Esempio n. 1
0
void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
{
    if ( m_selected.Ok() )
    {
        UnlockPixels( GetGWorldPixMap(MAC_WXHBITMAP(m_selected.GetHBITMAP())) );
    }
    m_selected = bitmap;
    if (m_selected.Ok())
    {
        if ( m_selected.GetHBITMAP() )
        {
            m_macPort = (GrafPtr) m_selected.GetHBITMAP() ;
            LockPixels( GetGWorldPixMap(  (CGrafPtr)  m_macPort ) ) ;
            wxMask * mask = bitmap.GetMask() ;
            if ( mask )
            {
                m_macMask = mask->GetMaskBitmap() ;
            }
            SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , 0 , 0 , m_selected.GetWidth() , m_selected.GetHeight() ) ;
            CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle)  m_macCurrentClipRgn ) ;
            m_ok = TRUE ;
        }
        else
        {
            m_ok = FALSE;
        }
    }
    else
    {
        m_ok = FALSE;
    }
}
Esempio n. 2
0
bool wxTopLevelWindowMac::SetShape(const wxRegion& region)
{
    wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), FALSE,
                 _T("Shaped windows must be created with the wxFRAME_SHAPED style."));

#if TARGET_CARBON
    // The empty region signifies that the shape should be removed from the
    // window.
    if ( region.IsEmpty() )
    {
        wxSize sz = GetClientSize();
        wxRegion rgn(0, 0, sz.x, sz.y);
        return SetShape(rgn);
    }

    // Make a copy of the region
    RgnHandle  shapeRegion = NewRgn();
    CopyRgn( (RgnHandle)region.GetWXHRGN(), shapeRegion );

    // Dispose of any shape region we may already have
    RgnHandle oldRgn = (RgnHandle)GetWRefCon( (WindowRef)MacGetWindowRef() );
    if ( oldRgn )
        DisposeRgn(oldRgn);

    // Save the region so we can use it later
    SetWRefCon((WindowRef)MacGetWindowRef(), (SInt32)shapeRegion);

    // Tell the window manager that the window has changed shape
    ReshapeCustomWindow((WindowRef)MacGetWindowRef());
    return TRUE;
#else
    return FALSE;
#endif
}
Esempio n. 3
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wxClientDC::wxClientDC(wxWindow *window)
{
    m_window = window ;
    wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
    if (!rootwindow)
        return;
    WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
    wxPoint origin = window->GetClientAreaOrigin() ;
    wxSize size = window->GetClientSize() ;
    int x , y ;
    x = origin.x ;
    y = origin.y ;
    window->MacWindowToRootWindow( &x , &y ) ;
    m_macLocalOrigin.x = x ;
    m_macLocalOrigin.y = y ;
    SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
    SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
    OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
    OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
    CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle)  m_macCurrentClipRgn ) ;
    m_macPort = UMAGetWindowPort( windowref ) ;

    m_ok = TRUE ;
    SetBackground(window->MacGetBackgroundBrush());
    SetFont( window->GetFont() ) ;
}
Esempio n. 4
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// Create a DC representing the whole screen
wxScreenDC::wxScreenDC()
{
    m_macPort = CreateNewPort() ;
    GrafPtr port ;
    GetPort( &port ) ;
    SetPort( (GrafPtr) m_macPort ) ;
    Point pt = { 0,0 } ;
    LocalToGlobal( &pt ) ;     
    SetPort( port ) ;
    m_macLocalOrigin.x = -pt.h ;
    m_macLocalOrigin.y = -pt.v ;
#if wxMAC_USE_CORE_GRAPHICS
    m_macLocalOriginInPort = m_macLocalOrigin ;
#endif
    BitMap screenBits;
    GetQDGlobalsScreenBits( &screenBits );
    m_minX = screenBits.bounds.left ;

    SInt16 height ;
    GetThemeMenuBarHeight( &height ) ;
    m_minY = screenBits.bounds.top + height ;

    m_maxX = screenBits.bounds.right  ;
    m_maxY = screenBits.bounds.bottom ;

#if wxMAC_USE_CORE_GRAPHICS
    m_graphicContext = new wxMacCGContext( port ) ;    
#else
    MacSetRectRgn( (RgnHandle) m_macBoundaryClipRgn , m_minX , m_minY , m_maxX , m_maxY ) ;
    OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
    CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
#endif
    m_ok = TRUE ;    
}
Esempio n. 5
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pascal OSStatus wxMacSetupControlBackground( ControlRef iControl , SInt16 iMessage , SInt16 iDepth , Boolean iIsColor )
{
    OSStatus status = noErr ;
    switch( iMessage )
    {
        case kControlMsgSetUpBackground :
            {
                wxControl*  wx = (wxControl*) GetControlReference( iControl ) ;
                if ( wx != NULL && wx->IsKindOf( CLASSINFO( wxControl ) ) )
                {
                    wxDC::MacSetupBackgroundForCurrentPort( wx->MacGetBackgroundBrush() ) ;
#if TARGET_CARBON
                    // under classic this would lead to partial redraws
                    RgnHandle clip = NewRgn() ;
                    int x = 0 , y = 0;

                    wx->MacWindowToRootWindow( &x,&y ) ;
                    CopyRgn( (RgnHandle) wx->MacGetVisibleRegion(false).GetWXHRGN() , clip ) ;
                    OffsetRgn( clip , x , y ) ;
                    SetClip( clip ) ;
                    DisposeRgn( clip ) ;
#endif
                }
                else
                {
                    status = paramErr ;
                }
            }
            break ;
        default :
            status = paramErr ;
            break ;
    }
    return status ;
}
void myShowMenuBar(void)
{
	if (!savedgray)
		return;
	CopyRgn(savedgray,GetGrayRgn());
	LMSetMBarHeight(savedmbh);
	DisposeRgn(savedgray);
	savedgray=NULL;
}
Esempio n. 7
0
wxWindowDC::wxWindowDC(wxWindow *window) 
{
    m_window = window ;
    wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
    WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
    
    int x , y ;
    x = y = 0 ;
    window->MacWindowToRootWindow( &x , &y ) ;
    m_macLocalOrigin.x = x ;
    m_macLocalOrigin.y = y ;
    CopyRgn( (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
    OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
    CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
    m_macPort = UMAGetWindowPort( windowref ) ;
    m_ok = TRUE ;
    SetBackground(window->MacGetBackgroundBrush());
}
Esempio n. 8
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/* restores former dialog size and (on Mac) position */
bool CDlgItemProperties::RestoreState() {
    wxConfigBase*   pConfig = wxConfigBase::Get(FALSE);
    int                iWidth, iHeight;

    wxASSERT(pConfig);
    if (!pConfig) return false;

    pConfig->SetPath(m_strBaseConfigLocation);

    pConfig->Read(wxT("Width"), &iWidth, wxDefaultCoord);
    pConfig->Read(wxT("Height"), &iHeight, wxDefaultCoord);

#ifndef __WXMAC__
    // Set size to saved values or defaults if no saved values
    SetSize(iWidth, iHeight);    
#else
    int                iTop, iLeft;
    
    pConfig->Read(wxT("YPos"), &iTop, wxDefaultCoord);
    pConfig->Read(wxT("XPos"), &iLeft, wxDefaultCoord);
    
    // If either co-ordinate is less then 0 then set it equal to 0 to ensure
    // it displays on the screen.
    if ((iLeft < 0) && (iLeft != wxDefaultCoord)) iLeft = 30;
    if ((iTop < 0) && (iTop != wxDefaultCoord)) iTop = 30;

    // Set size and position to saved values or defaults if no saved values
    SetSize(iLeft, iTop, iWidth, iHeight, wxSIZE_USE_EXISTING);

    // Now make sure window is on screen
    GetScreenPosition(&iLeft, &iTop);
    GetSize(&iWidth, &iHeight);
    
