Esempio n. 1
0
PassRefPtr<Scene> SceneBuilder::build()
{
    m_currentLayer = nullptr;
    int32_t threshold = m_currentRasterizerTracingThreshold;
    m_currentRasterizerTracingThreshold = 0;
    RefPtr<Scene> scene = Scene::create(std::move(m_rootLayer), threshold);
    ClearDartWrapper();
    return scene.release();
}
Esempio n. 2
0
PassRefPtr<Drawable> PictureRecorder::endRecordingAsDrawable()
{
    if (!isRecording())
        return nullptr;
    RefPtr<Drawable> drawable = Drawable::create(
        adoptRef(m_pictureRecorder.endRecordingAsDrawable()));
    m_canvas->clearSkCanvas();
    m_canvas->ClearDartWrapper();
    m_canvas = nullptr;
    ClearDartWrapper();
    return drawable.release();
}
Esempio n. 3
0
PassRefPtr<Picture> PictureRecorder::endRecording()
{
    if (!isRecording())
        return nullptr;
    RefPtr<Picture> picture = Picture::create(
        adoptRef(m_pictureRecorder.endRecording()));
    m_canvas->clearSkCanvas();
    m_canvas->ClearDartWrapper();
    m_canvas = nullptr;
    ClearDartWrapper();
    return picture.release();
}
Esempio n. 4
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void Scene::dispose() {
  ClearDartWrapper();
}