Esempio n. 1
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void C_PrintCompileDate(void)
{
    int                 day, month, year, hour, minute;
    static const char   *days[] =
    {
        "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"
    };
    static const char   mths[] = "JanFebMarAprMayJunJulAugSepOctNovDec";
    static const char   *months[] =
    {
        "January", "February", "March", "April", "May", "June",
        "July", "August", "September", "October", "November", "December"
    };
    static char         mth[4];

    sscanf(__DATE__, "%3s %2d %4d", mth, &day, &year);
    sscanf(__TIME__, "%2d:%2d:%*d", &hour, &minute);
    month = (strstr(mths, mth) - mths) / 3;

    C_Printf("");
    C_Printf(" This %i-bit %s binary of %s was built on %s, %s %i, %i at %i:%02i%s\n",
        (sizeof(intptr_t) == 4 ? 32 : 64),
        "Linux",
        PACKAGE_NAMEANDVERSIONSTRING, days[dayofweek(day, month + 1, year)], months[month], day,
        year, (hour > 12 ? hour - 12 : hour), minute, (hour < 12 ? "am" : "pm"));
}
Esempio n. 2
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static int InitDriver(opl_driver_t *_driver, unsigned int port_base)
{
    // Initialize the driver.

    if (!_driver->init_func(port_base))
    {
        return 0;
    }

    // The driver was initialized okay, so we now have somewhere
    // to write to.  It doesn't mean there's an OPL chip there,
    // though.  Perform the detection sequence to make sure.
    // (it's done twice, like how Doom does it).

    driver = _driver;
    init_stage_reg_writes = 1;

    if (!OPL_Detect() || !OPL_Detect())
    {
        C_Printf(" OPL_Init: No OPL detected using '%s' driver.\n", _driver->name);
        _driver->shutdown_func();
        driver = NULL;
        return 0;
    }

    // Initialize all registers.

    OPL_InitRegisters();

    init_stage_reg_writes = 0;

    //C_Printf(" OPL_Init: Using driver '%s'.\n", driver->name);

    return 1;
}
Esempio n. 3
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//
// HU_CenterMessage
//
// haleyjd 04/27/04: rewritten to use qstring
//
void HU_CenterMessage(const char *s)
{
   static qstring qstr(128);
   int st_height = GameModeInfo->StatusBar->height;

   qstr.clear();

   // haleyjd 02/28/06: colored center message
   if(centermsg_color)
   {
      qstr += centermsg_color;
      centermsg_color = NULL;
   }
   
   qstr += s;
  
   centermessage_widget.setMessage(qstr.constPtr(),
      (SCREENWIDTH - V_FontStringWidth(hud_font, s)) / 2,
      (SCREENHEIGHT - V_FontStringHeight(hud_font, s) -
       ((scaledwindow.height == SCREENHEIGHT) ? 0 : st_height - 8)) / 2,
       leveltime + (message_timer * 35) / 1000);
   
   // print message to console also
   C_Printf("%s\n", s);
}
Esempio n. 4
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void G_LoadDefaults(void)
{
   char *temp = NULL;
   size_t len;
   DWFILE dwfile, *file = &dwfile;

   len = M_StringAlloca(&temp, 1, 18, usergamepath);

   // haleyjd 11/23/06: use basegamepath
   // haleyjd 08/29/09: allow use_doom_config override
   if(GameModeInfo->type == Game_DOOM && use_doom_config)
      psnprintf(temp, len, "%s/doom/keys.csc", userpath);
   else
      psnprintf(temp, len, "%s/keys.csc", usergamepath);

   cfg_file = estrdup(temp);

   if(access(cfg_file, R_OK))
   {
      C_Printf("keys.csc not found, using defaults\n");
      D_OpenLump(file, W_GetNumForName("KEYDEFS"));
   }
   else
      D_OpenFile(file, cfg_file, "r");

   if(!D_IsOpen(file))
      I_Error("G_LoadDefaults: couldn't open default key bindings\n");

   // haleyjd 03/08/06: test for zero length
   if(!D_IsLump(file) && D_FileLength(file) == 0)
   {
      // try the lump because the file is zero-length...
      C_Printf("keys.csc is zero length, trying KEYDEFS\n");
      D_Fclose(file);
      D_OpenLump(file, W_GetNumForName("KEYDEFS"));
      if(!D_IsOpen(file) || D_FileLength(file) == 0)
         I_Error("G_LoadDefaults: KEYDEFS lump is empty\n");
   }

