Esempio n. 1
0
void AddTriangle(const std::vector<std::string> & inputParts, std::vector<std::shared_ptr<CShape>> & figures, std::vector<std::shared_ptr<sf::Shape>> & shapes)
{
	CPoint p1 = CPoint(std::stod(inputParts[1]), std::stod(inputParts[2]));
	CPoint p2 = CPoint(std::stod(inputParts[3]), std::stod(inputParts[4]));
	CPoint p3 = CPoint(std::stod(inputParts[5]), std::stod(inputParts[6]));
	std::string outlineColor = inputParts[7];
	std::string fillColor = inputParts[8];
	CTriangle triangle = CTriangle(p1, p2, p3, outlineColor, fillColor);
	sf::ConvexShape drawingTriangle;
	drawingTriangle.setFillColor(ConvertHexToRgb(fillColor));
	drawingTriangle.setOutlineColor(ConvertHexToRgb(outlineColor));
	drawingTriangle.setPointCount(3);
	drawingTriangle.setPoint(0, sf::Vector2f((float)p1.GetPosition().first, (float)p1.GetPosition().second));
	drawingTriangle.setPoint(1, sf::Vector2f((float)p2.GetPosition().first, (float)p2.GetPosition().second));
	drawingTriangle.setPoint(2, sf::Vector2f((float)p3.GetPosition().first, (float)p3.GetPosition().second));
	drawingTriangle.setOutlineThickness(3.f);
	figures.push_back(std::make_shared<CTriangle>(triangle));
	shapes.push_back(std::make_shared<sf::ConvexShape>(drawingTriangle));
}
Esempio n. 2
0
void CModelSurface::AddTriangle( int v0,int v1,int v2 ){
	_triangles.push_back( CTriangle( v0,v1,v2 ) );
	_dirty|=DIRTY_BOUNDS|DIRTY_BUFFERS;
}