void Jit::CompFPComp(int lhs, int rhs, u8 compare, bool allowNaN) { gpr.MapReg(MIPS_REG_FPCOND, false, true); // This means that NaN also means true, e.g. !<> or !>, etc. if (allowNaN) { CopyFPReg(XMM0, fpr.R(lhs)); CopyFPReg(XMM1, fpr.R(lhs)); CMPSS(XMM0, fpr.R(rhs), compare); CMPUNORDSS(XMM1, fpr.R(rhs)); POR(XMM0, R(XMM1)); } else { CopyFPReg(XMM0, fpr.R(lhs)); CMPSS(XMM0, fpr.R(rhs), compare); } MOVD_xmm(gpr.R(MIPS_REG_FPCOND), XMM0); }
void Jit::CompFPComp(int lhs, int rhs, u8 compare, bool allowNaN) { MOVSS(XMM0, fpr.R(lhs)); CMPSS(XMM0, fpr.R(rhs), compare); MOVSS(M(¤tMIPS->fpcond), XMM0); // This means that NaN also means true, e.g. !<> or !>, etc. if (allowNaN) { MOVSS(XMM0, fpr.R(lhs)); CMPUNORDSS(XMM0, fpr.R(rhs)); MOVSS(M(&ssCompareTemp), XMM0); MOV(32, R(EAX), M(&ssCompareTemp)); OR(32, M(¤tMIPS->fpcond), R(EAX)); } }
void Jit::CompFPComp(int lhs, int rhs, u8 compare, bool allowNaN) { gpr.MapReg(MIPS_REG_FPCOND, false, true); MOVSS(XMM0, fpr.R(lhs)); CMPSS(XMM0, fpr.R(rhs), compare); MOVD_xmm(gpr.R(MIPS_REG_FPCOND), XMM0); // This means that NaN also means true, e.g. !<> or !>, etc. if (allowNaN) { MOVSS(XMM0, fpr.R(lhs)); CMPUNORDSS(XMM0, fpr.R(rhs)); MOVD_xmm(R(EAX), XMM0); OR(32, gpr.R(MIPS_REG_FPCOND), R(EAX)); } }
void Jit::Comp_FPU2op(MIPSOpcode op) { CONDITIONAL_DISABLE; int fs = _FS; int fd = _FD; switch (op & 0x3f) { case 5: //F(fd) = fabsf(F(fs)); break; //abs fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOVSS(fpr.RX(fd), fpr.R(fs)); PAND(fpr.RX(fd), M(ssNoSignMask)); break; case 6: //F(fd) = F(fs); break; //mov if (fd != fs) { fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOVSS(fpr.RX(fd), fpr.R(fs)); } break; case 7: //F(fd) = -F(fs); break; //neg fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOVSS(fpr.RX(fd), fpr.R(fs)); PXOR(fpr.RX(fd), M(ssSignBits2)); break; case 4: //F(fd) = sqrtf(F(fs)); break; //sqrt fpr.SpillLock(fd, fs); // this probably works, just badly tested fpr.MapReg(fd, fd == fs, true); SQRTSS(fpr.RX(fd), fpr.R(fs)); break; case 13: //FsI(fd) = F(fs)>=0 ? (int)floorf(F(fs)) : (int)ceilf(F(fs)); break;//trunc.w.s { fpr.SpillLock(fs, fd); fpr.StoreFromRegister(fd); CVTTSS2SI(EAX, fpr.R(fs)); // Did we get an indefinite integer value? CMP(32, R(EAX), Imm32(0x80000000)); FixupBranch skip = J_CC(CC_NE); MOVSS(XMM0, fpr.R(fs)); XORPS(XMM1, R(XMM1)); CMPSS(XMM0, R(XMM1), CMP_LT); // At this point, -inf = 0xffffffff, inf/nan = 0x00000000. // We want -inf to be 0x80000000 inf/nan to be 0x7fffffff, so we flip those bits. MOVD_xmm(R(EAX), XMM0); XOR(32, R(EAX), Imm32(0x7fffffff)); SetJumpTarget(skip); MOV(32, fpr.R(fd), R(EAX)); } break; case 32: //F(fd) = (float)FsI(fs); break; //cvt.s.w // Store to memory so we can read it as an integer value. fpr.StoreFromRegister(fs); CVTSI2SS(XMM0, fpr.R(fs)); MOVSS(fpr.R(fd), XMM0); break; case 12: //FsI(fd) = (int)floorf(F(fs)+0.5f); break; //round.w.s case 14: //FsI(fd) = (int)ceilf (F(fs)); break; //ceil.w.s case 15: //FsI(fd) = (int)floorf(F(fs)); break; //floor.w.s case 36: //FsI(fd) = (int) F(fs); break; //cvt.w.s default: DISABLE; return; } fpr.ReleaseSpillLocks(); }
