void ScriptMA04::sub_402F2C() { Actor_Says(6, 530, 3); Actor_Says(0, 2545, 19); Actor_Says(6, 540, 3); Actor_Says(6, 550, 3); Actor_Says(0, 2550, 13); Actor_Says(6, 560, 3); Actor_Says(0, 2555, 19); Actor_Says(6, 570, 3); Actor_Says(0, 2560, 17); Actor_Says(6, 580, 3); if (Game_Flag_Query(165) || Actor_Query_Goal_Number(9) == 2) { Actor_Says(6, 630, 3); Actor_Says_With_Pause(0, 2575, 0.0f, 15); if (!Game_Flag_Query(378)) { Actor_Says(6, 640, 3); } Actor_Clue_Acquire(0, 142, 1, -1); } else { Actor_Says(6, 590, 3); Actor_Says(0, 2565, 12); Actor_Says(6, 600, 3); Actor_Says(6, 610, 3); Actor_Says(6, 620, 3); Actor_Says(0, 2570, 13); Actor_Says_With_Pause(6, 630, 0.0f, 3); Actor_Says_With_Pause(0, 2575, 0.0f, 15); if (!Game_Flag_Query(378)) { Actor_Says(6, 640, 3); } Actor_Clue_Acquire(0, 141, 1, -1); } Sound_Play(123, 100, 0, 0, 50); }
void ScriptNR07::sub_401EF4() { Actor_Clue_Acquire(0, 96, 1, -1); Actor_Says(0, 3625, 19); Actor_Says(3, 570, 30); Actor_Says_With_Pause(3, 580, 1.0f, 31); Actor_Says(0, 3630, 13); Actor_Says_With_Pause(3, 590, 1.0f, 30); Actor_Says(3, 600, 30); Actor_Start_Speech_Sample(0, 3640); Loop_Actor_Walk_To_XYZ(0, -109.0f, -73.0f, -89.0f, 0, 0, false, 0); Actor_Face_Actor(0, 3, true); Actor_Face_Actor(3, 0, true); Game_Flag_Set(638); Actor_Clue_Acquire(0, 91, 1, 3); int v0 = Actor_Query_Friendliness_To_Other(3, 0); if (!Game_Flag_Query(47) && v0 < 40) { sub_4018D4(); return; } if (v0 < 36) { sub_401A10(); return; } sub_4020F0(); }
void ScriptNR07::sub_402738() { Actor_Modify_Friendliness_To_Other(3, 0, -3); Actor_Says(0, 3615, 16); Actor_Says(3, 770, 30); Actor_Says(0, 3720, 15); Actor_Says_With_Pause(3, 780, 2.0f, 30); Actor_Says(3, 790, 31); Actor_Says(0, 3725, 18); Actor_Says(3, 800, 30); Actor_Says_With_Pause(0, 3730, 2.0f, 13); Actor_Says_With_Pause(3, 810, 1.0f, 53); Actor_Says(3, 820, 30); Actor_Says(0, 3735, 14); Actor_Says(3, 830, 31); Actor_Says(0, 3740, 19); }
void ScriptMA04::sub_4034D8() { Actor_Says(5, 330, 3); Actor_Says(0, 2580, 14); Actor_Says(5, 340, 3); Actor_Says(0, 2585, 19); Actor_Says(5, 350, 3); Actor_Says(5, 360, 3); Actor_Says(0, 2590, 18); Actor_Says(5, 370, 3); Actor_Says(0, 2595, 15); Actor_Says(5, 390, 3); Actor_Says(5, 400, 3); Actor_Says(5, 410, 3); Actor_Says(0, 2600, 15); Actor_Says_With_Pause(5, 420, 1.5f, 3); Actor_Says(0, 2605, 17); Actor_Says(5, 430, 3); Actor_Says(5, 440, 3); Actor_Says(0, 2610, 3); Actor_Says(5, 450, 3); Actor_Says(5, 460, 3); Actor_Says(5, 470, 3); Actor_Says(5, 480, 3); Actor_Says(5, 490, 3); Actor_Says(0, 2615, 17); Actor_Says(5, 500, 3); Actor_Says(5, 530, 3); Actor_Says(5, 540, 3); Sound_Play(123, 100, 0, 0, 50); Actor_Clue_Acquire(0, 143, 1, -1); }
void ScriptNR11::PlayerWalkedIn() { if (Actor_Query_Goal_Number(3) == 250) { Player_Set_Combat_Mode(true); if (Game_Flag_Query(47)) { Actor_Set_Goal_Number(1, 210); } } if (Game_Flag_Query(632)) { Game_Flag_Reset(632); Game_Flag_Set(634); Actor_Put_In_Set(3, 99); Actor_Set_At_Waypoint(3, 41, 0); Actor_Set_Invisible(0, false); Player_Set_Combat_Mode(false); Player_Gains_Control(); if (Game_Flag_Query(47)) { if (Actor_Query_Goal_Number(1) == 211) { Actor_Set_At_XYZ(0, -37.41f, 0.33f, -86.0f, 26); Delay(500); Actor_Face_Current_Camera(0, true); Delay(750); Actor_Says(0, 5290, 12); Delay(1000); Actor_Set_Goal_Number(1, 212); Actor_Face_Actor(0, 1, true); } else { Actor_Set_At_XYZ(0, -15.53f, 0.33f, 73.49f, 954); Actor_Modify_Friendliness_To_Other(1, 0, 3); Delay(1500); Actor_Says(0, 3805, 12); Actor_Face_Actor(0, 1, true); Actor_Face_Actor(1, 0, true); Actor_Says_With_Pause(1, 1720, 0.3f, 16); Actor_Says(0, 3810, 16); Actor_Says_With_Pause(1, 1730, 0.2f, 14); Actor_Says(1, 1740, 15); Actor_Set_Goal_Number(3, 599); Actor_Put_In_Set(3, 99); Actor_Set_At_Waypoint(3, 41, 0); Actor_Set_Goal_Number(1, 275); } } else { Actor_Set_Goal_Number(0, 500); } } // return true; }
