LoginAlert::LoginAlert(nserror (*callback)(const char *username, const char *password, void *pw), void *callbackpw, nsurl *url, const char *host, const char *realm, const char *text) : BAlert("Login", text, "Cancel", "Ok", NULL, B_WIDTH_AS_USUAL, B_WARNING_ALERT) { fCallback = callback; fCallbackPw = callbackpw; fUrl = url; fHost = host; fRealm = realm; SetFeel(B_MODAL_SUBSET_WINDOW_FEEL); /* // XXX: can't do that anymore nsbeos_scaffolding *s = nsbeos_get_scaffold(bw->window); if (s) { NSBrowserWindow *w = nsbeos_get_bwindow_for_scaffolding(s); if (w) AddToSubset(w); }*/ // make space for controls ResizeBy(0, 2 * TC_H); MoveTo(AlertPosition(Frame().Width() + 1, Frame().Height() + 1)); BTextView *tv = TextView(); BRect r(TC_MARGIN, tv->Bounds().bottom - 2 * TC_H, tv->Bounds().right - TC_MARGIN, tv->Bounds().bottom - TC_H); fUserControl = new BTextControl(r, "user", "Username", "", new BMessage(), B_FOLLOW_BOTTOM | B_FOLLOW_RIGHT); fUserControl->SetDivider(60); tv->AddChild(fUserControl); r.OffsetBySelf(0, TC_H); fPassControl = new BTextControl(r, "pass", "Password", "", new BMessage(), B_FOLLOW_BOTTOM | B_FOLLOW_RIGHT); fPassControl->TextView()->HideTyping(true); fPassControl->SetDivider(60); tv->AddChild(fPassControl); SetShortcut(0, B_ESCAPE); }
void BAlert::_InitObject(const char* text, const char* button0, const char* button1, const char* button2, button_width buttonWidth, button_spacing spacing, alert_type type) { fInvoker = NULL; fAlertSem = -1; fAlertValue = -1; fButtons[0] = fButtons[1] = fButtons[2] = NULL; fTextView = NULL; fKeys[0] = fKeys[1] = fKeys[2] = 0; fMsgType = type; fButtonWidth = buttonWidth; // Set up the "_master_" view TAlertView* view = new(std::nothrow) TAlertView(Bounds()); if (view == NULL) return; AddChild(view); view->SetBitmap(_InitIcon()); // Must have at least one button if (button0 == NULL) { debugger("BAlerts must have at least one button."); button0 = ""; } // Set up the buttons int32 buttonCount = 1; view->AddChild(fButtons[0] = _CreateButton(0, button0)); if (button1 != NULL) { view->AddChild(fButtons[1] = _CreateButton(1, button1)); buttonCount++; } if (button2 != NULL) { view->AddChild(fButtons[2] = _CreateButton(2, button2)); buttonCount++; } // Find the widest button only if the widest value needs to be known. if (fButtonWidth == B_WIDTH_FROM_WIDEST) { float maxWidth = 0; for (int i = 0; i < buttonCount; i++) { float width = fButtons[i]->Bounds().Width(); if (width > maxWidth) maxWidth = width; } // resize buttons for (int i = 0; i < buttonCount; i++) { fButtons[i]->ResizeTo(maxWidth, fButtons[i]->Bounds().Height()); } } float defaultButtonFrameWidth = -fButtons[buttonCount - 1]->Bounds().Width() / 2.0f; SetDefaultButton(fButtons[buttonCount - 1]); defaultButtonFrameWidth += fButtons[buttonCount - 1]->Bounds().Width() / 2.0f; // Layout buttons float fontFactor = be_plain_font->Size() / 11.0f; for (int i = buttonCount - 1; i >= 0; --i) { float x = -fButtons[i]->Bounds().Width(); if (i + 1 == buttonCount) x += Bounds().right - kRightOffset + defaultButtonFrameWidth; else x += fButtons[i + 1]->Frame().left - kButtonSpacing; if (buttonCount > 1 && i == 0 && spacing == B_OFFSET_SPACING) x -= kButtonOffsetSpacing * fontFactor; fButtons[i]->MoveTo(x, fButtons[i]->Frame().top); } // Adjust the window's width, if necessary int32 iconLayoutScale = icon_layout_scale(); float totalWidth = kRightOffset + fButtons[buttonCount - 1]->Frame().right - defaultButtonFrameWidth - fButtons[0]->Frame().left; if (view->Bitmap()) { totalWidth += (kIconStripeWidth + kWindowIconOffset) * iconLayoutScale; } else totalWidth += kWindowMinOffset; float width = (spacing == B_OFFSET_SPACING ? kWindowOffsetMinWidth : kWindowMinWidth) * fontFactor; ResizeTo(max_c(totalWidth, width), Bounds().Height()); // Set up the text view BRect textViewRect(kLeftOffset, kTopOffset, Bounds().right - kRightOffset, fButtons[0]->Frame().top - kTextButtonOffset); if (view->Bitmap()) textViewRect.left = (kWindowIconOffset + kIconStripeWidth) * iconLayoutScale - 2; fTextView = new(std::nothrow) BTextView(textViewRect, "_tv_", textViewRect.OffsetByCopy(B_ORIGIN), B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW); if (fTextView == NULL) return; fTextView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR)); rgb_color textColor = ui_color(B_PANEL_TEXT_COLOR); fTextView->SetFontAndColor(be_plain_font, B_FONT_ALL, &textColor); fTextView->SetText(text, strlen(text)); fTextView->MakeEditable(false); fTextView->MakeSelectable(false); fTextView->SetWordWrap(true); view->AddChild(fTextView); // Now resize the TextView vertically so that all the text is visible float textHeight = fTextView->TextHeight(0, fTextView->CountLines()); textViewRect.OffsetTo(0, 0); textHeight -= textViewRect.Height(); ResizeBy(0, textHeight); fTextView->ResizeBy(0, textHeight); textViewRect.bottom += textHeight; fTextView->SetTextRect(textViewRect); AddCommonFilter(new(std::nothrow) _BAlertFilter_(this)); MoveTo(AlertPosition(Frame().Width(), Frame().Height())); }