    Rect titleRect = {iTop, iLeft, iTop+22, iLeft+iWidth };
    InsetRect(&titleRect, 5, 5);                // Make sure at least a 5X5 piece visible
    RgnHandle displayRgn = NewRgn();
    CopyRgn(GetGrayRgn(), displayRgn);          // Region encompassing all displays
    Rect menuRect = ((**GetMainDevice())).gdRect;
    menuRect.bottom = GetMBarHeight() + menuRect.top;
    RgnHandle menuRgn = NewRgn();
    RectRgn(menuRgn, &menuRect);                // Region hidden by menu bar
    DiffRgn(displayRgn, menuRgn, displayRgn);   // Subtract menu bar region
    if (!RectInRgn(&titleRect, displayRgn)) {
        iTop = iLeft = 30;
        SetSize(iLeft, iTop, iWidth, iHeight, wxSIZE_USE_EXISTING);
    }
    DisposeRgn(menuRgn);
    DisposeRgn(displayRgn);
#endif

    return true;
}
void CDlgMessages::RestoreWindowDimensions() {
    wxString        strBaseConfigLocation = wxString(wxT("/Simple/Messages"));
    wxConfigBase*   pConfig = wxConfigBase::Get(FALSE);
    bool            bWindowIconized = false;
    bool            bWindowMaximized = false;
    int             iHeight = 0;
    int             iWidth = 0;
    int             iTop = 0;
    int             iLeft = 0;

    wxASSERT(pConfig);

    pConfig->SetPath(strBaseConfigLocation);

    pConfig->Read(wxT("YPos"), &iTop, 30);
    pConfig->Read(wxT("XPos"), &iLeft, 30);
    pConfig->Read(wxT("Width"), &iWidth, 640);
    pConfig->Read(wxT("Height"), &iHeight, 480);
    pConfig->Read(wxT("WindowIconized"), &bWindowIconized, false);
    pConfig->Read(wxT("WindowMaximized"), &bWindowMaximized, false);

#ifndef __WXMAC__

    Iconize(bWindowIconized);
    Maximize(bWindowMaximized);
    if (!IsIconized() && !IsMaximized()) {
        SetSize(-1, -1, iWidth, iHeight);
    }

#else   // ! __WXMAC__

    // If the user has changed the arrangement of multiple 
    // displays, make sure the window title bar is still on-screen.
    Rect titleRect = {iTop, iLeft, iTop+22, iLeft+iWidth };
    InsetRect(&titleRect, 5, 5);    // Make sure at least a 5X5 piece visible
    RgnHandle displayRgn = NewRgn();
    CopyRgn(GetGrayRgn(), displayRgn);  // Region encompassing all displays
    Rect menuRect = ((**GetMainDevice())).gdRect;
    menuRect.bottom = GetMBarHeight() + menuRect.top;
    RgnHandle menuRgn = NewRgn();
    RectRgn(menuRgn, &menuRect);                // Region hidden by menu bar
    DiffRgn(displayRgn, menuRgn, displayRgn);   // Subtract menu bar retion
    if (!RectInRgn(&titleRect, displayRgn))
        iTop = iLeft = 30;
    DisposeRgn(menuRgn);
    DisposeRgn(displayRgn);

    SetSize(iLeft, iTop, iWidth, iHeight);

#endif  // ! __WXMAC__
}
Esempio n. 10
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// The structure region is set to the shape given to the SetShape method.
static void wxShapedMacWindowStructureRegion(WindowRef window, RgnHandle rgn)
{
    RgnHandle cachedRegion = (RgnHandle) GetWRefCon(window);

    SetEmptyRgn(rgn);
    if (cachedRegion)
    {
        Rect windowRect;
        wxShapedMacWindowGetPos(window, &windowRect);	//how big is the window
        CopyRgn(cachedRegion, rgn);		//make a copy of our cached region
        OffsetRgn(rgn, windowRect.left, windowRect.top); // position it over window
        //MapRgn(rgn, &mMaskSize, &windowRect);	//scale it to our actual window size
    }
}
Esempio n. 11
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void wxMemoryDC::DoSelect( const wxBitmap& bitmap )
{
    if ( m_selected.Ok() )
    {
#if wxMAC_USE_CORE_GRAPHICS
        m_selected.EndRawAccess() ;
        delete m_graphicContext ;
        m_graphicContext = NULL ;
#else
// TODO: UnlockPixels( GetGWorldPixMap(MAC_WXHBITMAP(m_selected.GetHBITMAP())) );
#endif
    }

    m_selected = bitmap;
    if (m_selected.Ok())
    { 
#if wxMAC_USE_CORE_GRAPHICS
        if ( m_selected.GetDepth() != 1 )
            m_selected.UseAlpha() ;
        m_selected.BeginRawAccess() ;
		m_width = bitmap.GetWidth();
		m_height = bitmap.GetHeight();
        CGColorSpaceRef genericColorSpace  = wxMacGetGenericRGBColorSpace();
        CGContextRef bmCtx = (CGContextRef) m_selected.GetHBITMAP();

        if ( bmCtx )
        {
            CGContextSetFillColorSpace( bmCtx, genericColorSpace );
            CGContextSetStrokeColorSpace( bmCtx, genericColorSpace );
			SetGraphicsContext( wxGraphicsContext::CreateFromNative( bmCtx ) );
        }
        m_ok = (m_graphicContext != NULL) ;

#else
        m_macPort = m_selected.GetHBITMAP( &m_macMask ) ;
        m_ok = (m_macPort != NULL) ;
        if (m_ok)
        {
            LockPixels( GetGWorldPixMap( (CGrafPtr) m_macPort ) ) ;
            SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , 0 , 0 , m_selected.GetWidth() , m_selected.GetHeight() ) ;
            CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
        }
#endif
    }
    else
    {
        m_ok = false;
    }
}
Esempio n. 12
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/*
 * Make sure the right cursor's being displayed.
 */
static void mac_adjustcursor(RgnHandle cursrgn)
{
    Point mouse;
    WindowPtr window, front;
    short part;
#if TARGET_API_MAC_CARBON
    Cursor arrow;
    RgnHandle visrgn;
#endif

    GetMouse(&mouse);
    LocalToGlobal(&mouse);
    part = FindWindow(mouse, &window);
    front = FrontWindow();
    if (part != inContent || window == NULL || window != front) {
	/* Cursor isn't in the front window, so switch to arrow */
#if TARGET_API_MAC_CARBON
	GetQDGlobalsArrow(&arrow);
	SetCursor(&arrow);
#else
	SetCursor(&qd.arrow);
#endif
	SetRectRgn(cursrgn, SHRT_MIN, SHRT_MIN, SHRT_MAX, SHRT_MAX);
	if (front != NULL) {
#if TARGET_API_MAC_CARBON
	    visrgn = NewRgn();
	    GetPortVisibleRegion(GetWindowPort(front), visrgn);
	    DiffRgn(cursrgn, visrgn, cursrgn);
	    DisposeRgn(visrgn);
#else
	    DiffRgn(cursrgn, front->visRgn, cursrgn);
#endif
	}
    } else {
	if (mac_wininfo(window)->adjustcursor != NULL)
	    (*mac_wininfo(window)->adjustcursor)(window, mouse, cursrgn);
	else {
#if TARGET_API_MAC_CARBON
	    GetQDGlobalsArrow(&arrow);
	    SetCursor(&arrow);
	    GetPortVisibleRegion(GetWindowPort(window), cursrgn);
#else
	    SetCursor(&qd.arrow);
	    CopyRgn(window->visRgn, cursrgn);
#endif
	}
    }
}
Esempio n. 13
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// Create a DC representing the whole screen
wxScreenDC::wxScreenDC()
{
#if wxMAC_USE_CORE_GRAPHICS
    CGRect cgbounds ;
    cgbounds = CGDisplayBounds(CGMainDisplayID());
    Rect bounds;
    bounds.top = (short)cgbounds.origin.y;
    bounds.left = (short)cgbounds.origin.x;
    bounds.bottom = bounds.top + (short)cgbounds.size.height;
    bounds.right = bounds.left  + (short)cgbounds.size.width;
    WindowAttributes overlayAttributes  = kWindowIgnoreClicksAttribute;
    CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, (WindowRef*) &m_overlayWindow );
    ShowWindow((WindowRef)m_overlayWindow);
    SetGraphicsContext( wxGraphicsContext::CreateFromNativeWindow( m_overlayWindow ) );
    m_width = (wxCoord)cgbounds.size.width;
    m_height = (wxCoord)cgbounds.size.height;
#else
    m_macPort = CreateNewPort() ;
    GrafPtr port ;
    GetPort( &port ) ;
    SetPort( (GrafPtr) m_macPort ) ;
    Point pt = { 0,0 } ;
    LocalToGlobal( &pt ) ;
    SetPort( port ) ;
    m_macLocalOrigin.x = -pt.h ;
    m_macLocalOrigin.y = -pt.v ;

