void VSCMainWindows::SetupConnections() { connect(m_pMainArea, SIGNAL(tabCloseRequested(int)), this, SLOT(MainCloseTab(int))); connect(m_pDeviceList, SIGNAL(SurveillanceClicked()), this, SLOT(AddSurveillance())); connect(m_pDeviceList, SIGNAL(CameraAddClicked()), this, SLOT(AddCamera())); connect(m_pDeviceList, SIGNAL(PlaybackClicked()), this, SLOT(AddPlayback())); connect(m_pDeviceList, SIGNAL(SearchClicked()), this, SLOT(Search())); connect(m_pDeviceList, SIGNAL(RecorderClicked()), this, SLOT(AddRecorder())); connect(m_pDeviceList, SIGNAL(SiteAddClicked()), this, SLOT(AddSite())); connect(m_pDeviceList, SIGNAL(CameraEditClicked(int)), this, SLOT(EditCamera(int))); connect(m_pDeviceList, SIGNAL(CameraDeleteClicked(int)), this, SLOT(DeleteCamera(int))); connect(m_pDeviceList, SIGNAL(SiteEditClicked(int)), this, SLOT(EditSite(int))); connect(m_pDeviceList, SIGNAL(SiteDeleteClicked(int)), this, SLOT(DeleteSite(int))); /* Disk edit */ connect(m_pDeviceList, SIGNAL(DiskEditClicked()), this, SLOT(EditDisk())); //connect(this, SIGNAL(CameraDeleted()), m_pDeviceList, SLOT(CameraTreeUpdated())); connect(m_pToolBar->ui.pbFullScreen, SIGNAL(clicked()), this, SLOT(SetFullScreen())); connect(m_pToolBar->ui.pbAbout, SIGNAL(clicked()), this, SLOT(about())); connect(m_pToolBar->ui.pbAlarm, SIGNAL(clicked()), this, SLOT(AddEvent())); connect(m_pToolBar->ui.pbSetting, SIGNAL(clicked()), this, SLOT(Setting())); connect(m_pEventThread, SIGNAL(EventNotifyNoParam()), m_pToolBar, SLOT(NewAlarm())); }
void VSCDeviceList::SetupConnections() { connect(ui.pbSurveillance, SIGNAL(clicked()), this, SLOT(SurveillanceClick())); connect(ui.pbCamera, SIGNAL(clicked()), this, SLOT(CameraAddClick())); connect(ui.pbEmap, SIGNAL(clicked()), this, SLOT(EmapClick())); connect(ui.pbDmining, SIGNAL(clicked()), this, SLOT(DminingClick())); connect(ui.pbSearch, SIGNAL(clicked()), this, SLOT(SearchClick())); connect(ui.pbRecorder, SIGNAL(clicked()), this, SLOT(RecorderClick())); connect(ui.pbVIPC, SIGNAL(clicked()), this, SLOT(VIPCAddClick())); connect(ui.treeWidget, SIGNAL(CameraAddClicked()), this, SIGNAL(CameraAddClicked())); connect(ui.treeWidget, SIGNAL(CameraEditClicked(int)), this, SIGNAL(CameraEditClicked(int))); connect(ui.treeWidget, SIGNAL(CameraDeleteClicked(int)), this, SIGNAL(CameraDeleteClicked(int))); connect(ui.treeWidget, SIGNAL(StartRecordAllClicked()), this, SLOT(StartRecordAll())); connect(ui.treeWidget, SIGNAL(StopRecordAllClicked()), this, SLOT(StopRecordAll())); connect(ui.treeWidget, SIGNAL(StartHdfsRecordAllClicked()), this, SLOT(StartHdfsRecordAll())); connect(ui.treeWidget, SIGNAL(StopHdfsRecordAllClicked()), this, SLOT(StopHdfsRecordAll())); /* VIPC */ connect(ui.treeWidget, SIGNAL(VIPCAddClicked()), this, SIGNAL(VIPCAddClicked())); connect(ui.treeWidget, SIGNAL(VIPCEditClicked(int)), this, SIGNAL(VIPCEditClicked(int))); connect(ui.treeWidget, SIGNAL(VIPCDeleteClicked(int)), this, SIGNAL(VIPCDeleteClicked(int))); /* View */ connect(ui.treeWidget, SIGNAL(ViewDeleteClicked(int)), this, SIGNAL(ViewDeleteClicked(int))); connect(ui.treeWidget, SIGNAL(DiskEditClicked()), this, SIGNAL(DiskEditClicked())); connect(ui.pbTrash, SIGNAL(CameraDeleted()), this, SLOT(CameraTreeUpdated())); /* Group */ connect(ui.treeWidget, SIGNAL(VGroupAddClicked()), this, SIGNAL(VGroupAddClicked())); connect(ui.treeWidget, SIGNAL(VGroupEditClicked(int)), this, SIGNAL(VGroupEditClicked(int))); connect(ui.treeWidget, SIGNAL(VGroupDeleteClicked(int)), this, SIGNAL(VGroupDeleteClicked(int))); connect(ui.treeWidget, SIGNAL(VGroupMapClicked()), this, SIGNAL(VGroupMapClicked())); /* VMS */ connect(ui.treeWidget, SIGNAL(VMSDeleteClicked(int)), this, SIGNAL(VMSDeleteClicked(int))); }