   C_RunScript(file);

   D_Fclose(file);
}
Esempio n. 5
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void C_PrintSDLVersions(void)
{
    C_Printf(" Using version %i.%i.%i of %s\n",
        SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL,
#if defined(SDL20)
        "SDL2.DLL"
#else
        "libSDL.a"
#endif
        );

    C_Printf(" Using version %i.%i.%i of %s\n",
        SDL_MIXER_MAJOR_VERSION, SDL_MIXER_MINOR_VERSION, SDL_MIXER_PATCHLEVEL,
#if defined(SDL20)
        "SDL2_MIXER.DLL"
#else
        "libSDL_mixer.a"
#endif
        );
}
Esempio n. 6
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CONSOLE_COMMAND(ev_mapspecials, cf_level)
{
   for(int i = 0; i < numlines; i++)
   {
      auto action = EV_ActionForSpecial(lines[i].special);
      if(action)
      {
         C_Printf("%5d: %3d %3d %s%s\n", i, lines[i].special, lines[i].tag,
            action->name, action->minversion > 0 ? "*" : "");
      }
   }
}
Esempio n. 7
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//
// G_BindKeyToAction
//
static void G_BindKeyToAction(const char *key_name, const char *action_name)
{
   int key;
   keyaction_t *action;
   
   // get key
   if((key = G_KeyForName(key_name)) < 0)
   {
      C_Printf("unknown key '%s'\n", key_name);
      return;
   }

   // get action   
   if(!(action = G_KeyActionForName(action_name)))
   {
      C_Printf("unknown action '%s'\n", action_name);
      return;
   }

   // haleyjd 07/03/04: support multiple binding classes
   keybindings[key].bindings[action->bclass] = action;
}
Esempio n. 8
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int OPL_Init(unsigned int port_base)
{
    char *driver_name;
    int i;

    driver_name = getenv("OPL_DRIVER");

    if (driver_name != NULL)
    {
        // Search the list until we find the driver with this name.

        for (i=0; drivers[i] != NULL; ++i)
        {
            if (!strcmp(driver_name, drivers[i]->name))
            {
                if (InitDriver(drivers[i], port_base))
                {
                    return 1;
                }
                else
                {
                    C_Printf("OPL_Init: Failed to initialize "
                           "driver: '%s'.\n", driver_name);
                    return 0;
                }
            }
        }

        C_Printf("OPL_Init: unknown driver: '%s'.\n", driver_name);

        return 0;
    }
    else
    {
        return AutoSelectDriver(port_base);
    }
}
Esempio n. 9
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//
// Implements Plane_Copy(frontfloortag, frontceiltag, backfloortag, backceiltag, shareslope)
// shareslope copies w/ flags:
// 1: Front floor copied to back,   2: Back floor copied to front
// 4: Front ceil copied to back,    8: Back ceil copied to front
//
// * ExtraData: 493
// * Hexen:     118
//
static void P_copySectorSlopeParam(line_t *line)
{
   // If there's no backsector, only consider args[0] and args[1]
   for(int i = 0; i <= (line->backsector ? 3 : 1); i++)
   {
      if(line->args[i])
      {
         // If i is 2 or 3, backsector is dest, else frontsec is. If i is odd then copy to ceil
         P_copyPlane(line->args[i], i & 2 ? line->backsector : line->frontsector, i & 1);
      }
   }

   if(line->backsector)
   {
      if((line->args[4] & 3) == 1)
         line->backsector->f_slope = P_CopySlope(line->frontsector->f_slope);
      else if((line->args[4] & 3) == 2)
         line->frontsector->f_slope = P_CopySlope(line->backsector->f_slope);
      else if((line->args[4] & 3) == 3)
      {
         C_Printf(FC_ERROR "P_CopySectorSlopeParam: Plane_Copy[4] flags 1 and 2 are mutually"
            " exclusive.\n");
      }

      if((line->args[4] & 12) == 4)
         line->backsector->c_slope = P_CopySlope(line->frontsector->c_slope);
      else if((line->args[4] & 12) == 8)
         line->frontsector->c_slope = P_CopySlope(line->backsector->c_slope);
      else if((line->args[4] & 12) == 12)
      {
         C_Printf(FC_ERROR "P_CopySectorSlopeParam: Plane_Copy[4] flags 4 and 8 are mutually"
            " exclusive.\n");
      }
   }

