/* * キャラクターがもっているアイテムを1個抹消する。そのアイテムは * アイテムIDで指定する。アイテム表を前から検索していって、 * 最初にヒットしたやつを削除する。 * * int charindex : キャラクタのindex * int itemid : アイテムのID . itemset.txt に記述されている。 * BOOL net: ネットワークをするかどうか。TRUEだとする。 * * アイテムをもっていて削除できたら TRUE , 削除できなかったらFALSE */ BOOL NPC_Util_RemoveItemByID( int charindex, int itemid, BOOL net ) { int i; for(i=0;i<CHAR_MAXITEMHAVE;i++){ int ii = CHAR_getItemIndex( charindex , i); if( ITEM_CHECKINDEX(ii) && ITEM_getInt( ii, ITEM_ID ) == itemid){ /* キャラクタがもっているアイテムを*/ CHAR_setItemIndex( charindex , i , -1 ); /* * そのアイテムを世界から消去する。 * つまりアイテム表から抹消する */ ITEM_endExistItemsOne( ii ); /* 両手持ち武器 */ if( ii == CHAR_ARM1 && CHAR_getItemIndex(charindex,CHAR_ARM2) == -2 ) CHAR_setItemIndex(charindex,CHAR_ARM2,-1); if(net)CHAR_sendStatusString( charindex, "I"); return TRUE; } } return FALSE; }
/* * TK¤ÇÁ÷¤ë¤¿¤á¤Î »ú ¤ò¤Ä¤¯¤ë¡e */ static void NPC_SimpleShopGetEscapedItemString( int shopindex, int cliindex, char *str ) { int i, cost, cl, imageno, itemindex; char *itemname; char tmp[1024]; char escapedname[256]; // char *oli; /* oli means onelineinfo */ str[0] = '\0'; /* ¤Þ¤ºÅ¹¤Î ¤Á ¤Î¥ê¥¹¥È */ for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex( shopindex , i ); if( ITEM_CHECKINDEX(itemindex) ){ itemname = ITEM_getChar( itemindex, ITEM_SECRETNAME ); makeEscapeString( itemname, escapedname, sizeof(escapedname)); cost = ITEM_getInt( itemindex, ITEM_COST ); /* ¶â³Û¤ÎÄ´À°¡eMERCHANTLEVEL¤Ë¤è¤Ã¤Æ ¤ï¤ë¡e */ cost *= NPC_Util_buyRate(cliindex); cl = ITEM_getInt( itemindex, ITEM_LEVEL ); imageno = ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER ); //oli = ITEM_getMemo( itemindex ); #if 0 snprintf( tmp, sizeof(tmp), "|%s|%d|%d|%d|%s", escapedname, cost, cl, imageno, oli ); #endif snprintf( tmp, sizeof(tmp), "|%s|%d|%d|%d|", escapedname, cost, cl, imageno ); strcat( str, tmp ); } } /* ±¤Ë¡bµÒ¤Î ¤Á ¤Î¥ê¥¹¥È */ for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex( cliindex , i ); if( ITEM_CHECKINDEX(itemindex) ){ cost = ITEM_getInt( itemindex, ITEM_COST ); /* ¶â³Û¤ÎÄ´À°¡eMERCHANTLEVEL¤Ë¤è¤Ã¤Æ ¤ï¤ë¡e */ cost *=NPC_Util_sellRate(cliindex); snprintf( tmp, sizeof(tmp), "|%d", cost ); strcat( str, tmp ); }else{ /* ¥¢¥¤ ¥à¤ò ¤Ã¤Æ¤Ê¤¤¾ì½ê¤Ë¤Ï0¤ò¤¤¤ì¤ë */ strcat( str, "|0" ); } } }
int NPC_PAGetMyLimtItem(int talker, char *argstr, char* token, int sizes) { char token2[NPC_UTIL_GETARGSTR_LINEMAX]; int i=1; int itemindex; int flg=0; flg = 0; for( i=CHAR_STARTITEMARRAY; i < CHAR_MAXITEMHAVE ; i++ ){ itemindex = CHAR_getItemIndex( talker , i ); if( ITEM_CHECKINDEX( itemindex) ){ //== char escapedname[256]; char *eff; char name[256]; int cost = ITEM_getInt( itemindex, ITEM_COST); //int rate = 1; //cost = (int)(cost * rate); strcpy( escapedname, ITEM_getChar( itemindex, ITEM_SECRETNAME)); makeEscapeString( escapedname, name, sizeof( name)); eff=ITEM_getChar(itemindex, ITEM_EFFECTSTRING); makeEscapeString( eff, escapedname, sizeof(escapedname)); sprintf(token2,"%s|%d|%d|%d|%s|%d|", name, flg, cost, ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER), escapedname, i ); //== strncat( token, token2, sizeof( token2)); } } return 1; }