void VSCMainWindows::SetupConnections() { connect(m_pMainArea, SIGNAL(tabCloseRequested(int)), this, SLOT(MainCloseTab(int))); connect(m_pDeviceList, SIGNAL(SurveillanceClicked()), this, SLOT(AddSurveillance())); connect(m_pDeviceList, SIGNAL(CameraAddClicked()), this, SLOT(AddCamera())); connect(m_pDeviceList, SIGNAL(SearchClicked()), this, SLOT(Search())); connect(m_pDeviceList, SIGNAL(CameraEditClicked(int)), this, SLOT(EditCamera(int))); connect(m_pDeviceList, SIGNAL(CameraDeleteClicked(int)), this, SLOT(DeleteCamera(int))); connect(this, SIGNAL(CameraDeleted()), m_pDeviceList, SLOT(CameraTreeUpdated())); }
void VSCMainWindows::SetupConnections() { connect(m_pMainArea, SIGNAL(tabCloseRequested(int)), this, SLOT(MainCloseTab(int))); connect(m_pDeviceList, SIGNAL(SurveillanceClicked()), this, SLOT(AddSurveillance())); connect(m_pDeviceList, SIGNAL(CameraAddClicked()), this, SLOT(AddCamera())); connect(m_pDeviceList, SIGNAL(EmapClicked()), this, SLOT(AddEmap())); connect(m_pDeviceList, SIGNAL(DminingClicked()), this, SLOT(AddDmining())); connect(m_pDeviceList, SIGNAL(SearchClicked()), this, SLOT(Search())); connect(m_pDeviceList, SIGNAL(RecorderClicked()), this, SLOT(AddRecorder())); connect(m_pDeviceList, SIGNAL(CameraEditClicked(int)), this, SLOT(EditCamera(int))); connect(m_pDeviceList, SIGNAL(CameraDeleteClicked(int)), this, SLOT(DeleteCamera(int))); /* VIPC */ connect(m_pDeviceList, SIGNAL(VIPCAddClicked()), this, SLOT(AddVIPC())); connect(m_pDeviceList, SIGNAL(VIPCEditClicked(int)), this, SLOT(EditVIPC(int))); connect(m_pDeviceList, SIGNAL(VIPCDeleteClicked(int)), this, SLOT(DeleteVIPC(int))); /* Camera Group */ connect(m_pDeviceList, SIGNAL(VGroupAddClicked()), this, SLOT(AddVGroup())); connect(m_pDeviceList, SIGNAL(VGroupEditClicked(int)), this, SLOT(EditVGroup(int))); connect(m_pDeviceList, SIGNAL(VGroupDeleteClicked(int)), this, SLOT(DeleteVGroup(int))); connect(m_pDeviceList, SIGNAL(VGroupMapClicked()), this, SLOT(MapVGroup())); /* Disk edit */ connect(m_pDeviceList, SIGNAL(DiskEditClicked()), this, SLOT(EditDisk())); /* View */ connect(m_pDeviceList, SIGNAL(ViewDeleteClicked(int)), this, SLOT(DeleteView(int))); /* VMS */ connect(m_pDeviceList, SIGNAL(VMSDeleteClicked(int)), this, SLOT(DeleteVMS(int))); //connect(this, SIGNAL(CameraDeleted()), m_pDeviceList, SLOT(CameraTreeUpdated())); connect(m_pToolBar->ui.pbFullScreen, SIGNAL(clicked()), this, SLOT(SetFullScreen())); connect(m_pToolBar->ui.pbAbout, SIGNAL(clicked()), this, SLOT(about())); connect(m_pToolBar->ui.pbAlarm, SIGNAL(clicked()), this, SLOT(AddEvent())); connect(m_pToolBar->ui.pbSetting, SIGNAL(clicked()), this, SLOT(Setting())); connect(m_pToolBar->ui.pbUser, SIGNAL(clicked()), this, SLOT(UserStatus())); connect(m_pEventThread, SIGNAL(EventNotifyNoParam()), m_pToolBar, SLOT(NewAlarm())); }
void VSCDeviceTree::CameraAddClick() { VDC_DEBUG( "%s \n",__FUNCTION__); emit CameraAddClicked(); return; }
void VSCDeviceList::CameraAddClick() { emit CameraAddClicked(); return; }