    BitMap screenBits;
    GetQDGlobalsScreenBits( &screenBits );
    m_minX = screenBits.bounds.left ;

    SInt16 height ;
    GetThemeMenuBarHeight( &height ) ;
    m_minY = screenBits.bounds.top + height ;

    m_maxX = screenBits.bounds.right  ;
    m_maxY = screenBits.bounds.bottom ;

    MacSetRectRgn( (RgnHandle) m_macBoundaryClipRgn , m_minX , m_minY , m_maxX , m_maxY ) ;
    OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
    CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
#endif
    m_ok = true ;
}
Esempio n. 14
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void
TkMacSetUpClippingRgn(
    Drawable drawable)		/* Drawable to update. */
{
    MacDrawable *macDraw = (MacDrawable *) drawable;

    if (macDraw->winPtr != NULL) {
	if (macDraw->flags & TK_CLIP_INVALID) {
	    TkMacUpdateClipRgn(macDraw->winPtr);
	}

	/*
	 * When a menu is up, the Mac does not expect drawing to occur and
	 * does not clip out the menu. We have to do it ourselves. This
	 * is pretty gross.
	 */

	if (macDraw->clipRgn != NULL) {
	    if (tkUseMenuCascadeRgn == 1) {
	    	Point scratch = {0, 0};
	    	GDHandle saveDevice;
	    	GWorldPtr saveWorld;
	    	
	    	GetGWorld(&saveWorld, &saveDevice);
	    	SetGWorld(TkMacGetDrawablePort(drawable), NULL);
	    	LocalToGlobal(&scratch);
	    	SetGWorld(saveWorld, saveDevice);
	    	if (tmpRgn == NULL) {
	    	    tmpRgn = NewRgn();
	    	}
	    	CopyRgn(tkMenuCascadeRgn, tmpRgn);
	    	OffsetRgn(tmpRgn, -scratch.h, -scratch.v);
	    	DiffRgn(macDraw->clipRgn, tmpRgn, tmpRgn);
	    	SetClip(tmpRgn);
	    	macDraw->toplevel->flags |= TK_DRAWN_UNDER_MENU;
	    } else {
	    	SetClip(macDraw->clipRgn);
	    }
	}
    }
}
Esempio n. 15
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wxMetaFileDC::wxMetaFileDC(const wxString& filename ,
                    int width , int height ,
                    const wxString& WXUNUSED(description) )
{
    wxASSERT_MSG( width == 0 || height == 0 , _T("no arbitration of metafilesize supported") ) ;
    wxASSERT_MSG( filename.empty() , _T("no file based metafile support yet")) ;

    m_metaFile = new wxMetaFile(filename) ;
#if wxMAC_USE_CORE_GRAPHICS
#else
    Rect r={0,0,height,width} ;

    RectRgn( (RgnHandle) m_macBoundaryClipRgn , &r ) ;
    CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;

    m_metaFile->SetHMETAFILE( (WXHMETAFILE) OpenPicture( &r ) ) ;
    ::GetPort( (GrafPtr*) &m_macPort ) ;
    m_ok = true ;
#endif
    SetMapMode(wxMM_TEXT);
}
Esempio n. 16
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RgnHandle getWindowStructureRegion(WindowRef window, RgnHandle structureRegion)
{
    /*------------------------------------------------------
        Define the structural region of our window.
    --------------------------------------------------------*/
    static RgnHandle pictureRgn=NULL;
    static Rect pictureRect;
    Rect windowRect;
    
    SetEmptyRgn(structureRegion);
    
    if(!pictureRgn){//haven't Cached our region yet
        PicHandle myPicture=GetPicture(kMaskPictureID);
        GrafPtr	origPort;
        GDHandle origDev;
        GWorldPtr pictMask;
        PixMapHandle maskBitMap;
        GetGWorld(&origPort,&origDev);
        pictureRgn=NewRgn();
        pictureRect=(*myPicture)->picFrame;
        NewGWorld(&pictMask,1,&pictureRect,NULL,NULL,0);
        maskBitMap=GetPortPixMap(pictMask);
        LockPixels(maskBitMap);
        SetGWorld(pictMask,NULL);
        EraseRect(&pictureRect);
        DrawPicture(myPicture,&pictureRect);
        BitMapToRegion(pictureRgn,(BitMap*)*maskBitMap);//use the mask to create a region
        InsetRgn(pictureRgn,1,1);
        SetGWorld(origPort,origDev);
        UnlockPixels(maskBitMap);
        DisposeGWorld(pictMask);
        ReleaseResource((Handle)myPicture);
    }
    getCurrentPortBounds(&windowRect);//how big is the window
    CopyRgn(pictureRgn,structureRegion);//make a copy of our cached region
    MapRgn(structureRegion,&pictureRect,&windowRect);//scale it to our actual window size
    return structureRegion;
}
void myHideMenuBar(
	GDHandle ignoredDev)
{
	RgnHandle gray,rect;
	GDHandle dev;
	(void)ignoredDev;

	if (savedgray)
		return;
	gray=GetGrayRgn();
	savedgray=NewRgn();
	rect=NewRgn();
	CopyRgn(gray,savedgray);
	for (dev=GetDeviceList(); dev; dev=GetNextDevice(dev)) {
		if (!TestDeviceAttribute(dev,screenDevice)
				|| !TestDeviceAttribute(dev,screenActive))
			continue;
		RectRgn(rect,&(*dev)->gdRect);
		UnionRgn(gray,rect,gray);
	}
	DisposeRgn(rect);
	savedmbh=LMGetMBarHeight();
	LMSetMBarHeight(0);
}
Esempio n. 18
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 wxRegionRefData(const wxRegionRefData& data)
     : wxGDIRefData()
 {
     m_macRgn = NewRgn();
     CopyRgn( data.m_macRgn , m_macRgn );
 }
Esempio n. 19
0
void
TkMacUpdateClipRgn(
    TkWindow *winPtr)
{
    RgnHandle rgn;
    int x, y;
    TkWindow *win2Ptr;

    if (winPtr == NULL) {
	return;
    }
    
    if (winPtr->privatePtr->flags & TK_CLIP_INVALID) {
	rgn = winPtr->privatePtr->aboveClipRgn;
	if (tmpRgn == NULL) {
	    tmpRgn = NewRgn();
	}
	
	/* 
	 * Start with a region defined by the window bounds.  
	 */

        x = winPtr->privatePtr->xOff;
        y = winPtr->privatePtr->yOff;
        SetRectRgn(rgn, (short) x, (short) y,
	    (short) (winPtr->changes.width  + x), 
	    (short) (winPtr->changes.height + y));
	    
