/* ================ CL_ParseFrame ================ */ void CL_ParseFrame (void) { int cmd; int len; frame_t *old; memset (&cl.frame, 0, sizeof(cl.frame)); cl.frame.serverframe = MSG_ReadLong(&net_message); cl.frame.deltaframe = MSG_ReadLong(&net_message); cl.frame.servertime = cl.frame.serverframe*100; // BIG HACK to let old demos continue to work if (cls.serverProtocol != 26) cl.surpressCount = MSG_ReadByte(&net_message); if (cl_shownet->value == 3) Com_Printf (" frame:%i delta:%i\n", cl.frame.serverframe, cl.frame.deltaframe); // If the frame is delta compressed from data that we // no longer have available, we must suck up the rest of // the frame, but not use it, then ask for a non-compressed // message if (cl.frame.deltaframe <= 0) { cl.frame.valid = true; // uncompressed frame old = NULL; cls.demowaiting = false; // we can start recording now } else { old = &cl.frames[cl.frame.deltaframe & UPDATE_MASK]; if (!old->valid) { // should never happen Com_Printf ("Delta from invalid frame (not supposed to happen!).\n"); } if (old->serverframe != cl.frame.deltaframe) { // The frame that the server did the delta from // is too old, so we can't reconstruct it properly. Com_Printf ("Delta frame too old.\n"); } else if (cl.parse_entities - old->parse_entities > MAX_PARSE_ENTITIES-128) { Com_Printf ("Delta parse_entities too old.\n"); } else { cl.frame.valid = true; // valid delta parse } } // clamp time if (cl.time > cl.frame.servertime) cl.time = cl.frame.servertime; else if (cl.time < cl.frame.servertime - 100) cl.time = cl.frame.servertime - 100; // read areabits len = MSG_ReadByte(&net_message); MSG_ReadData(&net_message, &cl.frame.areabits, len); // read playerinfo cmd = MSG_ReadByte(&net_message); SHOWNET(svc_strings[cmd]); if (cmd != svc_playerinfo) Com_Error(ERR_DROP, "CL_ParseFrame: not playerinfo"); CL_ParsePlayerstate(old, &cl.frame); // read packet entities cmd = MSG_ReadByte(&net_message); SHOWNET(svc_strings[cmd]); if (cmd != svc_packetentities) Com_Error(ERR_DROP, "CL_ParseFrame: not packetentities"); CL_ParsePacketEntities(old, &cl.frame); // save the frame off in the backup array for later delta comparisons cl.frames[cl.frame.serverframe & UPDATE_MASK] = cl.frame; if (cl.frame.valid) { // getting a valid frame message ends the connection process if (cls.state != ca_active) { cls.state = ca_active; //cl_scores_setinuse_all(false); // jitscores - clear scoreboard cl.force_refdef = true; cl.predicted_origin[0] = cl.frame.playerstate.pmove.origin[0]*0.125; cl.predicted_origin[1] = cl.frame.playerstate.pmove.origin[1]*0.125; cl.predicted_origin[2] = cl.frame.playerstate.pmove.origin[2]*0.125; VectorCopy(cl.frame.playerstate.viewangles, cl.predicted_angles); if (cls.disable_servercount != cl.servercount && cl.refresh_prepped) SCR_EndLoadingPlaque(); // get rid of loading plaque } cl.sound_prepped = true; // can start mixing ambient sounds // fire entity events CL_FireEntityEvents(&cl.frame); CL_CheckPredictionError(); } }
/* ================== CL_DeltaFrame A valid frame has been parsed. ================== */ void CL_DeltaFrame(void) { centity_t *ent; entity_state_t *state; int i, j; int framenum; // getting a valid frame message ends the connection process if (cls.state == ca_precached) set_active_state(); // set server time framenum = cl.frame.number - cl.serverdelta; cl.servertime = framenum * CL_FRAMETIME; #if USE_FPS cl.keyservertime = (framenum / cl.framediv) * BASE_FRAMETIME; #endif // rebuild the list of solid entities for this frame cl.numSolidEntities = 0; // initialize position of the player's own entity from playerstate. // this is needed in situations when player entity is invisible, but // server sends an effect referencing it's origin (such as MZ_LOGIN, etc) ent = &cl_entities[cl.frame.clientNum + 1]; Com_PlayerToEntityState(&cl.frame.ps, &ent->current); for (i = 0; i < cl.frame.numEntities; i++) { j = (cl.frame.firstEntity + i) & PARSE_ENTITIES_MASK; state = &cl.entityStates[j]; // set current and prev entity_update(state); // fire events entity_event(state->number); } if (cls.demo.recording && !cls.demo.paused && !cls.demo.seeking && CL_FRAMESYNC) { CL_EmitDemoFrame(); } if (cls.demo.playback) { // this delta has nothing to do with local viewangles, // clear it to avoid interfering with demo freelook hack VectorClear(cl.frame.ps.pmove.delta_angles); } if (cl.oldframe.ps.pmove.pm_type != cl.frame.ps.pmove.pm_type) { IN_Activate(); } player_update(&cl.oldframe, &cl.frame, 1); #if USE_FPS if (CL_FRAMESYNC) player_update(&cl.oldkeyframe, &cl.keyframe, cl.framediv); #endif CL_CheckPredictionError(); SCR_SetCrosshairColor(); }
void CL_ParseFrame(void) { int cmd; int len; frame_t *old; memset(&cl.frame, 0, sizeof(cl.frame)); cl.frame.serverframe = MSG_ReadLong(&net_message); cl.frame.deltaframe = MSG_ReadLong(&net_message); cl.frame.servertime = cl.frame.serverframe * 100; /* BIG HACK to let old demos continue to work */ if (cls.serverProtocol != 26) { cl.surpressCount = MSG_ReadByte(&net_message); } if (cl_shownet->value == 3) { Com_Printf(" frame:%i delta:%i\n", cl.frame.serverframe, cl.frame.deltaframe); } /* If the frame is delta compressed from data that we no longer have available, we must suck up the rest of the frame, but not use it, then ask for a non-compressed message */ if (cl.frame.deltaframe <= 0) { cl.frame.valid = true; /* uncompressed frame */ old = NULL; cls.demowaiting = false; /* we can start recording now */ } else { old = &cl.frames[cl.frame.deltaframe & UPDATE_MASK]; if (!old->valid) { /* should never happen */ Com_Printf("Delta from invalid frame (not supposed to happen!).\n"); } if (old->serverframe != cl.frame.deltaframe) { /* The frame that the server did the delta from is too old, so we can't reconstruct it properly. */ Com_Printf("Delta frame too old.\n"); } else if (cl.parse_entities - old->parse_entities > MAX_PARSE_ENTITIES - 128) { Com_Printf("Delta parse_entities too old.\n"); } else { cl.frame.valid = true; /* valid delta parse */ } } /* clamp time */ if (cl.time > cl.frame.servertime) { cl.time = cl.frame.servertime; } else if (cl.time < cl.frame.servertime - 100) { cl.time = cl.frame.servertime - 100; } /* read areabits */ len = MSG_ReadByte(&net_message); MSG_ReadData(&net_message, &cl.frame.areabits, len); /* read playerinfo */ cmd = MSG_ReadByte(&net_message); SHOWNET(svc_strings[cmd]); if (cmd != svc_playerinfo) { Com_Error(ERR_DROP, "CL_ParseFrame: 0x%X not playerinfo", cmd); } CL_ParsePlayerstate(old, &cl.frame); /* read packet entities */ cmd = MSG_ReadByte(&net_message); SHOWNET(svc_strings[cmd]); if (cmd != svc_packetentities) { Com_Error(ERR_DROP, "CL_ParseFrame: 0x%X not packetentities", cmd); } CL_ParsePacketEntities(old, &cl.frame); /* save the frame off in the backup array for later delta comparisons */ cl.frames[cl.frame.serverframe & UPDATE_MASK] = cl.frame; if (cl.frame.valid) { /* getting a valid frame message ends the connection process */ if (cls.state != ca_active) { cls.state = ca_active; cl.force_refdef = true; cl.predicted_origin[0] = cl.frame.playerstate.pmove.origin[0] * 0.125f; cl.predicted_origin[1] = cl.frame.playerstate.pmove.origin[1] * 0.125f; cl.predicted_origin[2] = cl.frame.playerstate.pmove.origin[2] * 0.125f; VectorCopy(cl.frame.playerstate.viewangles, cl.predicted_angles); if ((cls.disable_servercount != cl.servercount) && cl.refresh_prepped) { SCR_EndLoadingPlaque(); /* get rid of loading plaque */ } cl.sound_prepped = true; } /* fire entity events */ CL_FireEntityEvents(&cl.frame); if (!(!cl_predict->value || (cl.frame.playerstate.pmove.pm_flags & PMF_NO_PREDICTION))) { CL_CheckPredictionError(); } } }