   line->special = 0;
}
Esempio n. 10
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//
// ev_mapsectorspecs
//
// List out all the sector specials in use on the current map
//
CONSOLE_COMMAND(ev_mapsectorspecs, cf_level)
{
   for(int i = 0; i < numsectors; i++)
   {
      sector_t *sec = &sectors[i];

      if(!sec->special)
         continue;

      bool isgen = EV_IsGenSectorSpecial(sec->special);
      auto bind  = EV_BindingForSectorSpecial(sec->special);

      C_Printf("%5d: %5d %3d (%s type)\n", i, sec->special, sec->tag, 
               (isgen || bind) ? "known" : "unknown");
   }
}
Esempio n. 11
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static int AutoSelectDriver(unsigned int port_base)
{
    int i;

    for (i=0; drivers[i] != NULL; ++i)
    {
        if (InitDriver(drivers[i], port_base))
        {
            return 1;
        }
    }

    C_Printf("OPL_Init: Failed to find a working driver.\n");

    return 0;
}
Esempio n. 12
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//
// G_BindResponder
//
// Responder for widget
//
bool G_BindResponder(event_t *ev)
{
   keyaction_t *action;
   
   if(ev->type != ev_keydown)
      return false;

   // do not index out of bounds
   if(ev->data1 >= NUM_KEYS)
      return false;
   
   // got a key - close box
   MN_PopWidget();

   if(action_menu_toggle) // cancel
   {
      action_menu_toggle = false;
      return true;
   }
   
   if(!(action = G_KeyActionForName(binding_action)))
   {
      C_Printf(FC_ERROR "unknown action '%s'\n", binding_action);
      return true;
   }

   // bind new key to action, if it is not already bound -- if it is,
   // remove it
   
   if(keybindings[ev->data1].bindings[action->bclass] != action)
      keybindings[ev->data1].bindings[action->bclass] = action;
   else
      keybindings[ev->data1].bindings[action->bclass] = NULL;

   // haleyjd 10/16/05: clear state of action involved
   keybindings[ev->data1].keydown[action->bclass] = false;
   if(action->type == at_variable)
      *(action->value.variable) = 0;
   
   return true;
}
Esempio n. 13
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//
// G_BindResponder
//
// Responder for widget
//
static bool G_BindResponder(event_t *ev, int mnaction)
{
   keyaction_t *action;
   
   if(ev->type != ev_keydown)
      return false;

   // do not index out of bounds
   if(ev->data1 >= NUMKEYS)
      return false;
   
   // got a key - close box
   MN_PopWidget();

   if(mnaction == ka_menu_toggle) // cancel
      return true;
   
   if(!(action = G_KeyActionForName(binding_action)))
   {
      C_Printf(FC_ERROR "unknown action '%s'\n", binding_action);
      return true;
   }

   // bind new key to action, if it is not already bound -- if it is,
   // remove it
   
   if(keybindings[ev->data1].bindings[action->bclass] != action)
      keybindings[ev->data1].bindings[action->bclass] = action;
   else
      keybindings[ev->data1].bindings[action->bclass] = NULL;

   // haleyjd 10/16/05: clear state of action involved
   bool wasdown = keybindings[ev->data1].keydown[action->bclass];
   keybindings[ev->data1].keydown[action->bclass] = false;
   if(wasdown)
      --gGameKeyCount[action->bclass][action->num];
   
   return true;
}
Esempio n. 14
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void G_SaveDefaults(void)
{
   FILE *file;
   int i, j;

   if(!cfg_file)         // check defaults have been loaded
      return;
   
   if(!(file = fopen(cfg_file, "w")))
   {
      C_Printf(FC_ERROR"Couldn't open keys.csc for write access.\n");
      return;
   }

  // write key bindings

   for(i = 0; i < NUM_KEYS; ++i)
   {
      // haleyjd 07/03/04: support multiple binding classes
      for(j = 0; j < NUMKEYACTIONCLASSES; ++j)
      {
         if(keybindings[i].bindings[j])
         {
            const char *keyname = keybindings[i].name;