	/* 
	 * Clip away the area of any windows that may obscure this
	 * window.  
	 * For a non-toplevel window, first, clip to the parents visable
	 * clip region.
	 * Second, clip away any siblings that are higher in the
	 * stacking order.
	 * For an embedded toplevel, just clip to the container's visible
	 * clip region.  Remember, we only allow one contained window 
	 * in a frame, and don't support any other widgets in the frame either.
	 * This is not currently enforced, however.
	 */
	
	if (!Tk_IsTopLevel(winPtr)) { 
	    TkMacUpdateClipRgn(winPtr->parentPtr);
	    SectRgn(rgn, 
		    winPtr->parentPtr->privatePtr->aboveClipRgn, rgn);
				
	    win2Ptr = winPtr->nextPtr;
	    while (win2Ptr != NULL) {
		if (Tk_IsTopLevel(win2Ptr) || !Tk_IsMapped(win2Ptr)) {
		    win2Ptr = win2Ptr->nextPtr;
		    continue;
		}
		x = win2Ptr->privatePtr->xOff;
		y = win2Ptr->privatePtr->yOff;
		SetRectRgn(tmpRgn, (short) x, (short) y,
			(short) (win2Ptr->changes.width  + x), 
			(short) (win2Ptr->changes.height + y));
		DiffRgn(rgn, tmpRgn, rgn);
							  
		win2Ptr = win2Ptr->nextPtr;
	    }
	} else if (Tk_IsEmbedded(winPtr)) {
            TkWindow *contWinPtr;
        
	    contWinPtr = TkpGetOtherWindow(winPtr);
    	     
    	    if (contWinPtr != NULL) {
 	        TkMacUpdateClipRgn(contWinPtr);
	        SectRgn(rgn, 
		        contWinPtr->privatePtr->aboveClipRgn, rgn);
   	    } else if (gMacEmbedHandler != NULL) {
   	        gMacEmbedHandler->getClipProc((Tk_Window) winPtr, tmpRgn);
   	        SectRgn(rgn, tmpRgn, rgn);
   	    }
	    
	    /*
	     * NOTE: Here we should handle out of process embedding.
	     */
		    
	}
	
	/* 
	 * The final clip region is the aboveClip region (or visable
	 * region) minus all the children of this window.
	 * Alternatively, if the window is a container, we must also 
	 * subtract the region of the embedded window.
	 */
	 
	rgn = winPtr->privatePtr->clipRgn;
	CopyRgn(winPtr->privatePtr->aboveClipRgn, rgn);
		
	win2Ptr = winPtr->childList;
	while (win2Ptr != NULL) {
	    if (Tk_IsTopLevel(win2Ptr) || !Tk_IsMapped(win2Ptr)) {
		win2Ptr = win2Ptr->nextPtr;
		continue;
	    }
	    x = win2Ptr->privatePtr->xOff;
	    y = win2Ptr->privatePtr->yOff;
	    SetRectRgn(tmpRgn, (short) x, (short) y,
		    (short) (win2Ptr->changes.width  + x), 
		    (short) (win2Ptr->changes.height + y));
	    DiffRgn(rgn, tmpRgn, rgn);
							  
	    win2Ptr = win2Ptr->nextPtr;
	}
	
	if (Tk_IsContainer(winPtr)) {
	    win2Ptr = TkpGetOtherWindow(winPtr);
	    if (win2Ptr != NULL) {
		if (Tk_IsMapped(win2Ptr)) {
		    x = win2Ptr->privatePtr->xOff;
		    y = win2Ptr->privatePtr->yOff;
		    SetRectRgn(tmpRgn, (short) x, (short) y,
			    (short) (win2Ptr->changes.width  + x), 
			    (short) (win2Ptr->changes.height + y));
		    DiffRgn(rgn, tmpRgn, rgn);
		}
	    } 
	    
	    /*
	     * NOTE: Here we should handle out of process embedding.
	     */
		    
	}
		
	winPtr->privatePtr->flags &= ~TK_CLIP_INVALID;
    }
}
Esempio n. 20
0
HRGN GetNCUpdateRgn(
    PWND pwnd,
    BOOL fValidateFrame)
{
    HRGN hrgnUpdate;

    if (pwnd->hrgnUpdate > HRGN_FULL) {

        /*
         * We must make a copy of our update region, because
         * it could change if we send a message, and we want to
         * make sure the whole thing is used for drawing our
         * frame and background.  We can't use a global
         * temporary region, because more than one app may
         * be calling this routine.
         */
        hrgnUpdate = CreateEmptyRgnPublic();

        if (hrgnUpdate == NULL) {
            hrgnUpdate = HRGN_FULL;
        } else if (CopyRgn(hrgnUpdate, pwnd->hrgnUpdate) == ERROR) {
            GreDeleteObject(hrgnUpdate);
            hrgnUpdate = HRGN_FULL;
        }

        if (fValidateFrame) {

            /*
             * Now that we've taken care of any frame drawing,
             * intersect the update region with the window's
             * client area.  Otherwise, apps that do ValidateRects()
             * to draw themselves (e.g., WinWord) won't ever
             * subtract off the part of the update region that
             * overlaps the frame but not the client.
             */
            CalcWindowRgn(pwnd, ghrgnInv2, TRUE);

            switch (IntersectRgn(pwnd->hrgnUpdate,
                                 pwnd->hrgnUpdate,
                                 ghrgnInv2)) {
            case ERROR:
                /*
                 * If an error occured, we can't leave things as
                 * they are: invalidate the whole window and let
                 * BeginPaint() take care of it.
                 */
                GreDeleteObject(pwnd->hrgnUpdate);
                pwnd->hrgnUpdate = HRGN_FULL;
                break;

            case NULLREGION:
                /*
                 * There is nothing in the client area to repaint.
                 * Blow the region away, and decrement the paint count
                 * if possible.
                 */
                GreDeleteObject(pwnd->hrgnUpdate);
                pwnd->hrgnUpdate = NULL;
                ClrWF(pwnd, WFUPDATEDIRTY);
                if (!TestWF(pwnd, WFINTERNALPAINT))
                    DecPaintCount(pwnd);
                break;
            }
        }

    } else {
        hrgnUpdate = pwnd->hrgnUpdate;
    }

    return hrgnUpdate;
}
Esempio n. 21
0
static void ROM_ShowMenuBar(_THIS)
{
#if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
	RgnHandle		drawRgn = nil;
	RgnHandle		menuRgn = nil;
	RgnHandle		tempRgn = nil;
	RgnHandle		grayRgn = nil;
	WindowPtr		window = nil;
	GrafPtr			wMgrPort;
	GrafPtr			savePort;
	Rect			menuRect;
	long			response;
	short			height;
	EventRecord		theEvent;
	RGBColor		saveRGB;
	RGBColor		blackRGB = { 0, 0, 0 };

	height = GetMBarHeight();
	
	if ((height <= 0) && (gSaveMenuBar > 0)) {
		drawRgn = NewRgn();
		menuRgn = NewRgn();
		tempRgn = NewRgn();
		if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
			goto CLEANUP;
		}
		grayRgn = GetGrayRgn(); /* No need to check for this */
	
		GetPort(&savePort);
		GetWMgrPort(&wMgrPort);

		/* Set the height properly */
		LMSetMBarHeight(gSaveMenuBar);

		/* Restore the old GrayRgn: rounded corners, etc, but not
		   the menubar -- subtract that out first! */
		if (gSaveGrayRgn)
			{
			menuRect = (*GetMainDevice())->gdRect;
			menuRect.bottom = menuRect.top + gSaveMenuBar;
			RectRgn(menuRgn, &menuRect);

			DiffRgn(grayRgn, gSaveGrayRgn, drawRgn); 	/* What do we inval? */
			DiffRgn(drawRgn, menuRgn, drawRgn);			/* Clip out the menu */
			
			/* Now redraw the corners and other bits black */
			SetPort(wMgrPort);
			GetClip(tempRgn);
			SetClip(drawRgn);
			GetForeColor(&saveRGB);
			RGBForeColor(&blackRGB);
			PaintRgn(drawRgn);
			RGBForeColor(&saveRGB);
			SetClip(tempRgn);
			SetPort(savePort);
			
