static ACPI_STATUS AcpiDsInitOneObject ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue) { ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context; ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle; ACPI_OBJECT_TYPE Type; ACPI_STATUS Status; ACPI_FUNCTION_ENTRY (); /* * We are only interested in NS nodes owned by the table that * was just loaded */ if (Node->OwnerId != Info->OwnerId) { return (AE_OK); } Info->ObjectCount++; /* And even then, we are only interested in a few object types */ Type = AcpiNsGetType (ObjHandle); switch (Type) { case ACPI_TYPE_REGION: Status = AcpiDsInitializeRegion (ObjHandle); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "During Region initialization %p [%4.4s]", ObjHandle, AcpiUtGetNodeName (ObjHandle))); } Info->OpRegionCount++; break; case ACPI_TYPE_METHOD: Info->MethodCount++; break; case ACPI_TYPE_DEVICE: Info->DeviceCount++; break; default: break; } /* * We ignore errors from above, and always return OK, since * we don't want to abort the walk on a single error. */ return (AE_OK); }
ACPI_STATUS AcpiDsInitOneObject ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue) { ACPI_OBJECT_TYPE Type; ACPI_STATUS Status; ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context; ACPI_FUNCTION_NAME ("DsInitOneObject"); /* * We are only interested in objects owned by the table that * was just loaded */ if (((ACPI_NAMESPACE_NODE *) ObjHandle)->OwnerId != Info->TableDesc->TableId) { return (AE_OK); } Info->ObjectCount++; /* And even then, we are only interested in a few object types */ Type = AcpiNsGetType (ObjHandle); switch (Type) { case ACPI_TYPE_REGION: Status = AcpiDsInitializeRegion (ObjHandle); if (ACPI_FAILURE (Status)) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Region %p [%4.4s] - Init failure, %s\n", ObjHandle, ((ACPI_NAMESPACE_NODE *) ObjHandle)->Name.Ascii, AcpiFormatException (Status))); } Info->OpRegionCount++; break; case ACPI_TYPE_METHOD: Info->MethodCount++; /* Print a dot for each method unless we are going to print the entire pathname */ if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES)) { ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, ".")); } /* * Set the execution data width (32 or 64) based upon the * revision number of the parent ACPI table. * TBD: This is really for possible future support of integer width * on a per-table basis. Currently, we just use a global for the width. */ if (Info->TableDesc->Pointer->Revision == 1) { ((ACPI_NAMESPACE_NODE *) ObjHandle)->Flags |= ANOBJ_DATA_WIDTH_32; } /* * Always parse methods to detect errors, we may delete * the parse tree below */ Status = AcpiDsParseMethod (ObjHandle); if (ACPI_FAILURE (Status)) { ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Method %p [%4.4s] - parse failure, %s\n", ObjHandle, ((ACPI_NAMESPACE_NODE *) ObjHandle)->Name.Ascii, AcpiFormatException (Status))); /* This parse failed, but we will continue parsing more methods */ break; } /* * Delete the parse tree. We simple re-parse the method * for every execution since there isn't much overhead */ AcpiNsDeleteNamespaceSubtree (ObjHandle); AcpiNsDeleteNamespaceByOwner (((ACPI_NAMESPACE_NODE *) ObjHandle)->Object->Method.OwningId); break; case ACPI_TYPE_DEVICE: Info->DeviceCount++; break; default: break; } /* * We ignore errors from above, and always return OK, since * we don't want to abort the walk on a single error. */ return (AE_OK); }
static ACPI_STATUS AcpiDsInitOneObject ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue) { ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context; ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle; ACPI_STATUS Status; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_ENTRY (); /* * We are only interested in NS nodes owned by the table that * was just loaded */ if (Node->OwnerId != Info->OwnerId) { return (AE_OK); } Info->ObjectCount++; /* And even then, we are only interested in a few object types */ switch (AcpiNsGetType (ObjHandle)) { case ACPI_TYPE_REGION: Status = AcpiDsInitializeRegion (ObjHandle); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "During Region initialization %p [%4.4s]", ObjHandle, AcpiUtGetNodeName (ObjHandle))); } Info->OpRegionCount++; break; case ACPI_TYPE_METHOD: /* * Auto-serialization support. We will examine each method that is * NotSerialized to determine if it creates any Named objects. If * it does, it will be marked serialized to prevent problems if * the method is entered by two or more threads and an attempt is * made to create the same named object twice -- which results in * an AE_ALREADY_EXISTS exception and method abort. */ Info->MethodCount++; ObjDesc = AcpiNsGetAttachedObject (Node); if (!ObjDesc) { break; } /* Ignore if already serialized */ if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED) { Info->SerialMethodCount++; break; } if (AcpiGbl_AutoSerializeMethods) { /* Parse/scan method and serialize it if necessary */ AcpiDsAutoSerializeMethod (Node, ObjDesc); if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED) { /* Method was just converted to Serialized */ Info->SerialMethodCount++; Info->SerializedMethodCount++; break; } } Info->NonSerialMethodCount++; break; case ACPI_TYPE_DEVICE: Info->DeviceCount++; break; default: break; } /* * We ignore errors from above, and always return OK, since * we don't want to abort the walk on a single error. */ return (AE_OK); }