//»¹ÔÌúǹÈþ¶Ñµþ void NPC_reCheckItemPilenum( int meindex, int toindex) { int i, itemindex; for( i=0; i<CHAR_MAXITEMHAVE; i++){ itemindex = CHAR_getItemIndex( toindex , i ); if( !ITEM_CHECKINDEX( itemindex) ) continue;//ITEM_USEPILENUMS if( ITEM_getInt( itemindex, ITEM_ID) != 20284 ) continue; if( ITEM_getInt( itemindex, ITEM_CANBEPILE) != 1 ) continue; if( ITEM_getInt( itemindex, ITEM_USEPILENUMS) > 1 ){ int itemID, pilenum=1, newindex; itemID = ITEM_getInt( itemindex, ITEM_ID); if( !ITEM_CHECKITEMTABLE( itemID) ) continue; pilenum = ITEM_getInt( itemindex, ITEM_USEPILENUMS); while( pilenum > 1 ){ int ti = CHAR_findEmptyItemBox( toindex); if( ti == -1 ){ CHAR_sendItemDataOne( toindex, i); CHAR_talkToCli( toindex, -1, "µÀ¾ßÀ¸Î»ÒÑÂú¡£", CHAR_COLORYELLOW); return; } newindex = ITEM_makeItemAndRegist( itemID); if( !ITEM_CHECKINDEX( newindex) ) break; CHAR_setItemIndex( toindex , ti, newindex); CHAR_sendItemDataOne( toindex, ti); pilenum--; ITEM_setInt( itemindex, ITEM_USEPILENUMS, pilenum); } if( ITEM_getInt( itemindex, ITEM_CANBEPILE) != ITEMTBL_getInt( itemID, ITEM_CANBEPILE) ) ITEM_setInt( itemindex, ITEM_CANBEPILE, ITEMTBL_getInt( itemID, ITEM_CANBEPILE) ); CHAR_sendItemDataOne( toindex, i); } } CHAR_talkToCli( toindex, -1, "ÌúǹÈþ´¦ÀíÍê±Ï¡£", CHAR_COLORYELLOW); }
void ITEM_contract( int charaindex, int toindex, int haveitemindex) { int itemindex; int conindex; char data[2048+1024]; if( !CHAR_CHECKINDEX( charaindex ) ) return; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if( !ITEM_CHECKINDEX(itemindex) ) return; //conindex = atoi( ITEM_getChar( itemundex, ITEM_CONTRACTNUM)); conindex = atoi( ITEM_getChar( itemindex, ITEM_ARGUMENT)); sprintf( data, "%s|%d|%s|%s", ITEM_contractTbl[conindex].detail, ITEM_contractTbl[conindex].argnum, ITEM_getChar( itemindex, ITEM_CONTRACTARG), ITEM_getChar( itemindex, ITEM_CONTRACTTIME) ); print("\n contract_send:%s\n", data); lssproto_WN_send( getfdFromCharaIndex( charaindex), WINDOW_MESSAGETYPE_CONTRACT, WINDOW_BUTTONTYPE_YESNO, CHAR_WINDOWTYPE_CONTRACT_ANSWER, itemindex, data ); }
int BATTLE_ItemUseDelete( int charaindex, int haveitemindex ) { int itemindex; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if( ITEM_CHECKINDEX( itemindex ) == FALSE ) return 0; { LogItem( CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ¦bitemªºlog¤¤¼W¥[item¦WºÙ itemindex, #else ITEM_getInt( itemindex, ITEM_ID ), #endif "BattleUse(¾Ô°«¤¤¨Ï¥Î±¼ªº¹D¨ã)", CHAR_getInt( charaindex,CHAR_FLOOR), CHAR_getInt( charaindex,CHAR_X ), CHAR_getInt( charaindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); } CHAR_DelItemMess( charaindex, haveitemindex, 0); return 0; }
/************************************** * ϶�ý�ľ��ʧ�� ةë �Ȼ����¾������������� * �Ȼ������շֻ� **************************************/ static BOOL NPC_BusCheckDeniedItem( int meindex, int charaindex, char *argstr) { char buf[1024]; BOOL found = TRUE; if( NPC_Util_GetStrFromStrWithDelim( argstr, "denieditem", buf, sizeof( buf)) != NULL ) { int i; int ret; for( i = 1; ; i ++) { int itemid; char buf2[64]; int j; ret = getStringFromIndexWithDelim( buf, ",", i, buf2, sizeof(buf2)); if( ret == FALSE ) break; itemid = atoi( buf2); for( j = 0; j < CHAR_MAXITEMHAVE; j ++) { int itemindex = CHAR_getItemIndex( charaindex, j); if( ITEM_CHECKINDEX( itemindex)) { if( ITEM_getInt( itemindex, ITEM_ID) == itemid) { found = FALSE; break; } } } } } return found; }
