Esempio n. 1
0
ACPI_STATUS
AcpiHwExtendedWakePrep (
    UINT8                   SleepState,
    UINT8                   Flags)
{
    ACPI_STATUS             Status;
    UINT8                   SleepTypeValue;


    ACPI_FUNCTION_TRACE (HwExtendedWakePrep);


    Status = AcpiGetSleepTypeData (ACPI_STATE_S0,
                    &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
    if (ACPI_SUCCESS (Status))
    {
        SleepTypeValue = ((AcpiGbl_SleepTypeA << ACPI_X_SLEEP_TYPE_POSITION) &
            ACPI_X_SLEEP_TYPE_MASK);

        (void) AcpiWrite ((SleepTypeValue | ACPI_X_SLEEP_ENABLE),
            &AcpiGbl_FADT.SleepControl);
    }

    /* Optionally execute _BFS (Back From Sleep) */

    if (Flags & ACPI_EXECUTE_BFS)
    {
        AcpiHwExecuteSleepMethod (METHOD_PATHNAME__BFS, SleepState);
    }
    return_ACPI_STATUS (AE_OK);
}
Esempio n. 2
0
ACPI_STATUS
AcpiHwLegacyWakePrep (
    UINT8                   SleepState)
{
    ACPI_STATUS             Status;
    ACPI_BIT_REGISTER_INFO  *SleepTypeRegInfo;
    ACPI_BIT_REGISTER_INFO  *SleepEnableRegInfo;
    UINT32                  Pm1aControl;
    UINT32                  Pm1bControl;


    ACPI_FUNCTION_TRACE (HwLegacyWakePrep);

    /*
     * Set SLP_TYPE and SLP_EN to state S0.
     * This is unclear from the ACPI Spec, but it is required
     * by some machines.
     */
    Status = AcpiGetSleepTypeData (ACPI_STATE_S0,
                    &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
    if (ACPI_SUCCESS (Status))
    {
        SleepTypeRegInfo =
            AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE);
        SleepEnableRegInfo =
            AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE);

        /* Get current value of PM1A control */

        Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL,
                    &Pm1aControl);
        if (ACPI_SUCCESS (Status))
        {
            /* Clear the SLP_EN and SLP_TYP fields */

            Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask |
                SleepEnableRegInfo->AccessBitMask);
            Pm1bControl = Pm1aControl;

            /* Insert the SLP_TYP bits */

            Pm1aControl |= (AcpiGbl_SleepTypeA <<
                SleepTypeRegInfo->BitPosition);
            Pm1bControl |= (AcpiGbl_SleepTypeB <<
                SleepTypeRegInfo->BitPosition);

            /* Write the control registers and ignore any errors */

            (void) AcpiHwWritePm1Control (Pm1aControl, Pm1bControl);
        }
    }

    AcpiHwExecuteSleepMethod (METHOD_NAME__BFS, SleepState);
    return_ACPI_STATUS (Status);
}
Esempio n. 3
0
static void
AeTestSleepData (
    void)
{
    int                     State;
    UINT8                   TypeA;
    UINT8                   TypeB;
    ACPI_STATUS             Status;


    /* Attempt to get sleep data for all known sleep states */

    for (State = ACPI_STATE_S0; State <= ACPI_S_STATES_MAX; State++)
    {
        Status = AcpiGetSleepTypeData ((UINT8) State, &TypeA, &TypeB);

        /* All sleep methods are optional */

        if (Status != AE_NOT_FOUND)
        {
            ACPI_CHECK_OK (AcpiGetSleepTypeData, Status);
        }
    }
}
Esempio n. 4
0
ACPI_STATUS
AcpiHwExtendedWakePrep (
    UINT8                   SleepState)
{
    ACPI_STATUS             Status;
    UINT8                   SleepTypeValue;


    ACPI_FUNCTION_TRACE (HwExtendedWakePrep);


    Status = AcpiGetSleepTypeData (ACPI_STATE_S0,
                    &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
    if (ACPI_SUCCESS (Status))
    {
        SleepTypeValue = ((AcpiGbl_SleepTypeA << ACPI_X_SLEEP_TYPE_POSITION) &
            ACPI_X_SLEEP_TYPE_MASK);

        (void) AcpiWrite ((UINT64) (SleepTypeValue | ACPI_X_SLEEP_ENABLE),
            &AcpiGbl_FADT.SleepControl);
    }

    return_ACPI_STATUS (AE_OK);
}
Esempio n. 5
0
ACPI_STATUS
AcpiEnterSleepStatePrep (
    UINT8                   SleepState)
{
    ACPI_STATUS             Status;
    ACPI_OBJECT_LIST        ArgList;
    ACPI_OBJECT             Arg;
    UINT32                  SstValue;


    ACPI_FUNCTION_TRACE (AcpiEnterSleepStatePrep);


    Status = AcpiGetSleepTypeData (SleepState,
        &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Execute the _PTS method (Prepare To Sleep) */

    ArgList.Count = 1;
    ArgList.Pointer = &Arg;
    Arg.Type = ACPI_TYPE_INTEGER;
    Arg.Integer.Value = SleepState;