void SceneScriptBB05::PlayerWalkedIn() { if (Game_Flag_Query(298)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, 95.0f, -60.31f, 303.0f, 0, 0, false, 0); Game_Flag_Reset(298); } else if (Game_Flag_Query(300)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, 231.0f, -60.31f, 203.0f, 0, 0, false, 0); Game_Flag_Reset(300); } else if (Game_Flag_Query(302)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, 111.0f, -60.31f, -24.0f, 0, 0, false, 0); Game_Flag_Reset(302); } else { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -76.0f, -60.31f, 131.0f, 0, 0, false, 0); Game_Flag_Reset(285); } if (Actor_Query_Goal_Number(kActorSebastian) == 200) { Actor_Face_Actor(kActorSebastian, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorSebastian, true); Actor_Says(kActorSebastian, 120, 13); Actor_Says(kActorMcCoy, 7030, 15); Actor_Says(kActorSebastian, 130, 17); Actor_Says(kActorSebastian, 140, 16); Actor_Says(kActorSebastian, 150, 14); Actor_Says(kActorSebastian, 160, 15); Actor_Says(kActorMcCoy, 7035, 14); Actor_Says(kActorSebastian, 170, 12); Actor_Says(kActorMcCoy, 7040, 14); Actor_Says(kActorSebastian, 180, 16); Actor_Says(kActorMcCoy, 7045, 14); if (Game_Flag_Query(399)) { Actor_Says(kActorSebastian, 190, 15); Actor_Says(kActorMcCoy, 7050, 17); Actor_Says(kActorSebastian, 200, 16); Actor_Says_With_Pause(kActorSebastian, 210, 1.5f, 14); Actor_Says(kActorMcCoy, 7055, 15); } else { Actor_Put_In_Set(kActorGeneralDoll, 22); Actor_Set_At_Waypoint(kActorGeneralDoll, 134, 0); Loop_Actor_Walk_To_Waypoint(kActorGeneralDoll, 135, 0, 0, false); Actor_Says(kActorGeneralDoll, 0, 3); Actor_Face_Actor(kActorMcCoy, kActorGeneralDoll, true); Actor_Face_Actor(kActorSebastian, kActorGeneralDoll, true); Actor_Says(kActorSebastian, 220, 13); Loop_Actor_Walk_To_Waypoint(kActorGeneralDoll, 134, 0, 0, false); Actor_Face_Actor(kActorSebastian, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorSebastian, true); Actor_Says(kActorSebastian, 230, 15); Actor_Says(kActorMcCoy, 7060, 17); Actor_Says(kActorSebastian, 240, 12); } Actor_Says(kActorMcCoy, 7065, 16); Actor_Says(kActorSebastian, 250, 16); Actor_Says(kActorMcCoy, 7070, 18); Actor_Set_Goal_Number(kActorSebastian, 205); Actor_Set_Goal_Number(kActorGeneralDoll, 201); Actor_Set_Goal_Number(kActorBryant, 101); Actor_Set_Goal_Number(kActorGeneralDoll, 200); } }
void ScriptNR07::sub_4028FC() { Actor_Says(0, 3620, 19); Actor_Says(3, 840, 30); Actor_Says(0, 3745, 9); Actor_Says_With_Pause(3, 850, 1.0f, 30); Actor_Says(3, 860, 30); Actor_Says(3, 870, 53); Actor_Says(0, 3750, 11); Actor_Says(3, 880, 30); Actor_Says(0, 3755, 16); Actor_Says(3, 890, 31); }
void ScriptNR07::sub_401A10() { Scene_Exits_Disable(); Actor_Set_Goal_Number(25, 201); Actor_Says_With_Pause(3, 930, 1.0f, 30); Actor_Says_With_Pause(3, 910, 1.0f, 30); Actor_Face_Object(3, "VANITY", true); Actor_Says(3, 940, 31); Actor_Says(0, 3770, 19); Async_Actor_Walk_To_XYZ(0, -193.0f, -73.5f, -13.0f, 0, false); Actor_Says(3, 950, 31); Actor_Face_Actor(3, 0, true); Actor_Change_Animation_Mode(3, 4); Actor_Face_Actor(0, 3, true); Actor_Says(0, 3760, 19); Actor_Says(3, 960, 53); Actor_Says(3, 920, 53); Actor_Says(0, 3780, 0); Actor_Says(3, 970, 53); Actor_Voice_Over(1710, 99); Actor_Voice_Over(1720, 99); Actor_Voice_Over(1730, 99); Actor_Set_Goal_Number(33, 240); }
void AIScriptCrazylegs::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { if (Actor_Query_Goal_Number(kActorCrazylegs) != 2 && !otherActorId) { if (combatMode && Global_Variable_Query(kVariableChapter) < 5) { Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, 1); Actor_Face_Actor(kActorMcCoy, kActorCrazylegs, 1); Actor_Says(kActorCrazylegs, 430, 3); Actor_Says_With_Pause(kActorCrazylegs, 440, 0.0, 3); Actor_Says(kActorMcCoy, 1870, -1); Actor_Says(kActorCrazylegs, 450, 3); Actor_Set_Goal_Number(kActorCrazylegs, 210); } else if (Actor_Query_Goal_Number(kActorCrazylegs) == 210) { Actor_Face_Actor(kActorCrazylegs, kActorMcCoy, 1); Actor_Says(kActorCrazylegs, 460, 3); Actor_Says(kActorCrazylegs, 470, 3); Actor_Set_Goal_Number(kActorCrazylegs, 2); } } }
bool SceneScriptDR04::ClickedOnActor(int actorId) { if ( actorId == kActorMoraji && !Player_Query_Combat_Mode() ) { if (Actor_Query_Goal_Number(kActorMoraji) == kGoalMorajiLayDown) { if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 109, 0, true, true)) { Actor_Face_Actor(kActorMcCoy, kActorMoraji, true); Actor_Says(kActorMcCoy, 945, 13); Actor_Says(kActorMoraji, 0, kAnimationModeTalk); Actor_Says(kActorMoraji, 10, kAnimationModeTalk); Actor_Says(kActorMcCoy, 950, 13); Actor_Says(kActorMoraji, 20, kAnimationModeTalk); Actor_Says(kActorMoraji, 30, kAnimationModeTalk); Actor_Says(kActorMcCoy, 955, 13); Actor_Says_With_Pause(kActorMoraji, 40, 0.0f, kAnimationModeTalk); Actor_Says(kActorMoraji, 50, kAnimationModeTalk); Actor_Clue_Acquire(kActorMcCoy, kClueMorajiInterview, true, kActorMoraji); Actor_Set_Goal_Number(kActorMoraji, kGoalMorajiDie); Actor_Set_Goal_Number(kActorOfficerGrayford, 101); // Grayford arrives at scene of Moraji corpse return true; } } if (Actor_Query_Goal_Number(kActorMoraji) == kGoalMorajiDead) { if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorMoraji, 36, true, false)) { #if BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorOfficerGrayford, 106); #else // bugfix: original code would result in this conversation repeating multiple times if: // Officer Grayford is at 103 goal (asking "What do you know about this?"