// --------------------------------------------------------------------------- // // --------------------------------------------------------------------------- // void CAlfGc::DrawText(const TDesC& aText, const TAlfRealRect& aDestinationRect) { TPtrC8 ptr(reinterpret_cast<const TUint8 *>(aText.Ptr()), aText.Length()*2); AppendCommand( EAlfCanvasPrepareDrawText, ptr ); const TAlfCanvasDrawTextParams params = { aDestinationRect.iTl.iX, aDestinationRect.iTl.iY, aDestinationRect.iBr.iX, aDestinationRect.iBr.iY }; TPckgC<TAlfCanvasDrawTextParams> paramsPckg( params ); AppendCommand( EAlfCanvasDrawText, paramsPckg ); }
void DrawTargetCaptureImpl::PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask, const Matrix& aMaskTransform, const IntRect& aBounds, bool aCopyBackground) { // Have to update mPermitSubpixelAA for this DT // because some code paths query the current setting // to determine subpixel AA eligibility. PushedLayer layer(GetPermitSubpixelAA()); mPushedLayers.push_back(layer); DrawTarget::SetPermitSubpixelAA(aOpaque); if (aMask) { aMask->GuaranteePersistance(); } AppendCommand(PushLayerCommand)(aOpaque, aOpacity, aMask, aMaskTransform, aBounds, aCopyBackground); }
void DrawTargetCaptureImpl::Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions) { AppendCommand(MaskCommand)(aSource, aMask, aOptions); }
// --------------------------------------------------------------------------- // // --------------------------------------------------------------------------- // void CAlfGc::SetTextStyle(const CAlfTextStyle& aTextStyle) { TInt serverSideTextStyleId = aTextStyle.ServerHandle(); TAlfCanvasSetTextStyleParams params = {serverSideTextStyleId}; TPckgC<TAlfCanvasSetTextStyleParams> paramsPckg( params ); AppendCommand( EAlfCanvasSetTextStyle, paramsPckg ); }
// data transfer WORD CodeGenProl16::LoadI(BYTE aReg, WORD aData) { AppendCommand(OPCODE_LOADI, aReg, 0); WORD codePosData = mBufPos; AppendWord(aData); return codePosData; }
void DrawTargetCaptureImpl::FillRect(const Rect& aRect, const Pattern& aPattern, const DrawOptions& aOptions) { AppendCommand(FillRectCommand)(aRect, aPattern, aOptions); }
void DrawTargetCaptureImpl::Fill(const Path* aPath, const Pattern& aPattern, const DrawOptions& aOptions) { AppendCommand(FillCommand)(aPath, aPattern, aOptions); }
void DrawTargetCaptureImpl::StrokeGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) { AppendCommand(StrokeGlyphsCommand)(aFont, aBuffer, aPattern, aStrokeOptions, aOptions); }
void DrawTargetCaptureImpl::Blur(const AlphaBoxBlur& aBlur) { // gfxAlphaBoxBlur should not use this if it takes the accelerated path. MOZ_ASSERT(GetBackendType() == BackendType::SKIA); AppendCommand(BlurCommand)(aBlur); }
void DrawTargetCaptureImpl::CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect, const IntPoint& aDestination) { aSurface->GuaranteePersistance(); AppendCommand(CopySurfaceCommand)(aSurface, aSourceRect, aDestination); }
void DrawTargetCaptureImpl::StrokeRect(const Rect& aRect, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) { AppendCommand(StrokeRectCommand)(aRect, aPattern, aStrokeOptions, aOptions); }
void DrawTargetCaptureImpl::Stroke(const Path* aPath, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) { AppendCommand(StrokeCommand)(aPath, aPattern, aStrokeOptions, aOptions); }
void DrawTargetCaptureImpl::FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer, const Pattern& aPattern, const DrawOptions& aOptions, const GlyphRenderingOptions* aRenderingOptions) { AppendCommand(FillGlyphsCommand)(aFont, aBuffer, aPattern, aOptions, aRenderingOptions); }
