*min, tmin); *max = max_ff(*max, tmax); found = true; } } } /* free memory */ BLI_freelistN(&anim_data); } else { /* set default range */ if (ac->scene) { *min = (float)ac->scene->r.sfra; *max = (float)ac->scene->r.efra; } else { *min = -5; *max = 100; } } return found; }
/* Borderselect only selects keyframes now, as overshooting handles often get caught too, * which means that they may be inadvertently moved as well. However, incl_handles overrides * this, and allow handles to be considered independently too. * Also, for convenience, handles should get same status as keyframe (if it was within bounds). */ static void borderselect_graphkeys( bAnimContext *ac, const rctf *rectf_view, short mode, short selectmode, bool incl_handles, struct KeyframeEdit_LassoData *data_lasso) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter, mapping_flag; SpaceIpo *sipo = (SpaceIpo *)ac->sl; KeyframeEditData ked; KeyframeEditFunc ok_cb, select_cb; View2D *v2d = &ac->ar->v2d; rctf rectf, scaled_rectf; /* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */ UI_view2d_region_to_view_rctf(v2d, rectf_view, &rectf); /* filter data */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get beztriple editing/validation funcs */ select_cb = ANIM_editkeyframes_select(selectmode); ok_cb = ANIM_editkeyframes_ok(mode); /* init editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); if (data_lasso) { data_lasso->rectf_scaled = &scaled_rectf; ked.data = data_lasso; } else { ked.data = &scaled_rectf; } /* treat handles separately? */ if (incl_handles) { ked.iterflags |= KEYFRAME_ITER_INCL_HANDLES; mapping_flag = 0; } else mapping_flag = ANIM_UNITCONV_ONLYKEYS; mapping_flag |= ANIM_get_normalization_flags(ac); /* loop over data, doing border select */ for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); FCurve *fcu = (FCurve *)ale->key_data; float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag); /* apply NLA mapping to all the keyframes, since it's easier than trying to * guess when a callback might use something different */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, incl_handles == 0); scaled_rectf.xmin = rectf.xmin; scaled_rectf.xmax = rectf.xmax; scaled_rectf.ymin = rectf.ymin / unit_scale; scaled_rectf.ymax = rectf.ymax / unit_scale; /* set horizontal range (if applicable) * NOTE: these values are only used for x-range and y-range but not region * (which uses ked.data, i.e. rectf) */ if (mode != BEZT_OK_VALUERANGE) { ked.f1 = rectf.xmin; ked.f2 = rectf.xmax; } else { ked.f1 = rectf.ymin; ked.f2 = rectf.ymax; } /* firstly, check if any keyframes will be hit by this */ if (ANIM_fcurve_keyframes_loop(&ked, fcu, NULL, ok_cb, NULL)) { /* select keyframes that are in the appropriate places */ ANIM_fcurve_keyframes_loop(&ked, fcu, ok_cb, select_cb, NULL); /* only change selection of channel when the visibility of keyframes doesn't depend on this */ if ((sipo->flag & SIPO_SELCUVERTSONLY) == 0) { /* select the curve too now that curve will be touched */ if (selectmode == SELECT_ADD) fcu->flag |= FCURVE_SELECTED; } } /* un-apply NLA mapping from all the keyframes */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, incl_handles == 0); } /* cleanup */ BLI_freelistN(&anim_data); }
/* Selects all visible keyframes in the same frames as the specified elements */ static void columnselect_graph_keys(bAnimContext *ac, short mode) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; Scene *scene = ac->scene; CfraElem *ce; KeyframeEditFunc select_cb, ok_cb; KeyframeEditData ked; /* initialize keyframe editing data */ memset(&ked, 0, sizeof(KeyframeEditData)); /* build list of columns */ switch (mode) { case GRAPHKEYS_COLUMNSEL_KEYS: /* list of selected keys */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) ANIM_fcurve_keyframes_loop(&ked, ale->key_data, NULL, bezt_to_cfraelem, NULL); BLI_freelistN(&anim_data); break; case