... // and the player skips the conversation fast. // So ask about a sheet (goal 106) for Moraji only when Grayford starts patrolling (104, 105 goals) if (Actor_Query_Goal_Number(kActorOfficerGrayford) == 104 || Actor_Query_Goal_Number(kActorOfficerGrayford) == 105 ) { Actor_Set_Goal_Number(kActorOfficerGrayford, 106); // This goal reverts to the previous one after finishing up } #endif // BLADERUNNER_ORIGINAL_BUGS return true; } } } return false; }
bool ScriptDR05::ClickedOnItem(int itemId, bool a2) { if (itemId == 78) { if (Player_Query_Combat_Mode()) { Game_Flag_Set(271); Actor_Set_Goal_Number(35, 30); } else if (!Game_Flag_Query(272) && !Loop_Actor_Walk_To_Item(0, 78, 24, 1, true) && Actor_Query_Goal_Number(35) != 11) { if (!Actor_Query_Goal_Number(35)) { Actor_Says_With_Pause(0, 1015, 0.1f, 12); Actor_Says(35, 70, 13); } Actor_Set_Goal_Number(35, 30); } //return true; //bug? } if (itemId == 122 && Player_Query_Combat_Mode() && !Actor_Query_Goal_Number(35)) { Overlay_Play("DR05OVER", 1, 0, 1, 0); Item_Remove_From_World(122); Game_Flag_Set(270); Actor_Set_Goal_Number(35, 10); Music_Play(18, 71, 0, 0, -1, 0, 2); return true; } return false; }
void ScriptBase::Actor_Says(int actorId, int sentenceId, int animationMode){ _vm->loopActorSpeaking(); _vm->_actorDialogueQueue->flush(1, true); Actor_Says_With_Pause(actorId, sentenceId, 0.5f, animationMode); }
void SceneScriptNR04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { if (actorId == 18) { switch (newGoal) { case 214: Actor_Change_Animation_Mode(kActorEarlyQ, 29); Delay(2500); Actor_Says(kActorEarlyQ, 290, 3); sub_401DB0(); //return true; break; case 213: Actor_Clue_Acquire(kActorMcCoy, kClueDektorasDressingRoom, 0, kActorEarlyQ); Item_Pickup_Spin_Effect(984, 200, 160); Actor_Says(kActorEarlyQ, 200, 30); Actor_Says(kActorEarlyQ, 210, 30); Actor_Says(kActorEarlyQ, 220, 30); Actor_Says_With_Pause(kActorMcCoy, 3425, 1.5f, 23); Actor_Says(kActorMcCoy, 3430, 3); Actor_Says(kActorEarlyQ, 240, 30); Actor_Says(kActorMcCoy, 3435, 3); Actor_Says(kActorEarlyQ, 250, 30); Actor_Says(kActorMcCoy, 3440, 3); Actor_Says(kActorEarlyQ, 280, 30); Actor_Says(kActorMcCoy, 3445, 3); Actor_Set_Goal_Number(kActorEarlyQ, 214); //return true; break; case 209: Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); Delay(3000); Actor_Says(kActorEarlyQ, 170, 30); Actor_Says(kActorMcCoy, 3415, 3); Actor_Says(kActorEarlyQ, 180, 30); Actor_Says_With_Pause(kActorMcCoy, 3420, 1.5f, 3); Actor_Says(kActorEarlyQ, 190, 30); Actor_Set_Goal_Number(kActorEarlyQ, 211); //return true; break; case 207: Loop_Actor_Walk_To_Waypoint(kActorEarlyQ, 445, 0, 1, false); Actor_Face_Heading(kActorEarlyQ, 49, false); Actor_Change_Animation_Mode(kActorEarlyQ, 85); Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); Actor_Set_Goal_Number(kActorEarlyQ, 208); Actor_Clue_Acquire(kActorMcCoy, kClueEarlyQInterview, 0, kActorEarlyQ); //return true; break; case 204: Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); Actor_Says(kActorEarlyQ, 90, 73); Actor_Says(kActorMcCoy, 3390, 3); Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); Actor_Says(kActorEarlyQ, 110, 74); Actor_Says(kActorMcCoy, 3385, 3); Actor_Says(kActorEarlyQ, 120, 74); Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); Actor_Set_Goal_Number(kActorEarlyQ, 205); //return true; break; case 202: Actor_Face_Actor(kActorEarlyQ, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorEarlyQ, true); Actor_Says(kActorEarlyQ, 30, 3); Actor_Says(kActorMcCoy, 3375, 3); Actor_Says_With_Pause(kActorEarlyQ, 50, 1.5f, 3); Actor_Says(kActorEarlyQ, 60, 3); Actor_Says_With_Pause(kActorMcCoy, 3380, 1.0f, 3); Actor_Says(kActorEarlyQ, 70, 3); Actor_Says(kActorMcCoy, 3415, 3); Actor_Says(kActorEarlyQ, 80, 3); Player_Gains_Control(); Actor_Set_Goal_Number(kActorEarlyQ, 203); //return true; break; } } //return false; }