    Status = AcpiEvaluateObject (NULL, METHOD_PATHNAME__PTS, &ArgList, NULL);
    if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
    {
        return_ACPI_STATUS (Status);
    }

    /* Setup the argument to the _SST method (System STatus) */

    switch (SleepState)
    {
    case ACPI_STATE_S0:

        SstValue = ACPI_SST_WORKING;
        break;

    case ACPI_STATE_S1:
    case ACPI_STATE_S2:
    case ACPI_STATE_S3:

        SstValue = ACPI_SST_SLEEPING;
        break;

    case ACPI_STATE_S4:

        SstValue = ACPI_SST_SLEEP_CONTEXT;
        break;

    default:

        SstValue = ACPI_SST_INDICATOR_OFF; /* Default is off */
        break;
    }

    /*
     * Set the system indicators to show the desired sleep state.
     * _SST is an optional method (return no error if not found)
     */
    AcpiHwExecuteSleepMethod (__UNCONST(METHOD_PATHNAME__SST), SstValue);
    return_ACPI_STATUS (AE_OK);
}
Esempio n. 6
0
ACPI_STATUS
AcpiLeaveSleepState (
    UINT8                   SleepState)
{
    ACPI_OBJECT_LIST        ArgList;
    ACPI_OBJECT             Arg;
    ACPI_STATUS             Status;
    ACPI_BIT_REGISTER_INFO  *SleepTypeRegInfo;
    ACPI_BIT_REGISTER_INFO  *SleepEnableRegInfo;
    UINT32                  Pm1aControl;
    UINT32                  Pm1bControl;


    ACPI_FUNCTION_TRACE (AcpiLeaveSleepState);


    /*
     * Set SLP_TYPE and SLP_EN to state S0.
     * This is unclear from the ACPI Spec, but it is required
     * by some machines.
     */
    Status = AcpiGetSleepTypeData (ACPI_STATE_S0,
                    &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
    if (ACPI_SUCCESS (Status))
    {
        SleepTypeRegInfo =
            AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_TYPE);
        SleepEnableRegInfo =
            AcpiHwGetBitRegisterInfo (ACPI_BITREG_SLEEP_ENABLE);

        /* Get current value of PM1A control */

        Status = AcpiHwRegisterRead (ACPI_REGISTER_PM1_CONTROL,
                    &Pm1aControl);
        if (ACPI_SUCCESS (Status))
        {
            /* Clear the SLP_EN and SLP_TYP fields */

            Pm1aControl &= ~(SleepTypeRegInfo->AccessBitMask |
                SleepEnableRegInfo->AccessBitMask);
            Pm1bControl = Pm1aControl;

            /* Insert the SLP_TYP bits */

            Pm1aControl |= (AcpiGbl_SleepTypeA <<
                SleepTypeRegInfo->BitPosition);
            Pm1bControl |= (AcpiGbl_SleepTypeB <<
                SleepTypeRegInfo->BitPosition);

            /* Write the control registers and ignore any errors */

            (void) AcpiHwWritePm1Control (Pm1aControl, Pm1bControl);
        }
    }

    /* Ensure EnterSleepStatePrep -> EnterSleepState ordering */

    AcpiGbl_SleepTypeA = ACPI_SLEEP_TYPE_INVALID;

    /* Setup parameter object */

    ArgList.Count = 1;
    ArgList.Pointer = &Arg;
    Arg.Type = ACPI_TYPE_INTEGER;

    /* Ignore any errors from these methods */

    Arg.Integer.Value = ACPI_SST_WAKING;
    Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL);
    if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
    {
        ACPI_EXCEPTION ((AE_INFO, Status, "During Method _SST"));
    }

    Arg.Integer.Value = SleepState;
    Status = AcpiEvaluateObject (NULL, METHOD_NAME__BFS, &ArgList, NULL);
    if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
    {
        ACPI_EXCEPTION ((AE_INFO, Status, "During Method _BFS"));
    }

    Status = AcpiEvaluateObject (NULL, METHOD_NAME__WAK, &ArgList, NULL);
    if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
    {
        ACPI_EXCEPTION ((AE_INFO, Status, "During Method _WAK"));
    }
    /* TBD: _WAK "sometimes" returns stuff - do we want to look at it? */

    /*
     * Restore the GPEs:
     * 1) Disable/Clear all GPEs
     * 2) Enable all runtime GPEs
     */
    Status = AcpiHwDisableAllGpes ();
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }
    AcpiGbl_SystemAwakeAndRunning = TRUE;

    Status = AcpiHwEnableAllRuntimeGpes ();
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Enable power button */

    (void) AcpiWriteBitRegister(
            AcpiGbl_FixedEventInfo[ACPI_EVENT_POWER_BUTTON].EnableRegisterId,
            ACPI_ENABLE_EVENT);

    (void) AcpiWriteBitRegister(
            AcpiGbl_FixedEventInfo[ACPI_EVENT_POWER_BUTTON].StatusRegisterId,
            ACPI_CLEAR_STATUS);

