svlFilterImageCenterFinder::svlFilterImageCenterFinder() : svlFilterBase(), Smoothing(0.0), ThresholdLevel(10), MassRatio(50), LinkHorizontally(false), LinkVertically(true), EllipseFittingEnabled(false), EllipseFittingDrawEllipse(false), EllipseFittingSlices(32), EllipseFittingMode(0), EllipseFittingEdgeThreshold(100), EllipseFittingErrorThreshold(18), EllipseMaskEnabled(false), EllipseMaskSlices(32), EllipseMaskTransitionStart(0), EllipseMaskTransitionEnd(0), EllipseMargin(0), MaskImage(0), TransitionImage(0) { AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageRGBStereo); AddOutput("output", true); SetAutomaticOutputType(true); }
svlOSGImage::svlOSGImage() : svlFilterBase(), image( NULL ){ AddInput("input", true); AddInputType("input", svlTypeImageMono8); AddInputType("input", svlTypeImageMono8Stereo); }
svlOSGImage::svlOSGImage( float x, float y, float width, float height, osaOSGHUD* hud ): svlFilterBase(){ AddInput("input", true); AddInputType("input", svlTypeImageMono8); AddInputType("input", svlTypeImageMono8Stereo); image = new svlOSGImage::Image( x, y, width, height, hud ); image->svlImage = this; }
svlFilterImageBlobTracker::svlFilterImageBlobTracker() : svlFilterBase(), OutputBlobs(0) { AddInput("blobsmap", true); AddInputType("blobsmap", svlTypeImageMono32); AddInputType("blobsmap", svlTypeImageMono32Stereo); AddInput("blobs", false); AddInputType("blobs", svlTypeBlobs); AddOutput("blobsmap", true); SetAutomaticOutputType(true); AddOutput("blobs", false); SetOutputType("blobs", svlTypeBlobs); }
svlFilterImageColorSegmentation::svlFilterImageColorSegmentation() : svlFilterBase(), OutputImage(0) { AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageRGBStereo); AddOutput("output", true); // Calculate Square Root Look-up Table Normalized to 0-255 const unsigned int len = 3 * 255 * 255; const unsigned int maxval = static_cast<unsigned int>(sqrt(static_cast<float>(len))); NormSqrtLUT.SetSize(len); for (unsigned int i = 0; i < len; i ++) { NormSqrtLUT[i] = 255 * static_cast<unsigned int>(sqrt(static_cast<float>(i))) / maxval; } }
CMyFilter1::CMyFilter1() : svlFilterBase() // Call baseclass' constructor { // AddInput("input", true); // Create synchronous input connector AddInputType("input", svlTypeImageRGB); // Set sample type for input connector // AddOutput("output", true); // Create synchronous ouput connector SetAutomaticOutputType(true); // Set output sample type the same as input sample type }
svlFilterImageWindow::svlFilterImageWindow() : svlFilterBase(), FullScreenFlag(false), PositionSetFlag(false), IsVisible(true), Thread(0), ThreadProc(0), WindowManager(0), EventHandler(0) { CreateInterfaces(); AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageRGBStereo); AddOutput("output", true); SetAutomaticOutputType(true); }
svlFilterImageExposureCorrection::svlFilterImageExposureCorrection() : svlFilterBase(), Brightness(0.0), Contrast(0.0), Gamma(0.0) { CreateInterfaces(); AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageRGBStereo); AddInputType("input", svlTypeImageRGBA); AddInputType("input", svlTypeImageRGBAStereo); AddInputType("input", svlTypeImageMono8); AddInputType("input", svlTypeImageMono8Stereo); // Might be added in the future // AddInputType("input", svlTypeImageMono16); // AddInputType("input", svlTypeImageMono16Stereo); // AddInputType("input", svlTypeImageMono32); // AddInputType("input", svlTypeImageMono32Stereo); AddOutput("output", true); SetAutomaticOutputType(true); }
svlFilterVideoFileWriter::svlFilterVideoFileWriter() : svlFilterBase(), Action(false), ActionTime(0.0), TargetActionTime(0.0), IsRecording(false), TargetCaptureLength(-1), // Continuous saving by default? CaptureLength(-1), CodecsMultithreaded(false) { AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageRGBStereo); AddOutput("output", true); SetAutomaticOutputType(true); UpdateCodecCount(2); TimeServer = new osaTimeServer; TimeServer->SetTimeOrigin(); }
