void ClassicUISuspend(void* arg) { FcitxClassicUI* classicui = (FcitxClassicUI*) arg; classicui->isSuspend = true; CloseInputWindowInternal(classicui->inputWindow); CloseMainWindow(classicui->mainWindow); ReleaseTrayWindow(classicui->trayWindow); }
static void ClassicUICloseInputWindow(void *arg) { FcitxClassicUI* classicui = (FcitxClassicUI*) arg; CloseInputWindowInternal(classicui->inputWindow); }
static void LightUICloseInputWindow(void *arg) { FcitxLightUI* lightui = (FcitxLightUI*) arg; CloseInputWindowInternal(lightui->inputWindow); }