static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); }
static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); }
static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); }
static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, v[0])); }