			UnionRgn(drawRgn, menuRgn, drawRgn);		/* Put back the menu */

			/* Now actually restore the GrayRgn */
			CopyRgn(gSaveGrayRgn, grayRgn);
			DisposeRgn(gSaveGrayRgn);
			gSaveGrayRgn = nil;
			}

		/* Modify the vis regions of exposed windows and draw menubar */
		window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
		PaintBehind(window, drawRgn);
		CalcVisBehind(window, drawRgn);
		DrawMenuBar();

		SetPort(savePort);
		gSaveMenuBar = 0;

		/* Now show the control strip if it's present */
		if (!Gestalt(gestaltControlStripAttr, &response) && 
				(response & (1L << gestaltControlStripExists)))
			{
			if (gSaveCSVis && !SBIsControlStripVisible())
				SBShowHideControlStrip(true);
			gSaveCSVis = true;
			}

		/* Yield time so that floaters can catch up */
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		}

CLEANUP:

	if (drawRgn) DisposeRgn(drawRgn);
	if (menuRgn) DisposeRgn(menuRgn);
	if (tempRgn) DisposeRgn(tempRgn);
#endif /* !TARGET_API_MAC_CARBON */
}
Esempio n. 22
0
static void ROM_HideMenuBar(_THIS)
{
#if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
	RgnHandle		drawRgn = nil;
	RgnHandle		tempRgn = nil;
	RgnHandle		grayRgn = nil;
	WindowPtr		window = nil;
	GDHandle		gd = nil;
	GrafPtr			savePort;
	long			response;
	short			height;
	EventRecord		theEvent;

	height = GetMBarHeight();
	
	if ( height > 0 ) {
		tempRgn = NewRgn();
		drawRgn = NewRgn();
		gSaveGrayRgn = NewRgn();
		if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
			goto CLEANUP;
		}
		grayRgn = GetGrayRgn(); /* No need to check for this */
	
		GetPort(&savePort);

		/* Hide the control strip if it's present, and record its 
		   previous position into the dirty region for redrawing. 
		   This isn't necessary, but may help catch stray bits. */
		CopyRgn(grayRgn, tempRgn);
		if (!Gestalt(gestaltControlStripAttr, &response) && 
			(response & (1L << gestaltControlStripExists))) {
			gSaveCSVis = SBIsControlStripVisible();
			if (gSaveCSVis)
				SBShowHideControlStrip(false);
		}
		DiffRgn(grayRgn, tempRgn, drawRgn);

		/* Save the gray region once the control strip is hidden*/
		CopyRgn(grayRgn, gSaveGrayRgn);

		/* Change the menu height in lowmem */
		gSaveMenuBar = height;
		LMSetMBarHeight(0);
		
		/* Walk the monitor rectangles, and combine any pieces that
		   aren't in GrayRgn: menubar, round corners, fake floaters. */
		for(gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) 
			{
			if (!TestDeviceAttribute(gd, screenDevice)) continue;
			if (!TestDeviceAttribute(gd, screenActive)) continue;

			RectRgn(tempRgn, &(*gd)->gdRect);	/* Get the whole screen */
			DiffRgn(tempRgn, grayRgn, tempRgn); /* Subtract out GrayRgn */
			UnionRgn(tempRgn, drawRgn, drawRgn);/* Combine all the bits */
			}
			
		/* Add the bits into the GrayRgn */
		UnionRgn(drawRgn, grayRgn, grayRgn);

		/* Modify the vis regions of exposed windows */
		window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
		PaintBehind(window, drawRgn);
		CalcVisBehind(window, drawRgn);

		SetPort(savePort);
		
		/* Yield time so that floaters can catch up */
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		EventAvail(0, &theEvent);
		}

CLEANUP:

	if (tempRgn) DisposeRgn(tempRgn);
	if (drawRgn) DisposeRgn(drawRgn);
#endif /* !TARGET_API_MAC_CARBON */
}
bool CDlgEventLog::Create( wxWindow* parent, wxWindowID id, const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
{
////@begin CDlgEventLog member initialisation
    m_iPreviousRowCount = 0;
    m_iTotalDocCount = 0;
    m_iPreviousTotalDocCount = 0;
    if (!s_bIsFiltered) {
        s_strFilteredProjectName.clear();
    }
    m_iFilteredIndexes.Clear();
	m_bProcessingRefreshEvent = false;
    m_bEventLogIsOpen = true;
////@end CDlgEventLog member initialisation

    CSkinAdvanced* pSkinAdvanced = wxGetApp().GetSkinManager()->GetAdvanced();
    wxPoint oTempPoint;
    wxSize  oTempSize;

    wxASSERT(pSkinAdvanced);
    wxASSERT(wxDynamicCast(pSkinAdvanced, CSkinAdvanced));

    if ((pos == wxDefaultPosition) && (size == wxDefaultSize)) {
        // Get size and position from the previous configuration
        GetWindowDimensions( oTempPoint, oTempSize );

#ifdef __WXMSW__
        // Windows does some crazy things if the initial position is a negative
        // value.
        oTempPoint.x = wxDefaultCoord;
        oTempPoint.y = wxDefaultCoord;
#endif

#ifdef __WXMAC__
        // If the user has changed the arrangement of multiple 
        // displays, make sure the window title bar is still on-screen.
        Rect titleRect = {oTempPoint.y, oTempPoint.x, oTempPoint.y+22, oTempPoint.x+oTempSize.x };
        InsetRect(&titleRect, 5, 5);    // Make sure at least a 5X5 piece visible
        RgnHandle displayRgn = NewRgn();
        CopyRgn(GetGrayRgn(), displayRgn);  // Region encompassing all displays
        Rect menuRect = ((**GetMainDevice())).gdRect;
        menuRect.bottom = GetMBarHeight() + menuRect.top;
        RgnHandle menuRgn = NewRgn();
        RectRgn(menuRgn, &menuRect);                // Region hidden by menu bar
        DiffRgn(displayRgn, menuRgn, displayRgn);   // Subtract menu bar retion
        if (!RectInRgn(&titleRect, displayRgn))
            oTempPoint.y = oTempPoint.x = 30;
        DisposeRgn(menuRgn);
        DisposeRgn(displayRgn);
#endif  // ! __WXMAC__
    } else {
        oTempPoint = pos;
        oTempSize = size;
    }

    wxDialog::Create( parent, id, caption, oTempPoint, oTempSize, style );

    SetExtraStyle(GetExtraStyle()|wxWS_EX_BLOCK_EVENTS);

    // Initialize Application Title
    wxString strCaption = caption;
    if (strCaption.IsEmpty()) {
        strCaption.Printf(_("%s - Event Log"), pSkinAdvanced->GetApplicationName().c_str());
    }
    SetTitle(strCaption);

    // Initialize Application Icon
    wxIconBundle icons;
    icons.AddIcon(*pSkinAdvanced->GetApplicationIcon());
    icons.AddIcon(*pSkinAdvanced->GetApplicationIcon32());
    SetIcons(icons);

    CreateControls();

	// Create List Pane Items
    m_pList->InsertColumn(COLUMN_PROJECT, _("Project"), wxLIST_FORMAT_LEFT, 109);
    m_pList->InsertColumn(COLUMN_TIME, _("Time"), wxLIST_FORMAT_LEFT, 130);
    m_pList->InsertColumn(COLUMN_MESSAGE, _("Message"), wxLIST_FORMAT_LEFT, 378);

    m_pMessageInfoAttr = new wxListItemAttr(
        wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT),
        wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW),
        wxNullFont
    );
    m_pMessageErrorAttr = new wxListItemAttr(
        *wxRED,
        wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW),
        wxNullFont
    );
#if EVENT_LOG_STRIPES
    m_pMessageInfoGrayAttr = new wxListItemAttr(
        wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT),
        wxColour(240, 240, 240),
        wxNullFont
    );
    m_pMessageErrorGrayAttr = new wxListItemAttr(*wxRED, wxColour(240, 240, 240), wxNullFont);
#else
    m_pMessageInfoGrayAttr = new wxListItemAttr(*m_pMessageInfoAttr);
    m_pMessageErrorGrayAttr = new wxListItemAttr(*m_pMessageErrorAttr);
#endif