static BOOL NPC_SimpleShopProcessBuyMsg(char *msg, int shopindex, int playerindex ) { int shopwindowindex, itemtableindex,itemind; int price, tmpgold; char buf[64]; if(!CHAR_CHECKINDEX(shopindex)||!CHAR_CHECKINDEX(playerindex)) return -1; if( !getStringFromIndexWithDelim( msg,"|",4,buf,sizeof(buf) )){ return -1; } shopwindowindex = atoi(buf); itemtableindex=NPC_ShopWindowIndexToItemTableIndex( shopindex, shopwindowindex ); itemind = CHAR_getItemIndex(shopindex,itemtableindex ); if( ! ITEM_CHECKINDEX(itemind) ) return -1; price = ITEM_getInt( itemind, ITEM_COST ) * NPC_Util_buyRate(playerindex); tmpgold = CHAR_getInt(playerindex,CHAR_GOLD); if( tmpgold < price ){ return -2; } if( ! NPC_Util_moveItemToChar(playerindex,itemind,TRUE ) ){ return -3; } CHAR_AddGold( playerindex, price ); CHAR_sendStatusString( playerindex , "P"); return 1; }
int BATTLE_ItemUseDelete( int charaindex, int haveitemindex ) { int itemindex; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if( ITEM_CHECKINDEX( itemindex ) == FALSE ) return 0; { LogItem( CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ��item��log������item���� itemindex, #else ITEM_getInt( itemindex, ITEM_ID ), #endif "BattleUse(ս����ʹ�õ��ĵ���)", CHAR_getInt( charaindex,CHAR_FLOOR), CHAR_getInt( charaindex,CHAR_X ), CHAR_getInt( charaindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); } CHAR_DelItemMess( charaindex, haveitemindex, 0); return 0; }
//-------------------------------------------------------------- // ¥Õ¥£¡¼¥ë¥É°À ¹¹¥¢¥¤ ¥à¤ò»È¤Ã¤¿¾ì¹ç¤Î½è //-------------------------------------------------------------- // Àï ¤Î¾ì¹ç void ITEM_useFieldChange_Battle( int charaindex, // »È¤Ã¤¿¿Í¤Î¥¤¥ó¥Ç¥Ã¥¯¥¹ int toNo, // »È¤ï¤ì¤ë¿Í¤Î ¹æ int haveitemindex // »È¤¦¿Í¤Î¥¢¥¤ ¥à¤Î ¹æ ) { int itemindex; char *pArg; // ¥¢¥¤ ¥à¤¬¤¢¤ë¤«¤É¤¦¤« itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; //------- ¤³¤³¤«¤é½è ----------- // ¥Ñ¥é¥á¡¼¥¿¤ò¼è pArg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); // ¥Ñ¥é¥á¡¼¥¿ ¤¤¤Î¤Ç¼º if( pArg == NULL )return ; BATTLE_FieldAttChange( charaindex, pArg ); // Àï ¤Ë¥¢¥¤ ¥à¤¬¾Ã¤¨¤¿¾ì¹ç¤Î¶¦Ä̽è BATTLE_ItemUseDelete( charaindex, haveitemindex ); }
static void NPC_PoolItemShop_MakeItemString_Pool( int meindex, int talkerindex, char *retstring,int retstringlen) { int i; int itemindex; int pos = 0; char buff[1024]; retstring[0] = '\0'; for( i = CHAR_STARTITEMARRAY; i < CHAR_MAXITEMHAVE; i ++ ) { itemindex = CHAR_getItemIndex( talkerindex, i); if( ITEM_CHECKINDEX( itemindex)) { int poolflg = FALSE; if( ITEM_getInt( itemindex, ITEM_DROPATLOGOUT) || ITEM_getInt( itemindex, ITEM_VANISHATDROP) || !ITEM_getInt( itemindex, ITEM_CANPETMAIL)){ poolflg = TRUE; } snprintf( buff, sizeof( buff), "%s|%d|%d|%d|%s|%d|", ITEM_getChar( itemindex, ITEM_SECRETNAME), poolflg,CHAR_getWorkInt( meindex, NPC_WORK_COST), ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER), ITEM_getChar( itemindex, ITEM_EFFECTSTRING), i + 1 ); if( pos +strlen( buff)>= retstringlen) { fprint( "buffer over err\n"); break; } strcpy( &retstring[pos], buff); pos += strlen( buff); } } }
BOOL NPCEnemy_WarpManReduce(int meindex,int talker,char *buf) { char buf2[512]; char buf3[256]; int id=0; int i; int itemindex; int itemno; int kosuu; int cnt=0; getStringFromIndexWithDelim(buf,"=",2,buf2,sizeof(buf2)); getStringFromIndexWithDelim(buf2,"*",1,buf3,sizeof(buf3)); itemno = atoi(buf3); getStringFromIndexWithDelim(buf2,"*",2,buf3,sizeof(buf3)); kosuu = atoi(buf3); for( i=0 ; i < CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex( talker , i ); if( ITEM_CHECKINDEX(itemindex) ){ id=ITEM_getInt(itemindex ,ITEM_ID ); if(itemno==id){ cnt++; if(cnt==kosuu){ return TRUE; } } } } return FALSE; }