void DrawTargetCaptureImpl::MaskSurface(const Pattern &aSource, SourceSurface *aMask, Point aOffset, const DrawOptions &aOptions) { aMask->GuaranteePersistance(); AppendCommand(MaskSurfaceCommand)(aSource, aMask, aOffset, aOptions); }
void DrawTargetCaptureImpl::PopLayer() { MOZ_ASSERT(mPushedLayers.size()); DrawTarget::SetPermitSubpixelAA(mPushedLayers.back().mOldPermitSubpixelAA); mPushedLayers.pop_back(); AppendCommand(PopLayerCommand)(); }
void DrawTargetCaptureImpl::StrokeLine(const Point& aStart, const Point& aEnd, const Pattern& aPattern, const StrokeOptions& aStrokeOptions, const DrawOptions& aOptions) { AppendCommand(StrokeLineCommand)(aStart, aEnd, aPattern, aStrokeOptions, aOptions); }
void DrawTargetCaptureImpl::DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource, const DrawSurfaceOptions &aSurfOptions, const DrawOptions &aOptions) { aSurface->GuaranteePersistance(); AppendCommand(DrawSurfaceCommand)(aSurface, aDest, aSource, aSurfOptions, aOptions); }
void VGUICommandBuffer::SetScissorRect(const VRectanglef *pScreenRect) { if (m_iLastCommand==COMMAND_SCISSOR) // take a shortcut: overwrite last command m_iCommandCount = m_iLastCommandBlockPos - 1; bool bIsNull = pScreenRect==NULL; AppendCommand(COMMAND_SCISSOR,&bIsNull,sizeof(bool)); if (!bIsNull) Append(pScreenRect,sizeof(VRectanglef)); }
void DrawTargetCaptureImpl::DrawFilter(FilterNode *aNode, const Rect &aSourceRect, const Point &aDestPoint, const DrawOptions &aOptions) { // @todo XXX - this won't work properly long term yet due to filternodes not // being immutable. AppendCommand(DrawFilterCommand)(aNode, aSourceRect, aDestPoint, aOptions); }
void CAlfGc::DrawEllipse(const TAlfRealRect& aDestinationRect) { const TAlfCanvasDrawEllipseParams params = { aDestinationRect.iTl.iX, aDestinationRect.iTl.iY, aDestinationRect.iBr.iX, aDestinationRect.iBr.iY }; TPckgC<TAlfCanvasDrawEllipseParams> paramsPckg( params ); AppendCommand( EAlfCanvasDrawEllipse, paramsPckg ); }
void CAlfGc::DrawRects(const RArray<TReal32> & aRectPointCords) { HBufC8* buffer = NULL; TRAP_IGNORE(buffer = AlfGcExternalizeL(aRectPointCords)) if (buffer) { AppendCommand( EAlfCanvasDrawRects, *buffer ); delete buffer; buffer = NULL; } }
void DrawTargetCaptureImpl::DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOperator) { aSurface->GuaranteePersistance(); AppendCommand(DrawSurfaceWithShadowCommand)(aSurface, aDest, aColor, aOffset, aSigma, aOperator); }
void VGUICommandBuffer::SetDepth(float fZCoord) { if (m_fLastDepth==fZCoord) return; m_fLastDepth = fZCoord; if (m_iLastCommand==COMMAND_DEPTH) // take a shortcut: overwrite last command m_iCommandCount = m_iLastCommandBlockPos - 1; AppendCommand(COMMAND_DEPTH,&fZCoord,sizeof(fZCoord)); }
// --------------------------------------------------------------------------- // // --------------------------------------------------------------------------- // void CAlfGc::DrawImage(const CAlfTexture& aTexture, const TAlfRealRect& aDestinationRect) { TInt serversideTexture = aTexture.ServerHandle(); const TAlfCanvasDrawImageParams params = {serversideTexture, aDestinationRect.iTl.iX, aDestinationRect.iTl.iY, aDestinationRect.iBr.iX, aDestinationRect.iBr.iY }; TPckgC<TAlfCanvasDrawImageParams> paramsPckg( params ); AppendCommand( EAlfCanvasDrawImage, paramsPckg ); }
