void Prism::Text::SetText(const std::string& aText) { if (myText == aText) { return; } if (aText == "") { myText = " "; } else { myText = aText; } ConstructBuffers(); }
csImageMemory::csImageMemory (int width, int height, void* buffer, bool destroy, int format, csRGBpixel *palette) : scfImplementationType(this) { ConstructBuffers (width, height, buffer, destroy, format, palette); }