BOOL NPC_QuizItemFullCheck(int meindex,int talker) { int i; int itemindex; char argstr[NPC_UTIL_GETARGSTR_BUFSIZE]; char buf2[32]; for( i = CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE ; i++ ) { itemindex = CHAR_getItemIndex( talker , i ); if( !ITEM_CHECKINDEX( itemindex) ) { return TRUE; } } if(NPC_Util_GetArgStr( meindex, argstr, sizeof( argstr)) == NULL) { print("GetArgstrErr:Quiz %s",CHAR_getChar( meindex, CHAR_NAME)); } if(NPC_Util_GetStrFromStrWithDelim( argstr,"EntryItem", buf2, sizeof( buf2)) != NULL) { if(NPC_EntryItemCheck( talker, buf2) == FALSE) { NPC_Quiz_selectWindow( meindex, talker, 3); return FALSE; } else { return TRUE; } } return FALSE; }
//-------------------------------------------------------------- // ���� ��ʧ�� ةë�������������� //-------------------------------------------------------------- // �� ������ void ITEM_useAttReverse_Battle( int charaindex, // �������м��̼������͵� int toNo, // ����ľ���м� į int haveitemindex // �����м�ʧ�� ة�� į ) { int itemindex, battleindex, attackNo; // ʧ�� ة��ؤ�¾������� itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; //------- ������� ----------- battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); attackNo = BATTLE_Index2No( battleindex, charaindex ); // �幻 BATTLE_MultiAttReverse( battleindex, attackNo, toNo, SPR_item3, SPR_kyu ); // �� ��ʧ�� ة����������������ɧ�� BATTLE_ItemUseDelete( charaindex, haveitemindex ); }
//-------------------------------------------------------------- // ��ū���������� ��ʧ�� ةë�������������� //-------------------------------------------------------------- // �� ������ void ITEM_useFieldChange_Battle( int charaindex, // �������м��̼������͵� int toNo, // ����ľ���м� į int haveitemindex // �����м�ʧ�� ة�� į ) { int itemindex; char *pArg; // ʧ�� ة��ؤ�¾������� itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; //------- ������� ----------- // �ɷ¶�����ë�� pArg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); // �ɷ¶����� �м�ƥ�� if( pArg == NULL )return ; BATTLE_FieldAttChange( charaindex, pArg ); // �� ��ʧ�� ة����������������ɧ�� BATTLE_ItemUseDelete( charaindex, haveitemindex ); }
//-------------------------------------------------------------- // °À ž¥¢¥¤ ¥à¤ò»È¤Ã¤¿¾ì¹ç¤Î½è //-------------------------------------------------------------- // Àï ¤Î¾ì¹ç void ITEM_useAttReverse_Battle( int charaindex, // »È¤Ã¤¿¿Í¤Î¥¤¥ó¥Ç¥Ã¥¯¥¹ int toNo, // »È¤ï¤ì¤ë¿Í¤Î ¹æ int haveitemindex // »È¤¦¿Í¤Î¥¢¥¤ ¥à¤Î ¹æ ) { int itemindex, battleindex, attackNo; // ¥¢¥¤ ¥à¤¬¤¢¤ë¤«¤É¤¦¤« itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; //------- ¤³¤³¤«¤é½è ----------- battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); attackNo = BATTLE_Index2No( battleindex, charaindex ); // Á´°÷ BATTLE_MultiAttReverse( battleindex, attackNo, toNo, SPR_item3, SPR_kyu ); // Àï ¤Ë¥¢¥¤ ¥à¤¬¾Ã¤¨¤¿¾ì¹ç¤Î¶¦Ä̽è BATTLE_ItemUseDelete( charaindex, haveitemindex ); }
//-------------------------------------------------------------- // �ɷ¶����� ��ʧ�� ةë�������������� //-------------------------------------------------------------- // �� ������ void ITEM_useParamChange_Battle( int charaindex, // �������м��̼������͵� int toNo, // ����ľ���м� į int haveitemindex // �����м�ʧ�� ة�� į ) { int i; int battleindex, attackNo,itemindex; int pow, par = 0; int kind = -1; char *pszP = NULL, *arg; // ʧ�� ة��ؤ�¾������� itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; // �ɷ¶�����ë�� arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); pszP = arg; // ���ë�� for( ;kind == -1 && pszP[0] != 0; pszP++ ){ for( i = 1; i < BATTLE_MD_END; i ++ ){ // ��������������� if( strncmp( pszP, aszParamChange[i], 