svlFilterImageResizer::svlFilterImageResizer() : svlFilterBase(), OutputImage(0) { CreateInterfaces(); AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageMono8); AddInputType("input", svlTypeImageRGBStereo); AddInputType("input", svlTypeImageMono8Stereo); // TO DO: // svlTypeImageMono16 and svlTypeImageMono16Stereo // svlTypeImageMono32 and svlTypeImageMono32Stereo AddOutput("output", true); SetAutomaticOutputType(true); for (unsigned int i = 0; i < 2; i ++) { WidthRatio[i] = HeightRatio[i] = 1.0; Width[i] = Height[i] = 0; } InterpolationEnabled = false; }
svlFilterCapFramerate::svlFilterCapFramerate() : svlFilterBase(), TimeForLastFrame(0.0) { AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageRGBA); AddInputType("input", svlTypeImageRGBStereo); AddInputType("input", svlTypeImageRGBAStereo); AddInputType("input", svlTypeImageMono8); AddInputType("input", svlTypeImageMono8Stereo); AddInputType("input", svlTypeImageMono16); AddInputType("input", svlTypeImageMono16Stereo); AddInputType("input", svlTypeImageMono32); AddInputType("input", svlTypeImageMono32Stereo); AddInputType("input", svlTypeImage3DMap); AddInputType("input", svlTypeCUDAImageRGB); AddInputType("input", svlTypeCUDAImageRGBA); AddInputType("input", svlTypeCUDAImageRGBStereo); AddInputType("input", svlTypeCUDAImageRGBAStereo); AddInputType("input", svlTypeCUDAImageMono8); AddInputType("input", svlTypeCUDAImageMono8Stereo); AddInputType("input", svlTypeCUDAImageMono16); AddInputType("input", svlTypeCUDAImageMono16Stereo); AddInputType("input", svlTypeCUDAImageMono32); AddInputType("input", svlTypeCUDAImageMono32Stereo); AddInputType("input", svlTypeCUDAImage3DMap); AddInputType("input", svlTypeMatrixInt8); AddInputType("input", svlTypeMatrixInt16); AddInputType("input", svlTypeMatrixInt32); AddInputType("input", svlTypeMatrixInt64); AddInputType("input", svlTypeMatrixUInt8); AddInputType("input", svlTypeMatrixUInt16); AddInputType("input", svlTypeMatrixUInt32); AddInputType("input", svlTypeMatrixUInt64); AddInputType("input", svlTypeMatrixFloat); AddInputType("input", svlTypeMatrixDouble); AddInputType("input", svlTypeTransform3D); AddInputType("input", svlTypeTargets); AddInputType("input", svlTypeText); AddInputType("input", svlTypeBlobs); AddOutput("output", true); SetAutomaticOutputType(true); }
svlFilterSplitter::svlFilterSplitter() : svlFilterBase() { CreateInterfaces(); AddInput("input", true); AddInputType("input", svlTypeImageRGB); AddInputType("input", svlTypeImageRGBA); AddInputType("input", svlTypeImageRGBStereo); AddInputType("input", svlTypeImageRGBAStereo); AddInputType("input", svlTypeImageMono8); AddInputType("input", svlTypeImageMono8Stereo); AddInputType("input", svlTypeImageMono16); AddInputType("input", svlTypeImageMono16Stereo); AddInputType("input", svlTypeImageMono32); AddInputType("input", svlTypeImageMono32Stereo); AddInputType("input", svlTypeImage3DMap); AddInputType("input", svlTypeCUDAImageRGB); AddInputType("input", svlTypeCUDAImageRGBA); AddInputType("input", svlTypeCUDAImageRGBStereo); AddInputType("input", svlTypeCUDAImageRGBAStereo); AddInputType("input", svlTypeCUDAImageMono8); AddInputType("input", svlTypeCUDAImageMono8Stereo); AddInputType("input", svlTypeCUDAImageMono16); AddInputType("input", svlTypeCUDAImageMono16Stereo); AddInputType("input", svlTypeCUDAImageMono32); AddInputType("input", svlTypeCUDAImageMono32Stereo); AddInputType("input", svlTypeCUDAImage3DMap); AddInputType("input", svlTypeMatrixInt8); AddInputType("input", svlTypeMatrixInt16); AddInputType("input", svlTypeMatrixInt32); AddInputType("input", svlTypeMatrixInt64); AddInputType("input", svlTypeMatrixUInt8); AddInputType("input", svlTypeMatrixUInt16); AddInputType("input", svlTypeMatrixUInt32); AddInputType("input", svlTypeMatrixUInt64); AddInputType("input", svlTypeMatrixFloat); AddInputType("input", svlTypeMatrixDouble); AddInputType("input", svlTypeTransform3D); AddInputType("input", svlTypeTargets); AddInputType("input", svlTypeText); AddInputType("input", svlTypeBlobs); // Add the trunk output by default svlFilterBase::AddOutput("output", true); SetAutomaticOutputType(false); }
void YUV420toRGBFilter::InitialiseInputTypes() { AddInputType(&MEDIATYPE_Video, &MEDIASUBTYPE_YUV420P, &FORMAT_VideoInfo); AddInputType(&MEDIATYPE_Video, &MEDIASUBTYPE_I420, &FORMAT_VideoInfo); }