    SetTextColor();
    RestoreState();

    return true;
}
Esempio n. 24
0
bool wxSkinWindow::SetShape(const wxRegion& region)
{
	
#if defined(__WXMSW__) && !defined(__WXWINCE__)
	// The empty region signifies that the shape should be removed from the
    // window.
    if ( region.IsEmpty() )
    {
        if (::SetWindowRgn(GetHwnd(), NULL, TRUE) == 0)
        {
            wxLogLastError(_T("SetWindowRgn"));
            return false;
        }
        return true;
    }

    DWORD noBytes = ::GetRegionData(GetHrgnOf(region), 0, NULL);
    RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
    ::GetRegionData(GetHrgnOf(region), noBytes, rgnData);
    HRGN hrgn = ::ExtCreateRegion(NULL, noBytes, rgnData);
    delete[] (char*) rgnData;
   
    RECT rect;
    DWORD dwStyle =   ::GetWindowLong(GetHwnd(), GWL_STYLE);
    DWORD dwExStyle = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
    ::GetClientRect(GetHwnd(), &rect);
    ::AdjustWindowRectEx(&rect, dwStyle, FALSE, dwExStyle);
    ::OffsetRgn(hrgn, -rect.left, -rect.top);

    if (::SetWindowRgn(GetHwnd(), hrgn, TRUE) == 0)
    {
        wxLogLastError(_T("SetWindowRgn"));
        return false;
    }
    return true;
#elif defined(__WXMAC__)
	if ( region.IsEmpty() )
    {
        wxSize sz = GetClientSize();
        wxRegion rgn(0, 0, sz.x, sz.y);
        return SetShape(rgn);
    }

    // Make a copy of the region
    RgnHandle  shapeRegion = NewRgn();
    CopyRgn( (RgnHandle)region.GetWXHRGN(), shapeRegion );

    // Dispose of any shape region we may already have
    RgnHandle oldRgn = (RgnHandle)GetWRefCon( (WindowRef)GetHandle() );
    if ( oldRgn )
        DisposeRgn(oldRgn);

    // Save the region so we can use it later
    SetWRefCon((WindowRef)GetHandle(), (SInt32)shapeRegion);

    // Tell the window manager that the window has changed shape
    ReshapeCustomWindow((WindowRef)GetHandle());
    return true;
#elif defined(__WXGTK__)
	if(region.IsEmpty())
	{
		if(m_wxwindow && !GTK_WIDGET_NO_WINDOW(m_wxwindow))
			gtk_widget_shape_combine_mask(m_wxwindow,NULL,0,0);
		if(m_widget && !GTK_WIDGET_NO_WINDOW(m_widget))
			gtk_widget_shape_combine_mask(m_widget,NULL,0,0);
	}
	else
	{	wxBitmap bmp = region.ConvertToBitmap();
		bmp.SetMask(new wxMask(bmp, *wxBLACK));
		GdkBitmap* mask = bmp.GetMask()->GetBitmap();

		if(m_wxwindow && !GTK_WIDGET_NO_WINDOW(m_wxwindow))
			gtk_widget_shape_combine_mask(m_wxwindow,mask,0,0);
		if(m_widget && !GTK_WIDGET_NO_WINDOW(m_widget))
			gtk_widget_shape_combine_mask(m_widget,mask,0,0);
	}
	return true;
#else
	return false;
#endif
}
Esempio n. 25
0
int CImageRegion::SetRegion(CRgn rgn)
{
	DeleteObject();
	return  CopyRgn(&rgn);
}
Esempio n. 26
0
bool CBOINCGUIApp::SetActiveGUI(int iGUISelection, bool bShowWindow) {
    CBOINCBaseFrame* pNewFrame = NULL;
    CBOINCBaseFrame* pOldFrame = m_pFrame;
    wxInt32          iTop = 0;
    wxInt32          iLeft = 0;
    wxInt32          iHeight = 0;
    wxInt32          iWidth = 0;


    // Create the new window
    if ((iGUISelection != m_iGUISelected) || !m_pFrame) {

        // Reterieve the desired window state before creating the
        //   desired frames
        if (BOINC_ADVANCEDGUI == iGUISelection) {
            m_pConfig->SetPath(wxT("/"));
            m_pConfig->Read(wxT("YPos"), &iTop, 30);
            m_pConfig->Read(wxT("XPos"), &iLeft, 30);
            m_pConfig->Read(wxT("Width"), &iWidth, 800);
            m_pConfig->Read(wxT("Height"), &iHeight, 600);
        } else {
            m_pConfig->SetPath(wxT("/Simple"));
            m_pConfig->Read(wxT("YPos"), &iTop, 30);
            m_pConfig->Read(wxT("XPos"), &iLeft, 30);
#ifdef __WXMAC__
            m_pConfig->Read(wxT("Width"), &iWidth, 409);
            m_pConfig->Read(wxT("Height"), &iHeight, 561);
#else
            m_pConfig->Read(wxT("Width"), &iWidth, 416);
            m_pConfig->Read(wxT("Height"), &iHeight, 570);
#endif
        }


        // Make sure that the new window is going to be visible
        //   on a screen
#ifdef __WXMAC__
        Rect titleRect = {iTop, iLeft, iTop+22, iLeft+iWidth };
        InsetRect(&titleRect, 5, 5);                // Make sure at least a 5X5 piece visible
        RgnHandle displayRgn = NewRgn();
        CopyRgn(GetGrayRgn(), displayRgn);          // Region encompassing all displays
        Rect menuRect = ((**GetMainDevice())).gdRect;
        menuRect.bottom = GetMBarHeight() + menuRect.top;
        RgnHandle menuRgn = NewRgn();
        RectRgn(menuRgn, &menuRect);                // Region hidden by menu bar
        DiffRgn(displayRgn, menuRgn, displayRgn);   // Subtract menu bar retion
        if (!RectInRgn(&titleRect, displayRgn))
            iTop = iLeft = 30;
        DisposeRgn(menuRgn);
        DisposeRgn(displayRgn);
#else
	    // If either co-ordinate is less then 0 then set it equal to 0 to ensure
	    // it displays on the screen.
	    if ( iLeft < 0 ) iLeft = 30;
	    if ( iTop < 0 ) iTop = 30;

	    // Read the size of the screen
	    wxInt32 iMaxWidth = wxSystemSettings::GetMetric( wxSYS_SCREEN_X );
	    wxInt32 iMaxHeight = wxSystemSettings::GetMetric( wxSYS_SCREEN_Y );

	    // Max sure that it doesn't go off to the right or bottom
	    if ( iLeft + iWidth > iMaxWidth ) iLeft = iMaxWidth - iWidth;
	    if ( iTop + iHeight > iMaxHeight ) iTop = iMaxHeight - iHeight;
#endif

        // Create the main window
        //
        if (BOINC_ADVANCEDGUI == iGUISelection) {
            // Initialize the advanced gui window
            pNewFrame = new CAdvancedFrame(
                m_pSkinManager->GetAdvanced()->GetApplicationName(), 
                m_pSkinManager->GetAdvanced()->GetApplicationIcon(),
                m_pSkinManager->GetAdvanced()->GetApplicationIcon32(),
                wxPoint(iLeft, iTop),
                wxSize(iWidth, iHeight)
            );
        } else {
            // Initialize the simple gui window
            pNewFrame = new CSimpleFrame(
                m_pSkinManager->GetAdvanced()->GetApplicationName(), 
                m_pSkinManager->GetAdvanced()->GetApplicationIcon(),
                m_pSkinManager->GetAdvanced()->GetApplicationIcon32(),
                wxPoint(iLeft, iTop),
                wxSize(iWidth, iHeight)
            );
        }

        wxASSERT(pNewFrame);

        if (pNewFrame) {
            SetTopWindow(pNewFrame);

