/** * Dump GLSL shaders to disk * * This is used for profiling shader performance externally and debug if shader code is correct. * If called with no code, it simply bumps the shader index, so different shaders for the same * program share the same index. */ static void gpu_dump_shaders(const char **code, const int num_shaders, const char *extension) { if ((G.debug & G_DEBUG_GPU_SHADERS) == 0) { return; } /* We use the same shader index for shaders in the same program. * So we call this function once before calling for the individual shaders. */ static int shader_index = 0; if (code == NULL) { shader_index++; BLI_assert(STREQ(DEBUG_SHADER_NONE, extension)); return; } /* Determine the full path of the new shader. */ char shader_path[FILE_MAX]; char file_name[512] = {'\0'}; sprintf(file_name, "%04d.%s", shader_index, extension); BLI_join_dirfile(shader_path, sizeof(shader_path), BKE_tempdir_session(), file_name); /* Write shader to disk. */ FILE *f = fopen(shader_path, "w"); if (f == NULL) { printf("Error writing to file: %s\n", shader_path); } for (int j = 0; j < num_shaders; j++) { fprintf(f, "%s", code[j]); } fclose(f); printf("Shader file written to disk: %s\n", shader_path); }
/* initializes the path with either */ void modifier_path_init(char *path, int path_maxlen, const char *name) { /* elubie: changed this to default to the same dir as the render output * to prevent saving to C:\ on Windows */ BLI_join_dirfile(path, path_maxlen, G.relbase_valid ? "//" : BKE_tempdir_session(), name); }
/* campbell: logic behind this... * * - if the ID is from a library, return library path * - else if the file has been saved return the blend file path. * - else if the file isn't saved and the ID isn't from a library, return the temp dir. */ const char *modifier_path_relbase(Object *ob) { if (G.relbase_valid || ob->id.lib) { return ID_BLEND_PATH(G.main, &ob->id); } else { /* last resort, better then using "" which resolves to the current * working directory */ return BKE_tempdir_session(); } }
/* path to temporary exr file */ void render_result_exr_file_path(Scene *scene, const char *layname, int sample, char *filepath) { char name[FILE_MAXFILE + MAX_ID_NAME + MAX_ID_NAME + 100]; const char *fi = BLI_path_basename(G.main->name); if (sample == 0) { BLI_snprintf(name, sizeof(name), "%s_%s_%s.exr", fi, scene->id.name + 2, layname); } else { BLI_snprintf(name, sizeof(name), "%s_%s_%s%d.exr", fi, scene->id.name + 2, layname, sample); } /* Make name safe for paths, see T43275. */ BLI_filename_make_safe(name); BLI_make_file_string("/", filepath, BKE_tempdir_session(), name); }
/* name can be a dynamic string */ void BKE_write_undo(bContext *C, const char *name) { uintptr_t maxmem, totmem, memused; int nr /*, success */ /* UNUSED */; UndoElem *uel; if ((U.uiflag & USER_GLOBALUNDO) == 0) { return; } if (U.undosteps == 0) { return; } /* remove all undos after (also when curundo == NULL) */ while (undobase.last != curundo) { uel = undobase.last; BLI_remlink(&undobase, uel); BLO_free_memfile(&uel->memfile); MEM_freeN(uel); } /* make new */ curundo = uel = MEM_callocN(sizeof(UndoElem), "undo file"); BLI_strncpy(uel->name, name, sizeof(uel->name)); BLI_addtail(&undobase, uel); /* and limit amount to the maximum */ nr = 0; uel = undobase.last; while (uel) { nr++; if (nr == U.undosteps) break; uel = uel->prev; } if (uel) { while (undobase.first != uel) { UndoElem *first = undobase.first; BLI_remlink(&undobase, first); /* the merge is because of compression */ BLO_merge_memfile(&first->memfile, &first->next->memfile); MEM_freeN(first); } } /* disk save version */ if (UNDO_DISK) { static int counter = 0; char filepath[FILE_MAX]; char numstr[32]; int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on undo */ /* calculate current filepath */ counter++; counter = counter % U.undosteps; BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter); BLI_make_file_string("/", filepath, BKE_tempdir_session(), numstr); /* success = */ /* UNUSED */ BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL); BLI_strncpy(curundo->str, filepath, sizeof(curundo->str)); } else { MemFile *prevfile = NULL; if (curundo->prev) prevfile = &(curundo->prev->memfile); memused = MEM_get_memory_in_use(); /* success = */ /* UNUSED */ BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags); curundo->undosize = MEM_get_memory_in_use() - memused; } if (U.undomemory != 0) { /* limit to maximum memory (afterwards, we can't know in advance) */ totmem = 0; maxmem = ((uintptr_t)U.undomemory) * 1024 * 1024; /* keep at least two (original + other) */ uel = undobase.last; while (uel && uel->prev) { totmem += uel->undosize; if (totmem > maxmem) break; uel = uel->prev; } if (uel) { if (uel->prev && uel->prev->prev) uel = uel->prev; while (undobase.first != uel) { UndoElem *first = undobase.first; BLI_remlink(&undobase, first); /* the merge is because of compression */ BLO_merge_memfile(&first->memfile, &first->next->memfile); MEM_freeN(first); } } } }