void SceneScriptTB07::sub_401B0C() { Game_Flag_Set(612); Delay(1500); Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.98f, 12.0f, 49.79f, 0, 0, false, 0); Actor_Face_Heading(kActorMcCoy, 178, true); Delay(3000); Actor_Put_In_Set(kActorRachael, 18); Actor_Set_At_XYZ(kActorRachael, -260.15f, 12.0f, -19.16f, 256); Actor_Change_Animation_Mode(kActorRachael, 0); Outtake_Play(39, 1, -1); Loop_Actor_Walk_To_XYZ(kActorRachael, -146.15f, 12.0f, -5.84f, 0, 0, false, 0); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Says(kActorRachael, 480, 14); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5315, 9); Actor_Says(kActorRachael, 490, 3); Actor_Face_Heading(kActorMcCoy, 178, true); Actor_Says(kActorMcCoy, 5320, 15); Actor_Says_With_Pause(kActorMcCoy, 5325, 1.0f, 19); Actor_Start_Speech_Sample(kActorRachael, 500); Loop_Actor_Walk_To_XYZ(kActorRachael, -60.15f, 12.0f, 60.84f, 0, 0, false, 0); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5330, 14); Actor_Says(kActorRachael, 510, 12); Actor_Says(kActorMcCoy, 5335, 16); Actor_Says(kActorRachael, 520, 17); Actor_Says(kActorMcCoy, 5340, 3); Actor_Start_Speech_Sample(kActorRachael, 530); Loop_Actor_Walk_To_XYZ(kActorRachael, -4.15f, 12.0f, 54.73f, 0, 0, false, 0); Actor_Says(kActorRachael, 540, 16); Actor_Says(kActorMcCoy, 5345, 18); Actor_Says(kActorRachael, 550, 13); Actor_Says(kActorRachael, 570, 18); Actor_Says_With_Pause(kActorMcCoy, 5350, 0.0f, 18); Actor_Says(kActorRachael, 580, 16); Actor_Says(kActorMcCoy, 5355, 16); Actor_Says(kActorRachael, 590, 17); Actor_Says(kActorMcCoy, 5360, 17); Actor_Says(kActorMcCoy, 5365, 13); Actor_Says_With_Pause(kActorRachael, 600, 1.0f, 12); Actor_Says(kActorMcCoy, 5370, 3); Loop_Actor_Walk_To_XYZ(kActorRachael, -24.15f, 12.0f, -10.84f, 0, 0, false, 0); Actor_Says(kActorRachael, 610, 13); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5375, 18); Actor_Says(kActorMcCoy, 5380, 19); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Says(kActorRachael, 620, 18); Actor_Says_With_Pause(kActorMcCoy, 5385, 2.0f, 12); Actor_Says_With_Pause(kActorMcCoy, 5390, 2.0f, 14); Actor_Says(kActorMcCoy, 5395, 15); Actor_Says_With_Pause(kActorRachael, 630, 0.0f, 14); Actor_Says(kActorMcCoy, 5400, 18); Actor_Says(kActorMcCoy, 5405, 3); Actor_Says(kActorRachael, 640, 12); Actor_Says(kActorMcCoy, 5410, 16); Actor_Says(kActorRachael, 650, 15); Actor_Says_With_Pause(kActorMcCoy, 5415, 1.0f, 17); Actor_Says(kActorMcCoy, 5420, 14); Actor_Says(kActorRachael, 660, 15); Actor_Put_In_Set(kActorTyrell, 18); Actor_Set_At_XYZ(kActorTyrell, 68.0f, 12.0f, 288.0f, 0); Actor_Change_Animation_Mode(kActorTyrell, 0); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(2, 2, 0); Actor_Start_Speech_Sample(kActorTyrell, 0); Loop_Actor_Walk_To_XYZ(kActorTyrell, 44.0f, 12.0f, 176.0f, 0, 0, false, 0); Actor_Face_Actor(kActorTyrell, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Face_Actor(kActorRachael, kActorTyrell, true); Actor_Says(kActorTyrell, 10, 12); Actor_Says(kActorTyrell, 20, 3); Actor_Says(kActorTyrell, 30, 12); Actor_Says(kActorMcCoy, 5425, 18); Actor_Set_Goal_Number(kActorRachael, 200); Actor_Says(kActorTyrell, 40, 15); Actor_Start_Speech_Sample(kActorTyrell, 50); Loop_Actor_Walk_To_XYZ(kActorTyrell, -10.0f, 12.0f, 100.0f, 0, 0, false, 0); Actor_Face_Actor(kActorTyrell, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Says(kActorMcCoy, 5430, 17); Actor_Says(kActorMcCoy, 5435, 16); Actor_Says(kActorTyrell, 60, 14); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Says(kActorMcCoy, 5440, 14); Actor_Says(kActorTyrell, 70, 13); Actor_Says(kActorMcCoy, 5445, 15); Actor_Says_With_Pause(kActorTyrell, 80, 1.0f, 12); Actor_Says(kActorTyrell, 90, 15); Actor_Says_With_Pause(kActorMcCoy, 5450, 1.0f, 15); Actor_Says(kActorMcCoy, 5455, 12); Actor_Says(kActorTyrell, 100, 14); Actor_Clue_Acquire(kActorMcCoy, kClueRachaelInterview, 0, kActorRachael); Actor_Clue_Acquire(kActorMcCoy, kClueTyrellInterview, 0, kActorTyrell); Loop_Actor_Walk_To_XYZ(kActorTyrell, -260.15f, 12.0f, -19.16f, 0, 0, false, 0); }