            // haleyjd 07/10/09: semicolon requires special treatment.
            if(keyname[0] == ';')
               keyname = "\";\"";

            fprintf(file, "bind %s \"%s\"\n",
                    keyname,
                    keybindings[i].bindings[j]->name);
         }
      }
   }
   
   fclose(file);
}
Esempio n. 15
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//
// P_SpawnSlope_Line
//
// Creates one or more slopes based on the given line type and front/back
// sectors.
//
void P_SpawnSlope_Line(int linenum, int staticFn)
{
   line_t *line = lines + linenum;
   v3float_t origin, point;
   v2float_t direction;
   float dz, extent;

   bool frontfloor = false, backfloor = false, 
        frontceil  = false, backceil  = false;

   P_getSlopeProps(staticFn, frontfloor, backfloor, frontceil, backceil,
                   line->args);
   
   // SoM: We don't need the line to retain its special type
   line->special = 0;

   if(!(frontfloor || backfloor || frontceil || backceil) &&
      staticFn != EV_STATIC_SLOPE_PARAM)  // don't scream on trivial Plane_Align
   {
      C_Printf(FC_ERROR "P_SpawnSlope_Line: called with non-slope line special.");
      return;
   }

   if(!line->backsector)
   {
      C_Printf(FC_ERROR "P_SpawnSlope_Line: used on one-sided line.");
      return;
   }

   origin.x = (line->v2->fx + line->v1->fx) * 0.5f;
   origin.y = (line->v2->fy + line->v1->fy) * 0.5f;

   if(frontfloor || frontceil)
   {
      // Do the front sector
      direction.x = line->nx;
      direction.y = line->ny;

      extent = P_GetExtent(line->frontsector, line, &origin, &direction);

      if(extent < 0.0f)
      {
         C_Printf(FC_ERROR "P_SpawnSlope_Line: no frontsector extent for line %d\n", linenum);
         return;
      }

      // reposition the origin according to the extent
      point.x = origin.x + direction.x * extent;
      point.y = origin.y + direction.y * extent;
      direction.x = -direction.x;
      direction.y = -direction.y;

      if(frontfloor)
      {
         point.z = line->frontsector->floorheightf;
         dz = (line->backsector->floorheightf - point.z) / extent;

         line->frontsector->f_slope = P_MakeSlope(&point, &direction, dz, false);
      }
      if(frontceil)
      {
         point.z = line->frontsector->ceilingheightf;
         dz = (line->backsector->ceilingheightf - point.z) / extent;

         line->frontsector->c_slope = P_MakeSlope(&point, &direction, dz, true);
      }
   }

   if(backfloor || backceil)
   {
      // Backsector
      direction.x = -line->nx;
      direction.y = -line->ny;

      extent = P_GetExtent(line->backsector, line, &origin, &direction);

      if(extent < 0.0f)
      {
         C_Printf(FC_ERROR "P_SpawnSlope_Line: no backsector extent for line %d\n", linenum);
         return;
      }

      // reposition the origin according to the extent
      point.x = origin.x + direction.x * extent;
      point.y = origin.y + direction.y * extent;
      direction.x = -direction.x;
      direction.y = -direction.y;

      if(backfloor)
      {
         point.z = line->backsector->floorheightf;
         dz = (line->frontsector->floorheightf - point.z) / extent;

         line->backsector->f_slope = P_MakeSlope(&point, &direction, dz, false);
      }
      if(backceil)
      {
         point.z = line->backsector->ceilingheightf;
         dz = (line->frontsector->ceilingheightf - point.z) / extent;

         line->backsector->c_slope = P_MakeSlope(&point, &direction, dz, true);
      }
   }

   /*
   // haleyjd: what's this?? inconsequential.
   if(!line->tag)
      return;
   */
}
Esempio n. 16
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static void R_RenderLinkedPortal(pwindow_t *window)
{
   fixed_t lastx, lasty, lastz;
   float   lastxf, lastyf, lastzf;
   portal_t *portal = window->portal;

   // ioanch 20160123: keep track of window
   portalrender.curwindow = window;

   if(portal->type != R_LINKED || window->maxx < window->minx)
      return;

   // haleyjd: temporary debug
   if(portal->tainted > 6)
   {
      if(showtainted)
         R_ShowTainted(window);         

      portal->tainted++;
      C_Printf(FC_ERROR "Refused to draw portal (line=%i) (t=%d)", 
               portal->data.link.maker, portal->tainted);
      return;
   } 

