void GraphicalSummaryWnd::MakeSummaries(int log_id) {
    m_summaries.clear();
    if (!CombatLogAvailable(log_id)) {
        ErrorLogger() << "CombatReportWnd::CombatReportPrivate::MakeSummaries: Could not find log: " << log_id;
    } else {
        const CombatLog& log = GetCombatLog(log_id);
        for (std::set<int>::const_iterator it = log.object_ids.begin(); it != log.object_ids.end(); ++it) {
            int object_id = *it;
            if (object_id < 0)
                continue;   // fighters and invalid objects
            TemporaryPtr<UniverseObject> object = GetUniverseObject(object_id);
            if (!object) {
                ErrorLogger() << "GraphicalSummaryWnd::MakeSummaries couldn't find object with id: " << object_id;
                continue;
            }

            int owner_id = object->Owner();
            if (m_summaries.find(owner_id) == m_summaries.end())
                m_summaries[owner_id] = CombatSummary(owner_id);

            std::map<int, CombatParticipantState>::const_iterator map_it = log.participant_states.find(object_id);
            if (map_it != log.participant_states.end()) {
                m_summaries[owner_id].AddUnit(object_id, map_it->second);
            } else {
                ErrorLogger() << "Participant state missing from log. Object id: " << object_id << " log id: " << log_id;
            }
        }

        for (std::map<int, CombatSummary>::iterator it = m_summaries.begin(); it != m_summaries.end(); ++it) {
            DebugLogger() << "MakeSummaries: empire " << it->first
                          << " total health: " << it->second.total_current_health
                          << " max health: " << it->second.total_max_health
                          << " units: " << it->second.unit_summaries.size();
        }
    }

    GenerateGraph();
}
void GraphicalSummaryWnd::MakeSummaries(int log_id) {
    m_summaries.clear();
    if(!CombatLogAvailable(log_id)) {
        ErrorLogger() << "CombatReportWnd::CombatReportPrivate::MakeSummaries: Could not find log: " << log_id;
    } else {
        const CombatLog& log = GetCombatLog(log_id);
        for( std::set<int>::const_iterator it = log.object_ids.begin(); it != log.object_ids.end(); ++it) {
            TemporaryPtr<UniverseObject> object = Objects().Object(*it);
            if(object) {
                int owner_id = object->Owner();
                int object_id = object->ID();
                if( m_summaries.find(owner_id) == m_summaries.end() ) {
                    m_summaries.insert( std::map<int, CombatSummary>::value_type(owner_id,CombatSummary(owner_id)) );
                }
                std::map<int, CombatParticipantState>::const_iterator it = log.participant_states.find(object_id);
                if ( it != log.participant_states.end() ) {
                    m_summaries[owner_id].AddUnit(object_id, it->second);
                } else {
                    ErrorLogger() << "Participant state missing from log. Object id: " << object_id << " log id: " << log_id;
                }
            }
        }

        for(std::map<int, CombatSummary>::iterator it = m_summaries.begin(); it != m_summaries.end(); ++it ) {
            DebugLogger() << "MakeSummaries: empire " << it->first
                                   << " total health: " << it->second.total_current_health
                                   << " max health: " << it->second.total_max_health
                                   << " units: " << it->second.unit_summaries.size();
        }
    }

    GenerateGraph();
}