void ScriptMA04::sub_4028A8() { int answer; Actor_Says(3, 220, 3); Actor_Says(0, 2460, 0); Actor_Says(3, 230, 3); Actor_Says(3, 240, 3); Actor_Says(0, 2465, 0); Actor_Says(3, 250, 3); Actor_Says_With_Pause(0, 2470, 1.5f, 17); Actor_Says(3, 260, 3); Actor_Says(0, 2475, 15); Actor_Says(3, 270, 3); Actor_Says(0, 2480, 0); Actor_Says(3, 280, 3); Actor_Says(3, 290, 3); Actor_Says(0, 2485, 19); Actor_Says(3, 300, 3); Actor_Says(3, 310, 3); Actor_Says(0, 2490, 0); Actor_Says(3, 330, 3); Actor_Says(0, 2495, 0); Actor_Says(3, 340, 3); Actor_Says(3, 350, 3); if (Game_Flag_Query(165) || Actor_Query_Goal_Number(9) == 2) { answer = 1170; } else { Dialogue_Menu_Clear_List(); DM_Add_To_List_Never_Repeat_Once_Selected(1160, 1, 1, 2); DM_Add_To_List_Never_Repeat_Once_Selected(1170, 2, 1, 1); Dialogue_Menu_Appear(320, 240); answer = Dialogue_Menu_Query_Input(); Dialogue_Menu_Disappear(); } if (answer == 1160) { Actor_Says(0, 2500, 19); Actor_Says(3, 360, 3); Actor_Says(0, 2510, 0); Actor_Says(3, 370, 3); Actor_Says(3, 380, 3); Actor_Says(0, 2515, 12); Actor_Says(3, 390, 3); Actor_Says(0, 2520, 13); Actor_Says(3, 400, 3); Actor_Says(3, 410, 3); Actor_Says(0, 2525, 15); Actor_Says(3, 420, 3); Sound_Play(123, 100, 0, 0, 50); Actor_Clue_Acquire(0, 139, 1, -1); } else { Actor_Says_With_Pause(0, 2505, 0.5f, 19); Actor_Says(3, 430, 3); Actor_Says(3, 440, 3); Actor_Says(0, 2530, 0); Actor_Says(3, 450, 3); Actor_Says(0, 2535, 12); Actor_Says(3, 460, 3); Actor_Says_With_Pause(3, 470, 1.0f, 3); Actor_Says(3, 480, 3); Actor_Says(3, 490, 3); Sound_Play(123, 100, 0, 0, 50); Actor_Says(0, 2540, 15); Actor_Clue_Acquire(0, 140, 1, -1); } }
bool AIScriptGaff::GoalChanged(int currentGoalNumber, int newGoalNumber) { switch (newGoalNumber) { case kGoalGaffCT12WaitForMcCoy: Actor_Put_In_Set(kActorGaff, kSetCT01_CT12); Actor_Set_At_Waypoint(kActorGaff, 43, 0); return true; case kGoalGaffCT12GoToSpinner: AI_Movement_Track_Append(kActorGaff, 123, 1); AI_Movement_Track_Repeat(kActorGaff); return true; case kGoalGaffMA01ApproachMcCoy: Player_Loses_Control(); AI_Movement_Track_Flush(kActorGaff); AI_Movement_Track_Append(kActorGaff, 124, 0); AI_Movement_Track_Append(kActorGaff, 126, 0); AI_Movement_Track_Repeat(kActorGaff); return true; case kGoalGaffMA01Leave: AI_Movement_Track_Flush(kActorGaff); AI_Movement_Track_Append(kActorGaff, 124, 0); AI_Movement_Track_Append(kActorGaff, 35, 0); AI_Movement_Track_Repeat(kActorGaff); return true; case kGoalGaffCT12Leave: AI_Movement_Track_Flush(kActorGaff); AI_Movement_Track_Append(kActorGaff, 35, 90); AI_Movement_Track_Repeat(kActorGaff); return true; case kGoalGaffCT12FlyAway: Game_Flag_Reset(kFlagCT12GaffSpinner); Scene_Loop_Set_Default(2); Scene_Loop_Start_Special(kSceneLoopModeOnce, 6, true); return true; case kGoalGaffStartWalkingAround: AI_Movement_Track_Flush(kActorGaff); AI_Movement_Track_Append(kActorGaff, 35, 300); AI_Movement_Track_Repeat(kActorGaff); return true; case kGoalGaffWalkAround: { AI_Movement_Track_Flush(kActorGaff); AI_Movement_Track_Append(kActorGaff, 82, 1); AI_Movement_Track_Append(kActorGaff, 76, 1); AI_Movement_Track_Append(kActorGaff, 78, 1); int rnd = Random_Query(1, 3); if (rnd == 1) { AI_Movement_Track_Append(kActorGaff, 271, 0); AI_Movement_Track_Append(kActorGaff, 272, 0); AI_Movement_Track_Append(kActorGaff, 273, 0); } else if (rnd == 2) { AI_Movement_Track_Append(kActorGaff, 273, 0); AI_Movement_Track_Append(kActorGaff, 272, 0); AI_Movement_Track_Append(kActorGaff, 271, 0); } else if (rnd == 3) { AI_Movement_Track_Append(kActorGaff, 272, 0); AI_Movement_Track_Append(kActorGaff, 273, 0); } AI_Movement_Track_Append(kActorGaff, 274, 0); AI_Movement_Track_Append(kActorGaff, 275, 0); AI_Movement_Track_Repeat(kActorGaff); } return true; case kGoalGaffRepeatWalkingAround: AI_Movement_Track_Flush(kActorGaff); AI_Movement_Track_Append(kActorGaff, 35, 90); AI_Movement_Track_Repeat(kActorGaff); return true; case 299: AI_Movement_Track_Flush(kActorGaff); Actor_Put_In_Set(kActorGaff, kSetFreeSlotC); Actor_Set_At_Waypoint(kActorGaff, 35, 0); return true; case kGoalGaffMA07Wait: Player_Loses_Control(); Actor_Put_In_Set(kActorGaff, kSetMA07); Actor_Set_At_XYZ(kActorGaff, -102.54f, -172.43f, 463.18f, 1015); Actor_Set_Goal_Number(kActorGaff, kGoalGaffMA07TalkToMcCoy); return true; case kGoalGaffMA07TalkToMcCoy: Game_Flag_Set(kFlagMA07GaffTalk); Actor_Face_Actor(kActorGaff, kActorMcCoy, true); Actor_Says(kActorGaff, 110, 12); Actor_Face_Actor(kActorMcCoy, kActorGaff, true); Actor_Says(kActorMcCoy, 2945, 14); Loop_Actor_Walk_To_Actor(kActorGaff, kActorMcCoy, 180, false, false); Actor_Says(kActorGaff, 120, 16); Actor_Says(kActorGaff, 130, 13); Actor_Says(kActorMcCoy, 2950, kAnimationModeTalk); Actor_Says(kActorMcCoy, 2955, 16); Actor_Says_With_Pause(kActorGaff, 140, 1.0f, 14); Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorGaff, 36, false, false); Actor_Says(kActorGaff, 150, kAnimationModeTalk); Actor_Says(kActorMcCoy, 2960, 12); Actor_Says_With_Pause(kActorGaff, 160, 1.0f, 16); Actor_Says(kActorMcCoy, 2965, 13); Actor_Says_With_Pause(kActorGaff, 