void GCodeState::MakeGCodeLine (Vector3d start, Vector3d end, Vector3d arcIJK, short arc, double extrusionFactor, double absolute_extrusion, double maxspeed, double offsetZ, const Settings::SlicingSettings &slicing, const Settings::HardwareSettings &hardware) { // if ((end-start).length() < 0.05) // ignore micro moves // return; Command command; command.is_value = false; bool relativeE = slicing.RelativeEcode; double minspeed = hardware.MinPrintSpeedXY; maxspeed = max(minspeed,maxspeed); // in case maxspeed is too low ResetLastWhere (start); command.where = end; double extrudedMaterial; if (start==end) { // pure extrusions extrudedMaterial = 0; command.comment = _("Extrusion only "); } else extrudedMaterial = DistanceFromLastTo(command.where)*extrusionFactor; if (absolute_extrusion!=0) { command.comment += _("Absolute Extrusion"); } extrudedMaterial += absolute_extrusion; command.e = extrudedMaterial; command.f = maxspeed; if (arc == 0) { // make line command.Code = COORDINATEDMOTION; } else { // make arc if (arc==1) { command.Code = ARC_CW; command.comment = "cw arc"; } else if (arc==-1) { command.Code = ARC_CCW; command.comment = "ccw arc"; } else cerr << "Undefined arc direction! "<< arc << endl; command.arcIJK = arcIJK; } AppendCommand(command,relativeE); }
void VGUICommandBuffer::Draw2DBufferWithShader(int iVertexCount, Overlay2DVertex_t *pVertices, VTextureObject *pTexture, VCompiledShaderPass &shader) { if (m_iLastCommand==COMMAND_DRAWSHADER && m_pLastTex==pTexture && m_pLastShader==&shader) // append { if (m_eCacheState != Cache_DryRun) { int *pOldVertexCount = ((int *)&m_Commands.GetDataPtr()[m_iLastCommandBlockPos]); (*pOldVertexCount) += iVertexCount; } } else { m_pLastShader = &shader; m_pLastTex = pTexture; AppendCommand(COMMAND_DRAWSHADER); Append(&iVertexCount,sizeof(int)); Append(&pTexture,sizeof(VTextureObject *)); Append(&m_pLastShader,sizeof(VCompiledShaderPass &)); } Append(pVertices,sizeof(Overlay2DVertex_t)*iVertexCount); }
void VGUICommandBuffer::Draw2DBuffer(int iVertexCount, Overlay2DVertex_t *pVertices, VTextureObject *pTexture, const VSimpleRenderState_t &iProperties) { if (m_iLastCommand==COMMAND_DRAW && m_pLastTex==pTexture && m_iLastState==iProperties) // append { if (m_eCacheState != Cache_DryRun) { int *pOldVertexCount = ((int *)&m_Commands.GetDataPtr()[m_iLastCommandBlockPos]); (*pOldVertexCount) += iVertexCount; } } else { AppendCommand(COMMAND_DRAW); Append(&iVertexCount,sizeof(int)); Append(&pTexture,sizeof(VTextureObject *)); Append(&iProperties,sizeof(iProperties)); m_iLastState = iProperties; m_pLastTex = pTexture; } Append(pVertices,sizeof(Overlay2DVertex_t)*iVertexCount); }
/** Same as above, but loads strings from string resources.*/ static VBOOL AppendCommand( VUINT nDotFileExtensionID, VUINT nCommandID, VUINT nFileTypeID = 0, VUINT nAppTitleID = 0, HINSTANCE hResource = NULL, HINSTANCE hAltModuleHandle = NULL) { VASSERT(nDotFileExtensionID && nCommandID) VString sFileType, sAppTitle; if ( nFileTypeID ) sFileType.Load(nFileTypeID, hResource); if ( nAppTitleID ) sAppTitle.Load(nAppTitleID, hResource); return AppendCommand( VString(nDotFileExtensionID, hResource), VString(nCommandID, hResource), sFileType, sAppTitle, hAltModuleHandle); }
CManageClient::CManageClient(){ AppendCommand(new CUSERCommand); AppendCommand(new CPASSCommand); AppendCommand(new CLISTCommand); AppendCommand(new CPWDCommand); AppendCommand(new CQUITCommand); AppendCommand(new CCWDCommand); AppendCommand(new CPASVCommand); AppendCommand(new CSIZECommand); AppendCommand(new CRETRCommand); AppendCommand(new CSYSTCommand); AppendCommand(new CTYPECommand); AppendCommand(new CSTORCommand); AppendCommand(new CDELECommand); AppendCommand(new CMKDCommand); AppendCommand(new CRNFRCommand); AppendCommand(new CRNTOCommand); AppendCommand(new CRMDCommand); AppendCommand(new CPORTCommand); }
void DrawTargetCaptureImpl::PadEdges(const IntRegion& aRegion) { AppendCommand(PadEdgesCommand)(aRegion); }