void FlashNone(u8 s) { mail = 0; CBIT(PORTD,LEDR); CBIT(PORTD,LEDL); }
void FlashBoth(u8 s) { mail = 0; while((mail <= 62) && (SwitchAll == s)) { SBIT(PORTD,LEDR); SBIT(PORTD,LEDL); } mail = 0; while((mail <= 62) && (SwitchAll == s)) { CBIT(PORTD,LEDR); CBIT(PORTD,LEDL); } }
void FlashLeftE(u8 s) { CBIT(PORTD,LEDR); mail = 0; while((mail <= 18) && (SwitchAll == s)) { SBIT(PORTD,LEDL); } mail = 0; while((mail <= 18) && (SwitchAll == s)) { CBIT(PORTD,LEDL); } }
void FlashRightE(u8 s) { CBIT(PORTD,LEDL); mail = 0; while((mail <= 18) && (SwitchAll == s) ) /* 1 sec */ { SBIT(PORTD,LEDR); } mail=0; while((mail <= 18) && (SwitchAll == s)) { CBIT(PORTD,LEDR); } }
void FlashRight(u8 s) { CBIT(PORTD,LEDL); mail = 0; while((mail <= 62) && (SwitchAll == s) ) { SBIT(PORTD,LEDR); } mail=0; while((mail <= 62) && (SwitchAll == s)) { CBIT(PORTD,LEDR); } }
static int insert_biterror(unsigned char *buf) { unsigned int bit = 0; unsigned int byte = 0; while (byte < mtd->writesize) { for (bit = 0; bit <= 7; bit++) { if (CBIT(buf[byte], bit)) { BCLR(buf[byte], bit); pr_info("Inserted biterror @ %u/%u\n", byte, bit); return 0; } } byte++; } pr_err("biterror: Failed to find a '1' bit\n"); return -EIO; }
void gen8_vec4_generator::generate_vec4_instruction(vec4_instruction *instruction, struct brw_reg dst, struct brw_reg *src) { vec4_instruction *ir = (vec4_instruction *) instruction; if (dst.width == BRW_WIDTH_4) { /* This happens in attribute fixups for "dual instanced" geometry * shaders, since they use attributes that are vec4's. Since the exec * width is only 4, it's essential that the caller set * force_writemask_all in order to make sure the instruction is executed * regardless of which channels are enabled. */ assert(ir->force_writemask_all); /* Fix up any <8;8,1> or <0;4,1> source registers to <4;4,1> to satisfy * the following register region restrictions (from Graphics BSpec: * 3D-Media-GPGPU Engine > EU Overview > Registers and Register Regions * > Register Region Restrictions) * * 1. ExecSize must be greater than or equal to Width. * * 2. If ExecSize = Width and HorzStride != 0, VertStride must be set * to Width * HorzStride." */ for (int i = 0; i < 3; i++) { if (src[i].file == BRW_GENERAL_REGISTER_FILE) src[i] = stride(src[i], 4, 4, 1); } } switch (ir->opcode) { case BRW_OPCODE_MOV: MOV(dst, src[0]); break; case BRW_OPCODE_ADD: ADD(dst, src[0], src[1]); break; case BRW_OPCODE_MUL: MUL(dst, src[0], src[1]); break; case BRW_OPCODE_MACH: MACH(dst, src[0], src[1]); break; case BRW_OPCODE_MAD: MAD(dst, src[0], src[1], src[2]); break; case BRW_OPCODE_FRC: FRC(dst, src[0]); break; case BRW_OPCODE_RNDD: RNDD(dst, src[0]); break; case BRW_OPCODE_RNDE: RNDE(dst, src[0]); break; case BRW_OPCODE_RNDZ: RNDZ(dst, src[0]); break; case BRW_OPCODE_AND: AND(dst, src[0], src[1]); break; case BRW_OPCODE_OR: OR(dst, src[0], src[1]); break; case BRW_OPCODE_XOR: XOR(dst, src[0], src[1]); break; case BRW_OPCODE_NOT: NOT(dst, src[0]); break; case BRW_OPCODE_ASR: ASR(dst, src[0], src[1]); break; case BRW_OPCODE_SHR: SHR(dst, src[0], src[1]); break; case BRW_OPCODE_SHL: SHL(dst, src[0], src[1]); break; case BRW_OPCODE_CMP: CMP(dst, ir->conditional_mod, src[0], src[1]); break; case BRW_OPCODE_SEL: SEL(dst, src[0], src[1]); break; case BRW_OPCODE_DPH: DPH(dst, src[0], src[1]); break; case BRW_OPCODE_DP4: DP4(dst, src[0], src[1]); break; case BRW_OPCODE_DP3: DP3(dst, src[0], src[1]); break; case BRW_OPCODE_DP2: DP2(dst, src[0], src[1]); break; case BRW_OPCODE_F32TO16: F32TO16(dst, src[0]); break; case BRW_OPCODE_F16TO32: F16TO32(dst, src[0]); break; case BRW_OPCODE_LRP: LRP(dst, src[0], src[1], src[2]); break; case BRW_OPCODE_BFREV: /* BFREV only supports UD type for src and dst. */ BFREV(retype(dst, BRW_REGISTER_TYPE_UD), retype(src[0], BRW_REGISTER_TYPE_UD)); break; case BRW_OPCODE_FBH: /* FBH only supports UD type for dst. */ FBH(retype(dst, BRW_REGISTER_TYPE_UD), src[0]); break; case BRW_OPCODE_FBL: /* FBL only supports UD type for dst. */ FBL(retype(dst, BRW_REGISTER_TYPE_UD), src[0]); break; case BRW_OPCODE_CBIT: /* CBIT only supports UD type for dst. */ CBIT(retype(dst, BRW_REGISTER_TYPE_UD), src[0]); break; case BRW_OPCODE_ADDC: ADDC(dst, src[0], src[1]); break; case BRW_OPCODE_SUBB: SUBB(dst, src[0], src[1]); break; case BRW_OPCODE_BFE: BFE(dst, src[0], src[1], src[2]); break; case BRW_OPCODE_BFI1: BFI1(dst, src[0], src[1]); break; case BRW_OPCODE_BFI2: BFI2(dst, src[0], src[1], src[2]); break; case BRW_OPCODE_IF: IF(ir->predicate); break; case BRW_OPCODE_ELSE: ELSE(); break; case BRW_OPCODE_ENDIF: ENDIF(); break; case BRW_OPCODE_DO: DO(); break; case BRW_OPCODE_BREAK: BREAK(); break; case BRW_OPCODE_CONTINUE: CONTINUE(); break; case BRW_OPCODE_WHILE: WHILE(); break; case SHADER_OPCODE_RCP: MATH(BRW_MATH_FUNCTION_INV, dst, src[0]); break; case SHADER_OPCODE_RSQ: MATH(BRW_MATH_FUNCTION_RSQ, dst, src[0]); break; case SHADER_OPCODE_SQRT: MATH(BRW_MATH_FUNCTION_SQRT, dst, src[0]); break; case SHADER_OPCODE_EXP2: MATH(BRW_MATH_FUNCTION_EXP, dst, src[0]); break; case SHADER_OPCODE_LOG2: MATH(BRW_MATH_FUNCTION_LOG, dst, src[0]); break; case SHADER_OPCODE_SIN: MATH(BRW_MATH_FUNCTION_SIN, dst, src[0]); break; case SHADER_OPCODE_COS: MATH(BRW_MATH_FUNCTION_COS, dst, src[0]); break; case SHADER_OPCODE_POW: MATH(BRW_MATH_FUNCTION_POW, dst, src[0], src[1]); break; case SHADER_OPCODE_INT_QUOTIENT: MATH(BRW_MATH_FUNCTION_INT_DIV_QUOTIENT, dst, src[0], src[1]); break; case SHADER_OPCODE_INT_REMAINDER: MATH(BRW_MATH_FUNCTION_INT_DIV_REMAINDER, dst, src[0], src[1]); break; case SHADER_OPCODE_TEX: case SHADER_OPCODE_TXD: case SHADER_OPCODE_TXF: case SHADER_OPCODE_TXF_CMS: case SHADER_OPCODE_TXF_MCS: case SHADER_OPCODE_TXL: case SHADER_OPCODE_TXS: case SHADER_OPCODE_TG4: case SHADER_OPCODE_TG4_OFFSET: generate_tex(ir, dst); break; case VS_OPCODE_URB_WRITE: generate_urb_write(ir, true); break; case SHADER_OPCODE_GEN4_SCRATCH_READ: generate_scratch_read(ir, dst, src[0]); break; case SHADER_OPCODE_GEN4_SCRATCH_WRITE: generate_scratch_write(ir, dst, src[0], src[1]); break; case VS_OPCODE_PULL_CONSTANT_LOAD: case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7: generate_pull_constant_load(ir, dst, src[0], src[1]); break; case GS_OPCODE_URB_WRITE: generate_urb_write(ir, false); break; case GS_OPCODE_THREAD_END: generate_gs_thread_end(ir); break; case GS_OPCODE_SET_WRITE_OFFSET: generate_gs_set_write_offset(dst, src[0], src[1]); break; case GS_OPCODE_SET_VERTEX_COUNT: generate_gs_set_vertex_count(dst, src[0]); break; case GS_OPCODE_SET_DWORD_2_IMMED: generate_gs_set_dword_2_immed(dst, src[0]); break; case GS_OPCODE_PREPARE_CHANNEL_MASKS: generate_gs_prepare_channel_masks(dst); break; case GS_OPCODE_SET_CHANNEL_MASKS: generate_gs_set_channel_masks(dst, src[0]); break; case SHADER_OPCODE_SHADER_TIME_ADD: assert(!"XXX: Missing Gen8 vec4 support for INTEL_DEBUG=shader_time"); break; case SHADER_OPCODE_UNTYPED_ATOMIC: assert(!"XXX: Missing Gen8 vec4 support for UNTYPED_ATOMIC"); break; case SHADER_OPCODE_UNTYPED_SURFACE_READ: assert(!"XXX: Missing Gen8 vec4 support for UNTYPED_SURFACE_READ"); break; case VS_OPCODE_UNPACK_FLAGS_SIMD4X2: assert(!"VS_OPCODE_UNPACK_FLAGS_SIMD4X2 should not be used on Gen8+."); break; default: if (ir->opcode < (int) ARRAY_SIZE(opcode_descs)) { _mesa_problem(ctx, "Unsupported opcode in `%s' in VS\n", opcode_descs[ir->opcode].name); } else { _mesa_problem(ctx, "Unsupported opcode %d in VS", ir->opcode); } abort(); } }