Esempio n. 1
0
 CONFIG_VARIABLE_INT   (gamepad_use,         gamepaduse,           2),
 CONFIG_VARIABLE_INT   (gamepad_vibrate,     gamepadvibrate,       1),
 CONFIG_VARIABLE_INT   (gamepad_weapon1,     gamepadweapon1,       2),
 CONFIG_VARIABLE_INT   (gamepad_weapon2,     gamepadweapon2,       2),
 CONFIG_VARIABLE_INT   (gamepad_weapon3,     gamepadweapon3,       2),
 CONFIG_VARIABLE_INT   (gamepad_weapon4,     gamepadweapon4,       2),
 CONFIG_VARIABLE_INT   (gamepad_weapon5,     gamepadweapon5,       2),
 CONFIG_VARIABLE_INT   (gamepad_weapon6,     gamepadweapon6,       2),
 CONFIG_VARIABLE_INT   (gamepad_weapon7,     gamepadweapon7,       2),
 CONFIG_VARIABLE_FLOAT (gamma,               gamma,                0),
 CONFIG_VARIABLE_INT   (graphicdetail,       graphicdetail,        6),
 CONFIG_VARIABLE_INT   (grid,                grid,                 1),
 CONFIG_VARIABLE_INT   (homindicator,        homindicator,         1),
 CONFIG_VARIABLE_INT   (hud,                 hud,                  1),
 CONFIG_VARIABLE_STRING(iwadfolder,          iwadfolder,           0),
 CONFIG_VARIABLE_KEY   (key_down,            key_down,             3),
 CONFIG_VARIABLE_KEY   (key_down2,           key_down2,            3),
 CONFIG_VARIABLE_KEY   (key_fire,            key_fire,             3),
 CONFIG_VARIABLE_KEY   (key_left,            key_left,             3),
 CONFIG_VARIABLE_KEY   (key_nextweapon,      key_nextweapon,       3),
 CONFIG_VARIABLE_KEY   (key_prevweapon,      key_prevweapon,       3),
 CONFIG_VARIABLE_KEY   (key_right,           key_right,            3),
 CONFIG_VARIABLE_KEY   (key_speed,           key_speed,            3),
 CONFIG_VARIABLE_KEY   (key_strafe,          key_strafe,           3),
 CONFIG_VARIABLE_KEY   (key_strafeleft,      key_strafeleft,       3),
 CONFIG_VARIABLE_KEY   (key_straferight,     key_straferight,      3),
 CONFIG_VARIABLE_KEY   (key_up,              key_up,               3),
 CONFIG_VARIABLE_KEY   (key_up2,             key_up2,              3),
 CONFIG_VARIABLE_KEY   (key_use,             key_use,              3),
 CONFIG_VARIABLE_INT   (messages,            messages,             1),
 CONFIG_VARIABLE_INT   (mirrorweapons,       mirrorweapons,        1),
Esempio n. 2
0
    //!
    // @game doom
    //
    // If non-zero, messages are displayed on the heads-up display
    // in the game ("picked up a clip", etc).  If zero, these messages
    // are not displayed.
    //

    CONFIG_VARIABLE_INT(show_messages),

    //!
    // Keyboard key to turn right.
    //

    CONFIG_VARIABLE_KEY(key_right),

    //!
    // Keyboard key to turn left.
    //

    CONFIG_VARIABLE_KEY(key_left),

    //!
    // Keyboard key to move forward.
    //

    CONFIG_VARIABLE_KEY(key_up),

    //!
    // Keyboard key to move backward.
    CONFIG_VARIABLE_INT(music_volume,      musicVolume),

    //!
    // If non-zero, messages are displayed on the heads-up display
    // in the game ("picked up a clip", etc).  If zero, these messages
    // are not displayed.
    //

    CONFIG_VARIABLE_INT(show_messages,     showMessages),

    //! 
    // Keyboard key to turn right.
    //

    CONFIG_VARIABLE_KEY(key_right,         key_right),

    //!
    // Keyboard key to turn left.
    //

    CONFIG_VARIABLE_KEY(key_left,          key_left),

    //!
    // Keyboard key to move forward.
    //

    CONFIG_VARIABLE_KEY(key_up,            key_up),

    //!
    // Keyboard key to move backward.