Esempio n. 1
0
/*============================================================================*/
int Snd_init_dev()
	{
	int whoami;
	S_fd_snddev = -1;

	S_son_pid = 0;


	if(access(S_snddev,W_OK) != 0)
		{	
		perror("No access to sound device");
		return EXIT_FAILURE;
		}

	S_fd_snddev = open(S_snddev,O_WRONLY);

	if(S_fd_snddev < 0)
		{	
		fprintf(stderr,"int_snddev: Cannot open sound device \n");
		return EXIT_FAILURE;
		}
		
	close(S_fd_snddev);

	if(pipe(S_fd_pipe) < 0)
		{	
		fprintf(stderr,"Cannot create pipe for sound control \n");
		return EXIT_FAILURE;
		}

	/* now setup 2nd process for writing the data... */
	if((whoami = fork()) < 0)
		{	
		fprintf(stderr,"Cannot fork sound driver\n");
		return EXIT_FAILURE;
		}
		
	if(whoami != 0)	/* successfully created son */
		{	
		close(S_fd_pipe[0]);	/* close end for reading */
		S_son_pid = whoami;
		return EXIT_SUCCESS;
		}
		
		/* Here is the code for the son... */
		{
		int sound_num,ch,i;
		struct timeval tval = {0L,0L};
		fd_set readfds,dsp;

		Mix mix;
		
		int frag, fragsize;

		Channel *chan = (Channel*)malloc( sizeof(Channel)*S_num_channels );

		for (i=0; i<S_num_channels; i++)
			Chan_reset( chan+i );
			
		S_fd_snddev = open(S_snddev,O_WRONLY );
		if(S_fd_snddev < 0)
			{	
			perror("Cannot open sound device: ");
			exit(1);
			}

		frag = FRAG_SPEC; /*defined in soundIt.h */
		
 		ioctl(S_fd_snddev, SNDCTL_DSP_SETFRAGMENT, &frag);
 
		if ( ioctl(S_fd_snddev,SNDCTL_DSP_SPEED, &S_playback_freq)==-1 )
			perror("Sound driver ioctl ");

		fragsize=0;
		if ( ioctl(S_fd_snddev,SNDCTL_DSP_GETBLKSIZE, &fragsize)==-1 ) 
			perror("Sound driver ioctl ");
			
		/* printf("after: block size: %d \n",fragsize); */

		/* init mixer object*/
		Mix_alloc( &mix, fragsize );

		close(S_fd_pipe[1]);	/* close end for writing */

		FD_ZERO(&dsp); 
		FD_SET(S_fd_snddev, &dsp);
		
		FD_ZERO(&readfds); 
		FD_SET(S_fd_pipe[0], &readfds);
		
		printf("soundIt library v"SOUNDIT_VERS" initialized.\n");
		
		for(;;)
			{
			FD_SET(S_fd_pipe[0], &readfds);
			tval.tv_sec=0L;
			tval.tv_usec=0L;
			select(S_fd_pipe[0]+1, &readfds,NULL,NULL,&tval);

			if (FD_ISSET(S_fd_pipe[0], &readfds))
				{
				if (read(S_fd_pipe[0], &sound_num, sizeof(int))==0)
					break;

				read(S_fd_pipe[0], &ch, sizeof(int));

				/* printf("chan=%d snd=%d len=%d \n", ch, sound_num, S_sounds[sound_num].len ); */
				Chan_assign( &(chan[ch]), &(S_sounds[sound_num]) );
				}
			
			Chan_mixAll(&mix,chan);
			write(S_fd_snddev, mix.Vclippedbuf, fragsize );
			}

		Mix_dealloc( &mix );			
		printf("soundIt process exiting..\n");
		close(S_fd_pipe[0]);
		close(S_fd_pipe[1]);
		exit (0);
		} /*end of child process */
	}
Esempio n. 2
0
//
// Snd init dev
//
int Snd_init_dev()
{
  int whoami;
  S_fd_snddev = -1;

  S_son_pid = 0;


  if(access(S_snddev,W_OK) != 0)
    {	
      perror("No access to sound device");
      return EXIT_FAILURE;
    }

  S_fd_snddev = open(S_snddev,O_WRONLY);

  if(S_fd_snddev < 0)
    {	
      fprintf(stderr,"int_snddev: Cannot open sound device \n");
      return EXIT_FAILURE;
    }
		
  close(S_fd_snddev);

  if(pipe(S_fd_pipe) < 0)
    {	
      fprintf(stderr,"Cannot create pipe for sound control \n");
      return EXIT_FAILURE;
    }


  if((whoami = fork()) < 0)
    {	
      fprintf(stderr,"Cannot fork sound driver\n");
      return EXIT_FAILURE;
    }
		
  if(whoami != 0)	
    {	
      close(S_fd_pipe[0]);
      S_son_pid = whoami;
      return EXIT_SUCCESS;
    }
		
  /* Here is the code for the son... */
  {
    int sound_num,ch,i;
    struct timeval tval = {0L,0L};
    fd_set readfds,dsp;

    Mix mix;
		
    int frag, fragsize;

    Channel *chan = (Channel*)malloc( sizeof(Channel)*S_num_channels );

    for (i=0; i<S_num_channels; i++)
      Chan_reset( chan+i );
			
    S_fd_snddev = open(S_snddev,O_WRONLY );
    if(S_fd_snddev < 0)
      {	
	perror("Cannot open sound device: ");
	exit(1);
      }

    frag = FRAG_SPEC; 
		
    ioctl(S_fd_snddev, SNDCTL_DSP_SETFRAGMENT, &frag);
 
    if ( ioctl(S_fd_snddev,SNDCTL_DSP_SPEED, &S_playback_freq)==-1 )
      perror("Sound driver ioctl ");

    fragsize=0;
    if ( ioctl(S_fd_snddev,SNDCTL_DSP_GETBLKSIZE, &fragsize)==-1 ) 
      perror("Sound driver ioctl ");
			
    // init mixer
    Mix_alloc( &mix, fragsize );

    close(S_fd_pipe[1]);	

    FD_ZERO(&dsp); 
    FD_SET(S_fd_snddev, &dsp);
		
    FD_ZERO(&readfds); 
    FD_SET(S_fd_pipe[0], &readfds);
		
    printf("Sound driver initialized.\n");
		
    for(;;)
      {
	FD_SET(S_fd_pipe[0], &readfds);
	tval.tv_sec=0L;
	tval.tv_usec=0L;
	select(S_fd_pipe[0]+1, &readfds,NULL,NULL,&tval);

	if (FD_ISSET(S_fd_pipe[0], &readfds))
	  {
	    if (read(S_fd_pipe[0], &sound_num, sizeof(int))==0)
	      break;

	    read(S_fd_pipe[0], &ch, sizeof(int));

	    /* printf("chan=%d snd=%d len=%d \n", ch, sound_num, S_sounds[sound_num].len ); */
	    /* Find free channel for sample */
	    if(ch == -1) {
	      printf("Reset %d\n", sound_num);
	      Chan_resetSound(chan, sound_num);
	    } else
	      for(i = 0; i < S_num_channels; i++ ){
		if (chan[i].Vleft==0){
		  Chan_assign( &(chan[i]), &(S_sounds[sound_num]), sound_num );
		  break;
		}
	      } 

	  }
			
	Chan_mixAll(&mix,chan);
	write(S_fd_snddev, mix.Vclippedbuf, fragsize );
      }

    Mix_dealloc( &mix );			
    printf("Sound process exiting..\n");
    close(S_fd_pipe[0]);
    close(S_fd_pipe[1]);
    exit (0);
  } 

} // end of the function