    /*
     * Enable BM arbitration. This feature is contained within an
     * optional register (PM2 Control), so ignore a BAD_ADDRESS
     * exception.
     */
    Status = AcpiWriteBitRegister (ACPI_BITREG_ARB_DISABLE, 0);
    if (ACPI_FAILURE (Status) && (Status != AE_BAD_ADDRESS))
    {
        return_ACPI_STATUS (Status);
    }

    Arg.Integer.Value = ACPI_SST_WORKING;
    Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL);
    if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
    {
        ACPI_EXCEPTION ((AE_INFO, Status, "During Method _SST"));
    }

    return_ACPI_STATUS (Status);
}
Esempio n. 7
0
ACPI_STATUS
AcpiEnterSleepStatePrep (
    UINT8                   SleepState)
{
    ACPI_STATUS             Status;
    ACPI_OBJECT_LIST        ArgList;
    ACPI_OBJECT             Arg;


    ACPI_FUNCTION_TRACE (AcpiEnterSleepStatePrep);


    /* _PSW methods could be run here to enable wake-on keyboard, LAN, etc. */

    Status = AcpiGetSleepTypeData (SleepState,
                    &AcpiGbl_SleepTypeA, &AcpiGbl_SleepTypeB);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Execute the _PTS method (Prepare To Sleep) */

    ArgList.Count = 1;
    ArgList.Pointer = &Arg;
    Arg.Type = ACPI_TYPE_INTEGER;
    Arg.Integer.Value = SleepState;

    Status = AcpiEvaluateObject (NULL, METHOD_NAME__PTS, &ArgList, NULL);
    if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
    {
        return_ACPI_STATUS (Status);
    }

    /* Setup the argument to the _SST method (System STatus) */

    switch (SleepState)
    {
    case ACPI_STATE_S0:
        Arg.Integer.Value = ACPI_SST_WORKING;
        break;

    case ACPI_STATE_S1:
    case ACPI_STATE_S2:
    case ACPI_STATE_S3:
        Arg.Integer.Value = ACPI_SST_SLEEPING;
        break;

    case ACPI_STATE_S4:
        Arg.Integer.Value = ACPI_SST_SLEEP_CONTEXT;
        break;

    default:
        Arg.Integer.Value = ACPI_SST_INDICATOR_OFF; /* Default is off */
        break;
    }

    /*
     * Set the system indicators to show the desired sleep state.
     * _SST is an optional method (return no error if not found)
     */
    Status = AcpiEvaluateObject (NULL, METHOD_NAME__SST, &ArgList, NULL);
    if (ACPI_FAILURE (Status) && Status != AE_NOT_FOUND)
    {
        ACPI_EXCEPTION ((AE_INFO, Status, "While executing method _SST"));
    }

    return_ACPI_STATUS (AE_OK);
}
Esempio n. 8
0
static void
AcpiDbDoOneSleepState (
    UINT8                   SleepState)
{
    ACPI_STATUS             Status;
    UINT8                   SleepTypeA;
    UINT8                   SleepTypeB;


    /* Validate parameter */

    if (SleepState > ACPI_S_STATES_MAX)
    {
        AcpiOsPrintf ("Sleep state %d out of range (%d max)\n",
            SleepState, ACPI_S_STATES_MAX);
        return;
    }

    AcpiOsPrintf ("\n---- Invoking sleep state S%d (%s):\n",
        SleepState, AcpiGbl_SleepStateNames[SleepState]);

    /* Get the values for the sleep type registers (for display only) */

    Status = AcpiGetSleepTypeData (SleepState, &SleepTypeA, &SleepTypeB);
    if (ACPI_FAILURE (Status))
    {
        AcpiOsPrintf ("Could not evaluate [%s] method, %s\n",
            AcpiGbl_SleepStateNames[SleepState],
            AcpiFormatException (Status));
        return;
    }

    AcpiOsPrintf (
        "Register values for sleep state S%d: Sleep-A: %.2X, Sleep-B: %.2X\n",
        SleepState, SleepTypeA, SleepTypeB);

    /* Invoke the various sleep/wake interfaces */

    AcpiOsPrintf ("**** Sleep: Prepare to sleep (S%d) ****\n",
        SleepState);
    Status = AcpiEnterSleepStatePrep (SleepState);
    if (ACPI_FAILURE (Status))
    {
        goto ErrorExit;
    }

    AcpiOsPrintf ("**** Sleep: Going to sleep (S%d) ****\n",
        SleepState);
    Status = AcpiEnterSleepState (SleepState);
    if (ACPI_FAILURE (Status))
    {
        goto ErrorExit;
    }

    AcpiOsPrintf ("**** Wake: Prepare to return from sleep (S%d) ****\n",
        SleepState);
    Status = AcpiLeaveSleepStatePrep (SleepState);
    if (ACPI_FAILURE (Status))
    {
        goto ErrorExit;
    }

    AcpiOsPrintf ("**** Wake: Return from sleep (S%d) ****\n",
        SleepState);
    Status = AcpiLeaveSleepState (SleepState);
    if (ACPI_FAILURE (Status))
    {
        goto ErrorExit;
    }

    return;


ErrorExit:
    ACPI_EXCEPTION ((AE_INFO, Status, "During invocation of sleep state S%d",
        SleepState));
}