170, 1.0f, kAnimationModeTalk); Actor_Says_With_Pause(kActorGaff, 180, 1.0f, 12); Actor_Says(kActorGaff, 190, 14); Actor_Says(kActorGaff, 200, 15); Async_Actor_Walk_To_XYZ(kActorGaff, -388.44f, -162.8f, 165.08f, false, false); Delay(4000); Player_Gains_Control(); Actor_Start_Speech_Sample(kActorGaff, 210); Actor_Set_Goal_Number(kActorGaff, kGoalGaffMA07Left); return true; case kGoalGaffMA07Left: return true; case kGoalGaffMA07ShootMcCoy: Actor_Face_Actor(kActorGaff, kActorMcCoy, true); Actor_Change_Animation_Mode(kActorGaff, kAnimationModeCombatAttack); Sound_Play(kSfxSMCAL3, 100, 0, 0, 50); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); Actor_Retired_Here(kActorMcCoy, 12, 12, true, -1); return true; case kGoalGaffGone: AI_Movement_Track_Flush(kActorGaff); Actor_Put_In_Set(kActorGaff, kSetKP05_KP06); Actor_Set_At_XYZ(kActorGaff, -782.15f, 8.26f, -263.64f, 52); return true; } return false; }
bool SceneScriptHC02::ClickedOnActor(int actorId) { if (actorId == kActorHawkersBarkeep) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -150.51f, 0.14f, 62.74f, 0, true, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorHawkersBarkeep, true); if (!Game_Flag_Query(kFlagHC02HawkersBarkeepIntroduction)) { Actor_Says(kActorMcCoy, 1225, 13); Actor_Says_With_Pause(kActorHawkersBarkeep, 0, 0.0f, 13); Actor_Says(kActorHawkersBarkeep, 10, 16); Actor_Set_Goal_Number(kActorHawkersBarkeep, 1); Actor_Change_Animation_Mode(kActorMcCoy, 23); Delay(1500); Actor_Change_Animation_Mode(kActorMcCoy, 75); Delay(1500); Global_Variable_Increment(kVariableMcCoyDrinks, 1); Game_Flag_Set(kFlagHC02HawkersBarkeepIntroduction); } else if ( Actor_Clue_Query(kActorMcCoy, kClueChinaBarSecurityCamera) && !Actor_Clue_Query(kActorMcCoy, kClueChinaBarSecurityDisc) ) { Actor_Says(kActorMcCoy, 4545, 11); Actor_Says(kActorHawkersBarkeep, 120, 12); Actor_Says(kActorHawkersBarkeep, 180, 13); Actor_Clue_Acquire(kActorMcCoy, kClueChinaBarSecurityDisc, true, kActorHawkersBarkeep); Item_Pickup_Spin_Effect(975, 229, 215); } else if ( Actor_Clue_Query(kActorMcCoy, kClueHomelessManInterview1) && !Actor_Clue_Query(kActorMcCoy, kClueFlaskOfAbsinthe) && (Global_Variable_Query(kVariableChinyen) > 20 || Query_Difficulty_Level() == 0 ) ) { Actor_Clue_Acquire(kActorMcCoy, kClueFlaskOfAbsinthe, true, kActorHawkersBarkeep); Actor_Says(kActorMcCoy, 1230, 13); Actor_Says(kActorHawkersBarkeep, 20, 12); Actor_Says(kActorMcCoy, 1235, 13); Actor_Says(kActorHawkersBarkeep, 30, 15); Actor_Says(kActorMcCoy, 1240, 13); Actor_Says(kActorHawkersBarkeep, 40, 14); Item_Pickup_Spin_Effect(945, 229, 215); Actor_Set_Goal_Number(kActorHawkersBarkeep, 2); Actor_Change_Animation_Mode(kActorMcCoy, 23); Delay(1500); Actor_Says_With_Pause(kActorHawkersBarkeep, 50, 1.6f, 17); if (Query_Difficulty_Level() != 0) { Global_Variable_Decrement(kVariableChinyen, 20); } Actor_Says(kActorMcCoy, 1245, 13); } else { if ( Actor_Clue_Query(kActorMcCoy, kClueMaggieBracelet) && !Game_Flag_Query(kFlagHC02HawkersBarkeepBraceletTalk) ) { Actor_Says(kActorHawkersBarkeep, 80, 16); Actor_Says(kActorMcCoy, 1265, 13); Actor_Says(kActorHawkersBarkeep, 90, 13); Game_Flag_Set(kFlagHC02HawkersBarkeepBraceletTalk); } if (Global_Variable_Query(kVariableChinyen) > 5 || Query_Difficulty_Level() == 0 ) { if (Query_Difficulty_Level() != 0) { Global_Variable_Decrement(kVariableChinyen, 5); } Global_Variable_Increment(kVariableMcCoyDrinks, 1); Actor_Says(kActorMcCoy, 1250, 13); Actor_Says_With_Pause(kActorHawkersBarkeep, 60, 0.8f, 14); Actor_Says(kActorMcCoy, 1255, 13); Actor_Set_Goal_Number(kActorHawkersBarkeep, 1); Actor_Change_Animation_Mode(kActorMcCoy, 23); Delay(1500); Actor_Change_Animation_Mode(kActorMcCoy, 75); Delay(1500); } else { Actor_Says_With_Pause(kActorMcCoy, 1260, 0.3f, 13); Actor_Says(kActorHawkersBarkeep, 70, 14); } } } return true; } return false; }