2 ) == 0 ){ kind = i; pszP +=2; break; } } } // ���ئ�м�ƥ�� if( kind == -1 ) return ; if( strstr( pszP, "%" ) ){ // ���������ѻ�ң par = 1; } if( sscanf( pszP, "%d", &pow ) != 1 ){ // �Ϻ��̼���ؤ���¾� pow = 30; } //------- ������� ----------- battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); attackNo = BATTLE_Index2No( battleindex, charaindex ); // �幻 BATTLE_MultiParamChange( battleindex, attackNo, toNo, kind, pow, par, SPR_item3, SPR_hoshi ); // �� ��ʧ�� ة����������������ɧ�� BATTLE_ItemUseDelete( charaindex, haveitemindex ); }
//-------------------------------------------------------------- // ¥Ñ¥é¥á¡¼¥¿ ¹¹¥¢¥¤ ¥à¤ò»È¤Ã¤¿¾ì¹ç¤Î½è //-------------------------------------------------------------- // Àï ¤Î¾ì¹ç void ITEM_useParamChange_Battle( int charaindex, // »È¤Ã¤¿¿Í¤Î¥¤¥ó¥Ç¥Ã¥¯¥¹ int toNo, // »È¤ï¤ì¤ë¿Í¤Î ¹æ int haveitemindex // »È¤¦¿Í¤Î¥¢¥¤ ¥à¤Î ¹æ ) { int i; int battleindex, attackNo,itemindex; int pow, par = 0; int kind = -1; char *pszP = NULL, *arg; // ¥¢¥¤ ¥à¤¬¤¢¤ë¤«¤É¤¦¤« itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; // ¥Ñ¥é¥á¡¼¥¿¤ò¼è arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); pszP = arg; // ¸ú²Ì¤ò¼è for( ;kind == -1 && pszP[0] != 0; pszP++ ){ for( i = 1; i < BATTLE_MD_END; i ++ ){ // ¸ú²Ì¥Ô¥Ã¥¿¥ê¤«¡ª if( strncmp( pszP, aszParamChange[i], 2 ) == 0 ){ kind = i; pszP +=2; break; } } } // ¸ú²Ì¤Ê¤¤¤Î¤Ç¼º if( kind == -1 ) return ; if( strstr( pszP, "%" ) ){ // ¤³¤Î¾ì¹ç¤Ï¡ó·×»» par = 1; } if( sscanf( pszP, "%d", &pow ) != 1 ){ // ²¿¥Ý¥¤¥ó¥È¤¢¹²¤ë¤« pow = 30; } //------- ¤³¤³¤«¤é½è ----------- battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); attackNo = BATTLE_Index2No( battleindex, charaindex ); // Á´°÷ BATTLE_MultiParamChange( battleindex, attackNo, toNo, kind, pow, par, SPR_item3, SPR_hoshi ); // Àï ¤Ë¥¢¥¤ ¥à¤¬¾Ã¤¨¤¿¾ì¹ç¤Î¶¦Ä̽è BATTLE_ItemUseDelete( charaindex, haveitemindex ); }
void ITEM_useAddexp_Effect( charaindex, toindex, haveitemindex) { int itemindex,power,vtime; //,pindex char *p = NULL, *arg; char szBuffer[1024]=""; itemindex = CHAR_getItemIndex(charaindex,haveitemindex); // Àˬdª««~ if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( (p = strstr( arg, "¼W" )) != NULL ){ sscanf( p+2, "%d", &power ); } if( (p = strstr( arg, "¤À" )) != NULL ){ sscanf( p+2, "%d", &vtime ); } if( p == NULL )return; #ifdef _ITEM_ADDEXP2 // ´¼ªG®É¶¡¥i¥H²Ö¥[ { int point; point = CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXP) * (int)(CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME)/60); if( point >= 72000) { CHAR_talkToCli( charaindex, -1, "´¼¼z¤§ªG²Öp®É¶¡¤Î®ÄªG¤w¹F¤W¡C", CHAR_COLORYELLOW); return; } point += (power * vtime); point = min( point, 72000); vtime = (int)(point / power); #ifdef _LOG_OTHER sprintf( szBuffer, "¨Ï¥Î´¼¼z¤§ªG %d\t²Ö¿n®ÄªG= ¤À¼Æ%d ¯à¤O%d¢H ®É¶¡%d¤À ", ITEM_getInt( itemindex, ITEM_ID ), point, power, vtime); LogOther( CHAR_getChar( charaindex, CHAR_CDKEY), CHAR_getChar( charaindex, CHAR_NAME), szBuffer ); #endif //CHAR_setInt( charaindex, CHAR_ADDEXPPOWER, power); //CHAR_setInt( charaindex, CHAR_ADDEXPTIME,vtime*60 ); //sprintf(szBuffer, "´ú¸Õ°T®§¡G¥Ø«e¤À¼Æ%d ®É¶¡%d¬í¡C", point, vtime*60); //CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORRED); } #endif CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXP, power); CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME,vtime*60 ); //²M°£¹D¨ã BATTLE_ItemUseDelete(charaindex,haveitemindex); //sprintf(szBuffer, "¾Ç²ß¸gÅ窺¯à¤O´£¤É¤F%d¢H", power); sprintf(szBuffer, "¾Ç²ß¸gÅ窺¯à¤O´£¤É¤F%d¢H¡A®É®Ä³Ñ¾l%d¤ÀÄÁ¡C", power, vtime); CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORYELLOW); }
