Esempio n. 1
0
bool CUIChat::Load(HANDLE hFile)
{
	if (false == CN3UIBase::Load(hFile)) return false;
	m_pChatOut		= (CN3UIString*)GetChildByID("text0");				__ASSERT(m_pChatOut, "NULL UI Component!!");
	m_pScrollbar	= (CN3UIScrollBar*)GetChildByID("scroll");			__ASSERT(m_pScrollbar, "NULL UI Component!!");
	m_pNoticeTitle	= (CN3UIString*)GetChildByID("text_notice_title");	__ASSERT(m_pNoticeTitle, "NULL UI Component!!");

	m_rcChatOutRegion = m_pChatOut->GetRegion();
	CreateLines();

	__ASSERT(0<m_iChatLineCount,"채팅창이 너무 작아요");

	//son, chat_in
	m_pEdit = (CN3UIEdit*)GetChildByID("edit0");				__ASSERT(m_pEdit, "NULL UI Component!!");
	m_pEdit->SetMaxString(256); // 채팅 문자열 길이 제한..
	//son, chat_in

	m_pBtn_Normal			= GetChildByID("btn_normal");			__ASSERT(m_pBtn_Normal, "NULL UI Component!!");
	m_pBtn_Private			= GetChildByID("btn_private");			__ASSERT(m_pBtn_Private, "NULL UI Component!!");
	m_pBtn_PartyOrForce		= GetChildByID("btn_party_force");		__ASSERT(m_pBtn_PartyOrForce, "NULL UI Component!!");
	//m_pBtn_KnightsOrGuild = GetChildByID("btn_knights_guild");	__ASSERT(m_pBtn_KnightsOrGuild, "NULL UI Component!!");
	m_pBtn_KnightsOrGuild	= GetChildByID("btn_clan");				__ASSERT(m_pBtn_KnightsOrGuild, "NULL UI Component!!");
	m_pBtn_Shout			= GetChildByID("btn_shout");			__ASSERT(m_pBtn_Shout, "NULL UI Component!!");
	m_pBtn_Check			= GetChildByID("btn_check_normal");			__ASSERT(m_pBtn_Check, "NULL UI Component!!");

	this->ChangeChattingMode(N3_CHAT_NORMAL); // 보통 채팅 모드이다..

	return true;
}
Esempio n. 2
0
static void MendDocument(Document *doc)
{
    size_t nchars;
    Character **chars = ExtractCharacters(doc, &nchars);
    for (int i = 0; i < nchars; i++)
	ResetCharacterWidth(chars[i]);

    size_t ntokens;
    Token *tokens = ExtractTokens(doc, &ntokens);
    for (int i = 0; i < ntokens; i++)
	MendToken(&tokens[i]);

    doc->lines = CreateLines(tokens, ntokens, doc->page, &doc->nlines);
}
Esempio n. 3
0
Document *CreateDocument(const char *text, const PageInfo *page)
{
    Document *doc = GC_MALLOC(sizeof(Document));

    size_t nchars;
    Character *chars = StringToCharacters(text, strlen(text), &nchars); // TODO: ファイルの長さで作る
    size_t ntokens;
    Token *tokens = CharactersToTokens(chars, nchars, &ntokens);

    doc->lines = CreateLines(tokens, ntokens, page, &doc->nlines);
    doc->page = GC_MALLOC(sizeof(PageInfo));
    *doc->page = *page;

    return doc;
}