Esempio n. 1
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawBitmap (CBitmap* bitmap, const CRect& inRect, const CPoint& inOffset, float alpha)
{
	if (bitmap == 0 || alpha == 0.f)
		return;
	CGBitmap* cgBitmap = bitmap->getPlatformBitmap () ? dynamic_cast<CGBitmap*> (bitmap->getPlatformBitmap ()) : 0;
	CGImageRef image = cgBitmap ? cgBitmap->getCGImage () : 0;
	if (image)
	{
		CGContextRef context = beginCGContext (false, true);
		if (context)
		{
			CRect rect (inRect);
			rect.makeIntegral ();
			CPoint offset (inOffset);
			offset.makeIntegral ();

			CGContextSetAlpha (context, (CGFloat)alpha*currentState.globalAlpha);

			CGRect dest;
			dest.origin.x = rect.left - offset.h;
			dest.origin.y = -(rect.top) - (bitmap->getHeight () - offset.v);
			dest.size.width = cgBitmap->getSize ().x;
			dest.size.height = cgBitmap->getSize ().y;
			
			CGRect clipRect2;
			clipRect2.origin.x = rect.left;
			clipRect2.origin.y = -(rect.top) - rect.height ();
			clipRect2.size.width = rect.width (); 
			clipRect2.size.height = rect.height ();
		
			CGContextClipToRect (context, clipRect2);

			CGLayerRef layer = cgBitmap->getCGLayer ();
			if (layer == 0)
			{
				BitmapDrawCountMap::iterator it = bitmapDrawCount.find (cgBitmap);
				if (it == bitmapDrawCount.end ())
				{
					bitmapDrawCount.insert (std::pair<CGBitmap*, int32_t> (cgBitmap, 1));
					CGContextDrawImage (context, dest, image);
				}
				else
				{
					it->second++;
					layer = cgBitmap->createCGLayer (context);
				}
			}
			if (layer)
			{
				CGContextDrawLayerInRect (context, dest, layer);
			}

			releaseCGContext (context);
		}
	}
}
Esempio n. 2
0
//-----------------------------------------------------------------------------
void CGDrawContext::drawCGImageRef (CGContextRef context, CGImageRef image, CGLayerRef layer, double bitmapScaleFactor, const CRect& inRect, const CPoint& inOffset, float alpha, CBitmap* bitmap)
{
    CRect rect (inRect);
    CPoint offset (inOffset);

    CGContextSetAlpha (context, (CGFloat)alpha*currentState.globalAlpha);

    CGRect dest;
    dest.origin.x = static_cast<CGFloat> (rect.left - offset.x);
    dest.origin.y = static_cast<CGFloat> (-(rect.top) - (bitmap->getHeight () - offset.y));
    dest.size.width = static_cast<CGFloat> (bitmap->getWidth ());
    dest.size.height = static_cast<CGFloat> (bitmap->getHeight ());

    CGRect clipRect;
    clipRect.origin.x = static_cast<CGFloat> (rect.left);
    clipRect.origin.y = static_cast<CGFloat> (-(rect.top) - rect.getHeight ());
    clipRect.size.width = static_cast<CGFloat> (rect.getWidth ());
    clipRect.size.height = static_cast<CGFloat> (rect.getHeight ());


    if (bitmapScaleFactor != 1.)
    {
        CGContextConcatCTM (context, CGAffineTransformMakeScale (static_cast<CGFloat> (1./bitmapScaleFactor), static_cast<CGFloat> (1./bitmapScaleFactor)));
        CGAffineTransform transform = CGAffineTransformMakeScale (static_cast<CGFloat> (bitmapScaleFactor), static_cast<CGFloat> (bitmapScaleFactor));
        clipRect.origin = CGPointApplyAffineTransform (clipRect.origin, transform);
        clipRect.size = CGSizeApplyAffineTransform (clipRect.size, transform);
        dest.origin = CGPointApplyAffineTransform (dest.origin, transform);
        dest.size = CGSizeApplyAffineTransform (dest.size, transform);
    }
    dest = pixelAlligned (dest);
    clipRect = pixelAlligned (clipRect);

    CGContextClipToRect (context, clipRect);

    if (layer)
    {
        CGContextDrawLayerInRect (context, dest, layer);
    }
    else
    {
        CGContextDrawImage (context, dest, image);
    }
}
Esempio n. 3
0
void CGContextDrawLayerInRect_wrap( CGContext *con, CGLayer* lay, float x, float y, float width, float height ) {
  CGContextDrawLayerInRect( con, CGRectMake(x, y, width, height), lay);
}