void ITEM_useAddexp_Effect( charaindex, toindex, haveitemindex) { int itemindex,power,vtime; //,pindex char *p = NULL, *arg; char szBuffer[1024]=""; itemindex = CHAR_getItemIndex(charaindex,haveitemindex); // �����Ʒ if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( (p = strstr( arg, "��" )) != NULL ){ sscanf( p+2, "%d", &power ); } if( (p = strstr( arg, "��" )) != NULL ){ sscanf( p+2, "%d", &vtime ); } if( p == NULL )return; #ifdef _ITEM_ADDEXP2 // �ǹ�ʱ������ۼ� { int point; point = CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXP) * (int)(CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME)/60); if( point >= 72000) { CHAR_talkToCli( charaindex, -1, "�ǻ�֮���ۼ�ʱ�估Ч���Ѵ����ޡ�", CHAR_COLORYELLOW); return; } point += (power * vtime); point = min( point, 72000); vtime = (int)(point / power); #ifdef _LOG_OTHER sprintf( szBuffer, "ʹ���ǻ�֮�� %d\t�ۻ�Ч��= ����%d ����%d�� ʱ��%d�� ", ITEM_getInt( itemindex, ITEM_ID ), point, power, vtime); LogOther( CHAR_getChar( charaindex, CHAR_CDKEY), CHAR_getChar( charaindex, CHAR_NAME), szBuffer ); #endif //CHAR_setInt( charaindex, CHAR_ADDEXPPOWER, power); //CHAR_setInt( charaindex, CHAR_ADDEXPTIME,vtime*60 ); //sprintf(szBuffer, "����ѶϢ��Ŀǰ����%d ʱ��%d�롣", point, vtime*60); //CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORRED); } #endif CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXP, power); CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME,vtime*60 ); //������� BATTLE_ItemUseDelete(charaindex,haveitemindex); //sprintf(szBuffer, "ѧϰ���������������%d��", power); sprintf(szBuffer, "ѧϰ���������������%d����ʱЧʣ��%d���ӡ�", power, vtime); CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORYELLOW); }
int NPC_Util_countHaveItem( int meindex , int itemid ) { int i, count=0, itemindex; if( !CHAR_CHECKINDEX(meindex))return -1; for( i=0 ; i<CHAR_MAXITEMHAVE ; i++ ){ itemindex = CHAR_getItemIndex( meindex , i ); if( !ITEM_CHECKINDEX( itemindex)) continue; if( ITEM_getInt( meindex, ITEM_ID) == itemid ) count++; } return count; }
int MAGIC_GetArrayNo( int charaindex, int haveitemindex) { int itemindex; int magicid; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if( !ITEM_CHECKINDEX( itemindex) ) return FALSE; magicid = ITEM_getInt( itemindex, ITEM_MAGICID); return magicid; }
static void NPC_SimpleShopSetLeakLevel( int meindex ) { int i, itemindex; for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex(meindex,i); if( ITEM_CHECKINDEX(itemindex)){ ITEM_setInt(itemindex,ITEM_LEAKLEVEL, 1 ); } } }
static BOOL NPC_SimpleShopProcessSellMsg(char *msg, int shopindex, int playerindex ) { int sellwindowindex, itemtableindex,itemind, id; int price, tmpgold; char buf[64]; if(!CHAR_CHECKINDEX(shopindex)||!CHAR_CHECKINDEX(playerindex)) return -1; if( !getStringFromIndexWithDelim( msg,"|",4,buf,sizeof(buf) )){ return -1; } sellwindowindex = atoi(buf); itemtableindex = sellwindowindex + CHAR_STARTITEMARRAY; itemind = CHAR_getItemIndex(playerindex,itemtableindex ); if( ! ITEM_CHECKINDEX(itemind) ) return -1; price = ITEM_getInt( itemind, ITEM_COST ); if( price <= 0 || price > NPC_SIMPLESHOPMAXBUYPRICE ){ return -2; } price *= NPC_Util_sellRate(playerindex); CHAR_AddGold( playerindex, price ); CHAR_sendStatusString( playerindex , "P"); id = ITEM_getInt(itemind,ITEM_ID); { LogItem( CHAR_getChar( playerindex, CHAR_NAME ), /* ƽÅÒ·Â */ CHAR_getChar( playerindex, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ÔÚitemµÄlogÖÐÔö¼ÓitemÃû³Æ itemind, #else ITEM_getInt( itemind, ITEM_ID ), /* ʧÄÌ Ø© į */ #endif "Sell", CHAR_getInt( playerindex,CHAR_FLOOR), CHAR_getInt( playerindex,CHAR_X ), CHAR_getInt( playerindex,CHAR_Y ), ITEM_getChar( itemind, ITEM_UNIQUECODE), ITEM_getChar( itemind, ITEM_NAME), ITEM_getInt( itemind, ITEM_ID) ); } if( ! NPC_Util_moveItemToChar( shopindex,itemind,TRUE ) ){ return -1; } NPC_Util_RemoveItemByID(shopindex,id,FALSE); return 1; }
static void NPC_SimpleShopGetEscapedItemString( int shopindex, int cliindex, char *str ) { int i, cost, cl, imageno, itemindex; char *itemname; char tmp[1024]; char escapedname[256]; // char *oli; /* oli means onelineinfo */ str[0] = '\0'; for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex( shopindex , i ); if( ITEM_CHECKINDEX(itemindex) ){ itemname = ITEM_getChar( itemindex, ITEM_SECRETNAME ); makeEscapeString( itemname, escapedname, sizeof(escapedname)); cost = ITEM_getInt( itemindex, ITEM_COST ); cost *= NPC_Util_buyRate(cliindex); cl = ITEM_getInt( itemindex, ITEM_LEVEL ); imageno = ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER ); //oli = ITEM_getMemo( itemindex ); snprintf( tmp, sizeof(tmp), "|%s|%d|%d|%d|", escapedname, cost, cl, imageno ); strcat( str, tmp ); } } for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex( cliindex , i ); if( ITEM_CHECKINDEX(itemindex) ){ cost = ITEM_getInt( itemindex, ITEM_COST ); cost *=NPC_Util_sellRate(cliindex); snprintf( tmp, sizeof(tmp), "|%d", cost ); strcat( str, tmp ); }else{ strcat( str, "|0" ); } } }
int MAGIC_DirectUse( int charaindex, int magicid, int toindex, int itemnum ) { MAGIC_CALLFUNC func; int mp, ret, marray; int itemindex=-1; #ifdef _MAGIC_NOCAST//沉默狀態無法施法 if( CHAR_getWorkInt( charaindex, CHAR_WORKNOCAST ) > 0 ){ CHAR_talkToCli(charaindex, -1, "沉默中無法吟唱咒術", CHAR_COLORYELLOW); return FALSE; } #endif if( CHAR_getInt( charaindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER){ itemindex = CHAR_getItemIndex( charaindex, itemnum); if( !ITEM_CHECKINDEX( itemindex) ){ print("ANDY err MAGIC_DirectUse() itemindex:%d !\n", itemindex); return FALSE; } }else{ itemindex = itemnum; } marray = MAGIC_getMagicArray( magicid ); func = MAGIC_getMagicFuncPointer( MAGIC_getChar( marray, MAGIC_FUNCNAME ) ); if( (mp = ITEM_getInt( itemindex, ITEM_MAGICUSEMP )) < 0 ){ } // shan add begin if( CHAR_getInt( charaindex, CHAR_FMINDEX ) >= 1 ){ // 光精 if( CHAR_getInt( charaindex, CHAR_FMSPRITE ) == 0){ if( (marray >=0 && marray <=31) ) mp *= MP_RATE; } // 暗精 if( CHAR_getInt( charaindex, CHAR_FMSPRITE ) == 1){ if( marray >=32 && marray <=81 ) mp *= MP_RATE; } } if( func ) { ret = func( charaindex, toindex, marray, mp ); } else { ret = FALSE; } return ret; }
void ITEM_useImprecate( int charaindex, int toNo, int haveitemindex ) { int i; int battleindex, attackNo,itemindex; char *arg; char buf[256]; struct tagImprecate { char fun[256]; int intfun; }; struct tagImprecate ImList[3] ={ {"©G",BD_KIND_CURSE},{"®¦",BD_KIND_BESTOW},{"¯¬",BD_KIND_WISHES} }; if( !CHAR_CHECKINDEX( charaindex) ) return; battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); if( (attackNo = BATTLE_Index2No( battleindex, charaindex )) < 0 ){ print( "ANDY attackNo=%d\n", attackNo); return; } itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( arg == NULL ){ print( "ANDY