GRAPHKEYS_COLUMNSEL_CFRA: /* current frame */ /* make a single CfraElem for storing this */ ce = MEM_callocN(sizeof(CfraElem), "cfraElem"); BLI_addtail(&ked.list, ce); ce->cfra = (float)CFRA; break; case GRAPHKEYS_COLUMNSEL_MARKERS_COLUMN: /* list of selected markers */ ED_markers_make_cfra_list(ac->markers, &ked.list, SELECT); break; default: /* invalid option */ return; } /* set up BezTriple edit callbacks */ select_cb = ANIM_editkeyframes_select(SELECT_ADD); ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAME); /* loop through all of the keys and select additional keyframes * based on the keys found to be selected above */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); for (ale = anim_data.first; ale; ale = ale->next) { AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* loop over cfraelems (stored in the KeyframeEditData->list) * - we need to do this here, as we can apply fewer NLA-mapping conversions */ for (ce = ked.list.first; ce; ce = ce->next) { /* set frame for validation callback to refer to */ ked.f1 = BKE_nla_tweakedit_remap(adt, ce->cfra, NLATIME_CONVERT_UNMAP); /* select elements with frame number matching cfraelem */ ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL); } } /* free elements */ BLI_freelistN(&ked.list); BLI_freelistN(&anim_data); }
/* draw keyframes in each channel */ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; View2D *v2d = &ar->v2d; bDopeSheet *ads = &saction->ads; AnimData *adt = NULL; float act_start, act_end, y; size_t items; int height; unsigned char col1[3], col2[3]; unsigned char col1a[3], col2a[3]; unsigned char col1b[3], col2b[3]; /* get theme colors */ UI_GetThemeColor3ubv(TH_BACK, col2); UI_GetThemeColor3ubv(TH_HILITE, col1); UI_GetThemeColor3ubv(TH_GROUP, col2a); UI_GetThemeColor3ubv(TH_GROUP_ACTIVE, col1a); UI_GetThemeColor3ubv(TH_DOPESHEET_CHANNELOB, col1b); UI_GetThemeColor3ubv(TH_DOPESHEET_CHANNELSUBOB, col2b); /* set view-mapping rect (only used for x-axis), for NLA-scaling mapping with less calculation */ /* if in NLA there's a strip active, map the view */ if (ac->datatype == ANIMCONT_ACTION) { /* adt= ANIM_nla_mapping_get(ac, NULL); */ /* UNUSED */ /* start and end of action itself */ calc_action_range(ac->data, &act_start, &act_end, 0); } /* build list of channels to draw */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS); items = ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* Update max-extent of channels here (taking into account scrollers): * - this is done to allow the channel list to be scrollable, but must be done here * to avoid regenerating the list again and/or also because channels list is drawn first * - offset of ACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for * start of list offset, and the second is as a correction for the scrollers. */ height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT * 2)); /* don't use totrect set, as the width stays the same * (NOTE: this is ok here, the configuration is pretty straightforward) */ v2d->tot.ymin = (float)(-height); /* first backdrop strips */ y = (float)(-ACHANNEL_HEIGHT); glEnable(GL_BLEND); for (ale = anim_data.first; ale; ale = ale->next) { const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF); const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF); /* check if visible */ if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) || IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) ) { bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale); int sel = 0; /* determine if any need to draw channel */ if (ale->datatype != ALE_NONE) { /* determine if channel is selected */ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_SELECT)) sel = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_SELECT); if (ELEM3(ac->datatype, ANIMCONT_ACTION, ANIMCONT_DOPESHEET, ANIMCONT_SHAPEKEY)) { switch (ale->type) { case ANIMTYPE_SUMMARY: { /* reddish color from NLA */ UI_ThemeColor4(TH_ANIM_ACTIVE); } break; case ANIMTYPE_SCENE: case ANIMTYPE_OBJECT: { if (sel) glColor4ub(col1b[0], col1b[1], col1b[2], 0x45); else glColor4ub(col1b[0], col1b[1], col1b[2], 0x22); } break; case ANIMTYPE_FILLACTD: case ANIMTYPE_DSSKEY: case ANIMTYPE_DSWOR: { if (sel) glColor4ub(col2b[0], col2b[1], col2b[2], 0x45); else glColor4ub(col2b[0], col2b[1], col2b[2], 0x22); } break; case ANIMTYPE_GROUP: { if (sel) glColor4ub(col1a[0], col1a[1], col1a[2], 0x22); else glColor4ub(col2a[0], col2a[1], col2a[2], 0x22); } break; default: { if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22); else glColor4ub(col2[0], col2[1], col2[2], 0x22); } break; } /* draw region twice: firstly backdrop, then the current range */ glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF); if (ac->datatype == ANIMCONT_ACTION) glRectf(act_start, (float)y - ACHANNEL_HEIGHT_HALF, act_end, (float)y + ACHANNEL_HEIGHT_HALF); } else if (ac->datatype == ANIMCONT_GPENCIL) { /* frames less than one get less saturated background */ if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22); else glColor4ub(col2[0], col2[1], col2[2], 0x22); glRectf(0.0f, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmin, (float)y + ACHANNEL_HEIGHT_HALF); /* frames one and higher get a saturated background */ if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x44); else glColor4ub(col2[0], col2[1], col2[2], 0x44); glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF); } else if (ac->datatype == ANIMCONT_MASK) { /* TODO --- this is a copy of gpencil */ /* frames less than one get less saturated background */ if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x22); else glColor4ub(col2[0], col2[1], col2[2], 0x22); glRectf(0.0f, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmin, (float)y + ACHANNEL_HEIGHT_HALF); /* frames one and higher get a saturated background */ if (sel) glColor4ub(col1[0], col1[1], col1[2], 0x44); else glColor4ub(col2[0], col2[1], col2[2], 0x44); glRectf(v2d->cur.xmin, (float)y - ACHANNEL_HEIGHT_HALF, v2d->cur.xmax + EXTRA_SCROLL_PAD, (float)y + ACHANNEL_HEIGHT_HALF); } } } /* Increment the step */ y -= ACHANNEL_STEP; } glDisable(GL_BLEND); /* Draw keyframes * 1) Only channels that are visible in the Action Editor get drawn/evaluated. * This is to try to optimize this for heavier data sets * 2) Keyframes which are out of view horizontally are disregarded */ y = (float)(-ACHANNEL_HEIGHT); for (ale = anim_data.first; ale; ale = ale->next) { const float yminc = (float)(y - ACHANNEL_HEIGHT_HALF); const float ymaxc = (float)(y + ACHANNEL_HEIGHT_HALF); /* check if visible */ if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) || IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) ) { /* check if anything to show for this channel */ if (ale->datatype != ALE_NONE) { adt = ANIM_nla_mapping_get(ac, ale); /* draw 'keyframes' for each specific datatype */ switch (ale->datatype) { case ALE_ALL: draw_summary_channel(v2d, ale->data, y); break; case ALE_SCE: draw_scene_channel(v2d, ads, ale->key_data, y); break; case ALE_OB: draw_object_channel(v2d, ads, ale->key_data, y); break; case ALE_ACT: draw_action_channel(v2d, adt, ale->key_data, y); break; case ALE_GROUP: draw_agroup_channel(v2d, adt, ale->data, y); break; case ALE_FCURVE: draw_fcurve_channel(v2d, adt, ale->key_data, y); break; case ALE_GPFRAME: draw_gpl_channel(v2d, ads, ale->data, y); break; case ALE_MASKLAY: draw_masklay_channel(v2d, ads, ale->data, y); break; } } } y -= ACHANNEL_STEP; } /* free tempolary channels used for drawing */ BLI_freelistN(&anim_data); /* black line marking 'current frame' for Time-Slide transform mode */ if (saction->flag & SACTION_MOVING) { glColor3f(0.0f, 0.0f, 0.0f); glBegin(GL_LINES); glVertex2f(saction->timeslide, v2d->cur.ymin - EXTRA_SCROLL_PAD); glVertex2f(saction->timeslide, v2d->cur.ymax); glEnd(); } }