            // Store the new frame for future use
            m_pFrame = pNewFrame;

            // Hide the old one if it exists.  We must do this 
            // after updating m_pFrame to prevent Mac OSX from
            // hiding the application
            if (pOldFrame) pOldFrame->Hide();

            // Delete the old one if it exists
            // Note: this has the side effect of hiding the Event Log
            if (pOldFrame) pOldFrame->Destroy();

            // Show the new frame if needed (and show the Event Log if open)
            if (pNewFrame && bShowWindow) pNewFrame->Show();
        }
    }

    // Show the new frame if needed 
    if (m_pFrame && bShowWindow) {
        if (m_pEventLog) {
            m_pEventLog->Show();
            m_pEventLog->Raise();
#ifdef __WXMSW__
            ::SetForegroundWindow((HWND)m_pEventLog->GetHWND());
#endif
        }

        if (!m_pFrame->IsShown()) {
            m_pFrame->Show();
        }
        m_pFrame->Raise();

#ifdef __WXMSW__
        ::SetForegroundWindow((HWND)m_pFrame->GetHWND());
#endif
    }

    m_iGUISelected = iGUISelection;
    m_pConfig->SetPath(wxT("/"));
    m_pConfig->Write(wxT("GUISelection"), iGUISelection);

    return true;
}
Esempio n. 27
0
OSStatus HIRevolutionStackViewHandler(EventHandlerCallRef p_call_ref, EventRef p_event, void *p_data)
{
	OSStatus t_status;
	t_status = eventNotHandledErr;
	
	UInt32 t_event_class;
	t_event_class = GetEventClass(p_event);
	
	UInt32 t_event_kind;
	t_event_kind = GetEventKind(p_event);
	
	HIRevolutionStackViewData *t_context;
	t_context = (HIRevolutionStackViewData *)p_data;
	
	switch(t_event_class)
	{
	case 'revo':
		switch(t_event_kind)
		{
			case 'rlnk':
				GetEventParameter(p_event, 'Stak', typeVoidPtr, NULL, sizeof(void *), NULL, &t_context -> stack);
			break;
		}
	break;
	
	case kEventClassHIObject:
		switch(t_event_kind)
		{
		case kEventHIObjectConstruct:
		{
			HIRevolutionStackViewData *t_data;
			t_data = new HIRevolutionStackViewData;
			t_data -> stack = NULL;
			GetEventParameter(p_event, kEventParamHIObjectInstance, typeHIObjectRef, NULL, sizeof(HIObjectRef), NULL, (HIObjectRef *)&t_data -> view);
			SetEventParameter(p_event, kEventParamHIObjectInstance, typeVoidPtr, sizeof(HIRevolutionStackViewData *), &t_data);
			t_status = noErr;
		}
		break;
		
		case kEventHIObjectInitialize:
		{
			GetEventParameter(p_event, 'Stak', typeVoidPtr, NULL, sizeof(void *), NULL, &t_context -> stack);
			
			Rect t_bounds;
			t_bounds . left = 0;
			// MW-2011-09-12: [[ MacScroll ]] Make sure the top of the HIView takes into
			//   account the scroll.
			t_bounds . top = -t_context -> stack -> getscroll();
			t_bounds . right = t_context -> stack -> getrect() . width;
			t_bounds . bottom = t_context -> stack -> getrect() . height;
			SetControlBounds((ControlRef)t_context -> view, &t_bounds);
			
			t_status = noErr;
		}
		break;
		
		case kEventHIObjectDestruct:
		{
			delete t_context;
			t_status = noErr;
		}
		break;
		}
	break;
	
	case kEventClassControl:
		switch(t_event_kind)
		{
		case kEventControlInitialize:
		{
			t_status = noErr;
		}
		break;
		
		case kEventControlDraw:
		{
			CGContextRef t_graphics;
			GetEventParameter(p_event, kEventParamCGContextRef, typeCGContextRef, NULL, sizeof(CGContextRef), NULL, &t_graphics);
			
			RgnHandle t_dirty_rgn;
			GetEventParameter(p_event, kEventParamRgnHandle, typeQDRgnHandle, NULL, sizeof(RgnHandle), NULL, &t_dirty_rgn);

			if (t_context -> stack != NULL)
			{
				// Compute the clip region for players.
				RgnHandle t_clip_rgn, t_rect_rgn;
				t_clip_rgn = NULL;
				t_rect_rgn = NULL;
				for(MCPlayer *t_player = MCplayers; t_player != NULL; t_player = t_player -> getnextplayer())
					if (t_player -> isvisible() && t_player -> getcard() == t_context -> stack -> getcurcard() && !t_player -> isbuffering())
					{
						MCRectangle t_rect;
						Rect t_mac_rect;
						
						t_rect = t_player -> getactiverect();
						
						if (t_clip_rgn == NULL)
						{
							t_clip_rgn = NewRgn();
							CopyRgn((RgnHandle)t_dirty_rgn, t_clip_rgn);
							t_rect_rgn = NewRgn();
						}
						
						SetRect(&t_mac_rect, t_rect . x, t_rect . y, t_rect . x + t_rect . width, t_rect . y + t_rect . height);
						RectRgn(t_rect_rgn, &t_mac_rect);
						DiffRgn(t_clip_rgn, t_rect_rgn, t_clip_rgn);
						
					}
				
				// We don't need the rect rgn anymore.
				if (t_rect_rgn != NULL)
					DisposeRgn(t_rect_rgn);

				// If the clip region is non-nil, then apply it.
				if (t_clip_rgn != NULL)
				{
					// As we can't clip to empty path, if the region is empty, we set the context
					// to nil.
					if (!EmptyRgn(t_clip_rgn))
					{
						HIShapeRef t_shape;
						t_shape = HIShapeCreateWithQDRgn(t_clip_rgn);
						HIShapeReplacePathInCGContext(t_shape, t_graphics);
						CGContextClip(t_graphics);
						CFRelease(t_shape);
					}
					else
						t_graphics = nil;
					DisposeRgn(t_clip_rgn);
				}

				// If the graphics context is non-nil (i.e. we aren't completely occluded) then
				// draw something.
				if (t_graphics != nil)
				{
					// HIView gives us a context in top-left origin mode which isn't so good
					// for our CG rendering so, revert back to bottom-left.
					CGContextScaleCTM(t_graphics, 1.0, -1.0);
					CGContextTranslateCTM(t_graphics, 0.0, -t_context -> stack -> getcurcard() -> getrect() . height);
					
					// Save the context state
					CGContextSaveGState(t_graphics);
					
					// If we don't have an update pixmap, then use redrawwindow.
					if (s_update_pixmap == nil)
					{
						MCMacStackSurface t_surface(t_context -> stack, (MCRegionRef)t_dirty_rgn, t_graphics);
						t_context -> stack -> redrawwindow(&t_surface, (MCRegionRef)t_dirty_rgn);
					}
					else
					{
						int32_t t_height;
						t_height = t_context -> stack -> getcurcard() -> getrect() . height;
						
						MCRectangle t_rect;
						t_rect = MCRegionGetBoundingBox((MCRegionRef)t_dirty_rgn);
						
						CGRect t_area;
						t_area = CGRectMake(t_rect . x, t_height - (t_rect . y + t_rect . height), t_rect . width, t_rect . height);
						
						CGContextClearRect(t_graphics, t_area);

						void *t_bits;
						uint32_t t_stride;
						MCscreen -> lockpixmap(s_update_pixmap, t_bits, t_stride);
						MCMacRenderBitsToCG(t_graphics, t_area, t_bits, t_stride, t_context -> stack -> getwindowshape() != nil ? true : false);
						MCscreen -> unlockpixmap(s_update_pixmap, t_bits, t_stride);
					}

