//! // Gamma correction level. A value of zero disables gamma // correction, while a value in the range 1-4 gives increasing // levels of gamma correction. // CONFIG_VARIABLE_INT(usegamma), //! // @game hexen // // Directory in which to store savegames. // CONFIG_VARIABLE_STRING(savedir), //! // @game hexen // // Controls whether messages are displayed in the heads-up display. // If this has a non-zero value, messages are displayed. // CONFIG_VARIABLE_INT(messageson), //! // @game strife // // Name of background flat used by view border. //
CONFIG_VARIABLE_INT (gamepad_speed, gamepadspeed, 2), CONFIG_VARIABLE_INT (gamepad_use, gamepaduse, 2), CONFIG_VARIABLE_INT (gamepad_vibrate, gamepadvibrate, 1), CONFIG_VARIABLE_INT (gamepad_weapon1, gamepadweapon1, 2), CONFIG_VARIABLE_INT (gamepad_weapon2, gamepadweapon2, 2), CONFIG_VARIABLE_INT (gamepad_weapon3, gamepadweapon3, 2), CONFIG_VARIABLE_INT (gamepad_weapon4, gamepadweapon4, 2), CONFIG_VARIABLE_INT (gamepad_weapon5, gamepadweapon5, 2), CONFIG_VARIABLE_INT (gamepad_weapon6, gamepadweapon6, 2), CONFIG_VARIABLE_INT (gamepad_weapon7, gamepadweapon7, 2), CONFIG_VARIABLE_FLOAT (gamma, gamma, 0), CONFIG_VARIABLE_INT (graphicdetail, graphicdetail, 6), CONFIG_VARIABLE_INT (grid, grid, 1), CONFIG_VARIABLE_INT (homindicator, homindicator, 1), CONFIG_VARIABLE_INT (hud, hud, 1), CONFIG_VARIABLE_STRING(iwadfolder, iwadfolder, 0), CONFIG_VARIABLE_KEY (key_down, key_down, 3), CONFIG_VARIABLE_KEY (key_down2, key_down2, 3), CONFIG_VARIABLE_KEY (key_fire, key_fire, 3), CONFIG_VARIABLE_KEY (key_left, key_left, 3), CONFIG_VARIABLE_KEY (key_nextweapon, key_nextweapon, 3), CONFIG_VARIABLE_KEY (key_prevweapon, key_prevweapon, 3), CONFIG_VARIABLE_KEY (key_right, key_right, 3), CONFIG_VARIABLE_KEY (key_speed, key_speed, 3), CONFIG_VARIABLE_KEY (key_strafe, key_strafe, 3), CONFIG_VARIABLE_KEY (key_strafeleft, key_strafeleft, 3), CONFIG_VARIABLE_KEY (key_straferight, key_straferight, 3), CONFIG_VARIABLE_KEY (key_up, key_up, 3), CONFIG_VARIABLE_KEY (key_up2, key_up2, 3), CONFIG_VARIABLE_KEY (key_use, key_use, 3), CONFIG_VARIABLE_INT (messages, messages, 1),
CONFIG_VARIABLE_INT (episode, NOVALUEALIAS ), CONFIG_VARIABLE_INT (expansion, NOVALUEALIAS ), CONFIG_VARIABLE_INT (facebackcolor, FACEBACKVALUEALIAS ), CONFIG_VARIABLE_INT (gp_analog, BOOLVALUEALIAS ), CONFIG_VARIABLE_FLOAT_PERCENT(gp_deadzone_left, NOVALUEALIAS ), CONFIG_VARIABLE_FLOAT_PERCENT(gp_deadzone_right, NOVALUEALIAS ), CONFIG_VARIABLE_INT (gp_invertyaxis, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (gp_sensitivity, NOVALUEALIAS ), CONFIG_VARIABLE_INT (gp_swapthumbsticks, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (gp_thumbsticks, NOVALUEALIAS ), CONFIG_VARIABLE_INT_PERCENT (gp_vibrate_barrels, NOVALUEALIAS ), CONFIG_VARIABLE_INT_PERCENT (gp_vibrate_damage, NOVALUEALIAS ), CONFIG_VARIABLE_INT_PERCENT (gp_vibrate_weapons, NOVALUEALIAS ), CONFIG_VARIABLE_INT (infighting, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (infiniteheight, BOOLVALUEALIAS ), CONFIG_VARIABLE_STRING (iwadfolder, NOVALUEALIAS ), CONFIG_VARIABLE_INT (m_acceleration, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (m_doubleclick_use, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (m_invertyaxis, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (m_novertical, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (m_sensitivity, NOVALUEALIAS ), CONFIG_VARIABLE_INT (messages, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (mouselook, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT_PERCENT (movebob, NOVALUEALIAS ), CONFIG_VARIABLE_STRING (playername, NOVALUEALIAS ), CONFIG_VARIABLE_INT (r_althud, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (r_berserkintensity, NOVALUEALIAS ), CONFIG_VARIABLE_INT (r_blood, BLOODVALUEALIAS ), CONFIG_VARIABLE_INT (r_bloodsplats_max, NOVALUEALIAS ), CONFIG_VARIABLE_INT (r_bloodsplats_translucency, BOOLVALUEALIAS ), CONFIG_VARIABLE_INT (r_brightmaps, BOOLVALUEALIAS ),
CONFIG_VARIABLE_INT(snd_mport, snd_mport), //! // Gamma correction level. A value of zero disables gamma // correction, while a value in the range 1-4 gives increasing // levels of gamma correction. // CONFIG_VARIABLE_INT(usegamma, usegamma), //! // Multiplayer chat macro: message to send when alt+0 is pressed. // CONFIG_VARIABLE_STRING(chatmacro0, chat_macros[0]), //! // Multiplayer chat macro: message to send when alt+1 is pressed. // CONFIG_VARIABLE_STRING(chatmacro1, chat_macros[1]), //! // Multiplayer chat macro: message to send when alt+2 is pressed. // CONFIG_VARIABLE_STRING(chatmacro2, chat_macros[2]), //! // Multiplayer chat macro: message to send when alt+3 is pressed.