/* This is called twice from space_graph.c -> graph_main_area_draw() * Unselected then selected F-Curves are drawn so that they do not occlude each other. */ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid *grid, short sel) { ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; /* build list of curves to draw */ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE); filter |= ((sel) ? (ANIMFILTER_SEL) : (ANIMFILTER_UNSEL)); ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* for each curve: * draw curve, then handle-lines, and finally vertices in this order so that * the data will be layered correctly */ for (ale = anim_data.first; ale; ale = ale->next) { FCurve *fcu = (FCurve *)ale->key_data; FModifier *fcm = find_active_fmodifier(&fcu->modifiers); AnimData *adt = ANIM_nla_mapping_get(ac, ale); /* map keyframes for drawing if scaled F-Curve */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0); /* draw curve: * - curve line may be result of one or more destructive modifiers or just the raw data, * so we need to check which method should be used * - controls from active modifier take precedence over keyframes * (XXX! editing tools need to take this into account!) */ /* 1) draw curve line */ { /* set color/drawing style for curve itself */ if (BKE_fcurve_is_protected(fcu)) { /* protected curves (non editable) are drawn with dotted lines */ setlinestyle(2); } if (((fcu->grp) && (fcu->grp->flag & AGRP_MUTED)) || (fcu->flag & FCURVE_MUTED)) { /* muted curves are drawn in a grayish hue */ /* XXX should we have some variations? */ UI_ThemeColorShade(TH_HEADER, 50); } else { /* set whatever color the curve has set * - unselected curves draw less opaque to help distinguish the selected ones */ glColor4f(fcu->color[0], fcu->color[1], fcu->color[2], fcurve_display_alpha(fcu)); } /* draw active F-Curve thicker than the rest to make it stand out */ if (fcu->flag & FCURVE_ACTIVE) { glLineWidth(2.0); } /* anti-aliased lines for less jagged appearance */ if ((sipo->flag & SIPO_BEAUTYDRAW_OFF) == 0) glEnable(GL_LINE_SMOOTH); glEnable(GL_BLEND); /* draw F-Curve */ if ((fcu->modifiers.first) || (fcu->flag & FCURVE_INT_VALUES)) { /* draw a curve affected by modifiers or only allowed to have integer values * by sampling it at various small-intervals over the visible region */ draw_fcurve_curve(ac, ale->id, fcu, &ar->v2d, grid); } else if (((fcu->bezt) || (fcu->fpt)) && (fcu->totvert)) { /* just draw curve based on defined data (i.e. no modifiers) */ if (fcu->bezt) //draw_fcurve_curve_bezts(ac, ale->id, fcu, &ar->v2d); draw_fcurve_curve(ac, ale->id, fcu, &ar->v2d, grid); // XXX: better to do an optimised integration here instead, but for now, this works else if (fcu->fpt) draw_fcurve_curve_samples(ac, ale->id, fcu, &ar->v2d); } /* restore settings */ setlinestyle(0); glLineWidth(1.0); if ((sipo->flag & SIPO_BEAUTYDRAW_OFF) == 0) glDisable(GL_LINE_SMOOTH); glDisable(GL_BLEND); } /* 2) draw handles and vertices as appropriate based on active * - if the option to only show controls if the F-Curve is selected is enabled, we must obey this */ if (!(sipo->flag & SIPO_SELCUVERTSONLY) || (fcu->flag & FCURVE_SELECTED)) { if (fcurve_are_keyframes_usable(fcu) == 0) { /* only draw controls if this is the active modifier */ if ((fcu->flag & FCURVE_ACTIVE) && (fcm)) { switch (fcm->type) { case FMODIFIER_TYPE_ENVELOPE: /* envelope */ draw_fcurve_modifier_controls_envelope(fcm, &ar->v2d); break; } } } else if (((fcu->bezt) || (fcu->fpt)) && (fcu->totvert)) { short mapping_flag = ANIM_get_normalization_flags(ac); float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag); glPushMatrix(); glScalef(1.0f, unit_scale, 1.0f); if (fcu->bezt) { int do_handles = draw_fcurve_handles_check(sipo, fcu); if (do_handles) { /* only draw handles/vertices on keyframes */ glEnable(GL_BLEND); draw_fcurve_handles(sipo, fcu); glDisable(GL_BLEND); } draw_fcurve_vertices(sipo, ar, fcu, do_handles, (sipo->flag & SIPO_SELVHANDLESONLY), unit_scale); } else { /* samples: only draw two indicators at either end as indicators */ draw_fcurve_samples(sipo, ar, fcu); } glPopMatrix(); } } /* 3) draw driver debugging stuff */ if ((ac->datatype == ANIMCONT_DRIVERS) && (fcu->flag & FCURVE_ACTIVE)) { graph_draw_driver_debug(ac, ale->id, fcu); } /* undo mapping of keyframes for drawing if scaled F-Curve */ if (adt) ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 0); } /* free list of curves */ BLI_freelistN(&anim_data); }
/** * This function pastes data from the keyframes copy/paste buffer * * \return Status code is whether the method FAILED to do anything */ short paste_animedit_keys(bAnimContext *ac, ListBase *anim_data, const eKeyPasteOffset offset_mode, const eKeyMergeMode merge_mode, bool flip) { bAnimListElem *ale; const Scene *scene = (ac->scene); const bool from_single = BLI_listbase_is_single(&animcopybuf); const bool to_simple = BLI_listbase_is_single(anim_data); float offset = 0.0f; int pass; /* check if buffer is empty */ if (BLI_listbase_is_empty(&animcopybuf)) { BKE_report(ac->reports, RPT_ERROR, "No animation data in buffer to paste"); return -1; } if (BLI_listbase_is_empty(anim_data)) { BKE_report(ac->reports, RPT_ERROR, "No selected F-Curves to paste into"); return -1; } /* methods of offset */ switch (offset_mode) { case KEYFRAME_PASTE_OFFSET_CFRA_START: offset = (float)(CFRA - animcopy_firstframe); break; case KEYFRAME_PASTE_OFFSET_CFRA_END: offset = (float)(CFRA - animcopy_lastframe); break; case KEYFRAME_PASTE_OFFSET_CFRA_RELATIVE: offset = (float)(CFRA - animcopy_cfra); break; case KEYFRAME_PASTE_OFFSET_NONE: offset = 0.0f; break; } if (from_single && to_simple) { /* 1:1 match, no tricky checking, just paste */ FCurve *fcu; tAnimCopybufItem *aci; ale = anim_data->first; fcu = (FCurve *)ale->data; /* destination F-Curve */ aci = animcopybuf.first; paste_animedit_keys_fcurve(fcu, aci, offset, merge_mode, false); ale->update |= ANIM_UPDATE_DEFAULT; } else { /* from selected channels * This "passes" system aims to try to find "matching" channels to paste keyframes * into with increasingly loose matching heuristics. The process finishes when at least * one F-Curve has been pasted into. */ for (pass = 0; pass < 3; pass++) { unsigned int totmatch = 0; for (ale = anim_data->first; ale; ale = ale->next) { /* find buffer item to paste from * - if names don't matter (i.e. only 1 channel in buffer), don't check id/group * - if names do matter, only check if id-type is ok for now (group check is not that important) * - most importantly, rna-paths should match (array indices are unimportant for now) */ AnimData *adt = ANIM_nla_mapping_get(ac, ale); FCurve *fcu = (FCurve *)ale->data; /* destination F-Curve */ tAnimCopybufItem *aci = NULL; switch (pass) { case 0: /* most strict, must be exact path match data_path & index */ aci = pastebuf_match_path_full(fcu, from_single, to_simple, flip); break; case 1: /* less strict, just compare property names */ aci = pastebuf_match_path_property(fcu, from_single, to_simple); break; case 2: /* Comparing properties gave no results, so just do index comparisons */ aci = pastebuf_match_index_only(fcu, from_single, to_simple); break; } /* copy the relevant data from the matching buffer curve */ if (aci) { totmatch++; if (adt) { ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 1); paste_animedit_keys_fcurve(fcu, aci, offset, merge_mode, flip); ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 1, 1); } else { paste_animedit_keys_fcurve(fcu, aci, offset, merge_mode, flip); } } ale->update |= ANIM_UPDATE_DEFAULT; } /* don't continue if some fcurves were pasted */ if (totmatch) break; } } ANIM_animdata_update(ac, anim_data); return 0; }