					// Restore the context state
					CGContextRestoreGState(t_graphics);
				}
				
				// MW-2011-11-23: [[ Bug ]] Force a redraw of the players on the stack
				//   after we've drawn the rest of the content. This ensures players
				//   which are just appearing don't disappear behind said content.
				for(MCPlayer *t_player = MCplayers; t_player != NULL; t_player = t_player -> getnextplayer())
					if (t_player -> isvisible() && t_player -> getcard() == t_context -> stack -> getcurcard() && !t_player -> isbuffering())
						MCDoAction((MovieController)t_player -> getMovieController(), mcActionDraw, t_context -> stack -> getqtwindow());
			}
			
			t_status = noErr;
		}
		break;
		
		case kEventControlHitTest:
		break;
		
		case kEventControlGetPartRegion:
		{
			ControlPartCode t_part;
			GetEventParameter(p_event, kEventParamControlPart, typeControlPartCode, NULL, sizeof(ControlPartCode), NULL, &t_part);
			
			RgnHandle t_region;
			GetEventParameter(p_event, kEventParamControlRegion, typeQDRgnHandle, NULL, sizeof(RgnHandle), NULL, &t_region);
		}
		break;
		
		case kEventControlHiliteChanged:
		break;
		
		case kEventControlActivate:
		break;
		
		case kEventControlDeactivate:
		break;
		}
	break;
	}

	return t_status;
}
Esempio n. 28
0
int
TkScrollWindow(
    Tk_Window tkwin,		/* The window to be scrolled. */
    GC gc,			/* GC for window to be scrolled. */
    int x,			/* Position rectangle to be scrolled. */
    int y,
    int width,
    int height,
    int dx,			/* Distance rectangle should be moved. */
    int dy,
    TkRegion damageRgn)		/* Region to accumulate damage in. */
{
    MacDrawable *destDraw = (MacDrawable *) Tk_WindowId(tkwin);
    RgnHandle rgn = (RgnHandle) damageRgn;
    CGrafPtr saveWorld;
    GDHandle saveDevice;
    GWorldPtr destPort;
    Rect srcRect, scrollRect;
    
    destPort = TkMacGetDrawablePort(Tk_WindowId(tkwin));

    GetGWorld(&saveWorld, &saveDevice);
    SetGWorld(destPort, NULL);

    TkMacSetUpClippingRgn(Tk_WindowId(tkwin));

    /*
     * Due to the implementation below the behavior may be differnt
     * than X in certain cases that should never occur in Tk.  The 
     * scrollRect is the source rect extended by the offset (the union 
     * of the source rect and the offset rect).  Everything
     * in the extended scrollRect is scrolled.  On X, it's possible
     * to "skip" over an area if the offset makes the source and
     * destination rects disjoint and non-aligned.
     */
       
    SetRect(&srcRect, (short) (destDraw->xOff + x),
	    (short) (destDraw->yOff + y),
	    (short) (destDraw->xOff + x + width),
	    (short) (destDraw->yOff + y + height));
    scrollRect = srcRect;
    if (dx < 0) {
	scrollRect.left += dx;
    } else {
	scrollRect.right += dx;
    }
    if (dy < 0) {
	scrollRect.top += dy;
    } else {
	scrollRect.bottom += dy;
    }

    /*
     * Adjust clip region so that we don't copy any windows
     * that may overlap us.
     */
    RectRgn(rgn, &srcRect);
    DiffRgn(rgn, destPort->visRgn, rgn);
    OffsetRgn(rgn, dx, dy);
    DiffRgn(destPort->clipRgn, rgn, destPort->clipRgn);
    SetEmptyRgn(rgn);
    
    /*
     * When a menu is up, the Mac does not expect drawing to occur and
     * does not clip out the menu. We have to do it ourselves. This
     * is pretty gross.
     */

    if (tkUseMenuCascadeRgn == 1) {
    	Point scratch = {0, 0};
    	MacDrawable *macDraw = (MacDrawable *) Tk_WindowId(tkwin);

	LocalToGlobal(&scratch);
	CopyRgn(tkMenuCascadeRgn, rgn);
	OffsetRgn(rgn, -scratch.h, -scratch.v);
	DiffRgn(destPort->clipRgn, rgn, destPort->clipRgn);
	SetEmptyRgn(rgn);
	macDraw->toplevel->flags |= TK_DRAWN_UNDER_MENU;
    }
	
    ScrollRect(&scrollRect, dx, dy, rgn);
    
    SetGWorld(saveWorld, saveDevice);
    
    /*
     * Fortunantly, the region returned by ScrollRect is symanticlly
     * the same as what we need to return in this function.  If the
     * region is empty we return zero to denote that no damage was
     * created.
     */
    if (EmptyRgn(rgn)) {
	return 0;
    } else {
	return 1;
    }
}
Esempio n. 29
0
void shellupdatecontent (Rect contentrect) {
	
	/*
	update the portion of contectrect in shellwindow that needs updating, 
	and validate the area updated
	
	2/11/91 dmb: it turns out that we usually want to update the scroll 
	bars at this time too, before redrawing contectrect
	
	12/9/91 dmb: quick bail-out if update rgn is empty
	
	9/22/92 dmb: don't draw scrollbars when update rgn is empty
	*/
	
	register hdlwindowinfo hw = shellwindowinfo;
	register hdlregion contentrgn, updatergn;
	hdlregion actualupdatergn;
	
	actualupdatergn = getupdateregion (shellwindow);

	if (EmptyRgn (actualupdatergn)) {
		
		#ifdef WIN95VERSION
			DeleteObject (actualupdatergn);
		#endif

		return;
		}
	
	shellupdatescrollbars (hw);
	
	updatergn = NewRgn ();

	CopyRgn (actualupdatergn, updatergn); /*window's update rgn is global*/
	
	globaltolocalrgn (updatergn);
	
	#ifdef MACVERSION
		RectRgn (contentrgn = NewRgn (), &contentrect);
		#if ACCESSOR_CALLS_ARE_FUNCTIONS == 1
		//in carbon a copy of the update region is returned.
		DisposeRgn(actualupdatergn);
		actualupdatergn = nil;
		#endif
	#endif
	#ifdef WIN95VERSION
		DeleteObject (actualupdatergn);
		insetrect (&contentrect, -1, -1);
		contentrgn = CreateRectRgn (contentrect.left, contentrect.top, contentrect.right, contentrect.bottom);
	#endif
	
	SectRgn (contentrgn, updatergn, contentrgn); /*re-use contentrgn*/

	
#if defined(WIN95VERSION) && fldebug

/****** DEBUG CODE *********/
	if (false) {
		
		RECT rrr;

		GetClientRect (shellwindow, &rrr);

		DeleteObject(contentrgn);

		contentrgn = CreateRectRgn (rrr.left, rrr.top, rrr.right, rrr.bottom);

		FillRect (getport(), &rrr, GetStockObject (WHITE_BRUSH));
		}

#endif

	if (!EmptyRgn (contentrgn)) {
		
		(**hw).drawrgn = contentrgn; /*for display routines to refer to*/
		//Code change by Timothy Paustian Monday, June 19, 2000 3:09:46 PM
		//Changed to Opaque call for Carbon
		#ifdef MACVERSION
			#if TARGET_API_MAC_CARBON == 1
			ValidWindowRgn((WindowRef) hw, contentrgn);
			#else
			ValidRgn (contentrgn); /*no need to draw it again.  do now to simulate beginupdate*/
			#endif
		#endif
		#ifdef WIN95VERSION
			ValidateRgn (shellwindow, contentrgn);
		#endif
		
		pushcliprgn (contentrgn, false);
		
		(*shellglobals.updateroutine) ();
		
		popclip ();
		
		(**hw).drawrgn = nil; /*keep it neat, this guy is a temp*/
		}
	
	DisposeRgn (updatergn);
	
	DisposeRgn (contentrgn);
	} /*shellupdatecontent*/