void SceneScriptUG18::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { if (actorId == kActorGuzza) { switch (newGoal) { case kGoalGuzzaUG18HitByMcCoy: Game_Flag_Set(kFlagMcCoyRetiredHuman); ADQ_Flush(); Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, 7); Actor_Modify_Friendliness_To_Other(kActorSadik, kActorMcCoy, 10); Player_Loses_Control(); Actor_Face_Actor(kActorGuzza, kActorMcCoy, true); ADQ_Add(kActorGuzza, 1220, 58); Scene_Exits_Enable(); Actor_Set_Goal_Number(kActorGuzza, kGoalGuzzaUG18ShotByMcCoy); break; case kGoalGuzzaUG18MissedByMcCoy: ADQ_Flush(); Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, 7); Actor_Modify_Friendliness_To_Other(kActorSadik, kActorMcCoy, 10); Player_Loses_Control(); Actor_Face_Actor(kActorGuzza, kActorMcCoy, true); ADQ_Add(kActorGuzza, 1220, 58); Scene_Exits_Enable(); Actor_Set_Goal_Number(kActorGuzza, kGoalGuzzaUG18ShootMcCoy); break; } return; } if (actorId == kActorSadik) { switch (newGoal) { case kGoalSadikUG18Decide: if (Actor_Query_Friendliness_To_Other(kActorClovis, kActorMcCoy) > 55 && Game_Flag_Query(kFlagMcCoyRetiredHuman) ) { Actor_Says(kActorClovis, 660, 13); Actor_Says(kActorMcCoy, 5995, 13); Actor_Says(kActorClovis, 670, 13); Actor_Says(kActorMcCoy, 6000, 13); Actor_Says_With_Pause(kActorClovis, 680, 2.0f, 13); Actor_Says(kActorClovis, 690, 13); Actor_Says(kActorClovis, 700, 13); Actor_Set_Goal_Number(kActorSadik, kGoalSadikUG18Leave); Actor_Set_Goal_Number(kActorClovis, kGoalClovisUG18Leave); } else { Actor_Set_Goal_Number(kActorSadik, kGoalSadikUG18PrepareShootMcCoy); Actor_Set_Goal_Number(kActorClovis, kGoalClovisUG18Leave); } break; // goals 303, 304 and 305 are never set, cut out part of game? case 304: Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, -3); ADQ_Add(kActorSadik, 380, -1); Actor_Set_Goal_Number(kActorSadik, kGoalSadikUG18WillShootMcCoy); break; case 305: Actor_Change_Animation_Mode(kActorSadik, kAnimationModeCombatAttack); Sound_Play(12, 100, 0, 0, 50); Actor_Force_Stop_Walking(kActorMcCoy); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie); Player_Loses_Control(); Actor_Retired_Here(kActorMcCoy, 6, 6, true, kActorSadik); break; } } }
void SceneScriptTB07::McCoyTalkWithRachaelAndTyrell() { Game_Flag_Set(kFlagTB07RachaelTalk); Delay(1500); Loop_Actor_Walk_To_XYZ(kActorMcCoy, 44.98f, 12.0f, 49.79f, 0, false, false, false); Actor_Face_Heading(kActorMcCoy, 178, true); Delay(3000); Actor_Put_In_Set(kActorRachael, kSetTB07); Actor_Set_At_XYZ(kActorRachael, -260.15f, 12.0f, -19.16f, 256); Actor_Change_Animation_Mode(kActorRachael, 0); Outtake_Play(kOuttakeRachel, true, -1); Loop_Actor_Walk_To_XYZ(kActorRachael, -146.15f, 12.0f, -5.84f, 0, false, false, false); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Says(kActorRachael, 480, 14); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5315, 9); Actor_Says(kActorRachael, 490, 3); Actor_Face_Heading(kActorMcCoy, 178, true); Actor_Says(kActorMcCoy, 5320, 15); Actor_Says_With_Pause(kActorMcCoy, 5325, 1.0f, 19); Actor_Start_Speech_Sample(kActorRachael, 500); Loop_Actor_Walk_To_XYZ(kActorRachael, -60.15f, 12.0f, 60.84f, 0, false, false, false); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5330, 14); Actor_Says(kActorRachael, 510, 12); Actor_Says(kActorMcCoy, 5335, 16); Actor_Says(kActorRachael, 520, 17); Actor_Says(kActorMcCoy, 5340, 3); Actor_Start_Speech_Sample(kActorRachael, 530); Loop_Actor_Walk_To_XYZ(kActorRachael, -4.15f, 12.0f, 54.73f, 0, false, false, false); Actor_Says(kActorRachael, 540, 16); Actor_Says(kActorMcCoy, 5345, 18); Actor_Says(kActorRachael, 550, 13); Actor_Says(kActorRachael, 570, 18); Actor_Says_With_Pause(kActorMcCoy, 5350, 0.0f, 18); Actor_Says(kActorRachael, 580, 16); Actor_Says(kActorMcCoy, 5355, 16); Actor_Says(kActorRachael, 590, 17); Actor_Says(kActorMcCoy, 5360, 17); Actor_Says(kActorMcCoy, 5365, 13); Actor_Says_With_Pause(kActorRachael, 600, 1.0f, 12); Actor_Says(kActorMcCoy, 5370, 3); Loop_Actor_Walk_To_XYZ(kActorRachael, -24.15f, 12.0f, -10.84f, 0, false, false, false); Actor_Says(kActorRachael, 610, 13); Actor_Face_Actor(kActorMcCoy, kActorRachael, true); Actor_Says(kActorMcCoy, 5375, 18); Actor_Says(kActorMcCoy, 5380, 19); Actor_Face_Actor(kActorRachael, kActorMcCoy, true); Actor_Says(kActorRachael, 620, 18); Actor_Says_With_Pause(kActorMcCoy, 5385, 2.0f, 12); Actor_Says_With_Pause(kActorMcCoy, 5390, 2.0f, 14); Actor_Says(kActorMcCoy, 5395, 15); Actor_Says_With_Pause(kActorRachael, 630, 0.0f, 14); Actor_Says(kActorMcCoy, 5400, 18); Actor_Says(kActorMcCoy, 5405, 3); Actor_Says(kActorRachael, 640, 12); Actor_Says(kActorMcCoy, 5410, 16); Actor_Says(kActorRachael, 650, 15); Actor_Says_With_Pause(kActorMcCoy, 5415, 1.0f, 17); Actor_Says(kActorMcCoy, 5420, 14); Actor_Says(kActorRachael, 660, 15); Actor_Put_In_Set(kActorTyrell, kSetTB07); Actor_Set_At_XYZ(kActorTyrell, 68.0f, 12.0f, 288.0f, 0); Actor_Change_Animation_Mode(kActorTyrell, 0); Scene_Loop_Set_Default(kTB07LoopMainShadeDown); Scene_Loop_Start_Special(kSceneLoopModeOnce, kTB07LoopShadeDrop, false); Actor_Start_Speech_Sample(kActorTyrell, 