void Client::ActivateAlternateAdvancementAbility(int rank_id, int target_id) { AA::Rank *rank = zone->GetAlternateAdvancementRank(rank_id); if(!rank) { return; } AA::Ability *ability = rank->base_ability; if(!ability) { return; } if(!IsValidSpell(rank->spell)) { return; } if(!CanUseAlternateAdvancementRank(rank)) { return; } //make sure it is not a passive if(!rank->effects.empty()) { return; } uint32 charges = 0; // We don't have the AA if (!GetAA(rank_id, &charges)) return; //if expendable make sure we have charges if(ability->charges > 0 && charges < 1) return; //check cooldown if(!p_timers.Expired(&database, rank->spell_type + pTimerAAStart, false)) { uint32 aaremain = p_timers.GetRemainingTime(rank->spell_type + pTimerAAStart); uint32 aaremain_hr = aaremain / (60 * 60); uint32 aaremain_min = (aaremain / 60) % 60; uint32 aaremain_sec = aaremain % 60; if(aaremain_hr >= 1) { Message(13, "You can use this ability again in %u hour(s) %u minute(s) %u seconds", aaremain_hr, aaremain_min, aaremain_sec); } else { Message(13, "You can use this ability again in %u minute(s) %u seconds", aaremain_min, aaremain_sec); } return; } //calculate cooldown int cooldown = rank->recast_time - GetAlternateAdvancementCooldownReduction(rank); if(cooldown < 0) { cooldown = 0; } if (!IsCastWhileInvis(rank->spell)) CommonBreakInvisible(); if (spells[rank->spell].sneak && (!hidden || (hidden && (Timer::GetCurrentTime() - tmHidden) < 4000))) { Message_StringID(MT_SpellFailure, SNEAK_RESTRICT); return; } // // Modern clients don't require pet targeted for AA casts that are ST_Pet if (spells[rank->spell].targettype == ST_Pet || spells[rank->spell].targettype == ST_SummonedPet) target_id = GetPetID(); // extra handling for cast_not_standing spells if (!spells[rank->spell].cast_not_standing) { if (GetAppearance() == eaSitting) // we need to stand! SetAppearance(eaStanding, false); if (GetAppearance() != eaStanding) { Message_StringID(MT_SpellFailure, STAND_TO_CAST); return; } } // Bards can cast instant cast AAs while they are casting another song if(spells[rank->spell].cast_time == 0 && GetClass() == BARD && IsBardSong(casting_spell_id)) { if(!SpellFinished(rank->spell, entity_list.GetMob(target_id), EQEmu::spells::CastingSlot::AltAbility, spells[rank->spell].mana, -1, spells[rank->spell].ResistDiff, false)) { return; } ExpendAlternateAdvancementCharge(ability->id); } else { if(!CastSpell(rank->spell, target_id, EQEmu::spells::CastingSlot::AltAbility, -1, -1, 0, -1, rank->spell_type + pTimerAAStart, cooldown, nullptr, rank->id)) { return; } } CastToClient()->GetPTimers().Start(rank->spell_type + pTimerAAStart, cooldown); SendAlternateAdvancementTimer(rank->spell_type, 0, 0); }
void Client::ActivateAlternateAdvancementAbility(int rank_id, int target_id) { AA::Rank *rank = zone->GetAlternateAdvancementRank(rank_id); if(!rank) { return; } AA::Ability *ability = rank->base_ability; if(!ability) { return; } if(!IsValidSpell(rank->spell)) { return; } if(!CanUseAlternateAdvancementRank(rank)) { return; } //make sure it is not a passive if(!rank->effects.empty()) { return; } uint32 charges = 0; // We don't have the AA if (!GetAA(rank_id, &charges)) return; //if expendable make sure we have charges if(ability->charges > 0 && charges < 1) return; //check cooldown if(!p_timers.Expired(&database, rank->spell_type + pTimerAAStart)) { uint32 aaremain = p_timers.GetRemainingTime(rank->spell_type + pTimerAAStart); uint32 aaremain_hr = aaremain / (60 * 60); uint32 aaremain_min = (aaremain / 60) % 60; uint32 aaremain_sec = aaremain % 60; if(aaremain_hr >= 1) { Message(13, "You can use this ability again in %u hour(s) %u minute(s) %u seconds", aaremain_hr, aaremain_min, aaremain_sec); } else { Message(13, "You can use this ability again in %u minute(s) %u seconds", aaremain_min, aaremain_sec); } return; } //calculate cooldown int cooldown = rank->recast_time - GetAlternateAdvancementCooldownReduction(rank); if(cooldown < 0) { cooldown = 0; } if (!IsCastWhileInvis(rank->spell)) CommonBreakInvisible(); // Bards can cast instant cast AAs while they are casting another song if(spells[rank->spell].cast_time == 0 && GetClass() == BARD && IsBardSong(casting_spell_id)) { if(!SpellFinished(rank->spell, entity_list.GetMob(target_id), ALTERNATE_ABILITY_SPELL_SLOT, spells[rank->spell].mana, -1, spells[rank->spell].ResistDiff, false)) { return; } ExpendAlternateAdvancementCharge(ability->id); } else { if(!CastSpell(rank->spell, target_id, ALTERNATE_ABILITY_SPELL_SLOT, -1, -1, 0, -1, rank->spell_type + pTimerAAStart, cooldown, nullptr, rank->id)) { return; } } CastToClient()->GetPTimers().Start(rank->spell_type + pTimerAAStart, cooldown); SendAlternateAdvancementTimer(rank->spell_type, 0, 0); }