#ifdef RANGECHECK
   for(int i = 0; i < video.width; i++)
   {
      if(window->bottom[i] > window->top[i] && (window->bottom[i] < -1 
         || window->bottom[i] > viewwindow.height || window->top[i] < -1 
         || window->top[i] > viewwindow.height))
      {
         I_Error("R_RenderAnchoredPortal: clipping array contained invalid "
                 "information:\n" 
                 "   x:%i, ytop:%f, ybottom:%f\n", 
                 i, window->top[i], window->bottom[i]);
      }
   }
#endif
   
   if(!R_SetupPortalClipsegs(window->minx, window->maxx, window->top, window->bottom))
      return;

   R_ClearSlopeMark(window->minx, window->maxx, window->type);

   // haleyjd: temporary debug
   portal->tainted++;

   floorclip   = window->bottom;
   ceilingclip = window->top;

   R_ClearOverlayClips();
   
   portalrender.minx = window->minx;
   portalrender.maxx = window->maxx;

   ++validcount;
   R_SetMaskedSilhouette(ceilingclip, floorclip);

   lastx  = viewx;
   lasty  = viewy;
   lastz  = viewz;
   lastxf = view.x;
   lastyf = view.y;
   lastzf = view.z;

   // SoM 3/10/2005: Use the coordinates stored in the portal struct
   viewx  = window->vx + portal->data.link.deltax;
   viewy  = window->vy + portal->data.link.deltay;
   viewz  = window->vz + portal->data.link.deltaz;
   view.x = M_FixedToFloat(viewx);
   view.y = M_FixedToFloat(viewy);
   view.z = M_FixedToFloat(viewz);

   R_IncrementFrameid();
   R_RenderBSPNode(numnodes - 1);

   // Only push the overlay if this is the head window
   R_PushPost(true, window->head == window ? window->portal->poverlay : NULL);

   floorclip = floorcliparray;
   ceilingclip = ceilingcliparray;

   viewx  = lastx;
   viewy  = lasty;
   viewz  = lastz;
   view.x = lastxf;
   view.y = lastyf;
   view.z = lastzf;

   if(window->child)
      R_RenderLinkedPortal(window->child);
}
Esempio n. 17
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void R_ProjectSprite (mobj_t* thing)
{
  fixed_t   gzt;               // killough 3/27/98
  fixed_t   tx;
  fixed_t   xscale;
  int       x1;
  int       x2;
  spritedef_t   *sprdef;
  spriteframe_t *sprframe;
  int       lump;
  boolean   flip;
  vissprite_t *vis;
  fixed_t   iscale;
  int heightsec;      // killough 3/27/98

  // transform the origin point
  fixed_t tr_x = thing->x - viewx;
  fixed_t tr_y = thing->y - viewy;

  fixed_t gxt = FixedMul(tr_x,viewcos);
  fixed_t gyt = -FixedMul(tr_y,viewsin);

  fixed_t tz = gxt-gyt;

  // thing is behind view plane?
  if (tz < MINZ)
    return;

  // sf: dont draw the object we are viewing through
  // client movement prediction - we can be viewing from player position
  // but outside the body as well

  if(thing == viewobj)
    return;
  
  xscale = FixedDiv(projection, tz);

  gxt = -FixedMul(tr_x,viewsin);
  gyt = FixedMul(tr_y,viewcos);
  tx = -(gyt+gxt);

  // too far off the side?
  if (abs(tx)>(tz<<2))
    return;

    // decide which patch to use for sprite relative to player
  if ((unsigned) thing->sprite >= numsprites)
    {
      C_Printf ("R_ProjectSprite: invalid sprite number %i\n", thing->sprite);
      C_SetConsole();
      return;
    }

  sprdef = &sprites[thing->sprite];

  if ((thing->frame&FF_FRAMEMASK) >= sprdef->numframes)
    I_Error ("R_ProjectSprite:invalid frame %i for sprite %s",
             thing->frame & FF_FRAMEMASK, spritelist[thing->sprite]);

  sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK];

  if (sprframe->rotate)
    {
      // choose a different rotation based on player view
      angle_t ang = R_PointToAngle(thing->x, thing->y);
      unsigned rot = (ang-thing->angle+(unsigned)(ANG45/2)*9)>>29;
      lump = sprframe->lump[rot];
      flip = (boolean) sprframe->flip[rot];
    }