0); Loop_Actor_Walk_To_XYZ(kActorTyrell, 44.0f, 12.0f, 176.0f, 0, false, false, false); Actor_Face_Actor(kActorTyrell, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Face_Actor(kActorRachael, kActorTyrell, true); Actor_Says(kActorTyrell, 10, 12); Actor_Says(kActorTyrell, 20, 3); Actor_Says(kActorTyrell, 30, 12); Actor_Says(kActorMcCoy, 5425, 18); Actor_Set_Goal_Number(kActorRachael, kGoalRachaelLeavesAfterTyrellMeeting); Actor_Says(kActorTyrell, 40, 15); Actor_Start_Speech_Sample(kActorTyrell, 50); Loop_Actor_Walk_To_XYZ(kActorTyrell, -10.0f, 12.0f, 100.0f, 0, false, false, false); Actor_Face_Actor(kActorTyrell, kActorMcCoy, true); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Says(kActorMcCoy, 5430, 17); Actor_Says(kActorMcCoy, 5435, 16); Actor_Says(kActorTyrell, 60, 14); Actor_Face_Actor(kActorMcCoy, kActorTyrell, true); Actor_Says(kActorMcCoy, 5440, 14); Actor_Says(kActorTyrell, 70, 13); Actor_Says(kActorMcCoy, 5445, 15); Actor_Says_With_Pause(kActorTyrell, 80, 1.0f, 12); Actor_Says(kActorTyrell, 90, 15); Actor_Says_With_Pause(kActorMcCoy, 5450, 1.0f, 15); Actor_Says(kActorMcCoy, 5455, 12); Actor_Says(kActorTyrell, 100, 14); Actor_Clue_Acquire(kActorMcCoy, kClueRachaelInterview, false, kActorRachael); Actor_Clue_Acquire(kActorMcCoy, kClueTyrellInterview, false, kActorTyrell); Loop_Actor_Walk_To_XYZ(kActorTyrell, -260.15f, 12.0f, -19.16f, 0, false, false, false); }
bool ScriptNR11::ClickedOn3DObject(const char *objectName, bool a2) { if (Object_Query_Click("CLOTHING02", objectName) || Object_Query_Click("BOX27", objectName) || Object_Query_Click("BOX39", objectName) || Object_Query_Click("BOX44", objectName) || Object_Query_Click("DRESS", objectName) || Object_Query_Click("COATRACK", objectName) || Object_Query_Click("COLUMN3 DETS", objectName) || Object_Query_Click("COLUMN PIPE01", objectName) || Object_Query_Click("RECTANGLE02", objectName) || Object_Query_Click("COLUMN04", objectName) || Object_Query_Click("COATRACK01", objectName) || Object_Query_Click("SHIRT", objectName) || Object_Query_Click("SKIRT 02", objectName) || Object_Query_Click("CLOTHING B 03", objectName) || Object_Query_Click("BUST BUST", objectName)) { if (a2) { Actor_Set_Goal_Number(1, 211); Scene_Exits_Disable(); sub_4028EC(); Player_Loses_Control(); if (!Player_Query_Combat_Mode()) { Player_Set_Combat_Mode(true); } Actor_Set_Goal_Number(0, 230); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(2, 2, 1); } else if (Actor_Query_Goal_Number(3) == 250) { if (!Loop_Actor_Walk_To_XYZ(0, 24.0f, 0.33f, 0.0f, 0, 1, false, 0)) { Actor_Face_XYZ(0, -180.0f, 0.0f, -170.0f, true); sub_4028EC(); Actor_Set_Goal_Number(1, 211); if (Actor_Query_Friendliness_To_Other(3, 0) < 30) { Actor_Set_At_XYZ(3, 0.5f, 0.33f, -162.0f, 0); Loop_Actor_Walk_To_XYZ(3, -24.0f, 0.33f, -35.4f, 0, 0, true, 0); Actor_Face_Actor(0, 3, true); Actor_Change_Animation_Mode(3, 71); Delay(500); Actor_Change_Animation_Mode(0, 48); Delay(2000); Actor_Set_Goal_Number(0, 231); } else { Actor_Says(0, 3840, 18); Delay(1000); if (Actor_Query_Friendliness_To_Other(3, 0) > 59 && !Global_Variable_Query(45)) { Music_Play(21, 35, 0, 3, -1, 0, 0); } Loop_Actor_Walk_To_XYZ(3, -135.0f, 0.33000001f, -267.0f, 0, 0, false, 0); Actor_Face_Actor(3, 0, true); Actor_Face_Actor(0, 3, true); Actor_Clue_Acquire(0, 107, 1, 3); Actor_Says(3, 990, 13); Actor_Says(3, 1000, 14); Loop_Actor_Walk_To_Actor(3, 0, 108, 0, false); Actor_Says(0, 3845, 13); Actor_Says(0, 3850, 15); Actor_Says(3, 1010, 14); Actor_Says(0, 3855, 13); Actor_Says(3, 1020, 12); Actor_Says(0, 3860, 12); Actor_Says_With_Pause(3, 1030, 1.0f, 14); Actor_Says(3, 1040, 13); Actor_Says(0, 3865, 15); Actor_Says_With_Pause(3, 1050, 0.80000001f, 14); Actor_Says(3, 1060, 13); Actor_Says(0, 3870, 3); Actor_Says(3, 1070, 14); Actor_Modify_Friendliness_To_Other(3, 0, 5); if (Actor_Query_Friendliness_To_Other(3, 0) > 55 && !Global_Variable_Query(45)) { Global_Variable_Set(45, 2); Actor_Says(3, 1130, 17); Actor_Says(0, 6365, 12); Actor_Says(3, 1140, 14); Actor_Says(0, 6370, 14); Actor_Says(3, 1150, 12); Actor_Says(3, 1160, 16); } Actor_Says(3, 1080, 13); Actor_Says(0, 3875, 14); Actor_Says(3, 1090, 17); Music_Stop(4); Actor_Set_Goal_Number(3, 260); if (Global_Variable_Query(40) == 1) { Actor_Set_Goal_Number(1, 236); } Game_Flag_Set(591); } } else { if (Random_Query(1, 2) == 1) { Actor_Says(0, 8575, 14); } else { Actor_Says(0, 8580, 14); } } } return true; } return false; }