ITEM id:%d=>arg err\n", ITEM_getInt( itemindex, ITEM_ID)); return; } for( i=0; i<3; i++) { if( strstr( arg, ImList[i].fun ) != 0 ) { char buf1[256]; int kind,powers, rounds, HealedEffect; if( NPC_Util_GetStrFromStrWithDelim( arg, ImList[i].fun, buf, sizeof( buf)) == NULL )continue; kind = ImList[i].intfun; if( getStringFromIndexWithDelim( buf,"x", 1, buf1, sizeof( buf1)) == FALSE ) continue; powers = atoi( buf1); if( getStringFromIndexWithDelim( buf,"x", 2, buf1, sizeof( buf1)) == FALSE ) continue; rounds = atoi( buf1); HealedEffect = SPR_hoshi; BATTLE_ImprecateRecovery( battleindex, attackNo, toNo, kind, powers, rounds, SPR_item3, HealedEffect ); CHAR_setItemIndex(charaindex, haveitemindex ,-1); CHAR_sendItemDataOne( charaindex, haveitemindex); ITEM_endExistItemsOne( itemindex ); break; } } }
static int NPC_SimpleShopGetItemNum( int meindex ) { int counter, i; counter = 0; for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ if( ITEM_CHECKINDEX( CHAR_getItemIndex(meindex,i) ) ){ counter++; } } return counter; }
//-------------------------------------------------------------- // ��姾�������ë�������������� //-------------------------------------------------------------- // �� ������ void ITEM_useRessurect( int charaindex, // �������м��̼������͵� int toNo, // ����ľ���м� į int haveitemindex // �����м�ʧ�� ة�� į ) { int itemindex, battleindex, attackNo, par = 0, pow = 0, ReceveEffect; char *pszP = NULL; // ʧ�� ة��ؤ�¾������� itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; //------- ������� ----------- pszP = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( strstr( pszP, "%" ) ){ // ���������ѻ�ң par = 1; } if( sscanf( pszP, "%d", &pow ) != 1 ){ // �Ϻ��̼����������¾��� pow = 0; // ��������������� } battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); attackNo = BATTLE_Index2No( battleindex, charaindex ); if( pow <= 0 ){ ReceveEffect = SPR_fukkatu3; }else if( pow <= 100 ){ ReceveEffect = SPR_fukkatu1; }else if( pow <= 300 ){ ReceveEffect = SPR_fukkatu2; }else{ ReceveEffect = SPR_fukkatu3; } // �幻 BATTLE_MultiRessurect( battleindex, attackNo, toNo, pow, par, SPR_item3, ReceveEffect ); // �� ��ʧ�� ة����������������ɧ�� BATTLE_ItemUseDelete( charaindex, haveitemindex ); }
//-------------------------------------------------------------- // µ¤À䤫¤éÉü³è¤ò»È¤Ã¤¿¾ì¹ç¤Î½è //-------------------------------------------------------------- // Àï ¤Î¾ì¹ç void ITEM_useRessurect( int charaindex, // »È¤Ã¤¿¿Í¤Î¥¤¥ó¥Ç¥Ã¥¯¥¹ int toNo, // »È¤ï¤ì¤ë¿Í¤Î ¹æ int haveitemindex // »È¤¦¿Í¤Î¥¢¥¤ ¥à¤Î ¹æ ) { int itemindex, battleindex, attackNo, par = 0, pow = 0, ReceveEffect; char *pszP = NULL; // ¥¢¥¤ ¥à¤¬¤¢¤ë¤«¤É¤¦¤« itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; //------- ¤³¤³¤«¤é½è ----------- pszP = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( strstr( pszP, "%" ) ){ // ¤³¤Î¾ì¹ç¤Ï¡ó·×»» par = 1; } if( sscanf( pszP, "%d", &pow ) != 1 ){ // ²¿¥Ý¥¤¥ó¥È²óÉü¤¹¤ë¤«¡ª pow = 0; // £°¤Î¾ì¹ç¤Ï´°Á´²óÉü } battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); attackNo = BATTLE_Index2No( battleindex, charaindex ); if( pow <= 0 ){ ReceveEffect = SPR_fukkatu3; }else if( pow <= 100 ){ ReceveEffect = SPR_fukkatu1; }else if( pow <= 300 ){ ReceveEffect = SPR_fukkatu2; }else{ ReceveEffect = SPR_fukkatu3; } // Á´°÷ BATTLE_MultiRessurect( battleindex, attackNo, toNo, pow, par, SPR_item3, ReceveEffect ); // Àï ¤Ë¥¢¥¤ ¥à¤¬¾Ã¤¨¤¿¾ì¹ç¤Î¶¦Ä̽è BATTLE_ItemUseDelete( charaindex, haveitemindex ); }