void Jit::Comp_FPU2op(MIPSOpcode op) { CONDITIONAL_DISABLE(FPU); int fs = _FS; int fd = _FD; auto execRounding = [&](void (XEmitter::*conv)(X64Reg, OpArg), int setMXCSR) { fpr.SpillLock(fd, fs); fpr.MapReg(fd, fs == fd, true); // Small optimization: 0 is our default mode anyway. if (setMXCSR == 0 && !js.hasSetRounding) { setMXCSR = -1; } if (setMXCSR != -1) { STMXCSR(MIPSSTATE_VAR(mxcsrTemp)); MOV(32, R(TEMPREG), MIPSSTATE_VAR(mxcsrTemp)); AND(32, R(TEMPREG), Imm32(~(3 << 13))); OR(32, R(TEMPREG), Imm32(setMXCSR << 13)); MOV(32, MIPSSTATE_VAR(temp), R(TEMPREG)); LDMXCSR(MIPSSTATE_VAR(temp)); } (this->*conv)(TEMPREG, fpr.R(fs)); // Did we get an indefinite integer value? CMP(32, R(TEMPREG), Imm32(0x80000000)); FixupBranch skip = J_CC(CC_NE); if (fd != fs) { CopyFPReg(fpr.RX(fd), fpr.R(fs)); } XORPS(XMM1, R(XMM1)); CMPSS(fpr.RX(fd), R(XMM1), CMP_LT); // At this point, -inf = 0xffffffff, inf/nan = 0x00000000. // We want -inf to be 0x80000000 inf/nan to be 0x7fffffff, so we flip those bits. MOVD_xmm(R(TEMPREG), fpr.RX(fd)); XOR(32, R(TEMPREG), Imm32(0x7fffffff)); SetJumpTarget(skip); MOVD_xmm(fpr.RX(fd), R(TEMPREG)); if (setMXCSR != -1) { LDMXCSR(MIPSSTATE_VAR(mxcsrTemp)); } }; switch (op & 0x3f) { case 5: //F(fd) = fabsf(F(fs)); break; //abs fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOV(PTRBITS, R(TEMPREG), ImmPtr(&ssNoSignMask[0])); if (fd != fs && fpr.IsMapped(fs)) { MOVAPS(fpr.RX(fd), MatR(TEMPREG)); ANDPS(fpr.RX(fd), fpr.R(fs)); } else { if (fd != fs) { MOVSS(fpr.RX(fd), fpr.R(fs)); } ANDPS(fpr.RX(fd), MatR(TEMPREG)); } break; case 6: //F(fd) = F(fs); break; //mov if (fd != fs) { fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); CopyFPReg(fpr.RX(fd), fpr.R(fs)); } break; case 7: //F(fd) = -F(fs); break; //neg fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOV(PTRBITS, R(TEMPREG), ImmPtr(&ssSignBits2[0])); if (fd != fs && fpr.IsMapped(fs)) { MOVAPS(fpr.RX(fd), MatR(TEMPREG)); XORPS(fpr.RX(fd), fpr.R(fs)); } else { if (fd != fs) { MOVSS(fpr.RX(fd), fpr.R(fs)); } XORPS(fpr.RX(fd), MatR(TEMPREG)); } break; case 4: //F(fd) = sqrtf(F(fs)); break; //sqrt fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); SQRTSS(fpr.RX(fd), fpr.R(fs)); break; case 13: //FsI(fd) = F(fs)>=0 ? (int)floorf(F(fs)) : (int)ceilf(F(fs)); break; //trunc.w.s execRounding(&XEmitter::CVTTSS2SI, -1); break; case 32: //F(fd) = (float)FsI(fs); break; //cvt.s.w fpr.SpillLock(fd, fs); fpr.MapReg(fd, fs == fd, true); if (fpr.IsMapped(fs)) { CVTDQ2PS(fpr.RX(fd), fpr.R(fs)); } else { // If fs was fd, we'd be in the case above since we mapped fd. MOVSS(fpr.RX(fd), fpr.R(fs)); CVTDQ2PS(fpr.RX(fd), fpr.R(fd)); } break; case 36: //FsI(fd) = (int) F(fs); break; //cvt.w.s // Uses the current rounding mode. execRounding(&XEmitter::CVTSS2SI, -1); break; case 12: //FsI(fd) = (int)floorf(F(fs)+0.5f); break; //round.w.s execRounding(&XEmitter::CVTSS2SI, 0); break; case 14: //FsI(fd) = (int)ceilf (F(fs)); break; //ceil.w.s execRounding(&XEmitter::CVTSS2SI, 2); break; case 15: //FsI(fd) = (int)floorf(F(fs)); break; //floor.w.s execRounding(&XEmitter::CVTSS2SI, 1); break; default: DISABLE; return; } fpr.ReleaseSpillLocks(); }